| Full Name |
Alrzion |
| Race |
Construct |
| Classes/Levels |
L14 |
| Size |
Diminutive |
| Alignment |
LG |
| Languages |
Radio Comms |
| Strength |
20 |
| Dexterity |
20 |
| Constitution |
0 |
| Intelligence |
22 |
| Wisdom |
14 |
| Charisma |
14 |
About Alrzion
<<< BACK TO SAINT LYRA The Divine Mech
Description:
A small Diamond done hovering next to Lyra
Personality:
Alrzion is happy go lucky, if not checky, very smart he has a very dry sense of wit.
Alrzion
Diminutive construct
Init +5 Senses Sighted 120 ft., Perception +26
powerSpell resistance 31
STATISTICS []
Str [20][+5]
Dex [20][+5]
Con -
Int [22][+6]
Wis [14][+2]
Cha [14][+2]
OFFENSE
Speed flight 120'
Melee -
Space - 5ft.; Reach 10 ft.
BAB +14/9; CMB +9; CMD +29
DEFENSE
AC 36, - touch 28, --flat-footed
(10 +0Armour +5Shield +5Dex*, +8Size +0dodge +8NA)
156/156
Hardness 20 Adamantine
Fort -- / Ref -- / Will 17
Resistance
Immune: immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to non-lethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired, Flanking and Back Attacks.
Feats
Race Feats
-:Improved Evasion
-:Alertness (Ex)
SPECIAL ABILITIES
SKILLS
Class Skills - Skill Ranks per Level: 2 + Int modifier.
The class name’s class skills are Autohypnosis (Wis), Bluff (Cha), Craft (Int), Diplomacy (Cha), Heal (Wis), Intimidate (Cha), Knowledge (history) (Int), Knowledge (local) (Int), Knowledge (psionics) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Spellcraft (Int), and Survival (Wis).
+4 To int rolls when [power used]
Also No Dex or Str when flying.
16x [4Int+2Class+1FC+2BG] [151]
+25 Appraise(+5int, 20rank)<
+28 Autohypnosis* (+5Wis +20Rank+ 3class)<
+25 Bluff (+5Cha +20Rank)<
+25 Disable Device (+5int, 20rank)<
+25 Diplomacy (5Cha 20Rank)<
+25 Disguise(+5cha, 20Rank)
+13 Escape Artist(+5dex, 8rank)<
+25 Heal (+5wis 20rank)
+25 Intimidate (+5Cha 20Rank)<
+25 Knowledge (Dungeoneering) (+5int, 20rank)<
+25 Knowledge (Engineering) (+5int, 20rank)<
+25 Knowledge (Geography) (+5int, 20rank)<
+25 Knowledge (History) (+5int, 20rank)<
+25 Knowledge (Local) (+5int, 20rank)<
+25 Knowledge (Nature) (+5int, 20rank)<
+25 Knowledge (Technology) (+5int, 20rank)<
+25 Knowledge (Science) (+5int, 20rank)<
+25 Knowledge (Planes) (+5int, 20rank)<
+25 Knowledge (Arcana) (+5int, 20rank)<
+25 Knowledge (Religion) (+5int, 20rank)<
+25 Linguistic (+5int, 20rank)<
+25 Perception((+5wis, 20rank)<
+25 Perform (+5Cha 20Rank)
+25 Sense Motive(+5wis, 20rank)<
+25 Spell/Psionic craft(+5int, 20rank)<
+25 Survival(+5Wis 20rank)
+25 Use Magic/Psionic Device(+5cha,+20rank)<
Concentration +25 (20ML+5INT)