Clockwork Spy

Alkabah's page

73 posts. Organized Play character for Azil.


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Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Don't forget to heal from that between battle heal Idari

Alkabah assesses the situation and seeing the oozes being passed up and allies too near to safely cast anymore spells to deter them decides to body block for them instead.

"Lady divinity grant me your strength throw wide the gates of the cosmos so that they may know our glory!"

The core of Alkabah begins to expand to encompass it's entire being before growing into a large living walking constellation filled with blazing hot stars that radiate their energy throughout the chamber.

The significantly larger vaguely humanoid shaped Alkabah raises a palm towards one of the oozes and unleashes a whip crack of celestial plasma.

Empyrean:
"We shall expunge your blight from this plane spore-kin."

The celestial being burbles menacingly.

Sunbeam: 1d20 + 25 ⇒ (11) + 25 = 36
fire; persistant fire: 1d6 + 10 ⇒ (6) + 10 = 161d6 ⇒ 5
dazzled for 1 round on a crit

Cast: cosmic form(Sun), sunbeam strike

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

in between rounds to heal up Idari
2A heal(Idari): 7d8 + 56 ⇒ (5, 4, 5, 2, 1, 3, 4) + 56 = 80

Opening round of combat I'll get as many enemies before everyone moves in for the kill with a big ol blast

Moonburst(cold+Vitality(if undead)): 8d10 ⇒ (7, 2, 5, 2, 4, 8, 9, 5) = 428d10 ⇒ (2, 9, 2, 9, 5, 6, 9, 3) = 45
60foot burst so that should get all the enemies easily.
Dc 32 Reflex save for half, each crit fail = permanently blind. Additionally it will counteract ANY darkness effect it overlaps

The Conrasu then raises it's holy implement against the fiends, "The guiding hand may easily become the one that holds the tool that plucks weeds from the garden."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah looks pointedly at Idari, "Fear not this evening you shall not stray the path."

2A, Heal: 7d8 + 56 ⇒ (3, 5, 4, 8, 2, 8, 8) + 56 = 94

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah sustains the air cleansing effect and directs a beam of holy light to lance through one of the mole-demons

Divine lance: 1d20 + 22 ⇒ (19) + 22 = 41
spirit: 8d4 ⇒ (2, 1, 3, 3, 2, 2, 4, 2) = 19
sustain, dovine lance 38 if that's a crit

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Recall knowledge(Religion): 1d20 + 24 + 2 ⇒ (15) + 24 + 2 = 41

Alkabah studies the creatures as they lumber across the fallen cathedral space, "Be careful of their foul smell it weakens the mind, blessed armaments and iron forged cold shall strike them true."

The cleric then cleanses the air around them preventing at least one issue from rearing it's head while they engage in this space.

"This one shall work to purify the space as it has before, fight well."
Cleanse air(4th) 120ft

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"Well done companions, this one believes we have bought valuable time for the citizens of Greengold to retreat to sufficient safety."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Sustain bane30ft

Alkabah keeps up the pressure and restores Idari's vigor with divine succor.
Heal(7th): 7d8 + 56 ⇒ (8, 5, 3, 3, 2, 7, 6) + 56 = 90

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah keeps the cleansing spell going, though it requires little concentration, and attempts to inflict the enemy demons with a blight themselves.

2 action for bane and sustain to instantly boost it to 20ft emanation, dc 32 will save or -1 status to attack rolls.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

After learning what these creatures are from Takarias's words Alkabah employs a defensive tactic once again to keep the group safe from the potential of deadly spores and begins emitting an aura of fresh air repelling any spores and detritus from the area.

"Be cleansed from this place bringers of pestilence."

Cleanse air(60ft burst), raise symbol

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Continuing to empower the blessing effect of the guiding goddess, Alkabah fires a divine lance of light to hopefully lance the pustulate-filled fey beings.

Divine lance: 1d20 + 22 + 1 ⇒ (7) + 22 + 1 = 30
Spirit: 8d4 ⇒ (4, 4, 2, 3, 4, 1, 3, 4) = 25
sustain bringing it up to 40ft bless

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Reflex(dc32): 1d20 + 22 ⇒ (19) + 22 = 41
Reflex(dc32): 1d20 + 22 ⇒ (17) + 22 = 39
Reflex(dc32): 1d20 + 22 ⇒ (16) + 22 = 38
42, 124/166hp

"They are unlike many of the fungal enemies we've faced, they wither from frost."
Alkabah begins to chant filling it's allies with divine fervor. Bless, immediate sustain to bump it to 25ft radius

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Recall knowledge, 18 occult, 24 nature, 25 religion if applicable

Divine Immolation(dc32), fire(spirit if more affected); pers fire: 6d6 ⇒ (4, 3, 4, 1, 1, 5) = 182d6 ⇒ (1, 3) = 4

Aalkabah attempts to recall what it can about these fungal abominations and takes the initiative of setting them alight with cleansing holy flame which rains down from above.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah continues to seer the foul slime with holy light, perhaps that would dry and crack the substance from it's misdeeds. Repositioning to be nearer to the group incase they needed assistance.

Divine Lance: 1d20 + 22 ⇒ (17) + 22 = 39
Spirit: 8d4 ⇒ (1, 3, 4, 2, 1, 3, 1, 1) = 16

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Holy Light: 1d20 + 22 ⇒ (12) + 22 = 34
Fire, Spirit(if unholy): 5d6 ⇒ (3, 4, 3, 5, 4) = 195d6 ⇒ (2, 2, 4, 6, 5) = 19
Battleprayer(opponent will): 1d20 + 25 ⇒ (9) + 25 = 34
Good: 1d6 ⇒ 3

Alkabah unleashes a beam of holy light at the slimey menace while praying for the cleansing of this place.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"This seems the correct path. We should guide those in need to safety before we worry ourselves of the deeper roots."

Alkabah adds to the conversation about which I bstacle they should tackle first.

"The goddess shall use this one as a vessel for her divine wrath no matter the path, but this one settles best within our core."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Maintaining the spell that's keeping the air pure Alkabah launches out a lance of divine energy at the most injured beast hoping to protect the others further.
Divine lance: 1d20 + 22 ⇒ (4) + 22 = 26
spirit: 8d4 ⇒ (1, 1, 4, 1, 2, 1, 3, 3) = 16

Battle Prayer(enemy will): 1d20 + 25 ⇒ (2) + 25 = 27
Good damage: 1d6 ⇒ 6

Verdant Wheel

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Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah sees the toxic spores ushering from the beasts and scuttles nearer to them. "Toxic gases likely fungal spores harmful to us... I shall keep the air purged of the unholy contagion. Protect us."

Clasping it's hands together, while others sprout vibrant leaves and branch out a sudden burst of soothing and crisp clean air fills the room pushing any nearby dust, detritus, or spores away.

Cleanse Air Heightened+1(3rd)
TLDR; 60ft burst preventing inhaled poisons, pollution, and similar contaminants from the air and preventing them from entering.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

reflex: 1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44
Alkabah's faith, and hardy exterior protects it from the unholy shower of thorns.

"I do.. in fact have a mint."

Alkabah produces a silver crescentmoderate for Idari.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Seeing the elven warrior still quite heavily injured Alkabah prays to the goddess and offers succor to his wounds.

Heal7th(Idari): 7d8 + 56 ⇒ (2, 4, 8, 7, 7, 6, 2) + 56 = 92

Raise symbol

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Channeling the divine energy of the goddess into Raneshi, the runesmith would feel various hands take on the burden of the damage dealt.

Heal(7th)◆◆: 7d8 + 56 ⇒ (7, 6, 2, 2, 3, 1, 3) + 56 = 80

Though it's unlikely that Alkabah will get attacked by the fungal priests the various branches of it's body begin to bind up and form a protective shell as brambles begin to sprout along the bark.

Ceremony of Protection for +1 ac till my next turn

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

reflex: 1d20 + 22 ⇒ (19) + 22 = 41
Alkabah stomps it's own roots down and seems to ward off the encroaching fungal hyphae.

Raising the symbol of the goddess above it's head Alkabah prays for their victory.
"We shall not be stricken by your foul roots daemon kin. The hand that guide shall lead us to your very center, that we may burn the infestation from the inside out.!"

A litle sprinkling of refreshing pure water descends onto Raneshi.

Rousing splash(temphp): 7d4 ⇒ (4, 3, 1, 2, 4, 1, 3) = 18
Raise symbol, and rousing splash on Raneshi, 18 temp hp for 1 minute

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Fort(DC30): 1d20 + 20 ⇒ (12) + 20 = 32
half damage but very far from down so we'll heal that on the way back easy

After exiting the sewers and while waiting for the ship to prepare to make the return trip Alkabah soaks in the sun dockside and begins blooming, literally. Flowers of white radiance begin to bud and ever so slowly flower across it's wooden carapace to be shared with those nearby.

Plucking a single radiant blossom from it's branch at a time as they open in full bloom, Alkabah first hands one to Idari fellow follower of his goddess and most injured. Even holding the divine bloom formed of concentrated sunlight condensed into pure positivity Idrai can feel his wounds mending. This process continues for each of his allies until each have been given a single flower. The last and largest blooms atop Alkabah's central core and remains purging the toxins of the spore from earlier from the Conrasu before breaking apart and scattering across the bay in motes of light.

every 10 minutes Alkabah grants 12d8 healing(Though that's not exactly relevant since we're going to have plenty of time to heal up) to one person up to once per day while meditating in 'direct' sunlight. They are then immune for an entire day.

During the trip back to Greengold Alkabah makes sure to request the ability to communicate over long distances from it's goddess which is surprisingly granted to the non-elf.

Sending to Queen Telandia
"Your highness, a cult dedicated to Treerazor's demonic forces seeks the destruction of Greengold. We Return with haste, the Tyrant is to be a distraction."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

religion: 1d20 + 23 ⇒ (19) + 23 = 42

Alkabah dims at the ill omens, "Even the ancients of my birthplace know of the Treerazor. And Blooms has spoken of it many times. I fear our companion's gaze and want for the destruction of such has been well founded. If the cult are to use the Tyrant's forces as a distraction to lay seeds of pestilence and destruction under our very feet... This one tries not to envision such destruction if left untended."

At the suggestion of sending a messenger the Conrasu again bobs in assent. "The Guiding Hand may allow this one to perform such a task on the morrow. I shall ask for her divine guidance and aid when we find respite and a time to center our souls."

I can prepare Sending for tomorrow

Pointing to the large puffball it points out, "We have a larger problem on our hands at the moment however. The destruction of this accursed spore."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"Perhaps a moment to catch your breath before we soldier on, as many of you seem to out the term?"

Alkabah offers to those who are obviously still reeling from the encounter.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

AAHeal(Idari): 6d8 + 48 ⇒ (3, 7, 4, 1, 8, 4) + 48 = 75

Alkabah transfers more divine energy into Idari to try and keep the warrior stable and raises it's divine symbol to help deflect any oncoming harm to itself in the meantime.

2action heal, and 1 action to raise symbol

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Sticking to the back and chanting against the blasphemous sight ahead of them Alkabah calls upon the wrath of the divine to empty the horrendous vessel ahead. Becoming a torrent for his goddesses power as well as the entropic forces of the cosmos.

AA Rip the Spirit+1(dc31 Fort), Negative: 12d6 ⇒ (3, 4, 2, 6, 3, 2, 2, 2, 2, 4, 5, 4) = 39
assuming this fella is living, 12d6 negative basic fort save, drained 1 and full if it fails no drain and half on save
Battle Prayer: 1d20 + 24 ⇒ (13) + 24 = 37
against Vintalax's will save, just like an attack
Damage(Good): 1d6 ⇒ 5

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

With five foes remainingI thought we were down to 2 so was taking it easy woops Alkabah reassesses the situation and realizes that doing anything more wide spread would catch it's allies in the crossfire. The gods will might burn all away not simply the infected flesh.

So instead it wilts inwardly and begins humming an inspiring tune that seems to harmonize with all nearby allies.

Bless(+1 status to attackrolls) within 15ft of Alkabah, Raise Symbol

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah recites divine poetry at the nearest fungal cultist.

"Continued perseverance staves off the corrossion of time, both in soul and structure. Be as the watchful mason and fill the cracks of your tattered soul with faith."

Idari also feels quite the pick-me up from the tiny speech as his wounds mend further.

Battle Prayer(good): 1d20 + 23 + 1 ⇒ (4) + 23 + 1 = 28
doubt that beats the will of the one nearest to me
HHeal(idari): 6d8 + 42 ⇒ (8, 2, 8, 1, 4, 1) + 42 = 66

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"Blasphemy will not save you. Infestation is to be burned out at the root."

Drawing up another lance of divine light Alkabah launches it at one of the staggering cultists. Raising it's divine symbol in defiance of those who dare to corrupt Razmir's image.

Divine lance: 1d20 + 21 ⇒ (17) + 21 = 38
spirit: 7d4 ⇒ (1, 3, 3, 4, 4, 2, 2) = 19

Divine lance, and raise symbol

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"Acceptable application of peaceful intentions Blooms in Darkness, I do believe those scaly dogs were simply territorial rather than demon worshiping aggressors."

When the group walks in on the blasphemous shrine dedicated to Razmir and the fallen priesthood turns to attack them Alkabah raises many of it's arms and the orb within seems to pulse as a shout echos outward.

"REPENT!"

Followed by a burst of divine energy surging outward from the shrine scorching body and soul.

DC 31 reflex save Divine Immolation(Fire/Spirit), persistent fire/spirit: 6d6 ⇒ (2, 2, 2, 2, 3, 1) = 122d6 ⇒ (5, 5) = 10
Raise symbol, Divine Immolation: enemies in a 20ft burst take whichever damage type they are most susceptible to, half damage no pers on a success, full on fail, double of both on crit fail

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Continuing the sustain the blessing Alkabah manipulates a lance of divine light that juts at the remaining demon ooze.

Divine Lance: 1d20 + 21 ⇒ (7) + 21 = 28
spirit: 7d4 ⇒ (4, 4, 2, 1, 3, 3, 2) = 19

Bless at 25ft radius, Divine lance

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Writhing forward while sustaining it's spell Alkabah grazes Idari renewing the barbarian's vigor.

Heal(6th): 6d8 ⇒ (2, 4, 6, 4, 8, 8) = 32

stride, sustain, heal

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

fort(dc32): 1d20 + 20 ⇒ (9) + 20 = 29
poison: 6d8 ⇒ (8, 2, 6, 2, 4, 4) = 26

Alkabah withers at the toxic fumes the demonic entity spews forth, but then the Conrasu's limbs bloom outward and begin pufrifying the air at a rapid pace, clearing both the toxin and the rqncid smell from the sewers.

128hp, sustain bless expanding the aura to 25 feet, cast Cleanse Air at 3rd rank meaning 60ft radius of clean unstankable air for 1 minute

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

RK:Religion: 1d20 + 23 ⇒ (8) + 23 = 31

"Blessed are we who must strike through filth to seek out the heart of corruption. Let not it's foulness besmirch our bodies nor minds."

Alkabah begins a low unearthly chant bolstering the spirits of all of everyone nearby.

Bless +1 status bonus to attack for folks within 15ft of alkabah

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Not I sadly

"The undead may be cleansed by holy light.. filth on the other hand."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:
Idari "Lucky Strikes" Lucien wrote:

Prior to boarding the irony that is the Sunken Sea Cat, Idari labors over the question of the group's cover story.

Perhaps, we are simply on Holiday, although not too certain of the tourist opportunities available in Razmirian?

On board the Sunken Sea Cat (auspicious name that is), the Twight light Speaker presents a grand sight wearing his Armement, weaponry and, of course Ilverani Elf pride.

Icy blue eyes stare downward at the goblin for its impertinence. The Dandy readies a quick retort but suspends it in allowance of Raneshi diplomatic approach.
One stinky boot is not worth much, good Snar. Perhaps, you may have also something else that these merchants had?

[dice=Diplomacy(E), Request ]1d20+20

"This one believes we could simply be learning about Razmirian culture. A pilgrimage of sorts to understand many different nations within the belt of wonderous nations."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"If you believe it would be best Tamarias. This sort of ritual can only be used sparingly, so it is best to be as prepared as one might be."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"I do... however I would take a moment to co template what else we should ask before we do so. It has become clear that the questions asked thus far have been insufficient."

The Conrasu dotes over the now motionless corpse for a while, once the gateway to the boneyard had retrieved and slammed shut once more.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"From what country did you gather and set out from?"

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah's chant remains consistent but somehow the conrasu manages to speak it's questions at the same time.

"Who sent you to Greengold assassin? What does your master hope to gain by disrupting the peace talks?"

2/3 questions asked

With each question asked and answered the silver thread connecting the soul to the boneyard tightens like a fisher's line cast into the ether about to be set.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

When the group proceeds to the corpses Alkabah takes tine to study each one listening intently to some incomprehensible nothingness in the air.
The conrasu cleric pointed out one of the assassins, the aiuvarin. "Please have this one brought into another room so that I may speak with the departed."

Once in the other room Alkabah turns to it's companions. "Reaching through the grand tapestry of the cosmos to throw wide the gates of the boneyard, thus pulling forth a sliver of a being's immortal self past the breach is an arduous and risky task. It may not work at all, the grave keepers may not let such a soul go even for a moment as is their duty and their wont. If I am successful however we will have a limited time to garner the presence with only a few questions."

One of Alkabah's hands lift indicating three, "Three questions, which it is likely to try and be coy about, as such I would request that those best at deciphering the intricacies of mortal lies remain present as I have little in way of ability to determine such."

With a clap of many wooden palms Alkabah turns to the corpse, "Now.. let us begin."

The conrasu first decorates the corpse with several small trinkets pulled from it's woven branches, placing a single coin upon it's forehead instead of the traditional two over the eyes and steps back to begin scrawling a large intricate rune circle around the body. The entire time a low droning hum in aeonic prayer ushers forth from the priestly fellow.

The ritual continues for nearly ten minutes at the end of which a gaping maw opens above the corpse and a silvery echo of the soul that once inhavited the body pours forth. A sickly umbilical tethering it to the maw as the spirit lowers down into the body. Beyond the gateway vague figures, no doubt psychopomps watching over the procession quick to retrieve any fleeing souls, as well as the faintest outlines of more souls drifting within waiting for an opportunity to escape unto the material once more can be seen.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

"Have any of your entourage been acting oddly, or outside of normal hours? This one does not wish to cast suspicion, but we as a whole are tasked with delving deeply on the subject of speculation."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah dispenses it's supreme skills of tending to multiple wounded with magical mending before everyone disperses.

At the Vynoren Estate the Conrasu is unsure of the precautions being taken, "This one suspects that perhaps someone wished to frame the diplomat. Perhaps one who does not see eye to eye with them, though without sufficient evidence this is a bold and unfounded claim. So it would do well to search as best we can. Though this one is no friend of espionage nor dragging revelations out of individuals."

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Several motions play over Alkabah's many hands, "Defiant as you are the cloying darkness shall be banished from these lands. Idari press your attack well."

Idari heal 48 from a 2 action Heal font

The Conrasu continues to hold the implement of it's faith overhead.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

reflex(dc26): 1d20 + 20 + 2 ⇒ (17) + 20 + 2 = 39

Alkabah's symbol of faith in the goddess creates a barrier of safety for the Conrasu allowing it to be unscathed by the foul blizzard.

"Unseen is the hand that guides, but all feel it's inexorable pull."

A ghostly force seems to reach out from the cleric and tug forcefully at the masked leader's very spirit.
Rip the Spirit(2 action lvl6) negative damage(dc 30fort): 12d6 ⇒ (1, 5, 1, 1, 3, 3, 4, 5, 2, 6, 4, 6) = 41

fort save for half, also spend my third action to raise my symbol again

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah quickly swivels to see the intruders, and rises ever so slightly folding it's hands into the many holy positions it typically holds, raising the holy symbol of Findeladlara into the air above it which shines as a holy beacon in this apparently sanctified place.

"You dare to interrupt a sacred rite! Repent for your defilement cur!"

The Conrasu rattles off esoteric aeonic language before a conflagration of holy fire descends from above and immolates the unlucky assassins.

Divine Immolation(dc 30 reflex) Fire, persistent fire: 6d6 ⇒ (2, 5, 5, 3, 4, 1) = 202d6 ⇒ (2, 2) = 4
If spirit damage would be more detrimental(gm determination) then all the damage is that type instead of fire

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah really doesn't understand how everyone can settle into parties and celebrations when the threat of a long lasting war is sitting on their proverbial doorsteps. However the Conrasu does trail around the celebration site to see and hear about the history of the area.

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah hadn't partaken in the games of archery, having not trained in the martial forms, and a boe being quite unsuited to it's body type. But the nature of the tea leaves presented were of great interest to the Conrasu. Less enamoured by the flavor but more on the delicate selection and mixture of the blend. As such Alkabah made small talk on that subject distracting from the seriousness of the war effort to try and remind the representative of what they were all standing for.

nature: 1d20 + 22 ⇒ (9) + 22 = 31

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah had paid attention during the sermon and sits now in the delegation room pondering some things about the new information.

"This one understands that you are willing to use the resources of your faith to aid the cause, but are not willing to submit manpower to the effort. However it must ask how long do you think the transfer of funds will escape the eye of the Tyrant? When it's forces begin to struggle do you believe the tyrant will not simply take your dead by force to fuel the ever expanding machinations of it's will? This one foresees a time where the Razmiran people will be forced to abandon their faith and worship the tyrant instead should events play out poorly for the alliance."

Religion: 1d20 + 23 ⇒ (9) + 23 = 32

Verdant Wheel

Conrasu Cleric 13| DC: 32| Resistances: HP 186/166| AC 34 | F+21 R+22 W+25 |P+22(24) | Speed 25ft | Hero 2/3 | Reactions: Sapping Symbol, Premonition of Avoidance| Conditions: Cosmic 10rounds| Exploration:

Alkabah decides after dinner that most of the events are not for it, and decides to tour the garden. In the evening light, small buds that seem to be made of moonlight begin to grow over Alkabah's body which the Conrasu pays no mind. It does begin making idle conversation with the newest face of Alzarius during the walk hoping not to bore the figure with ramblings of the various faiths of the assembled groups, how they might work together, how some even share some tenets, even if only by virtue of looking at them very loosely.

Impress Alzarius(dc26): 1d20 + 23 ⇒ (20) + 23 = 43

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