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Aleeza Thistlewood's page
No posts. Organized Play character for Pryllin.
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Full Name |
Aleeza Thistlewood |
Race |
Female Elf |
Classes/Levels |
Rogue 1 / Wizard 1 (Diviner) |
Gender |
hp 13 / 13; AC 17; Init +6 |
Size |
Medium |
Age |
128 |
Special Abilities |
arcane bond (masterwork composite longbow), elven magic, forewarned, trapfinding +1 |
Alignment |
CN |
Deity |
Callistria |
Location |
Absalom |
Languages |
Common, Elven, Sylvan, Tien, Varisian |
Strength |
12 |
Dexterity |
17 |
Constitution |
10 |
Intelligence |
16 |
Wisdom |
12 |
Charisma |
12 |
About Aleeza Thistlewood
Aleeza Thistlewood
Female elf rogue 1/diviner 1
CN Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +7
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 13 (2 HD; 1d6+1d8+1)
Fort +0, Ref +5, Will +3; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee longsword +1 (1d8+1/19-20 plus 1d6 sneak attack)
Ranged mwk composite longbow +5 (1d8+2/×3 plus 1d6 sneak attack)
Special Attacks sneak attack +1d6
Arcane School Spell-Like Abilities (CL 1st; concentration +4)
. . 6/day—diviner's fortune (+1)
Diviner Spells Prepared (CL 1st; concentration +4)
. . 1st—color spray (DC 15), gravity bow[APG], true strike
. . 0 (at will)—detect magic, detect poison, mage hand
. . Opposition Schools Conjuration, Necromancy
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Statistics
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Str 12, Dex 17, Con 10, Int 16, Wis 12, Cha 12
Base Atk +0; CMB +1; CMD 14
Feats Point-Blank Shot, Spell Focus (illusion)
Traits freedom fighter, reactionary
Skills Acrobatics +8, Appraise +7, Bluff +5, Diplomacy +5, Disable Device +10, Disguise +7, Knowledge (arcana) +7, Knowledge (local) +7, Perception +7, Sleight of Hand +8, Spellcraft +8 (+10 to identify magic item properties), Stealth +9; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Sylvan, Tien, Varisian
SQ arcane bond (masterwork composite longbow), elven magic, forewarned, trapfinding +1
Combat Gear alchemist's fire; Other Gear mithral shirt, longsword, mwk composite longbow (+1 Str), backpack, bedroll, belt pouch, disguise kit, flint and steel, grappling hook, hemp rope (50 ft.), ink, inkpen, masterwork thieves' tools, parchment, sack, scroll case, sunrod, trail rations (2), waterskin, winter blanket, wizard starting spellbook, 195 gp
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Special Abilities
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Arcane Bond (Masterwork composite longbow) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Conjuration You must spend 2 slots to cast spells from the Conjuration school.
Divination Diviners are masters of remote viewing, prophecies, and using magic to explore the world.
Diviner's Fortune +1 (6/day) (Sp) As a standard action, touch grants ally +1 insight bonus to many checks for 1 round.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Forewarned 1 (Su) Can always act in surprise rounds.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Focus (Illusion) Spells from one school of magic have +1 to their save DC.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Born to a Calistrian prostitue, Aleeza was raised by the church. Although a follower of Callistria, she decided to leave when she came of age to explore the world rather than join the clergy.
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