I am running this AP on and off with another GM running Hells Vengence (we play one book then switch to the other Campaign to give us time to Prepare and a brake from constant GMing). Now we have 6 players so I've been adding additional mook here or giving the advanced template there, but I still feel like they have no challenge.
We are half way through Song of Silver, and they have had a number of Bad Guys run to fight them again. Well the 3rd time they rolled the counterattack daily occurrence where they get attacked at home, I had Hei-Fen join the assault instead of having her attacking after the PCs finished another fight. Which is made this fight into a CR 15 fight while they were 10 and still only got 2 people.
PCs were spread out in there bases and I could have gotten a few deaths if I wanted but with being threatened I don't like to still attack people who are down. had one unconscious and held person-ed. Plane shifted another to Abbadon after he made 3 saves vs. Dominate, charm, and hold. (really lucky rolls on the rogue)
My problem is they are about to go against the dragon and most maximized in the party will need a 16 or better to hit it, most will need a 18 before getting buffs to handle it. Unless I down play the dragon I don't see that fight going anywhere but a long drawn out fight that will eventually have one side run.
This AP has more wealth handed out than any other I've played up to this point. But my PCs don't realize its mostly consumables. I mean 3 raise dead and at least 1 resurrection scroll have been given to the party since they never miss any treasure. (+28 perception in the party)
Any thoughts?