
| Alchemii | 
So it's been a long time since I've played, and I suddenly had an urge to play again. More so I wanted to revisit a character I didn't get a chance to really flesh out and play much of it, which was a Dwarven Alchemist (Rage Chemist) Barbarian (Drunken Brute). I found someone willing to GM and got to work revamping the character, and I need some help.
See since I last played, and even more so since I last played this character, some new stuff has come out. Most importantly for this a few new drinking related feats, and the Brew Keeper Prestige Class.
So my thought is to have him do up close fighting as needed, but otherwise throw bombs and act as support. All while keeping to the theme of Brew Master.
This is what I've come up with so far: 
Class by Level
01)Alchemist 1
02)Fighter 1
03)Alchemist 2
04)Alchemist 3
05)Alchemist 4
06)Brew Keeper 1
07)Brew Keeper 2
08)Brew Keeper 3
09)Alchemist 5
10)Brew Keeper 4
11)Alchemist 6
12)Brew Keeper 5
13)Brew Keeper 6
14)Alchemist 7
15)Brew Keeper 7
16)Brew Keeper 8
17)Alchemist 8
18)Brew Keeper 9
19)Alchemist 9
20)Brew Keeper 10
Feats
01) Brew Master, Throw Anything, Brew Potion
02) (Fighter Bonus Feat) Sword and Tankard Style
03) Accelerated Drinker
05) Drunkard's Recovery
07) Quick Draw
09) Two-Weapon Fighting
11) Improved Two-Weapon Fighting
13) Combat Expertise 
15) Point Blank Shot
17) Precise Shot
19) Greater Two-Weapon Fighting
Discoveries
02) Precise Bomb
04) 
06)
08)
My problem comes in with the fact that it has been a long time since I last played. So I'm not sure if that's really a good order to pick those feats in, or a good selection of feats outside of the ones that are picked for rp reasons, and I'm having trouble picking Discoveries that match the build.
I'm partly thinking Healing bomb to help with the support aspect of the character, and Breath Weapon Bomb to fit the Alcohol theme, but I'm really not sure.
Edit: I realized I never explained this anywhere. The 1 level of Fighter... I was talking to the GM about Sword and Tankard Style, and he said he'll let me take it, but I have to be able to wield a shield. I looked through all the Dwarven options, and all the Alchemist Archetypes, and I couldn't find a single option to give the character access to a shield... So yea, 1 level of fighter, but hey at least I got a bonus feat out of it, which was used Sword and Tankard Style.
 
	
 
     
    