Well, I leveled up a character for the first time not that long ago and with a sizable pile of gold I'm looking over all the shiny new toys I can get. Unfortunately, I'm discovering I can't carry them. I only have a strength of 10 (archer bard) and when you count the 20 pound armor, bow and some arrows I have about 5 pounds of non-weapon equipment I can carry without going into medium encumbrance. Since I have a Dex of 19 I'd loose rather a lot doing so.
Now, eventually that Handy Haversack will deal with it, but I won't have the gold or PP (PFS) for one of those for quite a while. Muleback cords are another magic possibility and I have been making sure I save enough gold to have the 1,000 the instant I hit 9 PP. That still leaves a few adventures though.
The solution I hit upon was the 8 gp donkey. While it isn't always easy to get to, it is affordable and can easily haul around camping gear and things I won't need in combat, like food. In my 3 games at least, I don't need such things indoors or underground much. However, playing through the first scenario where he really matters, PFS Intro 3, I realized that just dropping the rope and letting him wander in the middle of battle could cause problems. Namely, he could run away in the middle of the fight with all my stuff.
Here it wasn't a problem due to an NPC, but it got me thinking and I have spent a while trying to find a solution. I'm still undecided so I figured I would ask the veterans here what they do.
My solutions:
Have a piton/spike and rope to tie him. Unfortunately that means giving up a combat turn so I don't like it.
Hope he doesn't run away and track him down if he does. I could add bells and maybe some sort of hook to slow him down. Still, with a Survival of -2 (Bard) that's risky and could slow the party down in bad ways.
Tie him to me. Unfortunately, he is stronger, so if he runs, guess who is in trouble. Maybe a pack dog...
I looked through the spell list but nothing seems very useful, and I doubt I would use a spell slot for this if there were something.
Ride him. I'd have to upgrade the donkey to a combat horse, but that's not too unaffordable. I'm a little concerned about how this would level up though. At lvl 2 15 HP is respectable but pretty soon it won't be. Mounted combat sounds like fun but I have a Human in PFS so I hate to use feats on something I probably can't use half the time.
Anyway, I ask your collective wisdom here. I'm not sure how practical a pack animal is unless you have a designated holder, which is probably not worth it. I'm also not sure how well mounts hold up since I have yet to play a game about the 1st level. I'm also getting annoyed at not being able to have a buckler or cold iron arrows because I can't afford 8 pounds more encumbrance, so any help is appreciated.