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Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() He suggests at Lionne's statement, "Tristan you can bring your parents, and Larina if you want, or anyone else you may want along." ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros is stiil working on the temple with the priests, when one or more Wardens approach he will guide them to Bearik's entrance. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "Why not build, especially if you are able to do so? I know if I had those skills I would never of been with the Stag Lord." He states neutrally. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros nods, "Bearik has been busy I dont know how much was done already when he started." The walls appear to be roughly hewn cut stone, but starting from scratch it would take months let alone the furniture. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Moving us along, since it looks like Angeus is even more busy than me. Up walks two human males in robes of Iomedae. A belt holding a longsword at each of their sides. One has gray in his black hair and the other is younger with a thick brown beard that matches the color of his hair. "Greetings and a fine day to you, I am Hector and this is my companion Arillius. We are the forward party for the construction of the temple of Iomedae. Can I ask who are you?" Akiros nods and introduces your group simply, "They are the Wardens or at least part of the group. They are not so sure about your making a temple here." The two obviously bristle at Akiros' statement. Casually Akiros asks the Wardens, "Are you ready to see your accommodations now?" ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() He just stands there looking at Kevros with a puzzled face. He shrugs and waits. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros waits patiently on the side of the wall with Quince and Kevros. Listening but apparently has nothing much to say. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros offers the name of the god in question, "Iomedae." ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() You would find him last since he is working compared to the others. You find him taking cut rock and building a building outside of Oleg's, he warmly waves at you as you head towards it. Then he stops and says, "Just starting on the church. Does Erastil really have churches, I know the cleric and paladin were talking about Iomedae but I once worshiped Torag. How do the Wardens fair?" ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "Why would you want to talk with Auches. He simply plays with his toys and does as instructed. I have a fairly good pull with him, especially with Devon out of the way. Might not want to mention about Devon to him if you do speak with him." He says as he brushes his horse after taking the saddle off. He then continues, "Besides Oleg's outpost and this fort, there is no other real places of habitation for humans. But the Stag Lord knows the wild and can survive out there. He might be out of his peak but he will likely survive unfortunately." ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() He responds to Velden, "They are called owlbears, and I have never heard of a were-'owlbear', not even in myths or such. ... Though I guess it is possible, I just hope not." ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "With the North camp deserted and the fort routed, I don't know where the Stag Lord would go. He likely will be a thorn in your side until dead or caught. I agree that we should return to the fort, he might and there is the old man down in the basement to deal with. Auches is simple minded and I can keep him under control." The large man with a scar across his face says, sounding rather confident in the choice. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Perception: 1d20 + 6 ⇒ (16) + 6 = 22 "Aye, I see them. Let's stay quiet and move along after the Stag Lord. We don't need to be messing with those owlbears right now." He says in a hushed tone, still watching the owlbears he indicates away. Survival: 1d20 + 6 ⇒ (10) + 6 = 16 He steps in and looks for the tracks but does not see any discernible direction the Stag Lord may have fled. He says, "Tristan lead on, we will follow since you see the trail." He still watches the owlbears longsword and shield ready. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros feels that he should not take an even split, he will take a 1/2 share and offer the other 1/2 to pay for wands, potions, or scrolls of healing for the group. He also will stay at the outpost and help with the prisoners, unless you want him to come with you exploring. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "I can go hunting and collect some food for tonight, if you are fine with that." Akiros says to no one in particular. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Round 9
1d20 + 10 ⇒ (15) + 10 = 25 longsword attack, 1d8 + 5 ⇒ (8) + 5 = 13 damage. He slices off another of the arms,"We are just down to two now! Keep it up, we will have it dead soon enough!" ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Round 8
1d20 + 10 - 4 ⇒ (3) + 10 - 4 = 9 longsword attack for sunder, 1d8 + 5 ⇒ (7) + 5 = 12
AC: 19 Akiros misses his target of taking one of the claws off, and gets rended for his effort. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() We should assault the front, for the other sides we will have the zombies to deal with also. I am sure with a volley from this group the two guards will be down. Then we can charge the fort once more. The only issue would be if Zel and Bugger are with him. Little friend, was any of the men covered in scars or have greatswords like Krazok over there?" Akiros suggests. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Akiros agrees that returning to the fort might yet catch him, he may have collected some men as well. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "Ah good, The Fizz, no insult meant." He half heartily smiles. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() "Sorry, uh, did you want me to call you Fizzwiddle, sorry just meaning that the last fey we met was kinda scary and would accept blood and bones as a means to allow us to leave. Anyways this place kinda has that feeling for me. Should we try to go around it and see if we can pick up the tracks on the side, or chance another meeting?" Akiros asks, slightly unsure how to interact with the group since he appears to still feel like a bandit to them. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Yes Akiros is assisting, a +2. Akiros seems to been talking to himself a lot and doing a lot of thinking about his past. K local DC 20 and K nobility DC 10, to pick up on his words and connecting them to his past and of those you know of. Akiros helps when he can, but keeping to himself for the most part. Tomas you think the track leads into this clearing. Akiros looks around, "Yeah I think, yeah that seems right the tracks lead into this clearing, though it looks a bit foreboding with all those bones. Perhaps another fey?" ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() The little skeletons stand on the edge of their perches of the niches. The horses are getting spooked, Ride DC 7 to keep your mount under control. You may be getting spooked too... Torq 1d20 + 2 ⇒ (3) + 2 = 5 Ride Check, lucky for you since you had the skill readily available you get to make your own check as well.
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Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() With Fizzy's aid, Akiros looks again, "Sorry Sir Gnome, ah, I see what you are talking about, strange little things. Oh looks some of them have little spears or other weapons. He starts apologetic, then is interested in the little things besides the gnome. ![]()
Vital: HP: 35/47, AC: 17_ T: 9_ FF: 16, Perception +6, Initiative: +1, F: +10_/ R: +2_/ W: +6, CMB: +8, CMD: 19, Speed: 30 Skills:
Acrobatics -3, Bluff +2, Climb +0, Diplomacy +2, Heal -1, Escape Artist -3, Handle Animal +2, Intimidate +9, K(religion) +5, Ride -3, Stealth -3, Survival +6, Swim +5 ![]() Yup check the 'Perception Checks' spoiler and make appropriate comments/actions, also looking at the other spoilers if you got the DC/s Akiros looks around when his horse stopped. "I don't like the way this place feels, oh, do you see the bone fetishes in the cracks of the cliff? That can't be a good sign. Maybe this is a shortcut, then again I never went with the Stag Lord on one of his tribute runs. Dead things, what are you talking about gnome?" |