Fire spells are +2 DC, Energy spells can be changed to cold (elemental bloodline), Cold spells can cause slow (boreal bloodline) (DC 10+SL+2), 1/day +2 DC to spell (eastern mysteries Qadira)
Wizard Books:
blessed book is in blue
+2 learn fire spells, -4 to learn water spells +2 DC fire spells
Cantrips: 5 gp to learn form PF, 7 gp to learn from library 1st level: 10 gp to learn form PF, 15 gp to learn from library 2nd level: 40 gp to learn form PF, 60 gp to learn from library 3rd level: 90 gp to learn form PF, 135 gp to learn from library 4th level: 160 gp to learn form PF, 240 gp to learn from library 5th level: 250 gp to learn form PF, 375 gp to learn from library 6th level: 360 gp to learn form PF, 540 gp to learn from library 7th level: 490 gp to learn form PF, 735 gp to learn from library
Cantrips (DC 15)
All core except water
1st level (DC 16)
animate rope, anticipate peril (UM)
blood biography (APG), bungle, burning disarm (??), burning hands
cause fear, charm person, chill touch, color spray, comprehend languages, corrosive touch, crafter’s fortune (UM)
dancing lantern (APG), delusional pride (UM), detect secret doors, disguise self
ear piercing scream (UM), enlarge person, erase, expeditious retreat,
feather fall, flare burst (UM), floating disc, frostbite (UM)
grease
heightened awareness, hold portal, hush,
icicle dagger (UM), identify, illusion of calm, interrogation (UM)
liberating command
mage armor, magic missile, magic weapon
peace bond (UC), protection from chaos, protection from evil,
ray of enfeeblement, ray of sickening, reduce person
shield, shocking grasp, silent image, sleep, snapdragon fireworks (APG), snowball (??)
touch of idiocy
vanish, ventriloquism
winter feathers (ARG, tengu)