Zadim

Ahmad ibn Fadlan ibn's page

28 posts. Organized Play character for Vahanian 89.


Full Name

Ahmad ibn Fadlān ibn al-Abbās ibn Rāšid ibn Hammād

Race

Human

Classes/Levels

Bard (dawnflower dervish) 2, HP 12 [19], AC [18], Fort +2, Ref +7, Will +4, CMD 15, Init +6, Per +4, Performance used [0/8]

Gender

Male

About Ahmad ibn Fadlan ibn

Ahmad ibn Fadlan
Male human (Keleshite) bard (dawnflower dervish) 2 ( Pathfinder Campaign Setting: Inner Sea Magic 34)
NG Medium humanoid (human)
Init +6; Senses Perception +4
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 19 (2d8+6)
Fort +2, Ref +7, Will +4; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft.
Melee mwk scimitar +6 (1d6+4/18-20) or
scimitar +5 (1d6+4/18-20)
Ranged shortbow +5 (1d6/×3)
Special Attacks bardic performance 8 rounds/day (countersong, distraction, fascinate [DC 13], inspire
courage +1), battle dance: inspire courage
Bard (Dawnflower Dervish) Spells Known (CL 2nd; concentration +4)
1st (3/day)— cure light wounds , feather step APG (DC 13), vanishAPG (DC 13)
0 (at will)— dancing lights , detect magic , mending, prestidigitation, read magic
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Statistics
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Str 10, Dex 18, Con 14, Int 8, Wis 10, Cha 15
Base Atk +1; CMB +1; CMD 15
Feats Combat Reflexes, Dervish Dance ISWG, Weapon Finesse
Traits indomitable faith, reactionary
Skills Diplomacy +6, Knowledge (arcana) +3, Knowledge (local) +3, Perception +4, Perform (dance) +7,
Spellcraft +4, Stealth +9, Use Magic Device +7
Languages Common, Kelish
SQ battle dance, versatile performance (dance)
Combat Gear wand of cure light wounds (50 charges) ; Other Gear darkleaf cloth lamellar (leather)
armorUC, arrows (20), mwk scimitar, scimitar, shortbow, backpack, belt pouch, flint and steel, ink, inkpen,
journalUE, mess kit UE, mirror, soap, trail rations (5), waterskin, 856 gp
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Special Abilities
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Bardic Performance (standard action, 8 rounds/day) Your performances can create magical effects.
Battle Dance (move action) A Dawnflower dervish is trained in the use of the Perform skill, especially
dance, to create magical effects on himself. This works like bardic performance, except that the
Dawnflower dervish’s performances grant double their normal bonuses, but th
Battle Dance: Inspire Courage +2 (Su) Morale bonus on some saving throws, attack and damage rolls.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Dervish Dance Use Dex modifier instead of Str modifier with scimitar
Versatile Performance (Dance) +7 (Ex) You may substitute the final value of your Perform: Dance skill
for Acrobatics or Fly checks