Trinia Sabor

Agira Lyrpas's page

31 posts. Alias of Jaspen.


Race

Human

Classes/Levels

Cleric

Gender

Female

Age

25

Alignment

Neutral

Deity

Pharasma

Strength 11
Dexterity 12
Constitution 14
Intelligence 14
Wisdom 14
Charisma 14

About Agira Lyrpas

Domains: Repose, Water.

Almost certainly going for a support cleric.

Female human cleric
Alignment: neutral
Deity Pharasma
Languages: Common, Celestial, Daemonic

Atributes:

Str:11 (0)
Dex:12 (+1)
Con:14 (+2)
Int:14 (+2)
Wis:14 (+2)
Cha:14 (+2)

Fortitude +4
Reflex +1
Will +4

AC=10+3(armor)+1(dex)=14
Touch AC:11
Flat footed AC:13
HP:10
Base attack: +0
Initiative:+1
Spd:30ft

Skills: Acrobatics -2,Appraise +2,Bluff +2, Climb -3, Diplomacy +6,Disguise +2, Escape Artist -2,Heal +6, Fly -2, Intimidate +2, Knowledge (Religion) +7, Knowledge (Planes) +7, Perception +2, Ride -2, Spellcraft +6,Sense Motive +6, Stealth -2,Survival +2, Swim -3

Feats: Armor proficiency(light and medium), Selective channeling, Quick Channel, Shield Proficiency, Simple weapons proficiency.

Traits: Magical Talent , Child of the temple

Special Abilities:

Aura, Channel positive energy (1d6) (5 times/day) (dc 12)
Domain: Water, Repose
Spontaneous casting
From Magical Talent trait: Create Water (Spell-like-ability)

Spells:
0:Light, Detect Magic, Guidance
1:Bless, Comprehend languages, Obscuring Mist(Water Domain)

Equipment:
Dagger*2 Main hand- 1d4 ; Range- +1 1d4 (19/20*2)
Dagger Punching Main hand- 1d4 (20*3) (equipped)
Studded leather (+3) (armor check -1) light (equipped)

Healer's kit (10 uses)
Rations *4
Candle*6
Bedroll 5
Backpack
Rope (silk )
Holy symbol (silver)
Grappling hook
Flint and steel
Spell component punch
Artisan Outfit

Background:

In Pharasma's realm a terrible prophecy appeared: that a new evil power will appear whose might and power can only be matched by “the chosen ones” . Feeling concerned that it might spread chaos, the high ranked clerics have hidden all documents concerning that fact.

And just when they thought they have erased any hint of evidence, they received an odd report stating that an apprentice is using unknown powers to heal people. The apprentice was claiming that she received the power from her goddess, yet she cannot explain how she communicated with the divine being or why she received the powers. Fearing that this event cannot be swept under the rug, or that it might be connected with the prophecy, they called the apprentice to their headquarters.

The apprentice whose name was Agira, seamed quite obedient and it appeared that her mind was always somewhere else. She responded calmly to their questions and it appeared that she didn't knew almost nothing related to her powers, aside from the fact that they were quite limited and linked to Pharasma somehow. Most of the time her face showed no expression as if she she did not care about what they had to say and that thing infuriated some of them. The fact that she couldn't focus too much on a subject didn't help either. Yet some of them saw her as a symbol of their faith and suggested that she should remain at their headquarters. As the news of the miraculous healer spread like wild fire more and more people sought appointments with the Agira. which didn't went well with some high rank clerics who until that moment enjoyed absolute power.

As she began to know her power better she discovered that they can also be used for harm and that was the blunder her enemies wanted to happen.
They started claiming that she was the evil from the prophecy. As more and more turned against her she fled the abbey fearing for her own safety.