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About Aerodus AulorianRenegade Cleric of Asmodeus Male human (Chelaxian) Cleric of Asmodeus (separatist) 1
Special Abilities:
Aura: A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity's alignment (see detect evil for details).
Channel Energy: Regardless of alignment, any cleric can release a wave of energy by channeling the power of her faith through her holy (or unholy) symbol. This energy can be used to cause or heal damage, depending on the type of energy channeled and the creatures targeted.
Forbidden Rites: A separatist selects one domain from her deity’s domain list, and a second domain that is not on her deity’s domain list. This second domain cannot be an alignment domain that doesn’t match the cleric’s or her deity’s alignment. For example, a lawful good separatist cleric of a neutral good deity cannot choose the Chaos or Evil domain with this ability, but can select the Lawful domain even though her deity isn’t lawful.
Trickery (Innuendo) Subdomain: You are a master of illusions and deceptions. Bluff, Disguise, and Stealth are class skills.
Nobility (Aristocracy) Subdomain: You are a great leader, an inspiration to all who follow the teachings of your faith.
Domain Spells: Trickery (Innuendo) -- 1st—divine favor, 2nd—enthrall, 3rd—enter image, 4th—discern lies, 5th—command (greater), 6th—geas/quest, 7th—repulsion, 8th—demand, , 9th— overwhelming presence.
Spontanous Casting: A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that she did not prepare ahead of time. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name).
Noble Scion (Aulorian): You gain a +2 bonus on all Knowledge (nobility) checks, and Knowledge (nobility) is always considered a class skill for you. You also gain an additional benefit, depending on which family you belong to.
Focused Study: All humans are skillful, but some, rather than being generalists, tend to specialize in a handful of skills. At 1st, 8th, and 16th level, such humans gain Skill Focus in a skill of their choice as a bonus feat. This racial trait replaces the bonus feat trait. Silver Tongued: Human are often adept at subtle manipulation and putting even sworn foes at ease. Humans with this trait gain a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature's attitude, they can shift up to three steps up rather than just two. This racial trait replaces skilled. Child of Kintargo: You gain a +1 trait bonus on Knowledge (nobility) checks, and Knowledge (nobility) is always a class skill for you. In addition, you start play with a noble’s outfit, a signet ring, and a single additional nonmagical item worth no more than 200 gp. Religious Reformer: You have spent many years studying the tenets of your faith, and now believe that the dominant factions within the church have deviated from its true meaning and purpose. Rather than breaking with your misguided church, you’ve decided to stand up and fight to reform the organization you love. You have fervently studied scripture and steeled your will to combat the divergent beliefs of your peers. You gain a +2 trait bonus on Knowledge (religion) checks that pertain to your own religion or spiritual practice, and you gain a +2 trait bonus on saving throws against spells cast by others who worship your god or adhere to your philosophy. Favored Class(Cleric): +1 skill point Description:
Aerodus is a man in his twenties, lean and slightly pale with pitchblack hair well-kept and cut at shoulder-length. While not quite handsome, he does have a memorable face - thick eyebrows sit upon eyes the color of sea foam, topped of with a hooked nose. This gives him a very distinct profile that makes hime easily noticeable in a crowd.
He is arrogant and tends to look coldly upon those he feels inferior, but also shows a warmer side to people he does respect or feel the need impress or charm with honeyed words. While he grew up a noble, nowadays he keeps to simpler clothes more befitting the son of a merchant, trying to mostly blend into the background while still retaining his dignity. He proudly wears a silver holy symbol of Asmodeus on a chain around his neck but does so in secret. Walking the lower crowds, one can easily make enemies with to open devotion and he know this. Backstory:
Aerodus Aulorian was not born in poverty. He was scion to one of the most influencial noble clans in the great city of Kintargo. The youngest of three siblings, he was not to become heir to the family's trading business upon his father's death. He was also not content with becoming his idiotic brother's and sister's servant in matters of finance and barter, even though they would have very much prefered this. His remaining choices were succumbing to decadence, pursuing a career in the arcane arts or joining the church of Asmodeus as an Acolyte.
A first attempt to attend university and delve into tomes most ancient was adequate, but he felt lacking. While not a dim light, he was vastly outperformed by several of the other students, some of them destined to truly bend reality to their whims. He was unable to stomach this disgrace, as he was brought up to know himself superior to those of lower standing - and many of his so called friends hailed from mere merchant families or worse. Therefore he sought his luck in the clutches of hell and saw in Asmodeus might a patron worthy of worship. Aerodus had a much better grasp on the divine mysteries and felt his connection to the father below grow stronger by the month, slowly raising in rank and status.
He made the grave mistake of discussing his thoughts upon the subject with the priest tasked with his education. It was an event truly memorable to Aerodus, one he commited fully to his memory, learning much from his error - The right thought spoken in the wrong place could be fatal.
But even though the church had forsaken him, choosing devotion to institution over divine inspiration, his lord has not. Aerodus was still blessed by Asmodeus unholy presence, and his true father graced him with insight and promised power. He saw this as a proof that he was right and that Asmodeus has chosen him to reshape this pitiful institution that called itself church. He saw a vision of harmony and bliss for its citizens, keeping many privileges for those in power, but teaching them to employ it in ways much more subtle and fitting for those truly suitable to rule. The masses were easily controlled if their life was good and peace was kept with few personal restraints.
Rebellion!:
Barzillai Thrune is an idiot and lunatic. Another hound of this misguided church, filthy offspring of those who see themselves as true prophets of Asmodeus' will.
Aerodus did never like the man, as he represented what he most hated in the current regime of Cheliax - and did so right before his nose. But once the man got the opportunity, he grabbed power without so much as a thought. Asmodeus does not suffer fools, and this specific fool abused his position without any consideration. Martial law in a city on the verge of rebellion, ludicrous laws that pushed the man's insignificant personal preferences in matters most trivial upon the citizens, bans and raids on churches on a whim. It was too much, and he would have to be stopped. Aerodus could understand the martial law - even if it was not the wisest course of action. The Iomedian terrorists that were the cause of this were blind fools out of touch with reality and had to be stopped surely, but this was not the way.
Also, Aerodus quite enjoys his mint tea at midnight. It does wonders, should sleep not come. Protest:
Aerodus joined the protest to take part in this gathering of like-minded individuals to use them to overthrow the regime of Thrune. He gains a +2 bonus on all Bluff and Intimidate checks made during the protest itself. |