Male elf swashbuckler (inspired blade) 1
LG Medium humanoid (elf)
Age 149; Height 6'1"; Weight 137 lbs; Eyes Green; Hair Silver
Init +5; Senses Perception +6, Darkvision (60')
Defense:
AC 17 (+3 Dex, +1 dodge, +3 armor), touch 13, flat-footed 14
HP 10 (1d10)
Fort +0; Ref +5; Will +0
Defensive Abilities resistances (fire 5)
Offense:
Speed 30'
Melee adamantine rapier +5 (1d6+1, 18+/x2; bypass up to hardness 20), dagger +1 (1d4+1, 19+/x2)
Special Attacks none
Panache Pool: 5
Statistics:
Str 12, Dex 16, Con 10, Int 16, Wis 11, Cha 14
BAB +1; CMB +2; CMD 16
Feats Elven Weapon Proficiency, Dodge, Weapon Finesse (rapier), Weapon Focus (rapier)
Skills Acrobatics 7, Bluff 6, Climb 3, Diplomacy 6, Knowledge (local) 7, Knowledge (nobility) 7, Linguistics 0 (+2 to decipher Androffan), Perception 6, Perform (sing) 3, Sense Motive 4
Languages Androffan, Common, Celestial, Draconic, Elven, Orc
Traits Reactionary, Operatic (androffan), Numerian Archaeologist
SQ inspired panache, panache pool
Combat Gear rapier, dagger; Other Gear studded leather, swashbuckler's kit (replace hemp rope for silk, add 6 pitons), 2x caltrops, 5 marlinspikes (add+2 to using ropes on a skill check), explorer's outfit, reinforced scarf, average lifestyle (10gp/month), 7 days rations, 2 waterskins, thieves' tools, 2 scrolls cure light wounds, 4 potions cure light wounds, 1 'herbal remedy' (+1 saves v. poison for 1 hour), traveler's any-tool
Special Abilities:
Skill Rank Progression (w/bonuses as applicable) 1/1/0/1/1/1/0(+2*)/1(+2)/0/1
Darkvision - Aegadion can see in the dark out to 60'. This replaces low-light vision.
Elemental Resistance (fire) - Aegadion gains resistance to fire 5. This replaces elven immunities.
Keen Senses - Aegadion gains a +2 racial bonus to Perception.
Elven Weapon Proficiency - Aegadion is proficient with longbows and shortbows (including composites), longswords, rapiers, and any weapon with the word 'elven' in its name (it is treated as a martial weapon)
Inspired Panache - Aegadion gains a panache pool, that combines his Int and Cha modifiers. The following applies under this class ability:
• On a confirmed critical hit, Aegadion gains back 1 point of panache, up to his maximum. This does not apply if the creature is helpless or unaware of the hit, or is less than 1/2 the HD/CR of Aegadion.
• Deeds: The following deeds can be done at the cost of 1 point per use. Unless noted, these deeds can be performed numerous times in the same round, so long as there is panache points available to use them.
○ Derring-Do - Aegadion can add 1d6 to the result of a skill check for Acrobatics, climb, Escape Artist, Fly, Ride, or Swim. If the result of the roll is 6, he may add another 1d6 to the roll. He may continue to do this up to his Dex modifier (currently +3)
○ Dodging Panache - When an opponent makes a melee attack against Aegadion, he may, as an immediate action, move 5' in any direction available. Doing this grants Aegadion a bonus to AC equal to his Cha modifier (currently +2). It is not considered a move action, however, it does provoke AoO's from anyone (other than the original attacker) that Aegadion moves through.
○ Opportune Parry & Riposte - When an attacker makes a melee attack against Aegadion, he may use 1 point and an AoO to attempt to parry the attack. Aegadion makes an attack roll as normal; if the result is greater than the attacker's roll, then the attack misses. This roll must be done before the attacker rolls. If the parry is successful, then Aegadion can, as an immediate action, make a melee attack on the original attacker.
Inspired Finesse - Aegadion gains the Weapon Finesse ability, but only with rapiers. Also, he gains Weapon Focus (rapier) as a bonus feat.
Reactionary - Gains +2 to initiative.
Operatic (Androffan) - Gains a +1 to Perform (sing). Further, adds a +2 trait bonus to Linguistics when deciphering an ancient language.
Numerian Archaeologist - Gains Adroffan as an additional language. Also, when dealing with timeworn technology, may roll twice on the appropriate glitch chart and choose which glitch to take.
Dodge - Aegadion gains a +1 dodge bonus to AC.
Weapon Finesse (rapier only) - Allows the ability to add Dex modifier, instead of Str, to attack rolls for the rapier.
Weapon Focus (rapier) - Adds a +1 to attacks with the rapier.