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About AeddanCulture: Woodman of Wilderland
Woodcrafty- The Woodmen know the woods so well that they can put a name on every shade of green found in a forest. Wearing the proper raiment and adopting clever ploys suggested by the Brown Wizard, they can trick the eyes of others and use the many obstacles found in the woods to their advantage.
Elusive- When you choose not to be seen, you can be as evasive as a fish in muddy waters. Hardy- You can withstand long hours of toil and travel far without rest, or under extreme conditions. Herb-lore- Whether used to identify a spice, a plant with curative properties or a blend of pipe-weed, herb-lore is a knowledge favoured by many races of Middle-earth. Among other uses, this Trait may prove helpful when cooking, or when preparing a healing salve. Leechcraft - You are skilled, according to the tradition of your people, in the healing of wounds and sickness. Shadow-lore You have recognised that there is a shadowy thread unifying most of what is malicious, dark and terrible in Middle-earth, and that the thread is thickening year after year. A quality shared by the wise of the land, the truth behind this knowledge is getting plainer as the time passes. Wardens, committed to opposing the Shadow at every turn, collect this knowledge wherever they can. Body: 4 Heart: 5 Wits: 5
Common Skills
Weapon Skills
Hound of Mirkwood- Your folk have always delighted in training great, long- jawed hounds, stronger than wolves. You have chosen a wolfhound of Wilderland to accompany you in your wanderings and the faithfulness of your hound reinforces your spirit.
Support
**Harass Enemy**
Protect
Staunching Song
Cloak of the Wilds
Gear
Endurance: 25 Starting Endurance: 25 Fatigue from Encumbrance: 8 Fatigue from Travel: 0 Total Fatigue: 8
XP 3 AP 11 Teasure 31 (plus 6 when he arrives at Lake Town) Starting:
Awe: 0...................... Inspire: 1 ............... Persuade: 0............... PERSONALITY......OOO Athletics: 2................ Travel: 0 ................ Stealth: 2................... MOVEMENT...........OOO Awareness: 2........... Insight: 0 ................ Search: 0................... PERCEPTION........OOO Explore: 3................. ]Healing[/ooc]: 3 ............... Hunting: 2.................. SURVIVAL............OOO Song: 1..................... Courtesy: 0 ............. Riddle: 1.................... CUSTOM.................OOO Craft: 1..................... Battle: 1 .................. Lore: 0....................... VOCATION...........OOO Weapon Skills Long-hafted axe 2 Spear 1 Dagger 1 -Rewards-: -Virtues-: Hound of Mirkwood Creation +8:
Awe: 1...................... Inspire: 1 ............... Persuade: 0............... PERSONALITY......OOO Athletics: 2................ Travel: 2 ................ Stealth: 3................... MOVEMENT...........OOO Awareness: 3........... Insight: 0 ................ Search: 0................... PERCEPTION........OOO Explore: 3................. Healing: 3 ............... Hunting: 2.................. SURVIVAL............OOO Song: 3..................... Courtesy: 0 ............. Riddle: 1.................... CUSTOM.................OOO Craft: 1..................... Battle: 2 .................. Lore: 1....................... VOCATION...........OOO Weapon Skills Long-hafted axe 2 Spear 1 Dagger 1 -Rewards-: -Virtues-: Hound of Mirkwood +34AP & +26XP:
Awe: 1...................... Inspire: 1 ............... Persuade: 0............... PERSONALITY......OOO Athletics: 2................ Travel: 2 ................ Stealth: 3................... MOVEMENT...........OOO Awareness: 3........... Insight: 1 ................ Search: 2................... PERCEPTION........OOO Explore: 3................. Healing: 4 ............... Hunting: 3.................. SURVIVAL............OOO Song: 3..................... Courtesy: 0 ............. Riddle: 1.................... CUSTOM.................OOO Craft: 1..................... Battle: 2 .................. Lore: 1....................... VOCATION...........OOO Weapon Skills Long-hafted axe 3 Spear 1 Dagger 1 -Rewards-: Feathered Armor, Bearded axe -Virtues-: Hound of Mirkwood, Staunching Song XP Spent Long hafted axe raised to 3 (cost 6 points) Wisdom raised to 3 (Cost 6 points) Valor Raised to 3 (cost 10 points [6+4]) Hound Harass Enemy (Cost 2) Hound Explore (cost 1) Left over 1 AP Spent Healing raised to 4 (12 points) Hunting raised to 3 (9 points) Search raised to 2 (9 points [3+6]) Insight raised to 1 (4 points) |