Holy Guide

Adoril the Younger's page

67 posts. Organized Play character for Shifty127.


Full Name

Adoril

Race

Race: Human | Champion (Paladin) 1 | HP: 19/19 | AC:17 | F: +6, R: +3, W: +6 | Incredible Initiative +2 | Perc +4

Classes/Levels

|Speed: 25ft |Lay on Hands | FP: 1/1 | Active conditions: None | ◆◇↺

Gender

Male

Size

Medium

Age

35

Alignment

LG

Deity

Erastil

Languages

Common, Goblin

Occupation

Warrior

Strength 18
Dexterity 10
Constitution 12
Intelligence 10
Wisdom 12
Charisma 16

About Adoril the Younger

Adoril Carter
Male human Champion (Paladin)
LG Medium humanoid
Init bonus+2 ; Senses Perception +4
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Defense
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AC 17
HP 19
Fort +6, Ref +3, Will +6
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Offense
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Speed 25 ft.
Melee Guisarme +7 to hit 1d10+4 damage; Reach; Trip; 2 hand or
. . Warhammer +7 to hit 1d8+4 damage; Shove; 1 hand
Space 5 ft.; Reach 5 ft. (10 ft. with guisarme)
Special Attacks Retributive Strike 1 ally and 1 enemy within 15 ft. When ally takes damage, use reaction to give DR 2+Level against triggering damage. If foe is in reach, Strike.
. . Ranged Reprisal If foe is within 5 ft. of reach when using Retributive Strike, Step to put foe in reach then Strike. (Can use ranged to Ret Strike, cannot Step with ranged)
. . Intimidating Glare Demoralize with a glare. Loses auditory, gains visual. No penalty for not sharing a language.
Spells and Focus Lay on Hands Willing living target regains 6 HP, allies also gain +2 status bonus to AC for 1 round. Undead targets take 1d6 damage. Make a basic Fort save, -2 AC penalty for 1 round on failure.
. . Desperate Prayer Free action; Once per day, when you begin your turn with 0 focus points, regain 1 focus point.
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Statistics
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Str 18, Dex 10, Con 12, Int 10, Wis 12, Cha 16
Heritage Versatile Heritage (+1 general feat)
Ancestry Feats Natural Ambition (+1 level 1 class feat)
Class Feats Ranged Reprisal
. . Desperate Prayer
General Feats Incredible Initiative
. . Intimidating Glare (from background: Warrior)
Skill Feats None
Skills Athletics (T) +7, Diplomacy (T) +6, Intimidation (T) +6, Lore: Warfare (T) +3, Nature (T) +4, Religion (T) +4
Languages Common, Goblin
Combat Gear Guisarme, Warhammer, Breastplate; Other Gear Backpack, compass, hammer, piton (10), flint and steel, rope (50 ft.), rations (2), waterskin, chalk, torch, bedroll, Grappling Hook, soap, 1 gp, 2 sp
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Bot me
Stride until 10ft from nearest hostile
Demoralize nearest valid target (Intimidating Glare)
Attempt trip with guisarme
Strike
Strike