BigNorseWolf wrote:
Okay, so what if the enemy is in a tunnel and you block off the tunnel with a a single plane of ice? It would be just as effective in trapping him (just as "harmful") as casting the hemisphere. Would invisibility drop in that situation?
So one of my players plays a samurai and I let him tweak the class because the available one didn't fit the flavor he wanted. I'm thinking he might be too powerful now. He and the other PC I'll mention are only level 3 and I'd like to nip it in the bud if possible. In the last encounter, the samurai was forced to get on a boat filled with enemies with the other PC, a bard, among them. I figured he'd go in, making an honorable display of courage and then be quickly captured. It wasn't that smooth. Despite there being 2 rangers, a rogue, a barbarian/bard, most of them levels 3 or 4, AND the other PC (who was admittedly being very cautious not to kill him) it took 10 rounds to subdue him. This didn't seem right to me. I even fudged the numbers a bit because people were getting bored with it. He mostly fought defensively, trying for non-lethal damage, and everyone was fatigued but him because he used resolve. Maybe it just seemed longer because there were so many people on the battlefield, but he's pretty cocky and confident he could have killed at least half of them if he had tried.
DM_Blake wrote:
I think dual-wielding should be just as viable an option as any other. Disregarding all else, dual-wielding is COOL. Or at least cool to some. If a player feels awesome while wielding two daggers, and balance can be maintained, then why make it more difficult for him technically? Nerfing him til he's at a disadvantage, and therefore not as cool, makes no sense. Nor does trying to over-complicate things to discourage players from playing a way that suits their aesthetic tastes. Ideally, my players would be on even ground, while feeling as bad-A as possible. Isn't that the point of the game, after all?
Hi, this question is probably answered somewhere but I'm not sure where. If a druid, for example, starts with a hawk companion, and then levels to 7, then releases that companion and meditates to gain a new bear companion, is that bear at level 7 or does it start at level one? In other words, is a druid's animal companion always at an equal level to him or does a companion level separately (though at the same time)?
Hi, everybody.
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