
Adam500 |
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Meet Strides-Besides-Death and his Eagle (reflavored Owl) familiar for the Curse of the Crimson Throne game my group just started.
Its been a while since I've played anything but an Arcane caster, and I loved a build snippet I found on reddit for this class, but am having trouble fleshing it out to a full build. The idea is to build up a large pool of channel (Restoration Spirit+Channel Luck) with buff riders, and support with those and hexes.
I'm already level 2 (though we haven't played a session at 2 yet so I can still change my hex choice) and need some feat options and maybe a better hex progression? I have a strong Luck theme going, but not sure the character will be effective all the way to 17 (though hes a full caster, so hes probably fine). Wandering Spirit will be Lore most of the time for Wizard spells Hex. Using Half-Orc FCB to get cleric spells (picking up Ant Haul at 3 to mitigate poor strength).
Build is below, any advice is welcome.
Shaman (Serendipity) 17
Half-Orc (FCB: HP or Cleric Spell) (Sacred tatoo)
Str 8, Dex 14, Con 12, Int 13, Wis 17, Cha 14
Traits: Fate's Favored, Missing Sibling
1 - Endurance (racial bonus), Defiant Luck {Restoration Spirit}
3 - Selective Channeling
5 - Fateful Channel (worships Pharasma)
7 - Quick Channel
9 - Extra Hex (Spirit Magic)
11 - Spirit Talker
13 - FEAT
15 - FEAT
17 - FEAT
Hexes
2 - Witch Hex - Protective Luck
4 - Chant
8 - Channel Luck
10 - Tweak the Odds
12 - Fortune
16 - Hex