Adventurer

Adahlia's page

67 posts. Alias of spinningdice.


Classes/Levels

Female Medic | WS 28; BS 37; S 30; T 33; Ag 36; Int 43; Per 33; Wil 41; Fel 34; W 10/10; Fate 5/5

About Adahlia

Adahlia Movano

WS 28
BS 37 (HW)
S 30
T 33
Ag 36
Int 43 (Simple)
Per 33
Wil 41 (HW) (simple)
Fel 34

Wounds: 10
Fate: 5

M36 Lasgun: Basic; 100m; S/3/-; 1d10+3E; 0Pen (+3); 60Clip; Full Reload; Reliable
-Overcharge (+1dmg takes 2 shots)
-Overload (+2dmg, +2Pen, 4shots, lose Reliable, gain Unreliable)

Skills
Common Lore (Tech)
Common Lore (War)
Common Lore (Imperium)
Linguistics (Low Gothic)

Medicae
Scholastic Lore (Chymistry)
Scrutiny
Tech-Use

Talents & Traits
Die Hard: When suffering blood loss, may roll twice to avoide death.
Enemy: Rivalry Unit: -10 to Fellowship tests towards enemy
Hatred: Renegades + Rivalry unit: +10 to WS tests against enemy, WP test to retreat.
Jaded: Mundane events (including death and xenos abominations) do not cause Insanity Points or Fear tests (terrors of the warp affects normally)
Nerves of Steel: Re-roll failed WP tests to avoid/recover from Pinning. +10 to resist intimidation
Sprint: +Ag bonus to move when Full move, Double move on Run, 1 level of fatigue if using talent two turns in a row.
Tank Hunter: + BS Bonus to Pen of weapons
Weapon Training (Las, Low Tech)

Bred for War: WP test to go against rules & regulations
Anti-Armour: Add Penetration to weapons equal to Degrees of Success when attacking vehicles.
Well Provisioned: Additional Standard Kit +10 on Logistics tests to obtain fuel/parts for vehicles.

Standard Kit
M36 Lasgun + 8 charge packs
Imperial Guard flak armour
Respirator
3 frag grenades
3 photon flash grenades
Entrenching tool four empty sandbags

Uniform
Poor Weather Gear
Knife
Rucksack/Sling Bg
Basic tools
Mess Kit + Water Canteen
Blanket + Sleep bag
Rechargeable Lamp Pack
Grooming Kit
Cognomen Tags
Primer/Instructional Handbook
4 weeks rations

Special Equipment
Diagnostor (+20 Medicae/Perception tests to detirmine ailments)
Injector (Injects drugs)
Medikit (+20 Medicae for treatment)

Comrade: Isaaya
Demeanor: Numb/Quiet
2 metres, 94kg. Dark hair and Eyes.
Isaaya was pulled out of a collapsing building and brought back from near death by Adahlia three months ago. Since then he’s been quiet, speaking only when required to by doctrine, though fiercely loyal to Adahlia.

Personal
Demeanor: Bilious
1.5m, 65kg, Blonde, Blue Eyes
Adahlia is tiny compared to most of her comrades, especially when compared to the hulking Isaaya who constantly shadows her. She’s constantly had to struggle to defend herself against the more physically impressive guardsmen in the unit. Her cutting remarks and quick wit have served her well.
Everyone was surprised when she applied for medic training, as she seemed to give few cares as to helping out her comrades, but while she plays the ice queen, every guardsman lost cuts into her and she will damn well keep them alive at any cost to herself.

Aptitudes:
Ballistic Skill, Fieldcraft, Intelligence, Knowledge, Perception, Willpower

Advancement
600xp Total
Spent:
250xp - Willpower (Simple)
250xp - Comrade Advance - Medicae Auxilia
100xp - Intelligence (Simple)