Full Name |
Abrar "Glade" Ajmal |
Race |
Human |
Classes/Levels |
Druid / 1 |
Gender |
Male |
Size |
Medium |
Age |
22 |
Alignment |
Neutral |
Deity |
None |
Languages |
Common, Druidic |
Occupation |
Explorer and adventurer |
Strength |
16 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
13 |
Charisma |
12 |
About Abrar "Glade" Ajmal
--- Character Sheet: Character Name (nickname/real name) ---
Name: Abrar Ajmal
PFS Number: # 23497-1
Race: Human
Class: Druid
Faction:
Alignment: Neutral
Deity: -
Domains: -
Age:
Eyes:
Hair:
Features: Tall and cockeyed
Height: 5'10"
Weight: 165 lb
Size: M
Gender: M
Level: 1
Exp: 0
Mod
Str: 16 +3
Dex: 14 +2
Con: 14 +2
Int: 10 +0
Wis: 13 +1
Cha: 12 +1
HP: 11/11 (8/class + 2/con, +1 per level after 1st)
Speed: 30 ft
with armor: 20 ft
___________________________________________________________________________ ________________
SAVES
Fortitude: 4 = +2(base) +2 (con)
Reflex: 3 = +0(base) +2 (dex) +1 (trait)
Will: 3 = +2(base) +1 (wis)
ATTACKS
-----------------------------------------------------
Base Attack = +0
Melee: 3 = 0(base) +3(str) +0(size)
Ranged: 1 = 0(base) +1(dex) +0(size)
CMB: 3 = 0(base) +3(str) +0(size)
CMD: 14 = 0(base) +3(str) +0(size) +1(dex) + 10
_____________________________________________________
Total AC = Base Shield Dex Armour Size Misc
---------------------------------------------------------------
standard: 18 = 10 +2 +2 +4 +0 +0
vs Touch: 12 = 10 -- +2 -- +0 +0
Flatfooted: 16 = 10 +2 -- +4 +0 +0
_______________________________________________________________
WEAPONS TAB DMG Crit Range Size Type
--------------------------------------------------------------------------- ---------
Scimitar +3 1d6 +3(str) (18-20)x2 melee M B
Sling +1 1d4 +3(str) (20-20)x2 50 ft M B
___________________________________________________________________________ _________
ARMOUR AC Max Dex Check Penalty Spell Failure Speed
------------------------------------------------------------------------
Hide Armour +4 +4 -2 20% 30 ft
________________________________________________________________________
SKILLS Abil Mod Abil Ranks Misc (details)
---------------------------------------------------------------------------
Skill points/level: xx = 4(class)+0(int)+1(human)
Total Spent: xx/xx +x(favoured class)
--Class--------------------------------------------------------------------
Climb str* 3 = 3 + 0 + 0(class) - 0(AC penalty)
Craft int 0 = 0 + 0 + 0(class)
Fly dex* 2 = 2 + 0 + 0(class) - 0(AC penalty)
Handle Animal cha 5 = 1 + 1 + 3(class)
Heal wis 1 = 1 + 0 + 0(class) + 0(healer's kit)
Knowledge (geography) int 0 = 0 + 0 + 0(class)
Knowledge (nature) int 7 = 0 + 1 + 3(class) + 2(nature sense) + 1(trait)
Knowledge (planes) int 5 = 0 + 1 + 3(class) + 1(trait)
Perception wis 5 = 1 + 1 + 3(class) + 0(racial)
Profession wis 1 = 1 + 0 + 0(class)
Ride dex* 2 = 2 + 0 + 0(class) - 0(AC penalty)
Spellcraft int 0 = 0 + 0 + 0(class)
Survival wis 7 = 1 + 1 + 3(class) + 2(nature sense)
Swim str* 3 = 3 + 0 + 0(class) - 0(AC penalty)
--Cross Class---------------- ---------------------------------------------
Acrobatics dex* 0 = 2 + 0 - 0(AC penalty)
Appraise int 0 = 0 + 0
Bluff cha 0 = 1 + 0
Diplomacy cha 0 = 1 + 0
Disable Device dex* 0 = 2 + 0 - 0(AC penalty)
Disguise cha 0 = 1 + 0
Escape Artist dex* 0 = 2 + 0 - 0(AC penalty)
Intimidate cha 0 = 1 + 0
Knowledge (arcana) int
Knowledge (dungeoneering) int
Knowledge (engineering) int
Knowledge (history) int
Knowledge (local) int
Knowledge (nobility) int
Knowledge (religion) int
Linguistics int
Perform cha 0 = 1 + 0
Sense Motive wis 0 = 1 + 0
Sleight of Hand dex* 0 = 2 + 0 - 0(AC penalty)
Stealth dex* 0 = 2 + 0 - 0(AC penalty)
Use Magic Device cha 0 = 1 + 0
___________________________________________________________________________
*armour check penalty applies
FEATS
--------------------------------------------------------------------------- -------
(Human) Toughness
(1st) Dodge
(3rd) Weapon focus (nat weapons)
(5th) Planar wild shape
(7th) Natural spell
(11th) Hvy armor prof
___________________________________________________________________________ _______
TRAITS
--------------------------------------------------------------------------- -------
Spiritual Foreseter +1 trait bonus on Knowledge (nature) and Knowledge (planes) checks, and one of these skills becomes a class skill for you
Deft Dodger You gain a +1 trait bonus on Reflex saves.
___________________________________________________________________________ _______
LANGUAGES
----------------
Common
...
________________
MISC. BONUSES
--------------------------------------------------------------------------- ------
RACIAL Bonuses
CLASS Bonuses
DEITY Bonuses
etc
___________________________________________________________________________ ______
SPELLS (specialisation/opposed school #1,opposed school #2)
Lvl/Dom or School Spell
0 ---------------------------------------------- 3
A Spell (A = Abjuration, c = Conjuration, etc)
C Spell
En Spell
E Spell
I Spell
T Spell
U Spell
1 ---------------------------------------------- 1 + 1(wis) + 1(dom)
Spell
D Domain Spell
D Domain Spell
_____________________________________________________________________
INVENTORY Cost Weight
------------------------------------------------------------------
Worn/Wielding
Armor (??gp) xxlb
Ammo (0) (??gp) xlb
Weaps (??gp) xlb
Bag - Backpack (2gp) 2lb
Outfit - Explorer's Outfit (0gp) 8lb
Arms -
Back -
Face -
Head -
Neck -
Torso -
Hands -
LHand -
RHand -
Feet -
In Backpack
(1) Flint & Steel (1gp) 0lb
(1) Grappling Hook (1gp) 4lb
(1) Rope, hempen (1gp) 10lb
(1) Torch (1cp) 1lb
(1) Waterskin (1gp) 4lb
------------------------------------------------------------------
Total Personal Load: xxlb
------------------------------------------------------------------
(Type of Mount) (???gp)
(0) Saddle, (type, if owned) (???gp) xlb
(0) Barding (type, if owned) (???gp) xlb
In Saddlebags (if owned) (4gp) 8lb
(x)
------------------------------------------------------------------
Total Mount Load xxlb
+ Personal Load xxxlb
__________________________________________________________________
ENCUMBERANCE
-----------------------------
Personal Encumberance
Light Load: xx lb or less
Medium Load: xx lb - yy lb
Heavy Load: xx lb - yy lb
-----------------------------
Mount's Encumberance
Light Load: xxx lb or less
Medium Load: xxx lb - yyy lb
Heavy Load: xxx lb - yyy lb
_____________________________
COIN AMOUNT
-------------
pp 0
gp 150
sp 0
cp 0
Prestige 0
Fame 0
_____________
BOONS
--------------------------------------------------------------------------- ------
Boon Name (from Scenario x-xx)
Boon Description
Boon Name (from Scenario x-xx)
Boon Description
___________________________________________________________________________ ______
SCENARIO NOTES
--------------------------------------------------------------------------- ------
[Area]
Tasks:
*
*
NPC's:
*
*
___________________________________________________________________________ ______
SCENARIOS COMPLETED
--------------------------------------------------------------------------- ------
(2012-mm-dd) 0-00: Name of Module
(2012-mm-dd) 0-00: Name of Module
___________________________________________________________________________ ______