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"Able" Ablenaffener's page

138 posts. Alias of Jelloarm.


Race

Gnome

Classes/Levels

Sorceror 3 (Fey Bloodline)

Gender

Male

Size

Small

Age

30

Alignment

NG

Deity

Desna

Occupation

Adventurer/Scribe

Strength 8
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 10
Charisma 19

About "Able" Ablenaffener

M CG Gnome Sorceror, Level 3, Init +1, HP 20/20, Speed 20 ft.
AC 13, Touch 13, Flat-footed 11, Fort +3, Ref +2, Will +3
CMB: -1 (-1 Str, -1 Size, +1 BAB) CMD: 10 (-1 Str, -1 Size, +1 Dex, +1 BAB)

Base Attack Bonus +1

AC 13 (+1 Dex, +1 Dodge, +1 Size) - +4 v. giants

Abilities Str 8, Dex 13, Con 14, Int 12, Wis 10, Cha 19
Condition None

Feats: Dodge, Eschew Materials, Spell Focus (Ench)

Skills: (4 per level - 2 class +1 Int, +1 favored class)
Acrobatics +1
Appraise +1
Bluff +8 (1 rank, CS)
Climb -1
Diplomacy +4
Disguise +4
Escape Artist +1
Fly +1
Handle Animal +4
Heal +0
Intimidate +4
Knowledge (Arcana) +7 (3 ranks, CS)
Knowledge (Nature) +7 (3 ranks, CS)
Perception +2 (racial)
Ride +1
Sense Motive +0
Profession (Scribe) +7 (2 ranks, +2 racial, CS)
Stealth +5
Survival +0
Swim -1
Use Magic Device +11 (3 ranks, +1 trait, CS)

Possessions: Wayfinder

Traits: Seeking Adventure (LoF), Dangerously Curious

Spells:
Gnome Magic (1/day) - Dancing Lights, Ghost Sound (DC 15), Prestidigitation, Speak With Animals

Sorceror Magic (1st Lvl - 6/day, +7 concentration)
Fey Bloodline
Spell DC Modifiers: +1 DC Illusions (Gnome Magic), +2 Ench (Compulsion) spells (Fey Bloodline Arcana), +1 All Ench spells (Spell Focus)

0 - Daze (DC 17), Ray Of Frost, Touch Of Fatigue (DC 14), Read Magic, Spark (DC 14)

1 - Color Spray (DC 16), Sleep (DC 18), Unprepared Combatant (DC 18), Entangle (DC 15)

Laughing Touch - At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. - (7/day)

Woodland Stride (Ex): At 3rd level, you can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at your normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect you.

Background:
Able grew up on the southern border of Restov hearing tales of the Pathfinders and was enamored of their feats of derring-do and their powerful magic items, a long-time fascination of his. The day he was old enough, he traveled to Absalom, grinding his way through the strenuous application process, and was accepted as a Pathfinder. He is currently assigned to travel to Katapesh with Garavel, with the task of discovering more about the fabled ruins of Kelmarane.