Aredil Sultur

Aaron the Kasatha's page

2 posts. Alias of Avoron.


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Advanced Firearms wrote:
Advanced firearms resolve their attacks against touch AC when the target is within the first five range increments, but this type of attack is not considered a touch attack for the purposes of feats such as Deadly Aim.

It does look like I miscalculated the damage bonus, adding in an extra +2 for each attack. So only 198 damage. I could have added twenty-something damage by swapping the potion of heightened awareness for a potion of haste, but I didn't want to skimp on initiative. I was hoping that 45 would be enough.

Now I feel downright mean. Sorry, Kaboom!


CMDDM:
Aaron takes a 5-foot step forward before performing a full-attack against the kitsune with his revolvers. Second range increment, against flat-footed touch AC.
He activates his cyclops helm as an immediate action, getting a 20 on his first attack roll. He spends four grit points to use Up Close and Deadly on his first four attacks.

Attack: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d8 + 1d6 + 18 ⇒ (2) + (2) + 18 = 22
Critical Confirmation: 1d20 + 10 ⇒ (19) + 10 = 29
Critical Damage: 3d8 + 54 ⇒ (7, 3, 8) + 54 = 72
Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 1d6 + 18 ⇒ (7) + (1) + 18 = 26
Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d8 + 1d6 + 18 ⇒ (7) + (6) + 18 = 31
Attack: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 1d8 + 1d6 + 18 ⇒ (7) + (4) + 18 = 29
Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d8 + 18 ⇒ (8) + 18 = 26

Total Damage: 22 + 72 + 26 + 31 + 29 + 26 = 206
206 damage if all attacks hit