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ACG - Seelah the Vengeful's page

190 posts. Alias of cartmanbeck (RPG Superstar 2014 Top 16).


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Seelah explores the BoCayden.
Divine 5: 1d8 + 2 ⇒ (3) + 2 = 5 Acquired.

Discarding it to explore again, finding a Spiny Eurypterid. Using my Furious Broadsword on it, and discarding my other weapon to bless.
Combat 21: 1d10 + 6 + 1d6 + 2 + 1d8 + 1d10 ⇒ (2) + 6 + (5) + 2 + (8) + (8) = 31
Roll again: 1d10 + 6 + 1d6 + 2 + 1d8 + 1d10 ⇒ (2) + 6 + (5) + 2 + (3) + (10) = 28 Defeated. I display Steal Soul.

Discarding Norgorber's Shadow to explore again. Flaming Longbow +2. Not gonna get that, banish it.

"

Seelah the Vengeful wrote:

Hand: Desecrate, Bronzed Leather, Heart's Bane, Jheraal, Furious Broadsword +2,

Displayed: Steal Soul 2,
Deck: 11 Discard: 5 Buried: 0
Hero Points: 3
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d8 to your local check. I can also discard a weapon to bless a local check against a bane.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[X] You may avenge by recharging an armor or a spell ([X] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah explores to find... yuck, an Electricity Arc Trap. Using a blessing and my discard power.

Dexterity 12: 1d6 + 1d8 + 1d6 ⇒ (3) + (3) + (3) = 9 Dangit.
Electricity: 1d4 ⇒ 2 Discard Corruptive Full Plate and Redeemer Blacksmith to the damage, and it shuffles back in.

No more explores, so that's it.

"

Seelah the Vengeful wrote:

Hand: Desecrate, Steal Soul 2, Norgorber's Shadow, Flaming Longsword +3, Furious Broadsword +2,

Displayed:
Deck: 13 Discard: 3 Buried: 0
Hero Points: 3
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d8 to your local check. I can also discard a weapon to bless a local check against a bane.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[X] You may avenge by recharging an armor or a spell ([X] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Starting at Shrine 5, cuz why not?

"

Seelah the Vengeful wrote:

Hand: Corruptive Full Plate, Steal Soul 2, Blessing of the Quartermaster 2, Flaming Longsword +3, Redeemer Blacksmith,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 3
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d8 to your local check. I can also discard a weapon to bless a local check against a bane.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[X] You may avenge by recharging an armor or a spell ([X] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


No card upgrade. Bank the hero point.

Skill feat charisma: 1d1000 ⇒ 17 Secondary would be Con, then.. Wis?


Seelah explores to find Sayaka and Masao. Will use Aiger's Kiss on these, recharge a card on each to use Ley Line, use my discard power for 1d8 on each, and discard a weapon on each to bless by Asmodeus. Also asking for a blessing on each.

Combat 25<x<30: 1d10 + 6 + 1d6 + 2 + 2d4 + 1d10 + 1d10 + 1d10 ⇒ (5) + 6 + (2) + 2 + (1, 4) + (1) + (7) + (1) = 29
reroll: 1d10 + 6 + 1d6 + 2 + 2d4 + 1d10 + 1d10 + 1d10 ⇒ (2) + 6 + (1) + 2 + (3, 2) + (6) + (5) + (5) = 32 Ugh. Shirt reroll on the 1.
shirt reroll: 1d10 + 31 ⇒ (7) + 31 = 38 Phew!

Combat 23+12=35<x<40: 1d10 + 6 + 1d6 + 2 + 2d4 + 1d10 + 1d10 + 1d10 ⇒ (9) + 6 + (5) + 2 + (4, 3) + (1) + (2) + (6) = 38 Defeated and banished (for now)

"

Seelah the Vengeful wrote:

Hand: Blessing of Kelizandri, Heart's Bane, Blessing of the Archdevils, Blessing of Norgorber, Manual of War,

Displayed: Steal Soul, Bronzed Leather, Steal Soul 2,
Deck: 10 Discard: 4 Buried: 0
Hero Points: 2
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d8 to your local check. I can also discard a weapon to bless a local check against a bane.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[X] You may avenge by recharging an armor or a spell ([X] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah now has stolen two souls.


Steal Soul and Bronzed Leather displayed.

Seelah explores to find the Icy Boarding Pike.
Melee 10: 1d10 + 6 + 1d4 ⇒ (8) + 6 + (3) = 17 Acquired.

"

Seelah the Vengeful wrote:

Hand: Steal Soul 2, Aiger's Kiss, Blessing of the Archdevils 2, Furious Broadsword +2, Icy Boarding Pike +1,

Displayed: Steal Soul, Bronzed Leather,
Deck: 15 Discard: 0 Buried: 0
Hero Points: 3
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d8 to your local check. I can also discard a weapon to bless a local check against a bane.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[X] You may avenge by recharging an armor or a spell ([X] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


"

Seelah the Vengeful wrote:

Hand: Steal Soul 2, Aiger's Kiss, Bronzed Leather, Furious Broadsword +2, Steal Soul,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 3
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Weapon 6: 1d1000 ⇒ 213 Furious Broadsword

Pulling out a Forensic Physician to replace my banished ally.

Card feat: Weapon


Seelah continues on at the Sacred Spring.

She finds a Blessing of Asmodeus, which she is a big fan of.
Divine 5: 1d8 + 2 ⇒ (3) + 2 = 5 Acquired.

Redeemer Blacksmith to explore again. The Sentinel Devil.

Before attempting the combat, no Attack or Ranged, so I discard Blessing of the Quartermaster. Recharge my BoArchdevils since I have Heart's Bane in hand.
Combat 20: 1d10 + 5 + 1d8 + 3 + 1d10 + 1d8 ⇒ (2) + 5 + (3) + 3 + (1) + (3) = 17 OOF. Hero pointing that one.
reroll: 1d10 + 5 + 1d8 + 3 + 1d10 + 1d8 ⇒ (3) + 5 + (5) + 3 + (8) + (4) = 28 Better.

I'll use my discard power and a blessing on this closing check.
close Divine 9: 1d8 + 2 + 1d8 + 1d8 ⇒ (2) + 2 + (6) + (4) = 14 Success, display Steal Soul, Sacred Spring closed. Not willing to banish my Heart's Bane to get back some turns, so I'll ignore that location close power.

"

Seelah the Vengeful wrote:

Hand: Steal Soul, Heart's Bane, Blessing of Kelizandri, Blessing of the Archdevils 2, Manual of War,

Displayed: Steal Soul 2,
Deck: 7 Discard: 11 Buried: 0
Hero Points: 3
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah explores again to find a Blessing of Besmara.
Divine 5: 1d8 + 2 ⇒ (5) + 2 = 7 Acquired.

Discard it to explore again. Flaming Buckler Gun. I guess I'll attempt it.
Dexterity 10: 1d6 + 1d8 ⇒ (4) + (6) = 10
Fortitude 10: 1d8 + 1 + 1d8 ⇒ (7) + 1 + (1) = 9 Bah! Missed it by one.

That's it for me this turn. Cannon Golem goes off.
Structural Damage: 2d4 ⇒ (3, 3) = 6 Reduced by 3. I'll discard a weapon for one damage... need to deal with the 2 other.

"

Seelah the Vengeful wrote:

Hand: Blessing of the Quartermaster, Heart's Bane, Steal Soul 2, Redeemer Blacksmith, Blessing of the Archdevils,

Displayed:
Deck: 11 Discard: 7 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


"

Seelah the Vengeful wrote:

Hand: Bronzed Leather, Heart's Bane, Steal Soul 2, Suurlahetas, Jheraal,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"

Start of my turn, the Carrion Golem gets a marker.

Seelah will head to the Sacred Spring to pick up some blessings to later use at the Holy Isle.

Exploring the Sacred Spring to find a Control Weather spell.
Divine 11: 1d8 + 4 + 1d8 ⇒ (8) + 4 + (2) = 14 Acquired.

Jheraal to explore again. Huh, another spell! Animate Water.
Divine 10: 1d8 + 4 + 1d8 ⇒ (6) + 4 + (2) = 12 Acquired.

I think I'll banish Suurlahetas to search this location and pull out a boon that I like.
Blessing of Erastil, a Manticore, Raise Dead, Blessing of Besmara, Flaming Buckler Gun, Blessing of Asmodeus, Sentinel Devil, Shark Skin Armor. I'll take that Raise Dead spell, pleasekthxbai. The rest of those cards shuffle in.

I don't really need any of those spells I picked up, so I'll discard them all and draw up.

"

Seelah the Vengeful wrote:

Hand: Flaming Longsword +3, Heart's Bane, Steal Soul 2, Redeemer Blacksmith, Corruptive Full Plate,

Displayed:
Deck: 12 Discard: 5 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Spell 6: 1d1000 ⇒ 421 A SECOND Steal Soul :-D

Skill feat: Strength +4


No other explores, so Seelah is done.

Forgot the start of turn Structural Damage.
Wisdom 5: 1d6 ⇒ 1
Structural: 1d4 ⇒ 4 I'll take that in the form of Protect.

"

Seelah the Vengeful wrote:

Hand: Demon Armor, Desecrate, Corruptive Full Plate, Heart's Bane, Aiger's Kiss,

Displayed:
Deck: 15 Discard: 3 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah will try out some Entertainments. Lirianne has to encounter it too.

Strength 7+6=13: 1d10 + 3 + 1d8 ⇒ (5) + 3 + (5) = 13 Sweet, success. Have to see what Lirianne's number is to see who gets a plunder.


Seelah will explore the Graveyard again to find Jagged Shoals. I'll recharge Suurlahetas to add 1d4.

Wisdom 11: 1d6 + 1d8 + 1d4 ⇒ (2) + (4) + (2) = 8 Hmm... I want to defeat that. I'm going to use a hero point to reroll the whole thing.
reroll: 1d6 + 1d8 + 1d4 ⇒ (4) + (2) + (3) = 9 Dangit. Statistics weren't on my side. I'll also use my shirt reroll on the d8 there.
reroll again: 1d8 + 7 ⇒ (3) + 7 = 10 Sigh, nope. Still failed by 1.
Structural: 1d4 + 1 ⇒ (1) + 1 = 2 We ignore that, but the barrier will be left on top of the location.

I'll end there and go elsewhere on my next turn.

"

Seelah the Vengeful wrote:

Hand: Fortified Breastplate, Desecrate, Protect, Heart's Bane, Aiger's Kiss,

Displayed:
Deck: 16 Discard: 2 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Hour is Pharasma.

Seelah explores the Shipwreck Graveyard to find a Potion of Healing.
intelligence 5: 1d4 + 1d8 ⇒ (2) + (4) = 6 Acquired.

Tired of this boring place full of broken ships, Seelah decides to simply fill the entire area with necromantic energy and be done with it.

Blessing of Norgorber to explore again. Eel Skin Armor.
Fortitude 9: 1d8 + 1 + 1d8 ⇒ (6) + 1 + (4) = 11 Acquired.

Blessing of the Quartermaster to explore again. Protect.
Divine 6: 1d8 + 2 + 1d8 ⇒ (5) + 2 + (6) = 13 Acquired.

I'll banish the Potion of Healing to heal up and end my turn there.
heals: 1d4 ⇒ 1

"

Seelah the Vengeful wrote:

Hand: Bronzed Leather, Desecrate, Protect, Suurlahetas, Aiger's Kiss,

Displayed:
Deck: 16 Discard: 2 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


plunder: 1d6 ⇒ 3 Armor. Fortified Breastplate.
Fortitude 10: 1d8 + 1 + 1d8 ⇒ (3) + 1 + (8) = 12 Acquired. Shipwreck Graveyard guarded.


Start at Shipwreck Graveyard.

"

Seelah the Vengeful wrote:

Hand: Blessing of Norgorber, Desecrate, Blessing of the Quartermaster, Suurlahetas, Aiger's Kiss,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([X] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


I'll take a power feat upgrading my 1d6 to 1d8 for my discard power.

Weapon 6: 1d1000 ⇒ 602 Heart's Bane (I am going to assume I can consider this version of Seelah to have the Antipaladin trait, as opposed to the Paladin trait, for its powers)
Ally 6: 1d1000 ⇒ 309 Nightwalker Isra
Spell 6: 1d1000 ⇒ 951 Summon Infernal Host
Weapon 5: 1d1000 ⇒ 471 Flaming Longsword +3


random pirate: 1d6 ⇒ 6

Riaris Krine:

Henchman Monster 5
Traits
Human
Fighter
Pirate

Check
Combat
20

Powers
Before you act, succeed at an Arcane or Divine 13 check or discard a card that has the Attack trait, if you have one.
If the check to defeat has the Swashbuckling trait, add 1d6 to it.
If defeated, you may immediately attempt to close the location this henchman came from.

Divine 13: 1d8 + 2 + 1d6 + 1d4 ⇒ (1) + 2 + (5) + (1) = 9 Oh well, no cards with the Attack trait to discard. For the combat, using my Grayflame mace, recharging Desecrate to add Divine and doing my discard power for 1d5.
Combat 20: 1d10 + 5 + 1d8 + 2 + 1d8 + 2 + 1d6 + 1d4 ⇒ (4) + 5 + (7) + 2 + (2) + 2 + (5) + (4) = 31 Defeated.

Banish Brine Dragonhide Breastplate to guard.


Seelah continues to finish off the Sea Fort.

Explore to find a Sword Cane Pistol. May as well try it.
Dexterity 10: 1d6 + 1d6 + 1d4 ⇒ (6) + (5) + (2) = 13 Acquired.

Mega-boring turn. Discard that pistol and my Manual of War to try to draw an explore.

"

Seelah the Vengeful wrote:

Hand: Grayflame Mace +2, Cleaving Dogslicer +2, Brine Dragonhide Breastplate, Demon Armor, Desecrate,

Displayed: Bronzed Leather, Steal Soul,
Deck: 6 Discard: 9 Buried: 1
Hero Points: 5
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah continues at the Sea Fort to find a Breastplate of the Deep.

Fort 11: 1d8 + 1 + 1d4 + 1d6 ⇒ (2) + 1 + (1) + (3) = 7 Boo.

Jheraal to explore again. Enemy Ship!
random ship: 1d21 ⇒ 18 The Wavecrest.
Fortitude 11: 1d8 + 1 + 1d4 + 1d6 ⇒ (6) + 1 + (2) + (4) = 13 Defeated!
plunder: 1d6 ⇒ 3 Armor plunder

Unfortunately no armor to banish to close, but I'll just finish up the location.

BoArchdevils to explore again. Brine Dragonhide Breastplate.
Fortutide 9: 1d8 + 1 + 1d4 + 1d6 ⇒ (8) + 1 + (3) + (3) = 15 Acquired. I'll hold onto it to close.

End turn, draw up.
"

Seelah the Vengeful wrote:

Hand: Grayflame Mace +2, Manual of War, Brine Dragonhide Breastplate, Demon Armor, Desecrate,

Displayed: Bronzed Leather, Steal Soul,
Deck: 7 Discard: 7 Buried: 1
Hero Points: 5
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah explores to find a Grayflame Mace.
Melee 12: 1d10 + 5 + 1d6 ⇒ (3) + 5 + (3) = 11 Bah. I'll use my reroll on the d10.
reroll: 1d10 + 8 ⇒ (6) + 8 = 14 Better.

BoQuartermaster to explore again. Marine.
Combat 8+6=14: 1d10 + 5 + 1d8 + 2 + 1d6 ⇒ (6) + 5 + (7) + 2 + (2) = 22 Defeated. Display Steal Soul.

I immediately explore again to find an Addu.
Fortitude 14: 1d8 + 1 + 1d6 + 1d4 ⇒ (5) + 1 + (2) + (4) = 12 I have to bury the top card of my deck, which is Corruptive Full Plate.
Combat 20: 1d10 + 5 + 1d8 + 2 + 1d6 + 1d4 ⇒ (4) + 5 + (5) + 2 + (3) + (3) = 22
Combat 20: 1d10 + 5 + 1d8 + 2 + 1d6 + 1d4 ⇒ (3) + 5 + (3) + 2 + (4) + (4) = 21
Structural: 1d4 + 1 ⇒ (1) + 1 = 2 I can discard Desecrate and Aiger's Kiss to handle that.

"

Seelah the Vengeful wrote:

Hand: Grayflame Mace +2, Manual of War, Blessing of the Archdevils, Blessing of the Archdevils 2, Sinderbos,

Displayed: Bronzed Leather, Steal Soul,
Deck: 8 Discard: 5 Buried: 1
Hero Points: 5
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Display my armor. Seelah will head to the Sea Fort and explore to find a Giant Spyglass Octopus. Gross. I'll use a blessing on the first check and Suurlahetas on the second.

BA Strength 12: 1d10 + 3 + 1d6 ⇒ (5) + 3 + (1) = 9 BAH. combat: 1d4 + 1 ⇒ (4) + 1 = 5 Bury my Bronzed Leather.
Combat 18: 1d10 + 5 + 1d6 + 1d10 ⇒ (1) + 5 + (6) + (10) = 22
Combat 18: 1d10 + 5 + 1d6 + 2d6 ⇒ (2) + 5 + (5) + (3, 5) = 20

Choose not to use the location's power to explore again. I'll cast Cure on myself and end my turn.
heals: 1d4 + 1 ⇒ (3) + 1 = 4 recharge: 1d8 + 2 ⇒ (8) + 2 = 10

"

Seelah the Vengeful wrote:

Hand: Steal Soul, Manual of War, Desecrate, Blessing of the Quartermaster 2, Aiger's Kiss,

Displayed: Bronzed Leather,
Deck: 14 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Start at Pinnacle Atoll to try to get our friend Hirgy to show his face :)

"

Seelah the Vengeful wrote:

Hand: Bronzed Leather, Blessing of the Quartermaster, Desecrate, Cure, Suurlahetas,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Ally 5: 1d1000 ⇒ 321 for Suurlehetas

Extra power feat upgrades my discard power to 1d8. Tier up to 6.


Seelah explores at the Sea Fort to find a Flaming Longbow +2. Not going to worry about that. Banish it.

Use BoArchdevils to explore again. Fortified Shell Armor.
Fortitude 8: 1d8 + 1 + 1d6 ⇒ (6) + 1 + (5) = 12 Acquired. I'll hold onto it to close the location.

Discard Ukobach to draw a card (Jheraal) and explore to find the henchman!
increase: 1d4 ⇒ 3
Combat 8+10+3=21: 1d10 + 5 + 2d4 + 1 + 1d6 ⇒ (1) + 5 + (3, 4) + 1 + (6) = 20 LOL. Hero point.
reroll: 1d10 + 5 + 2d4 + 1 + 1d6 ⇒ (9) + 5 + (2, 4) + 1 + (4) = 25 Defeated. Display Steal Soul. To close, I banish Fortified Shell Armor.

I'll discard the stupid Albatross.

"

Seelah the Vengeful wrote:

Hand: Keen Falcata +1, Sinderbos, Cleaving Dogslicer +2, Jheraal, Norgorber's Shadow,

Displayed: Steal Soul,
Deck: 15 Discard: 3 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah explores the Sea Fort to try to pick up the armor.
Fortitude 8: 1d8 + 2 ⇒ (3) + 2 = 5 Banished.

No additional explores, so that's it for me.

"

Seelah the Vengeful wrote:

Hand: Keen Falcata +1, Steal Soul, Cleaving Dogslicer +2, Albatross, Blessing of the Archdevils 2,

Displayed:
Deck: 18 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Hour is Abadar. Probably would have started at the Sea Fort.

Here's my starting hand:
"

Seelah the Vengeful wrote:

Hand: Jheraal, Demon Armor, Cleaving Dogslicer +2, Norgorber's Shadow, Blessing of the Archdevils 2,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"

Explore the Sea Fort to find Fortified Breastplate.
Fortitude 10: 1d8 + 1 + 1d6 ⇒ (8) + 1 + (5) = 14 Acquired.

Jheraal to explore again. Keen Falcata +1.
Melee 11: 1d10 + 5 + 1d6 ⇒ (1) + 5 + (5) = 11 Acquired.

Blessing of the Archdevils to explore again. Mercenary.
Combat 10+5=15: 1d10 + 5 + 1d6 + 2 + 1d6 ⇒ (1) + 5 + (6) + 2 + (1) = 15 That second 1 is actually a 3, so it's 17. Defeated.

I immediately explore again. Albatross. Hmm... for an Ally 5 I should probably expend some resources. Using Norgorber's Shadow and my discard power.

Wisdom 11: 3d6 ⇒ (3, 2, 6) = 11 Nice.

No more explores. I drew my Cure so I'll cast that on myself before the next person starts their turn.

heals: 1d4 + 1 ⇒ (4) + 1 = 5 recharge: 1d8 + 2 + 1d6 ⇒ (6) + 2 + (1) = 9

"

Seelah the Vengeful wrote:

Hand: Keen Falcata +1, Cleaving Dogslicer +2, Albatross,

Displayed:
Deck: 19 Discard: 0 Buried: 0
Hero Points: 5
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Armor 5: 1d1 ⇒ 1 for Demon Armor.

Keeping the hero point.


Seelah does not have much skill at deciphering runes, no matter how Cryptic they may be.

Just going to discard a couple cards to hopefully draw an armor that we're willing to banish.

"

Seelah the Vengeful wrote:

Hand: Keen Rapier +3, Norgorber's Shadow, Blessing of the Quartermaster 2, Blessing of the Archdevils 2, Corruptive Full Plate,

Displayed: Bronzed Leather,
Deck: 3 Discard: 12 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"

Hmm... it's an Armor 4, so I'd rather not banish it, but I can if we feel that it's needed.


Seelah continues on at the Sea Fort, and finds a Corsair.
BYA damage: 1d4 - 1 ⇒ (3) - 1 = 2 Discard Desecrate and a blessing.
Using a blessing and my discard power.
Combat 13+10=23: 1d10 + 5 + 2d4 + 3 + 1d6 + 1d10 ⇒ (6) + 5 + (4, 4) + 3 + (2) + (5) = 29 Defeated.

With no armor in hand to close and ONLY a weapon, I'm going to stop there and try to find my Cure.

"

Seelah the Vengeful wrote:

Hand: Keen Rapier +3, Manual of War, Blessing of the Quartermaster 2, Blessing of the Archdevils 2, Sinderbos,

Displayed: Bronzed Leather,
Deck: 5 Discard: 10 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah banishes the armor she just picked up to guard.


Seelah, it now actually being her turn, explores the Sea Fort and finds an armor. Since armors and weapons are blessings for my combat now, I'll use my discard power to try for it.

Fortitude 8: 1d8 + 1 + 1d6 ⇒ (7) + 1 + (2) = 10 Acquired.

Redeemer Blacksmith to explore again. Blessing of Besmara.
Divine 5: 1d8 + 2 ⇒ (8) + 2 = 10 Acquired.

I'll use it to explore again. Keen Rapier +3.
Melee 13: 1d10 + 5 + 1d6 ⇒ (5) + 5 + (3) = 13 Acquired.

*shrug* Blessing of Norgorber to explore again. An Imp.
Charisma 7: 1d8 + 2 + 1d6 ⇒ (2) + 2 + (1) = 5 Meh.

I'll display my Bronzed Leather and draw up.

"

Seelah the Vengeful wrote:

Hand: Keen Rapier +3, Desecrate, Blessing of the Quartermaster, Blessing of Kelizandri, Fortified Shell Armor,

Displayed: Bronzed Leather,
Deck: 10 Discard: 6 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Banish Scale Mail to guard.


Start at the Sea Fort.

"

Seelah the Vengeful wrote:

Hand: Redeemer Blacksmith, Blessing of Norgorber, Blessing of the Quartermaster, Bronzed Leather, Scale Mail,

Displayed:
Deck: 15 Discard: 0 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Ally 3: 1d1000 ⇒ 757 Redeemer Blacksmith.

Taking Blessing feat, grabbing an Archdevils.


Seelah will explore to find Fortified Shell Armor.
Fortitude 8: 1d8 + 1 + 1d6 ⇒ (3) + 1 + (3) = 7 Bah.

No other explores, so that's it for me sadly. Need to replace that Unfettered Imp since I have fewer Corrupted cards now.

"

Seelah the Vengeful wrote:

Hand: Flaming Falcata +3, Blessing of Norgorber, Scale Mail, Aiger's Kiss, Blessing of the Quartermaster 2,

Displayed:
Deck: 12 Discard: 3 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah heads straight to Hall where she will prove she's the best Champion there is.

Display Manual of War, boosting my discard power to d8s. Explore to find a Great White Shark. Recharging Jheraal and using my discard power.
Combat 16: 1d10 + 4 + 1d6 + 2 + 1d8 + 1d8 ⇒ (3) + 4 + (1) + 2 + (5) + (5) = 20 Defeated.

Blessing of the Quartermaster for another explore. Flaming Falcata +3. Using my discard power.
Melee 12: 1d10 + 4 + 1d8 ⇒ (8) + 4 + (2) = 14 Acquired.

End turn. I drew Cure and have 5 in discards now, so I'll go ahead and heal myself.
heals: 1d4 + 1 ⇒ (3) + 1 = 4
Divine: 1d8 + 1 ⇒ (1) + 1 = 2

"

Seelah the Vengeful wrote:

Hand: Flaming Falcata +3, Bronzed Leather, Unfettered Imp, Aiger's Kiss,

Displayed:
Deck: 14 Discard: 2 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah will explore at the Hole of Murder and find a Water Yai. If you have a Liquid boon, you have to recharge it. I have the Swashbuckling trait, and it's an Outsider, so that's good. I'll do the top-of-deck power and also discard my armor to bless it by Asmodeus.
Combat 12+5+5+4=26: 1d10 + 4 + 1d6 + 2 + 1d6 + 2 + 1d6 + 1d10 ⇒ (1) + 4 + (3) + 2 + (1) + 2 + (2) + (3) = 18 OOF. Using my shirt reroll.
reroll: 1d10 + 4 + 1d6 + 2 + 1d6 + 2 + 1d6 + 1d10 ⇒ (7) + 4 + (5) + 2 + (2) + 2 + (5) + (10) = 37 Much better. That's a lot of variance, there.

To close, I have to defeat a Ruffian, then a Buccaneer.
Ruffian Combat 7+5+4=16: 1d10 + 4 + 1d6 + 2 + 1d6 ⇒ (5) + 4 + (2) + 2 + (3) = 16 Wow that was close. Have Swashbuckling, so I ignore the after acting power.

Using my discard power and my blessing on this one.
Buccaneer Combat 7+5+5+4=21: 1d10 + 4 + 1d6 + 2 + 1d6 + 1d10 ⇒ (9) + 4 + (6) + 2 + (4) + (4) = 29

Murder Hole #6 closed.

"

Seelah the Vengeful wrote:

Hand: Manual of War, Jheraal, Unfettered Imp, Aiger's Kiss, Blessing of the Quartermaster 2,

Displayed:
Deck: 11 Discard: 3 Buried: 0
Hero Points: 4
Shirt reroll: USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


"

Seelah the Vengeful wrote:

Hand: Blessing of the Archdevils, Jheraal, Unfettered Imp, Aiger's Kiss, Corruptive Full Plate,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Taking a skill feat (Strength) and checking my power feat that I forgot to take last time ((x] On your ([X] or a local) combat check...)

Spell 5: 1d1000 ⇒ 140 for Steal Soul.

Weapon 5: 1d1000 ⇒ 509 for Grayflame Mace.


Seelah seeks vengeance against Kaze. First she sends her Imp to bring her a weapon. Display Imp to draw 2. Also display Sale Mail.
The silly Imp just brings back some spell scrolls. Seelah slaps him. Requesting Blessing of Gorum from Ramexes.

Combat 13+5=18: 1d10 + 4 + 2d10 + 1d6 ⇒ (10) + 4 + (10, 3) + (2) = 29 Defeated. We win!


Seelah heads for the Rocky Cliff.

Explore to find the henchman.
I fail the BA check so I take poison: 1d4 ⇒ 4 Ouch. Display and bury my Bronzed Leather. I'll discard my other armor to bless by Asmodeus, and use the Prince of Pain on the combat, which gives me 10.

Combat 17: 1d10 + 4 + 1d6 + 1d10 + 10 ⇒ (3) + 4 + (3) + (9) + 10 = 29 Defeated. Choose not to close.

"

Seelah the Vengeful wrote:

Hand: Scale Mail, Blessing of the Quartermaster 2, Blessing of Norgorber, Imp, Blessing of Kelizandri,

Displayed:
Deck: 6 Discard: 11 Buried: 1
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([ ] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Seelah will continue searching the Foggy Bank for things that are not foggy.
Explore to find a Blessing of Besmara. Will use my discard power.
Divine 5: 1d8 + 2 + 1d6 ⇒ (1) + 2 + (5) = 8 Acquired.

Jheraal to explore again. A spider that blinks at me! Using the discard power on the BA check.
BA Dexterity 10 (using Divine): 1d8 + 2 + 1d6 ⇒ (6) + 2 + (5) = 13 Success. Will use Blessing of Norgorber to add a die.
Combat 17: 1d10 + 4 + 1d8 + 1 + 1d10 ⇒ (9) + 4 + (8) + 1 + (10) = 32 Defeated. Closing is just recharging my hand, so I do so. Fog Bank closed.

"

Seelah the Vengeful wrote:

Hand: Bronzed Leather, Blessing of the Quartermaster 2, Blessing of Norgorber, Corruptive Full Plate, Desecrate,

Displayed:
Deck: 9 Discard: 8 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([ ] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


I take a Combat damage from the previous turn in the form of Desecrate.

Seelah explores at the Fog Bank to find a big, mean tree. We each take 1 Ranged combat damage. I'll take my 1 damage in the form of my Protect scroll. Sinderbos has Fire, so I get an extra 1d8. I'll also do my top-deck-discard.

Combat 17: 1d18 + 4 + 1d8 + 1 + 1d8 + 1d6 ⇒ (5) + 4 + (4) + 1 + (4) + (5) = 23 Defeated.

Blessing of Norgorber to explore again. Gargoyle Sniper.
Ranged Combat: 1d4 - 1 ⇒ (2) - 1 = 1 Take it in the Unfettered Imp. Requesting a blessing, probably from Celeste.
Combat 18: 1d10 + 4 + 1d8 + 1 + 1d6 + 1d10 ⇒ (3) + 4 + (2) + 1 + (4) + (8) = 22 Defeated.

End turn, draw up. I drew Cure, so I'll cast that on myself.
heals: 1d4 + 1 ⇒ (2) + 1 = 3 Divine: 1d8 + 1 ⇒ (5) + 1 = 6 Discarded.

"

Seelah the Vengeful wrote:

Hand: Norgorber's Shadow, Manual of War, Jheraal, Sinderbos,

Displayed:
Deck: 13 Discard: 4 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([ ] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


"

Seelah the Vengeful wrote:

Hand: Blessing of Norgorber, Blessing of the Quartermaster, Desecrate, Unfettered Imp, Sinderbos,

Displayed:
Deck: 14 Discard: 0 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([ ] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"

Seelah will start at the Fog Bank and explore to find Instant Armor.
I auto the Divine 3.

Need to replace Unfettered Imp... not enough Corrupted cards in my deck anymore. Will discard BoQuartermaster to explore again. Protect.

Divine 6: 1d8 + 2 ⇒ (8) + 2 = 10 Acquired.

i'll just discard Instant Armor and end.

"

Seelah the Vengeful wrote:

Hand: Blessing of Norgorber, Protect, Desecrate, Unfettered Imp, Sinderbos,

Displayed:
Deck: 14 Discard: 2 Buried: 0
Hero Points: 4
Shirt reroll: NOT USED
NOTES:
Available Support: If I have any armors I'm happy to recharge them to add 1d6 to your local check.

Skills and Powers:
SKILLS

Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Dexterity d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d8 ☑ +1 ☑ +2 ☐ +3 ☐ +4
Melee: Strength +2
Fortitude: Constitution +1
Divine: Charisma +0
Diplomacy: Charisma +2

Favored Card: Weapon or Armor
Hand Size: 4 ☑ 5 ☐ 6
Proficiencies:
Armor Divine Weapon
POWERS:
When you attempt a check before acting, you may use Divine instead of any listed skill.
On a local check, you may discard an armor or the top card of your deck to add 1d4 ([X] 1d6)([ ] 1d8) and the Magic trait. ([X] If you would discard an armor or a blessing for this power, you may recharge it instead.) (□ You may also do so if you would discard a spell for this power.)

[ ] On your check against an Abberation, Outsider, or Undead bane, ([ ] add 1d8 and) when you would discard a weapon or an armor for its power, you may recharge it instead.
[X] On your ([ ] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.
[ ] You may avenge by recharging an armor or a spell ([ ] or revealing a weapon); on your checks this encounter, you may add 1d4 and the Fire trait.

"


Power feat will be:
[X] On your ([X] or a local) check against a bane, you may discard a weapon or armor to bless the check by the deity Asmodeus.


I'd like the Blessing 5 to turn into a Blessing 3, which will work well with Aiger's Kiss. I'm also taking a Norgorber's Shadow from the ship.

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