| <Jinx> |
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Hi Brakiri
My only and main advice is to speak as a group with your DM. You, the DM and the group are the only people which can do or advice anything in this situation. Just talk it out and if neccessary just stop the campaign and start something new. All other people here are just onlookers with just one view of the problem (your text).
Now the not important part of the post:
It is known that the campaign has some heavy dungeon crawl at the beginning and so there where some other social events like the full played demonscar ball or the flood festival to lighten things up. Also the Gazeteer is used as newspaper to give hints on the running events and of the tasks of the group.
Also there are allies like Shensen, Sky, Rufus, Skellerang, Vhalantru, Jenya, Mavuu just to name a few. You just have to consider, that these all are people with a history, perhabs an agenda and their own alignement.
You complain that Jenya refused to help tax roiters and was on the side of the law? She is, like you said the highpriest of the good of law and the highest judge of the city. She is RN and a well known persona of the city. Which side would you exspect her to take? Law and Order or tax roiters and anarchy?
Or Shensen. She is a highly troubled beeing since here heritage and you discoveres already a little part of her story. Do you you realy think the "get over it" you gave her or a hug after the rest will solve this? She has serious scars and its not so easy to fix this.
This are just some examples. But i think, the main problem with the NSCs you have is the exspectation, that they are there for you to serve you. This is not the case. They all have their own story, background and agenda and some will help you if it fits. But not because you think the AP was written that way.
And concerning your successes:
- you rescued the orphans
- discovered a strange ring of smugglers
- prevented the destruction of the city (flood) and were given a medal and honer by the lord mayor as well as a gift in money by Vhalantrue
- rescued a lot of people from raging earth colosses and fire elementals in the city
- rescued mavuu from what seemed an assasination.
- your group is a well-known and liked group of adventurers for the people
- ... and more ...
If this AP continues i would also suggest to not ignore the whole part of the story that was explicitly changed to fit your custom race and background of your character and was prepared in-time over the last three adventures (since the bathhouse). And perhabs just invest a little more in people, events backgrounds and so on and think why people behave a specific way. Think of them as people and not quest-givers with an explanation mark on their head. Also be aware that a lot of thinks happen in the background and some people are working against you. Its one important and fun part of the AP to discover who are the good and who are the bad. And one last advice: reading in the adventure wiki/log of other parties spoils a lot of this fun.
Like you could guess, I am the bad DM.
Regards Jinx