Vic Wertz Chief Technical Officer |
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
The_Minstrel_Wyrm |
Ah Ha! I knew you had something to do with "Serpent's Skull" Neil... I just knew it. :)
You really had me doubting myself there. :P (I guess I just misunderstood the "hint-dropping" and thought you were writing the penultimate chapter of Serpent's Skull... not the final chapter). This is so awesome! After my Sunday group finishes KINGMAKER... this, THIS will be the next AP I run for that group. YES!
I know it's about 6 months early, but allow me to say this... Ahem...
[announcer voice] Neil Before the Godslayer![/announcer voice] And yes you can use that for the Paizo Blog post when it comes time to plug this chapter of the Serpent's Skull AP.
Excelsior!
Dean; The_Minstrel_Wyrm
Yasha |
I was running out of creative ways for dropping hints about my plans to crush everyone's Serpent's Skull campaign in the "Sanctum of the Serpent God."
That is all.
Please continue with your day.
;-)
I started reading the adventure blurbs again, trying to get a better idea of the overview of the entire campaign for Serpent's Skull when it hits me....
Savage Tide + Age of Worms on the Isle of Dread = Serpent's Skull!
Holy smokes! Obviously thats a gross oversimplification of the AP, but it sounds like this AP is going to have all of the good seafaring and jungle action of Savage Tide all while going up against deranged cultists trying to resurrect their dead/sleeping god! Pure awesome if you ask me.
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Savage Tide + Age of Worms on the Isle of Dread = Serpent's Skull!
Well, keep in mind, the "island action" is pretty much confined to the first adventure in "Souls for Smuggler's Shiv"...and, after that, it moves to the mainland again and a major expedition through the jungle.
...it sounds like this AP is going to have all of the good seafaring and jungle action of Savage Tide all while going up against deranged cultists trying to resurrect their dead/sleeping god! Pure awesome if you ask me.
Seafaring action? Not so much.
Jungle action? Yes. Lots and lots of jungle action.And ruined-city, exploration action.
Also, I wouldn't necessarily characterize the cultists as "deranged"...they are simply very, very dedicated. And quite methodical in the pursuit of their goal. The evils of the serpentfolk are unique and tantalizing. Who isn't afraid of an angry snake? Because if you're not...by the end of this campaign, you will be.
Oh, yes.
You will be. :->
My two-cents,
--Neil
Yasha |
Awesome Neil! And yeah, like I said, my characterization was a gross oversimplification of the Serpent's Skull AP.
Honestly, the Jungle and ruined Cities exploration (ala Indiana Jones) was something I'd wished there was more of in Savage Tide and its really sounds like Serpent's Skull is going to deliver!
Besides..when the PCs are on a ship, they can always turn around..when you are 500 miles from nowhere in a trackless jungle...good luck getting back out!
To simplify what I meant: This AP sounds as though it will be combining some of the best traits of Age of Worms and Savage Tide. A romp through ruined cities, jungle exploration, ancient artifacts, Fanatical Cultists trying to resurrect a dead god....what more can I say?!!!!!
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
What levels will the PC's be for this part of the AP?
I believe the target levels were 16th thru 18th, but sometimes that gets changed as the preceding modules go through development. For instance, if an earlier module doesn't quite amass enough XPs, encounter-wise, for PCs to get to the finale as 16th level characters, then the level-band might get adjusted for "Sanctum of the Serpent God." It's in the hands of the capable Paizo developers and editors now. Though I don't believe they've started development on my turnover yet, it's probably next in line...
Geoffrey Hughes |
Honestly, the Jungle and ruined Cities exploration (ala Indiana Jones) was something I'd wished there was more of in Savage Tide and its really sounds like Serpent's Skull is going to deliver!
Actually, most of this adventure path has a feel of "The Return of Tarzan" to it. Was that a source of inspiration?
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Not for the adventure I wrote, but I can't speak for the other authors. It did occur to me, however, that a Tarzan analogue might be appropriate somewhere in the campaign arc...even if it was just a potential character background for playing through Serpent's Skull...or a side trek NPC that shows up, etc.
Vic Wertz Chief Technical Officer |
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Ice Titan |
Ice Titan wrote:Why?15th to 17th level now, or 15th to 18th?
If 15th to 17th, glad I didn't play a dragon disciple. ;P
I had it set up in my build to get access to everything I wanted at 18th, I think. With a robe of arcane heritage I ended up getting the capstone of sorceror too somehow I think.
Was a while ago, and it required a lot of rules finagling.
Demiurge 1138 RPG Superstar 2013 Top 8 |
Matrixryu |
Awesome cover. I want the serpentfolk guy on it as a miniature, and the villainess from part 1 of this AP too come to think of it!
I second that. I looked all over the place to find serpentfolk figurines for my games, but they don't seem to exist. :(
Matrixryu |
Demiurge 1138 wrote:So, when do subscribers start getting their PDFs? I don't think I've even gotten my "about to charge the credit card" email.I got my "in the next week or so we expect to ship" email earlier today.
Weird, I didn't get that email.
Black Dougal |
Urath DM wrote:Weird, I didn't get that email.Demiurge 1138 wrote:So, when do subscribers start getting their PDFs? I don't think I've even gotten my "about to charge the credit card" email.I got my "in the next week or so we expect to ship" email earlier today.
Got my email yesterday. Of all the adventure paths, this is closest to something I would have made myself.
Really looking forward to getting this adventure and then prepping to run at some point.
"The only snakes I know of are those of Ydersius and his cursed towers. Their evil has spread to every city. Two or three years ago it was just another snake cult, now... they're everywhere. It is said that they are deceivers... they murder people in the night..."
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Kain Darkwind |
I'm looking forward to it, too!
** spoiler omitted **
I expect greatness from you, Neil.
I've really enjoyed this adventure path so far, and I think that it can be more easily adapted to other specific worlds than perhaps any other since Rise of the Runelords.
A few changed names and Ydersius becomes Sertrous, the qlippoth Elder Evil and demon lord of the yuan-ti. Another twist and it is Yig/Set, perfect for a Call of Cthulhu or Conan adventure.
Kvantum |
Matrixryu wrote:Urath DM wrote:Weird, I didn't get that email.Demiurge 1138 wrote:So, when do subscribers start getting their PDFs? I don't think I've even gotten my "about to charge the credit card" email.I got my "in the next week or so we expect to ship" email earlier today.Got my email yesterday. Of all the adventure paths, this is closest to something I would have made myself.
Really looking forward to getting this adventure and then prepping to run at some point.
"The only snakes I know of are those of Ydersius and his cursed towers. Their evil has spread to every city. Two or three years ago it was just another snake cult, now... they're everywhere. It is said that they are deceivers... they murder people in the night..."
You can fix that. You just need two Rogues and a Barbarian/Rogue.
Though your local economy will go belly up from all the gems they'll spend on booze and hookers.
CapeCodRPGer |
Urath DM wrote:Weird, I didn't get that email.Demiurge 1138 wrote:So, when do subscribers start getting their PDFs? I don't think I've even gotten my "about to charge the credit card" email.I got my "in the next week or so we expect to ship" email earlier today.
I did not get that Email, either. But I got the email saying its avaible at the Paizo site.
I did check and it says its pending in my subscriptions. But I usally get word that it shipped and can download the PDF before I get the email thats its avaible for the general public.
??????? Can anyone look into this?
thenorthman |
Matrixryu wrote:Urath DM wrote:Weird, I didn't get that email.Demiurge 1138 wrote:So, when do subscribers start getting their PDFs? I don't think I've even gotten my "about to charge the credit card" email.I got my "in the next week or so we expect to ship" email earlier today.I did not get that Email, either. But I got the email saying its avaible at the Paizo site.
I did check and it says its pending in my subscriptions. But I usally get word that it shipped and can download the PDF before I get the email thats its avaible for the general public.
??????? Can anyone look into this?
You might not hear anything until Monday.
Did you add anything to your subscription order? Can delay it some.
Plus for me sometimes I get my email real fast other times it's at the end of the pack. Plus some of my subscription items are not ready so since I have them to combine in one shipment they wait.
Liz Courts Contributor |
I did not get that Email, either. But I got the email saying its avaible at the Paizo site.
That's...weird.
I did check and it says its pending in my subscriptions. But I usally get word that it shipped and can download the PDF before I get the email thats its avaible for the general public.
As usual, the PDF is not available until the product actually ships from our warehouse. We haven't started shipping yet. Not sure about the email oddness, but I can check it on Monday when I'm back in the office.
Vic Wertz Chief Technical Officer |
CapeCodRPGer wrote:I did not get that Email, either. But I got the email saying its avaible at the Paizo site.That's...weird.
Quote:I did check and it says its pending in my subscriptions. But I usally get word that it shipped and can download the PDF before I get the email thats its avaible for the general public.As usual, the PDF is not available until the product actually ships from our warehouse. We haven't started shipping yet. Not sure about the email oddness, but I can check it on Monday when I'm back in the office.
Yeah, we had some wackiness with the emails, but I think we've shaken it off now.
golem101 |
Just finished skimming the PDF, looks awesome. The adventure, the post-campaign developments, the Ydersius piece, the bestiary (the Baregara and the Emperor of Scales are 5 stars "Wow!" beasts).
Congrats to the authors and all the Paizo staff for a great AP, from start to finish. Looking forward to play it.
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Cool! I'm glad to see some folks finally getting a chance to review this one. I think this is my favorite AP adventure I've written so far...which is kind of unusual, considering I've never penned anything for high-level play before. Also, with it being the capstone to an entire AP campaign arc, I'm not sure when (or how many) players will get to run through it, but I'd love to see some actual game experiences posted here eventually.
--Neil
P.S. Kudos to Rob McCreary for developing this AP. I know he (and James) had a lot of challenges in keeping Serpent's Skull on track. But I really do think it's one of the strongest APs to date. And that's through no small effort and dedication on their part given how crazy busy Paizo's been these past few months.
Generic Villain |
I'd also like to chime in that this issue's "Beyond Serpent's Skull" was amazing. I liked it quite a bit more than the "Beyond Kingmaker" one, and hope for more of the same with "Beyond Carrion Crown."
Furthermore, I believe that this...
Also:
Is there any information regarding the Exalted/Higher-Caste Serpentfolk in the bestiary or Article?
No. And I was really expecting this as well, so I'm a little confused actually. Maybe something for Bestiary 3?
raidou RPG Superstar 2009 Top 4 |
Neil, reading through the final volume I had to say...
the PCs suddenly finding out that their contacts in the PF society, Sargavan government, Red Mantis society, and so on are in fact reincarneted serpentfolk pulling the strings would be epic.
Anyway, kudos to you for the idea.
Sara Marie |
still haven't even gotten my preparing to ship email, much less the one that unlocks the pdf for this... is everything ok? or is it just more Email wierdness like above?
I'm not sure what the issue was with the emails, but on my end it shows we sent an email on 02/07/11 10:39:32 AM and the other was sent 02/09/11 12:33:31 PM. I will resend the confirmation email for you.
Just in case there was any confusion, you don't need the email to "unlock the PDF". It will automatically get added when we ship the item, regardless of whether or not the email goes through correctly.
And please don't forget, if you have concerns about your order, you can always contact us through the customer service forum or by email at customer.service@paizo.com.
thanks
sara marie
Generic Villain |
Neil, reading through the final volume I had to say...
** spoiler omitted **
First off, I loved this adventure. Neil did a great job, especially considering that designing a good high level adventure is no mean feat. However...
The Blackfire Adepts intrigue me...
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Neil, reading through the final volume I had to say...kudos....
Thanks, Eric! But, as Generic Villain pointed out...
The original idea for the existence of the Coils of Ydersius appears in the Pathfinder Chronicles Campaign Setting sourcebook. When I got the assignment for Serpent's Skull and what ultimately would become the largest single showdown with the serpentfolk in the entire adventure path, I pretty much went mining for data on any reference to them that I could find. And, the concept of the Coils of Ydersius seemed like the perfect element to invoke in this adventure. I also wanted to put some more meat around them and actually showcase what a member of that organization would be like (i.e., stat them up), while also providing several potential encounters with them so it would give a better sense of how the serpentfolk could infiltrate virtually any society.
Regardless, I'm glad to hear it resonated with people. That was one of my favorite parts of the adventure writeup. Thematically and storywise, I think it should add a lot to the player experience...if for no other reason than the fact that each PC will have to face one of the assassins on their own without any help from the rest of the party. That alone should drive home their danger.
--Neil
James Jacobs Creative Director |
Mr Baron |
Cool! I'm glad to see some folks finally getting a chance to review this one. I think this is my favorite AP adventure I've written so far...which is kind of unusual, considering I've never penned anything for high-level play before. Also, with it being the capstone to an entire AP campaign arc, I'm not sure when (or how many) players will get to run through it, but I'd love to see some actual game experiences posted here eventually.
--Neil
P.S. Kudos to Rob McCreary for developing this AP. I know he (and James) had a lot of challenges in keeping Serpent's Skull on track. But I really do think it's one of the strongest APs to date. And that's through no small effort and dedication on their part given how crazy busy Paizo's been these past few months.
Neil/James/Rob,
Amazing job with this one! Front to back, SS is one of the stronger AP's in terms of writing and flavor. This one is definitely one of my top favorites of the Pathfinder AP line up. I thought that the article on continuing the adventures was excellent, and I hope that this remains a staple in the capstone adventures.