Skull & Shackles



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Mutiny too easy?

Starting the adventure path at 2nd level

Nautical Terms every GM (and player, too!) should know

Rebuilding Plugg, Scourge, and maybe others with the ACG? [spoilers]

Ultimate Campaigning in Skull & Shackles

Island of the empty eyes too small to develop?

Travel time in the Shackles

Tidewater Rock: Windward Isle in 3D

You Are Now The Hurricane King

The Fate of Tidewater Rock

A witch learning from scrimshaw whale skull

Interludes...

Blame Harrigan!

Whalebone Pilk Situation *Spoilers*

The Fate of Master Scourge...

Thoughts on this AP: (spoilers)

Help With Player Metagaming

Control Weather - Move With You?

How do you represent the various ships visually?

Pirate Ship Map Question

Romance aboard a pirate ship

Playing a Lawful Drunken Master in a Group of Probably Evil Characters

Questions about fleet battles.

Advice for storm druid in Skull & Shackles

What classes would work well in Skull & Shackles, and which classes would not be good..?

Pirates at the Opera!! (seriously, I need ideas here)

Advice on solo playing

Looking for input; painted myself into a corner in Skull and Shackles

Tidewater Rock

Full caster suggestions for an unoptimised party

Dead Man's Chest - end of Isle of Bonjo Tombo (GM question)

Bonewrack Isle - Motivation [SPOILERS, GMs]

How to plan the Wormwood Mutiny final encounter?

Default ship mechanics vs. Fire as she Bears

Leadership & Many Followers: Populate My Ship

Interesting Settlement Flavor

Canopy Creeper Attacks

Bonewrack Concerns

Battle of Abendego

S&S Structure

Can you capture Bonewrack Island?

Post your jolly rogers!!

Chaotic evil worshippers [Spoilers].

New Set of Skull and Shackles Adventures

Fantasy Sailing Equipment - What special gear does a fantastic sailing ship have?

Starting campaign soon and I don't know what to play!

Question about sailing times...

Modules and Scenarios for this adventure path

How did you deal with the crew of a captured ship?

Ideas for giving the AP a more rebel feel (e.g. han solo vs the empire)

I'm about to start

Help with S&S character concept.

Flying Pirates

Skull & Shackles Fan Content / Alterations (Spoilers?)

Pirates in the Mist-Fog cloud during the taking of the Man's Promise

Rum rations WILL kill the pcs, don't drink and sail

Bloody Hour Question...

Inspiration

The quartermaster organizes supplies?

Creating a swashbuckling captain for Skull and Shackles

deities of skull and shackles

Heroes of the Shackles, not good guys of the Shackles

Need help "stabilizing" the campaign

Letters of Marque

The Rumoured Treasure (The Wormwood Mutiny)

How realistic is this to do?

So now my character is a wereshark!

GMs Only - Inkskin Question

I was thinking of throwing out most of the Infamy rules and replacing them with mythic tiers.

Ship Miniatures

Player Question: Powerful magical force out to get us... or just some handwavium I need to accept?

Question about the "Boarding Pike of Repelling"

Help! The crew have killed each other!

Creating a character for Skull & Shackles

Questions about Free Captains

How to handle aquatic / Merfolk in Skull and shackles

Why should we be Free Captains?

Bringing in Pieces of Other APs

how to fit this party for skull and shackles

Plunder and Infamy Tracker Sheet

Do we need a tank?

Recommended Races (Beyond Core ones)

NCAG S&S Game

Help with ship to ship combat and the spell Pyrotechnics GM's

Aquatic Druid feat?

Gunpowder?

Anyone ran the Wormwood Mutiny for higher lv. PCs?

Pirate Ship models

Outfitting a ship - ballista versus cannon

Character idea for Skull & Shackles (need help)

Seducing Grok

Skull and Shackles with two players

Shackles Maps

Question about crew complement

Wizards and Spellbooks

new GM looking for tips

[Player Question] Good Guy Pirates?

Justified Piracy

[Player Question] Pirates don't use Backpacks.

What points in the campaign did you feel are in need of more content?

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