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New Rules Suggestions



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Rage Power Points

SNEAK ATTACK minor tweak proposition

INT as initiative tie-breaker

Remove Size requirements in feats

Channel Energy - New System (version 2)

Crit Fail example rules

Simple weapons for all!

Adding armor check penalty to cmb

Optional Flavor Rule: Crippling Injuries

Arcane Bond should be improved

Should Cantrips allow for more cast based on Ability Modifier?

Magical Ammo

Dex and speed

New Scaleable Feats!

[Tweak] Rogue - Master Strike - preventing the "oops" attack

Cheese prevention thread

Channel Energy - A New System

Improved Combat Expertise Feat

Like Staffs, more magic item tweaks

Save or be mostly dead

Change to Paladin's Smite Evil ability

Combat Reflexes and Power Attack

Alchemical Item: new equipement ?

[Tweak] Melee attack bonus - Dex-based for some weapons

Multi-classing without Prestige Classes: With side note about Monstrous PCs

Monks and Paladins in Pathfinder. Multiclass freely? Feat required? Not at all?

Sneak Attack to a weak point

Streamlining Combat Expertise with Fighting Defensivley

On Encumbrance, Movement & Armor

Spiked Chain and reach weapons in general

Optional Rule "Bushwhacking"

Using Wands Rule Change? Please.

Additional Point-Buy System

Recharging items?

Use Magic Device skill - Change its usage...

[Tweak] Sneak Attack and Knowledge checks, p. 38 (reloaded)

Skill Focus vs. a new feat to make non-class skills into class skills

Updated rules for iterative attacks (Concentrating attacks):

Dragons as Player Characters

Paladin

[Thinktank] Encumbrance

CMD DC 15 is too high

PROPOSAL: BAB as Initiative bonus

Intermediate Saving throws

New Combat Maneuver: Pin Weapon

Proposal: Metamagic Feats usage based on Spellcraft Check

Noble PC class

Multiclassing Rules

New version - cure minor wounds

Cure minor wounds - Stabilize - Upgrade suggestion

Squares on the grid

Sorcerer Heritage - Chaos

Why cure minor wounds shouldn't be removed from the game.

Counterspell - making it viable?

Iterative attacks

Favored Class Feats - Access to special feats instead of +1 HP per level

[Tweaked and rejigged] Bardic performance - now with a pool o' points

[Synergy] Craft (weapons) and Damage reduction type

New Fighter Class Feature... CMB Training

Multiple Saving Throws to Shake Off or Downgrade Fear Condition

[Terminology] Weapon Familiarity - Weapon Proficiency, p. 8 and ff.

[Feat] Sneak Attack (reloaded)

New Sorcerer Bloodline Suggestion: Psychic

[Competence bonus] Disable device and relevant Craft skill

Rules For Noticing Conditions / Damage

New Skill: Sprint (Str) (armor check penalty applies; trained only)

Endurance as a skill..

Hit points for first level characters

New Feat Suggestion - Improved Arcane Strike

Lions, Tigers, and CMB - Oh My!

Monk Revision

Making Fighters Complete - Feats for Fighters Only

Multiclass Characters — Handling BAB & Saves

[New ability] Enthralling Performance instead of Deadly Performance, p. 20

A little cooler way to handle deadly performance

[Think Tank] Smite Evil should be 24 / 7

Metamagic alternative

Spells: Instead of removing XP cost and adding material component cost, fatigue?

[Feat] Spell Focus & Greater Spell Focus

Skill Focus - Instead of +3, how about +4 . . . or +5?

Any word on Massive Damage Threshold

SoD solution!

Alternate Attribute Purchasing System

Martial Armor Training - New Feat please

New Sorcerer Bloodline Suggestion: Psychic

Revision to crafting magic weapons & armour

CMB Penalties due to condition

Too Many Skills... And Yet, Not Enough...

Extra (Insert Name of "Pool" Ability Here) Feat

Protection from / Resist Energy for Channeling

New Feat: Versatile Rage

Rogue's Advanced Talent: Dispelling Attack

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