Battlecry Playtest


Subforums:
Playtest General Discussion
Guardian Class Discussion
Commander Class Discussion

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The "Guardian" Commander?

Reaction Time clarification

Remaster Player Core 2

Reworking The Guardian Part 1: The Taunt Mechanic

Reworking The Guardian Part 2: Class Options

Reworking The Guardian Part 3: Class Mechanics & Subclasses

Rote Action Economy?

Sentinel Dedication Replacement?

She Lets Me Tank It From The Back Because I'm Silly: The Meteor Shield Guardian

Shielded attrition and other shield support

Shielded Recovery feat implies you need a free hand to use Battle Medicine. But I don't think BM needs a free hand...

Should Guardian lean into Athletics?

Should intercept foe and intercept strike be combined

Should the class be called “Tactician?”

Should you be able to Ready a Tactic

Shoulder Check and fist weapons

Simple Fix to Blanket Defense

The single most important issue to resolve with the commander

Situational class features

Size stacking

So I'm clear: "affected by your commander's banner" means within 30 feet, correct?

Some inconsistencies in the Guardian class.

Squadmate

SubClasses

SwingRipper and I (The Rules Lawyer) ran a livestreamed playtest!

Tanking with the Bat Fam! Let us have more than one Ward.

Taunt Brings up why a GM Chooses a Target

Taunt is Bad

Taunt should not be part of the guardian, because it does not make sense within the fantasy world

Thought: Commander shouldn't automatically be trained in Society

Threat technique

Too one dimensional

Vampire Guardians, Kobold Commanders, and other NPCs

Wear a Weapon Banner? How Many Actions?

Welcome to the Battlecry! Playtest!

What is going on with the steed feets?

What is the point to Intercept Strike?

What's stopping the Guardian from just being a bunch of class feats?

Why being barely on par with other martials just doesn't cut it

Why does Shields Up! neglect the Shield spell?

Why doesn't Unarmored Defense and Light Armor progress?

Wild Commanders

Wonky chassis merit

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