Trout |
At first glance the image of the Anti-Paladin looked to me like a man in a Duster Jacket and a cowboy hat in Full Plate. =)
A bizarre Wild Wild West Death Dealing Maniac.
Pretty awesome visual mix up if you ask me.
VERY excited for this book.
Thinking about the different variant features oddly have me all worked up.
Release date can't come soon enough!
Soullos |
Wow this all looks very good! I'm glad to see Hero Points being introduced in PF. I wonder how it differs from action points we've seen throughout 3.5's career. But I'm very intrigued about the new combat maneuvers. It's going to be hard to budget Gamemaster Guide, the Advanced Player's Guide, Kingmaker and Starcraft 2. I'm going to find a way to get both of best worlds. Either way, I can't wait!
Wolfgang Baur Kobold Press |
Sebastian Bella Sara Charter Superscriber |
Jason Kossowan |
A question for Jason: are the majority of spells in the APG new or have they already appeared in other pathfinder supplements? As a wizard player I really miss the 3.5 Spell Compendium but love paizo's balancing of spells.
From what I understood most of them are new and are designed to support the new classes, although there will be new toys for the existing classes.
What you'll need to keep an eye on is Ultimate Magic due out in spring - this will be a huge tome of spells with a new optional magic system.
Watcher |
I think what I'm looking forward to the most is starting the first thread about the anti-paladin's code of conduct and alignment.
Good times.
I remember a couple of years ago I was trying out a new game with some folks I didn't know really well.
One guy kept constantly having secret conferences with the GM in the hallway. I finally called out, "Let me guess, you're the secret anti-paladin aren't you?"
I'll treasure that pissed off expression on his face forever.
DragonBringerX |
The Far Wanderer wrote:A question for Jason: are the majority of spells in the APG new or have they already appeared in other pathfinder supplements? As a wizard player I really miss the 3.5 Spell Compendium but love paizo's balancing of spells.From what I understood most of them are new and are designed to support the new classes, although there will be new toys for the existing classes.
What you'll need to keep an eye on is Ultimate Magic due out in spring - this will be a huge tome of spells with a new optional magic system.
is this Ultimate Magic book paizo's or is it third party?
Joey Virtue |
Joey Virtue wrote:This book looks amazing so many options to the players and for my NPCs this is going to be fun (side hope its easy for the guys at Hero Labs to make all these changes)IIRC Lisa mentioned the Hero Lab modules for the APG will be ready by GenCon
Can I get a hell Yeah. Im really loving HeroLab
Wolfgang Baur Kobold Press |
deinol |
Watcher, there are Pathfinder rules for Legacy weapons in Kobold Quarterly #13 by none other than former Paizo intern Hank Woon.
Just sayin.
I was about to say I thought that was a 4E article, but reading it again it is indeed for Pathfinder. It looks like the system ID bug for the article was tagged wrong.
Joe Wells RPG Superstar 2010 Top 32 |
DragonBringerX |
Elementalists!
163 feats!
Elementalists!
Alt racial abilities!
Elementalists!
Hot iconics!
Elementalists!
Magic items!
Ele-freaking-mentalists!Wooo!
I have been drooling to play a elementalist sense 2nd Ed. I played an earth mage way back when and have been wanting to play one again ever sense then.
also don't forget 60 sub-domains, 30 rogue talents, 12 advanced talents, 40 something rage powers, 8 prestige classes, archmage is now high level feats (thank you btw), a spell-less ranger (yes...spellless...ranger), and some of the best art i've seen sense the bestiary.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
Munchkins all over the world are sharpening their teeth.
I wonder which awful never before imagined chimera will become their choice BEST PC EVAR (in minmaxers' POV of course).
That's a good idea - I could make a chimera PC, fly speed, multiple natural attacks, breath weapon - it's +1 level adjustment only, right?
Callous Jack |
Joe Wells wrote:Elementalists!
163 feats!
Elementalists!
Alt racial abilities!
Elementalists!
Hot iconics!
Elementalists!
Magic items!
Ele-freaking-mentalists!Wooo!
I have been drooling to play a elementalist sense 2nd Ed. I played an earth mage way back when and have been wanting to play one again ever sense then.
also don't forget 60 sub-domains, 30 rogue talents, 12 advanced talents, 40 something rage powers, 8 prestige classes, archmage is now high level feats (thank you btw), a spell-less ranger (yes...spellless...ranger), and some of the best art i've seen sense the bestiary.
All good stuff but I am bummed there's no templar in it.
:-(Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
Sebastian Bella Sara Charter Superscriber |
DragonBringerX wrote:What's a sub-domain?
also don't forget 60 sub-domains
It's a pretty clever development trick in my book. Basically, instead of taking the Death domain, you could take the Bones domain (a name I think I made up). The nice thing about them is that instead of printing a bunch of new domains and then going back to shoe-horn them in to diety portfolios, the sub-domains are really just substitutes for those domains.
Hmm...is the "sub" in sub-domain short for substitute?
Callous Jack |
Generic Villain wrote:DragonBringerX wrote:What's a sub-domain?
also don't forget 60 sub-domainsIt's a pretty clever development trick in my book. Basically, instead of taking the Death domain, you could take the Bones domain (a name I think I made up). The nice thing about them is that instead of printing a bunch of new domains and then going back to shoe-horn them in to diety portfolios, the sub-domains are really just substitutes for those domains.
Hmm...is the "sub" in sub-domain short for substitute?
Sounds cool, did they give any examples?
Sebastian Bella Sara Charter Superscriber |
Sebastian wrote:Sounds cool, did they give any examples?Generic Villain wrote:DragonBringerX wrote:What's a sub-domain?
also don't forget 60 sub-domainsIt's a pretty clever development trick in my book. Basically, instead of taking the Death domain, you could take the Bones domain (a name I think I made up). The nice thing about them is that instead of printing a bunch of new domains and then going back to shoe-horn them in to diety portfolios, the sub-domains are really just substitutes for those domains.
Hmm...is the "sub" in sub-domain short for substitute?
They did, but I don't recall what it was. It really seems to be new domains, but built in such a way that they don't have to do all the pain in the ass work entailed in introducing a new domain.
Sebastian Bella Sara Charter Superscriber |
The other thing I really liked about the APG was the arch-type structure. Not sure if this has been mentioned upthread already, but the concept seems to be very similar to the substitution levels introduced early in 3.5 (and then suddenly dropped for no good reason). I have a very strong preference for swapping out abilities in core classes rather than using prestige classes to effectively do the same thing.
But, then again, I hate prestige classes at this point.
0gre |
Elementalists!
163 feats!
Elementalists!
Alt racial abilities!
Elementalists!
Hot iconics!
Elementalists!
Magic items!
Ele-freaking-mentalists!Wooo!
I'm not sure it's entirely accurate to call them elementalists.
It is a replacement for the current schools of magic based on elements instead of on the current (fairly unbalanced IMO) divination/ conjuration/ evo/ necro/ tran... split. So instead of having an evoker you have a fire wizard.
This of course begs the question what happens to the existing feats that are based on schools of magic? Will you now take spell focus (fire)?
Regardless I'm likely to ditch the current schools in favor of this because IMO the schools are just a mess.
Joey Virtue |
The other thing I really liked about the APG was the arch-type structure. Not sure if this has been mentioned upthread already, but the concept seems to be very similar to the substitution levels introduced early in 3.5 (and then suddenly dropped for no good reason). I have a very strong preference for swapping out abilities in core classes rather than using prestige classes to effectively do the same thing.
But, then again, I hate prestige classes at this point.
So are they entire replacements like from unearthed arcana or are they just like switch one ability for a differnt ability
Epic Meepo RPG Superstar 2009 Top 16, 2012 Top 32 |
So are they entire replacements like from unearthed arcana or are they just like switch one ability for a different ability
To me, it sounded as though archetypes are essentially templates for specific classes. Some archetypes might make a few small changes to a given class while others might rewrite lots of stuff, Unearthed Arcana style.
Sebastian Bella Sara Charter Superscriber |
Sebastian wrote:So are they entire replacements like from unearthed arcana or are they just like switch one ability for a differnt abilityThe other thing I really liked about the APG was the arch-type structure. Not sure if this has been mentioned upthread already, but the concept seems to be very similar to the substitution levels introduced early in 3.5 (and then suddenly dropped for no good reason). I have a very strong preference for swapping out abilities in core classes rather than using prestige classes to effectively do the same thing.
But, then again, I hate prestige classes at this point.
I'm not certain, but it sounded like replacements like from UA (or from later issues of Dragon magazine). So, instead of a paladin getting smite evil, they would get rage 1 round/day/level (this example is entirely made up).
This is all based off of my memories of what Jason said during the banquet, so I could be wrong.
Justin Franklin |
Generic Villain wrote:DragonBringerX wrote:What's a sub-domain?
also don't forget 60 sub-domainsIt's a pretty clever development trick in my book. Basically, instead of taking the Death domain, you could take the Bones domain (a name I think I made up). The nice thing about them is that instead of printing a bunch of new domains and then going back to shoe-horn them in to diety portfolios, the sub-domains are really just substitutes for those domains.
Hmm...is the "sub" in sub-domain short for substitute?
I believe that a sub domain replaces one of the abilities for a domain and alters the spell list so you would take the death domain and alter it with the bones subdomain.