Voron Keyphyra
|
The alien creature is infested with akata larvae, which also make it vulnerable to saltwater. In case anybody has any on hand...
Salissa Greenscale
|
Darnit. It's been awhile since I played Salissa and I totally forgot that she speaks in a somewhat archaic form of Taldane. Please pretend she sounded like Marvel Comics's Thor up until now.
"Ambush mossst foul. We be assssssaulted on two frontsss."
Salissa moves from behind the statue in order to get a clear shot and summons the elements to her side, sending a torrent of salt water at the closest enemy in the process. The waters coalesce into a Daikyu in her hands and she carefully launches a salt water arrow at a large creature to the north.
elemental blast, salt water blast vs blue: 1d20 + 16 ⇒ (6) + 16 = 22
damage, bludgeoning, salt water: 2d8 ⇒ (8, 4) = 12
elemental blast, salt water blast vs red: 1d20 + 16 - 5 ⇒ (19) + 16 - 5 = 30
damage, piercing, salt water: 2d8 ⇒ (6, 5) = 11
◆ Stride, ◆ channel elements, ◇ weapon infusion, ◆ elemental blast
Weapon infusion add 100 range, 30 volley to blast
| GM Frost |
With the useful information from Voron, Salissa blasts Blue Shrewd with saltwater, missing at first, then sizzles the enemy with the second blast. miss; hit, 11 P damage + 2d6 ⇒ (1, 2) = 3 additional damage
⬤ THE HOARD! Round 1 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Shrewd (-18 ♥ / 75% ♥)
Lokoloko (⛨23) (64/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (72/74 ♥)
White Void (- ♥ / 100% ♥)
Yellow Void (- ♥ / 100% ♥)
Salissa (⛨25) (94/94 ♥, 7 ♡)
➤ Yakuthiel (⛨26) (118/120 ♥) | Quickened (1 min)
Pink Shrewd (- ♥ / 100% ♥)
Black Void (- ♥ / 100% ♥)
Red Shrewd (- ♥ / 100% ♥)
Seoni (⛨19) (51/51 ♥)
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
| GM Frost |
I see, thank you for pointing that out.
Salissa shoots at the enemy from afar, blasting it with salt water. hit, 11 P damage + 2d6 ⇒ (1, 2) = 3 additional damage
Yakuthiel is still up!
Yakuthiel Treeflyer
|
◆◆ Yakuthiel will attempt to Slam Down the Blue Shrewd: 1d20 + 19 ⇒ (17) + 19 = 36for: 2d10 + 7 ⇒ (2, 10) + 7 = 19 ghost-touch, piercing damage, and will try to trip it: 1d20 + 19 ⇒ (20) + 19 = 39 vs Reflex DC
Critical trip damage: 1d6 ⇒ 2
◆ Yakuthiel will take a five-foot step east.
Strike: 1d20 + 19 ⇒ (6) + 19 = 25for: 2d10 + 7 ⇒ (7, 9) + 7 = 23 ghost-touch, piercing damage
| GM Frost |
Yakuthiel hits a vital spot on Blue Shrewd and knocks it down before carefully moving east. Crit Success, 38 P - 5 P resistance; Crit Success to Trip, 2 B damage
Yakuthiel, you are Quickened, so you have an extra action to either Stride or Strike.
Pink Shrewd, Black Void, and Red Shrewd rush toward them.
⬤ THE HOARD! Round 1 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Shrewd (-39 ♥ / 46% ♥) | Prone
Lokoloko (⛨23) (64/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (72/74 ♥)
White Void (- ♥ / 100% ♥)
Yellow Void (- ♥ / 100% ♥)
Salissa (⛨25) (94/94 ♥, 7 ♡)
➤ Yakuthiel (⛨26) (118/120 ♥) | Quickened (1 min); 1 action remaining
Pink Shrewd (- ♥ / 100% ♥)
Black Void (- ♥ / 100% ♥)
Red Shrewd (-14 ♥ / 81% ♥)
➤ Seoni (⛨19) (51/51 ♥)
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Yakuthiel Treeflyer
|
◆ (quickened action] strike on Blue Shrewd: 1d20 + 19 - 5 ⇒ (1) + 19 - 5 = 15for: 2d10 + 7 ⇒ (3, 5) + 7 = 15
| GM Frost |
Seoni casts a ball of flame at Blue.
DC 21 basic Reflex save: 1d20 + 12 ⇒ (16) + 12 = 28 vs Floating Flame Success, half damage
Yakuthiel strikes again but misses.
Blue Shrewd stands up, and Yakuthiel skewers it as it does so, though it seems to absorb his attack as it also hardens the part striked upon into a bark-like skin. Success, 23 P - 5 P res - 5 damage from Bark Shield reaction
Blue retaliates with a vicious bite!
Jaws: 1d20 + 17 ⇒ (2) + 17 = 19 vs Yakuthiel
Jaws (agile) - MAP: 1d20 + 17 - 4 ⇒ (15) + 17 - 4 = 28 vs Yakuthiel
Damage: 2d12 + 4 ⇒ (4, 6) + 4 = 14 piercing plus void death
The second bite has parasitical larval young that try to enter his body through his wounds! DC 19 Fortitude save vs Void Death
⬤ THE HOARD! Round 2 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
⚠️ BEFORE YOUR TURN ⚠️
❗ Yakuthiel: DC 19 Fortitude save vs Void Death ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Blue Shrewd (-59 ♥ / 18% ♥) | No reaction
➤ Lokoloko (⛨23) (64/64 ♥)
➤ Voron Keyphyra (⛨22) (48/48 ♥)
➤ Zenobia Arsinoe Thea (⛨24) (72/74 ♥)
White Void (- ♥ / 100% ♥)
Yellow Void (- ♥ / 100% ♥)
Salissa (⛨25) (94/94 ♥, 7 ♡)
Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min) | No reaction
Pink Shrewd (- ♥ / 100% ♥)
Black Void (- ♥ / 100% ♥)
Red Shrewd (-14 ♥ / 81% ♥)
Seoni (⛨19) (51/51 ♥)
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Zenobia Arsinoe Thea
|
"It is almost like humans, but moves strangely", Zenobia tries to estimate her opponent. She launches a flurry of slices at it with her fans.
◆ Strike Attack: 1d20 + 15 ⇒ (5) + 15 = 20 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (4, 3) + 4 + 1 + (5, 4) + 1 = 22
◆ Strike Attack: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 30 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (3, 1) + 4 + 1 + (5, 6) + 1 = 21
◆ Strike Attack: 1d20 + 15 - 8 ⇒ (12) + 15 - 8 = 19 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (2, 3) + 4 + 1 + (6, 4) + 1 = 21
"Closer but could be better."
Again, Nimble dodge first attack. Zenobia has deny advantage so if the small ones are level 5 (or 6 if the mentor boon counts as a level) or lower they won't get any bonuses from flanking her.
Lokoloko
|
Lokoloko takes a step forward and hurls a vial at Pink and one at Red.
Crystal Shards vs Pink: 1d20 + 13 ⇒ (1) + 13 = 14 for Piercing: 2d4 ⇒ (1, 3) = 4 plus Piercing Splash: 4 = 4
Crystal Shards vs Red, MAP: 1d20 + 13 - 5 ⇒ (13) + 13 - 5 = 21 for Piercing: 2d4 ⇒ (2, 1) = 3 plus Piercing Splash: 4 = 4
◈ Step
◈ Miss Pink by a mile but Salissa by inches
◈ Strike Red
Voron Keyphyra
|
Voron points his staff upward and three rays of fire speed from his incantation and towards all three of the big creatures.
◇ Drain bonded item (2nd rank)
◆◆◆ Cast a spell Blazing Bolt
Spell attack RED, Fire damage: 1d20 + 12 ⇒ (4) + 12 = 164d6 ⇒ (4, 6, 4, 3) = 17
Spell attack BLUE, Fire damage: 1d20 + 12 ⇒ (16) + 12 = 284d6 ⇒ (1, 3, 3, 5) = 12
Spell attack PINK, Fire damage: 1d20 + 12 ⇒ (3) + 12 = 154d6 ⇒ (3, 2, 3, 2) = 10
| GM Frost |
Yakuthiel is thick-skinned, even with wounds.
Zenobia slices Blue, hitting only once. miss; hit, 21 S - 4 S res; miss Her attack does not go deep as she expects it, but the assault is enough to take down Blue Shrewd. Blue out
Lokoloko focuses on attacking Pink and Red, whose shards misses Pink entirely, while the splashing shards to Red just bounces on their skin. crit miss, no damage and splash; miss, 4 P splash - 5 P res = no damage
Voron expends from his staff and shoots fire at his targets. The blazing bolt does not hit Red and Pink, but the other burns Voron's choice of enemy. miss Red; hit another target; miss Pink
@Voron, with Blue out, choose another target vs your 28 spell attack roll.
Voron Keyphyra
|
Let's go with WHITE is 1, YELLOW is 2: 1d2 ⇒ 2
| GM Frost |
And burns Yellow. hit, 12 fire damage
White meets Zenobia with piercing tendrils. The first misses, and Zenobia manages to dodge the second one.
Feeding Tendril: 1d20 + 12 ⇒ (9) + 12 = 21 miss
Feeding Tendril (agile) - MAP: 1d20 + 12 - 4 ⇒ (17) + 12 - 4 = 25 miss w Nimble Dodge
Yellow joins White vs Zenobia.
Feeding Tendril: 1d20 + 12 ⇒ (20) + 12 = 32 crit hit
Damage: 2d8 + 4 ⇒ (6, 5) + 4 = 15 piercing x2
Succeeding in piercing her, the tendrils stay on her to drain her blood.
Blood Drain: 2d4 ⇒ (3, 3) = 6 bleed (but not persistent) damage, and a creature that takes this damage is drained 1 until it receives healing (of any kind or amount).
⬤ THE HOARD! Round 2 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
Lokoloko (⛨23) (64/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (36/74 ♥) | Drained 1 until she receives healing (of any kind or amount) | Deny Advantage (lvl 5 or lower); Rd 2 no reaction
White Void (- ♥ / 100% ♥)
Yellow Void (-12 ♥ / 81% ♥)
➤ Salissa (⛨25) (94/94 ♥, 7 ♡)
➤ Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min) | Rd 2 no reaction
Pink Shrewd (- ♥ / 100% ♥)
Black Void (- ♥ / 100% ♥)
Red Shrewd (-14 ♥ / 81% ♥)
Seoni (⛨19) (51/51 ♥)
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Yakuthiel Treeflyer
|
Yakuthiel will Lunge at the Yellow Void: 1d20 + 19 ⇒ (4) + 19 = 23for: 2d10 + 7 ⇒ (9, 6) + 7 = 22
Again: 1d20 + 19 - 5 ⇒ (9) + 19 - 5 = 23for: 2d10 + 7 ⇒ (3, 6) + 7 = 16
And again: 1d20 + 19 - 10 ⇒ (4) + 19 - 10 = 13for: 2d10 + 7 ⇒ (6, 4) + 7 = 17
Salissa Greenscale
|
Salissa hurls a barrage of wooden splinters at her foes, damaging both Red and Pink and depleting her kinetic aura.
hail of splinters vs Pink, Red basic reflex save DC27, piercing damage: 4d4 ⇒ (1, 2, 3, 1) = 7 plus 4d4 persistent bleed damage
She then recalls the elements to her side and shoots a torrent of salt water at Red.
elemental blast vs red: 1d20 + 16 ⇒ (6) + 16 = 22
damage, bludgeoning: 2d8 ⇒ (1, 5) = 6
◆◆ Hail of splinters, ◆ channel elements
Since she used a 2 action wood impulse, Salissa gains 7 temp hp that last until the start of her next turn.
| GM Frost |
Yakuthiel lunges an attack at Yellow, and another, but misses the third time. hit, 22 P; hit, 16 P; miss
Salissa rains Red and Pink with wooden splinters.
Red: DC 27 basic Reflex save: 1d20 + 12 ⇒ (6) + 12 = 18 Fail, 7 P - 5 P res, and 4d4 persistent bleed damage
Pink: DC 27 basic Reflex save: 1d20 + 12 ⇒ (6) + 12 = 18 Fail, 7 P - 5 P res, and 4d4 persistent bleed damage
She misses blasting Red with saltwater, though.
Pink Shrewd reaches Salissa with its tentacle vine after it grows a bit muscular. one action to Enlarge: becomes Clumsy 1 for 1 min, but gains +2s bonus to melee damage
Tentacle Vine (agile, reach 10 ft): 1d20 + 17 ⇒ (20) + 17 = 37 Crit
Damage + Enlarge: 2d10 + 4 + 2 ⇒ (5, 3) + 4 + 2 = 14 B damage x2
Pink then curls its tentacle around her.
Athletics to Grab: 1d20 + 15 ⇒ (20) + 15 = 35 vs Salissa's Fort DC 27 (Crit Success, Salissa is Restrained)
Persistent Bleed: 4d4 ⇒ (2, 3, 4, 2) = 11 damage then DC 15 flat check: 1d20 ⇒ 6
Black Void joins them, but the bushes slows it down.
Red Shrewd move to reach for Lokoloko after flexing its tentacles to become bigger.
Tentacle Vine (agile, reach 10 ft): 1d20 + 17 ⇒ (19) + 17 = 36 vs Lokoloko crit
Damage + Enlarge: 2d10 + 4 + 2 ⇒ (1, 5) + 4 + 2 = 12 B damage x2
Persistent Bleed: 4d4 ⇒ (2, 4, 4, 4) = 14 damage then DC 15 flat check: 1d20 ⇒ 11
⬤ THE HOARD! Round 2 and 3 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
➤ Lokoloko (⛨23) (40/64 ♥)
➤ Voron Keyphyra (⛨22) (48/48 ♥)
➤ Zenobia Arsinoe Thea (⛨24) (36/74 ♥) | Drained 1 until she receives healing (of any kind or amount) | Deny Advantage (lvl 5 or lower); Rd 2 no reaction
White Void (- ♥ / 100% ♥)
Yellow Void (-50 ♥ / 19% ♥)
Salissa (⛨25) (73/94 ♥) | Restrained (DC 25) by Pink
Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min) | Rd 2 no reaction
Pink Shrewd (-13 ♥ / 82% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (- ♥ / 100% ♥)
Red Shrewd (-30 ♥ / 58% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
➤ Seoni (⛨19) (51/51 ♥)
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
❗ Red Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Lokoloko
|
Lokoloko runs back to the other side of the pyramid. He mixes something into one of his vials, pulls it out, shakes it, and chucks it at Black, all in one motion.
Moderate Ghost Charge: 1d20 + 13 ⇒ (16) + 13 = 29 for Vitality: 2d8 ⇒ (5, 7) = 12 plus Vitality Splash: 2 = 2 plus Enfeebled 1 until start of Lokoloko's next turn
◈ Stride
◈ Quick Alchemy
◈ Quick Bomber
| Pregenicus Maximus |
Seoni Sustains her Floating Flame, rolling it through Black Void and into Red Shrewd's squares.
Floating Flame: 3d6 ⇒ (1, 1, 2) = 4 Fire damage. DC 21 Reflex.
She then casts Soothe on Zenobia.
Soothe: 1d10 + 4 ⇒ (9) + 4 = 13 healing.
Zenobia Arsinoe Thea
|
"Thank you!" Zenobia calls to Seoni. "That hurt, how did you hit so fast and accurate?"
"Let's see what you can do", she says to the creatures attacking her. She spins her fan in front of the enemy's supposed eyes to distract it, and follows with two slicing cuts.
◆ Feint (yellow): 1d20 + 14 ⇒ (6) + 14 = 20
◆◆ Twin feint (yellow) Strike 1 attack: 1d20 + 15 ⇒ (14) + 15 = 29 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (1, 2) + 4 + 1 + (4, 1) + 1 = 14 Strike 2 attack: 1d20 + 15 - 4 ⇒ (7) + 15 - 4 = 18 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (4, 2) + 4 + 1 + (6, 4) + 1 = 22
↺ Nimble Dodge AC 26
Remove the +1 + 2d6 from first attack if feint is not successful, attack is not against off-guard then. Second attack always against off-guard.
Voron Keyphyra
|
Voron opens his arms wide, and 6 force shards spread out from his form, take aim, and speed towards the creature right in front of him.
◆◆◆ Cast a spell Force Barrage (3rd rank) vs RED
Force damage RED (6 missiles): 6d4 + 6 ⇒ (2, 1, 1, 3, 3, 2) + 6 = 18
Salissa Greenscale
|
Salissa manages to blunt a portion of Pink Shrewd's blow with a torrent of water. She is still grabbed by the beast.
Since Salissa is using salt water against these creatures that deflection might have an additional effect
| GM Frost |
Salissa blocks Pink's crit attack. You take 28 B damage - 7 B damage = 21 B damage. It looks like I have reduced the damage from previous tracker but did not post about it. Or I might be missing something? As Pink's tentacle comes into contact with Salissa's deflecting saltwater, its skin sizzles, as if it burns! Pink takes 1d6 ⇒ 3 damage
Yakuthiel moves closer.
Lokoloko charges Black with vitality, hitting it in the face. crit, 24 vitality +2 splash vitality, and Enfeebled 1 until start of Loko's next turn
Seoni move flame that burns Black, but not Red. She then heals Zenobia.
Black: DC 21 basic Reflex save: 1d20 + 8 ⇒ (2) + 8 = 10 (Crit Fail, 8 fire damage)
Red: DC 21 basic Reflex save - Clumsy 1: 1d20 + 12 - 1 ⇒ (20) + 12 - 1 = 31 (Crit Success, no damage)
Zenobia distracts Yellow. Success to Feint The distraction is enough for Zenobia to land a hit on a vital spot. crit, Yellow out, you have one action left.
Voron launches missiles to Red. 18 force damage
⬤ THE HOARD! Round 3 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
Lokoloko (⛨23) (40/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
➤ Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (49/74 ♥) | 1 action left | Deny Advantage (lvl 5 or lower)
White Void (- ♥ / 100% ♥)
☠Yellow Void (-78 ♥ / 0% ♥)☠
Salissa (⛨25) (73/94 ♥) | Restrained (DC 25) by Pink
Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min)
Pink Shrewd (-16 ♥ / 78% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (-34 ♥ / 45% ♥) | Enfeebled 1 until start of Loko's next turn
Red Shrewd (-48 ♥ / 33% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Seoni (⛨19) (51/51 ♥)
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
❗ Red Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Zenobia Arsinoe Thea
|
After her target falls, Zenobia directs the next slice of her fan to the other enemy by her.
◆ Strike white Attack: 1d20 + 15 - 4 ⇒ (15) + 15 - 4 = 26 Damage (S): 2d4 + 4 + 1 ⇒ (2, 2) + 4 + 1 = 9
| GM Frost |
Zenobia attacks White after taking down Yellow. The slice is more effective than normal. hit, 9 S damage + 2 S weakness
White Void retaliates at Zenobia by poking her with its feeding tendrils.
Feeding Tendrils: 1d20 + 12 ⇒ (1) + 12 = 13 crit miss
Feeding Tendrils (agile) - MAP: 1d20 + 12 - 4 ⇒ (15) + 12 - 4 = 23 miss
Feeding Tendrils (agile) - MAP: 1d20 + 12 - 4 ⇒ (10) + 12 - 4 = 18 miss
⬤ THE HOARD! Round 3 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Lokoloko (⛨23) (40/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (49/74 ♥) | Deny Advantage (lvl 5 or lower)
White Void (-11 ♥ / 82% ♥)
➤ Salissa (⛨25) (73/94 ♥) | Restrained (DC 25) by Pink
➤ Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min)
Pink Shrewd (-16 ♥ / 78% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (-34 ♥ / 45% ♥) | Enfeebled 1 until start of Loko's next turn
Red Shrewd (-48 ♥ / 33% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Seoni (⛨19) (51/51 ♥)
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
☠Yellow Void (-78 ♥ / 0% ♥)☠
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
❗ Red Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Salissa Greenscale
|
Salissa blocks Pink's crit attack. You take 28 B damage - 7 B damage = 21 B damage. It looks like I have reduced the damage from previous tracker but did not post about it. Or I might be missing something? As Pink's tentacle comes into contact with Salissa's deflecting saltwater, its skin sizzles, as if it burns! Pink takes 1d6 damage
You are forgetting the 7 temp HP that Salissa got for using a 2 action wood impulse. That would have put her at 94+7 or 101 HP. 101-(28-7)=80, so she should be at 80/94HP.
When in close combat Salissa's standard tactic is to try to use a 2 action wood impulse for the 7 temp HP each turn and use her deflecting wave whenever possible.
Yakuthiel Treeflyer
|
◆ (quickened) Yakuthiel strides around the void.
◆◆ Yakuthiel will try to Slam Down the Void (flanked): 1d20 + 19 ⇒ (16) + 19 = 35for: 2d10 + 7 ⇒ (2, 1) + 7 = 10 damage and an attempt to trip it: 1d20 + 19 ⇒ (13) + 19 = 32.
◆ Then, he will strike at it again: 1d20 + 19 - 10 ⇒ (15) + 19 - 10 = 24for: 2d10 + 7 ⇒ (1, 7) + 7 = 15 damage
Strike: 1d20 + 19 ⇒ (10) + 19 = 29for: 2d10 + 7 ⇒ (9, 3) + 7 = 19
If that's critical -- then prevent the action that provoked the Reactive Strike
| GM Frost |
I'm back and will slowly update the games I am running. Thank you for your patience.
Salissa, I fixed the HP. Thank you for that!
Yakuthiel closes the gap and knocks down White Void with much force. crit hit, 20 S + 2 S weak; crit success to Trip, lands prone and takes 1d6 ⇒ 5 B damage And another while it is on the ground. hit, 15 S damage - 2 S weak
⬤ THE HOARD! Round 3 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Lokoloko (⛨23) (40/64 ♥)
Voron Keyphyra (⛨22) (48/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (49/74 ♥) | Deny Advantage (lvl 5 or lower)
White Void (-55 ♥ / 11% ♥) | Prone
➤ Salissa (⛨25) (80/94 ♥) | Restrained (DC 25) by Pink
Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min)
Pink Shrewd (-16 ♥ / 78% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (-34 ♥ / 45% ♥) | Enfeebled 1 until start of Loko's next turn
Red Shrewd (-48 ♥ / 33% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Seoni (⛨19) (51/51 ♥)
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
☠Yellow Void (-78 ♥ / 0% ♥)☠
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
❗ Red Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Salissa Greenscale
|
athletics, escape: 1d20 + 17 ⇒ (17) + 17 = 34
Salissa's serpentine form easily slips free from the creatures grasp. She conjures a wooden naginata and counterattacks!
elemental blast vs pink: 1d20 + 16 - 5 ⇒ (11) + 16 - 5 = 22
damage, slashing: 2d8 + 4 + 3 ⇒ (1, 3) + 4 + 3 = 11
◆ escape, ◇ weapon infusion, ◆◆ elemental blast
Salissa used a 2 action wood impulse, giving her 7 temp HP until the end of her next turn
| GM Frost |
Salissa manages to get herself free from the grasp. She blasts with a sculpted wood but misses target by a hair.
Pink Shrewd presses one of its tentacle vines to the ground and causes it to spread beneath creatures in a 15-foot-cone in front of it. Until the end of its next turn, the area is difficult terrain to enemy creatures, and the akata gains a +2 circumstance bonus to attack rolls against targets within that area.
The enemy then lashes the same tentacle upward to Salissa.
Tentacle Vine (reach 10 ft): 1d20 + 17 + 2 ⇒ (9) + 17 + 2 = 28 hit
Damage + Enlarged: 2d10 + 4 + 2 ⇒ (6, 10) + 4 + 2 = 22 bludgeoning -7 temp HP
4d4 ⇒ (4, 3, 4, 3) = 14 persistent bleed then DC 15 flat check: 1d20 ⇒ 12 Fail Pink Shrewd continues to bleed.
Black Void meets Lokoloko, poking him with its feeding tendril
Feeding tendril - Enfeebled 1: 1d20 + 12 - 1 ⇒ (16) + 12 - 1 = 27 hit
Damage: 2d8 + 4 ⇒ (7, 2) + 4 = 13 piercing
The tendril sticks on him, then the enemy begins sipping his blood through it. This deals 2d4 ⇒ (1, 1) = 2 bleed damage, and a creature that takes this damage is drained 1 until it receives healing (of any kind or amount).
Red Shrewd also plants its tentacle on the ground, making it hard for Voron to move on it. Until the end of its next turn, the area is difficult terrain to enemy creatures, and the akata gains a +2 circumstance bonus to attack rolls against targets within that area. The enemy lifts its tentacle against Voron!
Tentacle Vine (reach 10 ft): 1d20 + 17 + 2 ⇒ (14) + 17 + 2 = 33 crit hit
Damage + Enlarged: 2d10 + 4 + 2 ⇒ (2, 2) + 4 + 2 = 10 bludgeoning x2
4d4 ⇒ (2, 2, 2, 1) = 7 persistent bleed then DC 15 flat check: 1d20 ⇒ 17 Success Red bleeds for a while, then no more.
⬤ THE HOARD! Round 3 and 4 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Round 4
➤ Lokoloko (⛨23) (25/64 ♥) | Drained 1 until you receive healing (of any kind or amount).
➤ Voron Keyphyra (⛨22) (28/48 ♥)
➤ Zenobia Arsinoe Thea (⛨24) (49/74 ♥) | Deny Advantage (lvl 5 or lower)
White Void (-55 ♥ / 11% ♥) | Prone
Salissa (⛨25) (65/94 ♥)
Yakuthiel (⛨26) (104/120 ♥) | Quickened (1 min)
Pink Shrewd (-30 ♥ / 58% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (-34 ♥ / 45% ♥)
Red Shrewd (-55 ♥ / 24% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Round 3
➤ Seoni (⛨19) (51/51 ♥)
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
☠Yellow Void (-78 ♥ / 0% ♥)☠
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
| Pregenicus Maximus |
Seoni Sustains her Floating Flame, rolling it through Pink Shrewd's and Red Shrewd's squares.
Floating Flame: 3d6 ⇒ (3, 5, 6) = 14 Fire damage. DC 21 Reflex.
She then Caustic Blast, again targeting the same two Shrewds.
Caustic Blast: 2d8 ⇒ (7, 7) = 14 Acid damage. DC 21 Reflex.
Lokoloko
|
Lokoloko cries out as he starts feeling weak. He adds something to one of his vials and chucks it at the thing in front of him.
Moderate Ghost Charge: 1d20 + 13 ⇒ (2) + 13 = 15 for Vitality: 2d8 ⇒ (5, 5) = 10 plus Vitality Splash: 2 = 2 plus Enfeebled 1 until start of Lokoloko's next turn
Moderate Ghost Charge, HP, Vestments: 1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32
Healing (Lokoloko and all allies w/in 30'): 3d6 ⇒ (1, 2, 3) = 6
Heroic Intervention
◈ Quick Alchemy, Moderate Ghost Charge
◈ Strike (Quick Bomber)
◈ Step
Zenobia Arsinoe Thea
|
Zenobia's eyes light up a bit as her fan easily cuts the void and more when Yakuthiel trips it from behind. She uses the foe's prone position to help her aim at what seems to be its weak spot.
◆ Strike white Attack: 1d20 + 15 ⇒ (13) + 15 = 28 Damage (S): 2d4 + 4 + 1 + 2d6 + 1 ⇒ (3, 1) + 4 + 1 + (4, 2) + 1 = 16
That probably finishes it, if not strike again at white first, then step, instead of stepping and striking black.
She then steps toward the enemy at her back and slices it with her other fan.
◆ Step
◆ Strike black Attack: 1d20 + 15 - 4 ⇒ (3) + 15 - 4 = 14 Damage (S): 2d4 + 4 + 1 ⇒ (1, 2) + 4 + 1 = 8
↺ Nimble Dodge AC 26 against first attack, again.
Salissa Greenscale
|
Salissa conjures a burst of seawater to blunt the creatures attack.
↺ Deflecting wave
Salissa's deflecting wave blocks 7 damage
| GM Frost |
Seoni continues to burn and blast corrosive at the shrewds.
Pink: DC 21 basic Reflex save - Clumsy 1: 1d20 + 12 - 1 ⇒ (19) + 12 - 1 = 30 vs Floating Flame (Success, 7 fire damage)
Red: DC 21 basic Reflex save - Clumsy 1: 1d20 + 12 - 1 ⇒ (5) + 12 - 1 = 16 vs Floating Flame (Failure, 14 fire damage)
Pink: DC 21 basic Reflex save - Clumsy 1: 1d20 + 12 - 1 ⇒ (19) + 12 - 1 = 30 vs Caustic Blast (Success, 7 acid damageåa)
Red: DC 21 basic Reflex save - Clumsy 1: 1d20 + 12 - 1 ⇒ (13) + 12 - 1 = 24 vs Caustic Blast (Success, 7 acid damage)
Seoni takes out Red with the combined hot burn and corrosive burn.
Lokoloko chucks a charge, but miraculously hits Black in the face. crit, 22 vitality, and Enfeebled 1 until start of Lokoloko's turn He also gets to heal everyone before stepping back.
Zenobia cuts White's head off its body. White out She then positions herself next to Black, but the blade meets air.
Salissa blocks Pink's attack with saltwater, causing its tentacle to burn against it. Pink takes 1d6 ⇒ 5 damage.
⬤ THE HOARD! Round 4 ⬤
Terrain Feature(s): Underbrush (green squares on the Map) is Difficult Terrain and provides Lesser Cover.
Map Link: ENCOUNTER MAP
Note(s): ⛨ (AC), ♥ (HP), ♡ (tHP), ☠ (dead), and ☘️ (Hero Point)
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Lokoloko (⛨23) (31/64 ♥)
➤ Voron Keyphyra (⛨22) (34/48 ♥)
Zenobia Arsinoe Thea (⛨24+2 w Nimble Dodge) (55/74 ♥) | Deny Advantage (lvl 5 or lower)
➤ Salissa (⛨25) (78/94 ♥)
➤ Yakuthiel (⛨26) (110/120 ♥) | Quickened (1 min)
Pink Shrewd (-49 ♥ / 32% ♥) | Enlarged (Clumsy 1, +2s to melee damage)
Black Void (-56 ♥ / 10% ♥) | Enfeebled 1 (until start of Lokoloko's turn)
Seoni (⛨19) (51/51 ♥)
☠White Void (-71 ♥ / 0% ♥)☠
☠Red Shrewd (-76 ♥ / 0% ♥)☠
☠Blue Shrewd (-76 ♥ / 0% ♥)☠
☠Yellow Void (-78 ♥ / 0% ♥)☠
⚠️ AFTER YOUR TURN ⚠️
❗ Pink Shrewd: 4d4 persistent bleed then DC 15 flat check ❗
REFERENCES
Voron Keyphyra: 3☘️
Zenobia Arsinoe Thea: 2☘️
Salissa: 2☘️
Yakuthiel: 2☘️
Seoni: 2☘️
Voron Keyphyra
|
Oh good, now the choice is easier.
Voron focuses on his staff and recovers enough spell energy to unleash another barrage of force shards.
Voron's medium missile storm!
◇ Drain bonded item (3rd rank)
◆◆◆ Cast a spell Force Barrage (3rd rank) vs PURPLE
Force damage PURPLE (6 missiles): 6d4 + 6 ⇒ (4, 3, 2, 1, 2, 1) + 6 = 19
Salissa Greenscale
|
Salissa conjures another wooden naginata and lashes out at her foe. As the weapon dissolves into twigs she calls forth a watery bo staff and slams it down upon the creature.
elemental blast vs pink: 1d20 + 16 ⇒ (15) + 16 = 31
damage, slashing: 2d8 + 3 + 4 ⇒ (2, 5) + 3 + 4 = 14
elemental blast vs pink: 1d20 + 16 - 5 ⇒ (19) + 16 - 5 = 30
damage, bludgeoning, seawater: 2d8 + 3 ⇒ (3, 7) + 3 = 13
◇ Weapon infusion, ◆◆ elemental blast, ◇ weapon infusion, ◆ elemental blast
Salissa used a 2 action wood impulse giving her 7 temp HP until the end of her next turn.
| GM Frost |
Voron unleashes a missile storm against Pink! 19 force damage
Salissa conjures another that slices Pink in half! Pink out She blasts another to the remaining enemy, that takes it out of combat too! crit hit, Black out!
Voron Keyphyra (34/48 HP) [3☘️]
Zenobia Arsinoe Thea (55/74 HP) [2☘️]
Salissa (78/94 HP) [2☘️]
Yakuthiel (110/120 HP) [2☘️] | Quickened (1 min)
Seoni (51/51 HP) [2☘️]
Once the Pathfinders have defeated the pack of akatas and the void zombies, they can finally transfer the entirety of the skymetal hoard. Given the circumstances, they won’t be able to specifically count the total value of the hoard while also hurriedly transferring all the skymetals into the bag of holding; there’s simply a lot of skymetal. Additionally, one of the void zombies has a wounding rune hidden amidst its tattered apparel, and the other has one moderate healing potion stowed in its pocket.
The Pathfinder have just enough time to collect the treasure before the akata cocoons begin to burst open.
You don't have enough time to do Treat Wounds or Refocus. I will move us along once you are done collecting, including those in the spoiler.
Salissa Greenscale
|
nature: 1d20 + 9 ⇒ (4) + 9 = 13
You don't have enough time to do Treat Wounds or Refocus. I will move us along once you are done collecting, including those in the spoiler.
Salissa can use Ocean's Balm to heal 4d8 as a single action. Do I have time to use that at all?
| GM Frost |
As long as you are not spending at least 10 minutes, that is allowed. These include Heal, Soothe, Battle Medicine, etc.
| Pregenicus Maximus |
Seoni casts Soothe a few times.
Soothe(Lokoloko): 1d10 + 4 ⇒ (6) + 4 = 10.
Soothe(Lokoloko): 1d10 + 4 ⇒ (3) + 4 = 7.
Soothe(Lokoloko): 1d10 + 4 ⇒ (1) + 4 = 5.
"That's me tapped-out, I am afraid."
If Salissa uses Ocean's Balm on everyone who remains injured, that should mostly top-up everyone.
Salissa Greenscale
|
Salissa calls forth soothing waters to heal her friends.
healing, ocean's balm vs Lokoloko: 4d8 ⇒ (4, 7, 5, 6) = 22
healing, ocean's balm vs Voron: 4d8 ⇒ (7, 5, 5, 7) = 24
healing, ocean's balm vs Zenobia: 4d8 ⇒ (1, 3, 3, 5) = 12
healing, ocean's balm vs Salissa: 4d8 ⇒ (4, 2, 6, 3) = 15
healing, ocean's balm vs Yakuthiel: 4d8 ⇒ (3, 6, 3, 1) = 13
Her pearly white spindle finishes the job of healing for Salissa. Between the ocean's balm and her aeon stone Salissa is at full health within a minute.
Voron Keyphyra
|
DC 21 Nature or Survival check (both are same for Voron): 1d20 + 12 ⇒ (19) + 12 = 31
A PC can harvest materials from each busoborn akata’s body. On the first success, a PC harvests enough material that can be valuable to the Verdant Wheel for research purposes; on the second success, a PC harvests 110 gp worth of leaves that can be used in crafting a druid’s crown.
Does the first check above count as one of the successes and is the skill to harvest the same (Nature or Survival)?
Lokoloko
|
Lokoloko has a healing stone. Between Seoni's first Soothe and Salissa's healing and the stone, he'll be ok in no time.
Nature(T): 1d20 + 9 ⇒ (8) + 9 = 17
"I's ok. I's healing well." he says, reassuring everyone. You can see that his wounds are also closing slowly. He reaches into his bandolier and picks out a potion. Uncorking it, he drinks it down.
Moderate Soothing Tonic - Fast heal 3 for 1 minute
Zenobia Arsinoe Thea
|
Zenobia snaps her fans close, hangs them on her belt and starts packing the materials. She puts the materials into the bags quickly and efficiently, as someone who has done a lot of traveling. "I could do this better if everything had its own place", she still complains a bit.
"Thank you Salissa" she says when getting the healing, not dropping her pace in the packing.
After finishing with the materials, she checks what Voron had found. "You are right, these are valuable." She takes out one fand, snaps it open and starts cutting more pieces to the loot.
Nature(T)/Survival(T): 1d20 + 8 ⇒ (6) + 8 = 14
Well, two hero points, if there isn't anyone else succeeding can use one here. So HEROIC material gathering:
Nature(T)/Survival(T): 1d20 + 8 ⇒ (13) + 8 = 21
Zenobia is at 67/74 if we don't reallocate some of the overhealing above