[Outpost IX] PFS2 #6-10: Once in Whispers (Inactive)

Game Master Halgur

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Discussion page for 6-10 Once in Whispers

Verdant Wheel

Orc Barbarian 8 | HP 138+11/138 AC 26 | F+18 S>CS R+15 W +15 (+1 vs Void)| Perception +14 Darkvision, | Default Exploration: Search | Negative Resistance 4 | Orc Ferocity

4 Glyphs and a Campaign Coin here.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

3 glyphs and that's 2 apiece.

=)

What we got:

Ranger
Magus
Rogue
Barbarian
Investigator
+
Oracle (me)

All punch!
I will keep all of you healed up preventatively.

Looking forward!

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

Anyone see Meadow anywhere?

Shayla can be a secondary healer with assurance medicine and healers gloves. She's mostly a longer range attacker - magical trickster as well. up close and personal with twin feint.

Grand Archive

Dwarf Investigator 7| HP 80| Fort +13 Ref +13 Will +15 | AC 24/26 | Perc +17 | Hero Pt 1 | Pursue a Lead | Investigations: What are the Whispering Way's or Technic League's involvement or interest in this location

4 glyphs for me, alas wasted...

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

5 glyphs. also wasted... :)


Looks like everyone is checked in. I'm headed off to the movies. I'll do an initial post this evening. The adventure starts at Castle Urion in far southwestern Numeria if you want to get a head start on character introductions. In the meantime please fill out the slides and macros.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Access denied!


rainzax wrote:
Access denied!

Darn. I forgot about having to provide access. I'll figure that out and fix it this evening.


It should be fixed now.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

View only!


Try now.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Good to go!

Verdant Wheel

1 person marked this as a favorite.
F Half-elf | Ranger 6 | ◆◇↺ | HP 74/74| AC 24 | F +11 R +14 W +13 | Perception +13 Low light vision | Hero 1/3 | Focus 1/1 | speed 35 |Prey=| conditions:
Shayla Quickfingers wrote:

Anyone see Meadow anywhere?

Shayla can be a secondary healer with assurance medicine and healers gloves. She's mostly a longer range attacker - magical trickster as well. up close and personal with twin feint.

Meadow hears a familiar voice and stealthily slinks away before everyone nearby is reminded of a disastrous expedition she once led.

Verdant Wheel

Orc Barbarian 8 | HP 138+11/138 AC 26 | F+18 S>CS R+15 W +15 (+1 vs Void)| Perception +14 Darkvision, | Default Exploration: Search | Negative Resistance 4 | Orc Ferocity

I put Khagra in the front, but given his ranged options, if anybody else would rather be in front feel free to bump him back.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

Macros and Slides complete.

I always thought Meadow was higher than lvl 6... :)


She's been 6 for awhile. She's my favorite so I've been going at half speed to maximize play time.

Verdant Wheel

1 person marked this as a favorite.
Orc Barbarian 8 | HP 138+11/138 AC 26 | F+18 S>CS R+15 W +15 (+1 vs Void)| Perception +14 Darkvision, | Default Exploration: Search | Negative Resistance 4 | Orc Ferocity

I should probably do that, or stop taking GM credits, but I like watching my numbers go up too much.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |
Khagra, Skewerspike wrote:
I should probably do that, or stop taking GM credits, but I like watching my numbers go up too much.

Same here... Playing at half speed just seems wrong... :)

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: none
Khagra, Skewerspike wrote:
I put Khagra in the front, but given his ranged options, if anybody else would rather be in front feel free to bump him back.

Merian would gladly be in front. She's melee, and she has a slow land speed.

Verdant Wheel

Orc Barbarian 8 | HP 138+11/138 AC 26 | F+18 S>CS R+15 W +15 (+1 vs Void)| Perception +14 Darkvision, | Default Exploration: Search | Negative Resistance 4 | Orc Ferocity

Khagra is just as good throwing the tridents as melee, happy to to be bumped back as far as folks want.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

The only thing I know about the technic league is that they're an enemy in the PF Kingmaker video game... apart from that nada.

Verdant Wheel

1 person marked this as a favorite.
Orc Barbarian 8 | HP 138+11/138 AC 26 | F+18 S>CS R+15 W +15 (+1 vs Void)| Perception +14 Darkvision, | Default Exploration: Search | Negative Resistance 4 | Orc Ferocity

They showed up as recurring enemies around season 6 of PF1 and were the major antagonists of the Iron Gods Adventure Path that happened at the same time.

Without spoiling any specific story details they have access to... technology... and were extremely antagonistic towards anybody else snooping around and gaining access/knowledge to said technology, like the Pathfinder Society.

For the PFS adventures they showed up in, there seemed to be an unwritten rule that they were always challenging encounters.

I don't think we've seen much of them in the intervening 10 years though.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

ah. ok. even in the Kingmaker game they were challenging encounters. (that's the extent of my PF1 experience) :)

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

There is a season one boon that this character doesn't have that protects against "tech" if anyone has it.

Think it was an AC bonus?

Verdant Wheel

open | female (she/her) thassalic azarketi (Arcadian) magus (sparkling targe) 7 | ◆◇↺ | AC 25 (27) | HP 92/92, shield 64/64 | P+9, F+14, R+12, W+11 | Explore: scout | LLV, 20' | Focus 1/1, FF [ ] | Spells: 2nd TS [ ][ ], 3rd WW [ ] H [ ], 4th I [ ] MR [ ] | Hero: 1/3 | Active conditions: none
rainzax wrote:

There is a season one boon that this character doesn't have that protects against "tech" if anyone has it.

Think it was an AC bonus?

WOW - that is some memory.

It is called "Numerian Archaeologist", and Merian doesn't have it, but one of my other characters does. I won't list the text but, yeah, if you've got the boon, it'd be appropriate to remember.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

I remember being like "I know this will come up some day" but forgot which character took it...

...then after season one I got to stop having to remember boons like that...

=)

Radiant Oath

[R] Female Ancient Mualijae Elf Precision Ranger 8 / Rogue | Field Medic | Animal Companion Sophia | HP 94/94 (+1 HP/min), AC 26 (27 w Low-Grade Cold Iron Buckler raised), F+14, R+19 w Natural Reflexes, W+17, P+18 LLV | Sp 30 ft. | Exploration: Avoid Notice (St+19) | Active Conditions Trackless Journey, Void Res 1 | Tracker | ◆◇↺

2x moderate healing potions for Provision.


@ Dreggar Please include the leads that you are pursuing in your header to make it easier for me to remember.


@Merian-Please fill out the macros.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Dreggar,
I think GM is asking you to actually write out the “Question(s) at the Heart of your Mystery”:

Pursue a Lead
To do so, define the question at the heart of the mystery, such as “Where has the priceless work of art that was supposed to hang here been taken?” or “Who or what killed this priest?” Work with your GM to refine the question if need be. You can also give your investigation a name to better keep track of it (such as “The Case of the Cheated Goblin” or “The Skinsaw Murders”).

Grand Archive

Dwarf Investigator 7| HP 80| Fort +13 Ref +13 Will +15 | AC 24/26 | Perc +17 | Hero Pt 1 | Pursue a Lead | Investigations: What are the Whispering Way's or Technic League's involvement or interest in this location

Two questions would be:

What is the Whispering Way's involvement or interest in this location we are at?

What is the Technic League's involvement or interest in this location we are at?

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Merien,
You are our quartermaster!


I'm still relatively new to PBP GMing and trying to figure out how I want to format the fights going forward so bear with me as they might change from fight to fight. Suggestions are welcome.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

Feel free to ask - my combat tracker has been through several mods while I refined it... :)

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Mine under constant revision as GM…

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

for whatever reason I keep thinking Merian (Soup) is Astrid (Halgur)... even though the latter is our GM! :)

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

GM - do we have reactions ready?

Map Q - are we on a narrows hallway, a patio, or a cliff? (Unclear where walls are)

RK - all Religion I am guessing?


Reactions-Sounds reasonable since you heard shuffling ahead. So yes.
Map-It is described as a hallway so 5 foot hallway with metal walls, floor ceiling.
RK-That is a reasonable guess from what you can currently see. Blue and purple currently have total cover and thus are hidden. The corridor is dimly lit and currently only Tao has a light source from a rank 1 light spell emanating from her wayfinder. Rank 1 light is a 20 foot emanation so the undead are concealed to Tao and Shayla.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Lost a day on the computer - will get a post up soon.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars
GM wrote:
Closed doors open when a PC is adjacent.

Automatically?!


Automatically.

Also please go back and read the spoiler in my prior post about the red + sign. I somehow didn't have it on my last post but it is on the one before that. You may wish to adjust your actions.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

Where are the shards of broken glass on the map?

And the undead researchers?

=)


Glass and detritus are scattered throughout the complex and all of the small rooms have undead in them. They will certainly se you through the open doors. You are currently concealed due to the paste and can sneak past if you wish to avoid being noticed.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

I’ll stick to my actions, if that is okay!

Will also accept GM rebuke!


The editing in this scenario is not great. I've had to ad-lib a couple of things. I've reduced the size of the skull down to tiny due to other mentions of it being tiny. The stats for this encounter list it as medium but the consensus on the GM discussion board is that medium is in error and tiny is correct.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions | Forum Avatars

GM,
I am not seeing any of the creatures on the map that are attacking Tao, besides the skull.

?


rainzax wrote:

GM,

I am not seeing any of the creatures on the map that are attacking Tao, besides the skull.

?

I don't know why you wouldn't be able to see yellow. It is one square directly west of you. Blue has been removed.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 8 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Resistance: Void 1, Cold 2 | Moderate Healing Potion x2 | ◈◇↺ | HP 104/104 | AC 26 (28 Nimble Dodge) | F/R/W/P 15/18/13/15 | 25 feet | Class DC 24 | Spell DC 22 | +1 SFH: 14/20 | Stealth(M): +19, Thievery(M): +18, Acrobatics(E): +16, Medicine(E): +14, Athletics: +13, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +12, Nature/Religion/Survival +11, Occultism/Lore(Absalom, PFS) +10 | Exploration Activity: Avoid Notice |

thanks for the bot. I spent the weekend recovering from a martial arts exam. Took two days (3 hours total). If you've seen the Doctor Who episode Human Nature (10th Doctor), I was walking like the scarecrows all week last week :)

Radiant Oath

[R] Female Ancient Mualijae Elf Precision Ranger 8 / Rogue | Field Medic | Animal Companion Sophia | HP 94/94 (+1 HP/min), AC 26 (27 w Low-Grade Cold Iron Buckler raised), F+14, R+19 w Natural Reflexes, W+17, P+18 LLV | Sp 30 ft. | Exploration: Avoid Notice (St+19) | Active Conditions Trackless Journey, Void Res 1 | Tracker | ◆◇↺

I will be away and busy from April 1-5 (Wed-Sun). My posting may be sparse, and I’m not sure I’ll have reliable internet access while I’m out of town. Please feel free to bot my character when needed.

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