GRIM*! Gaming Network’s SFS2 1-02: Mystery of the Frozen Moon

Game Master Ashbourne

GRIM*! Gaming Network’s SFS2 1-02: Mystery of the Frozen Moon

Slides .


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Advocates

Supersuperlative wrote:

I'm a little confused by the interaction of Primary Target and Area weapons - how does the attack roll factor into it?

I get that a hit will cause failure and suppression for the target (unless they get a crit success). Does it effect the Primary Target damage in any way? ie. Does a miss mean that the Area Fire damage isn't taken or reduced in some way? Or is still dependent on the subsequent Reflex save for both? Or does each (Primary Target damage and Area Fire) require a separate Reflex save from the Primary Target?

** spoiler omitted **

** spoiler omitted **...

Think of them as 2 separate attacks

1. Primary attack (Attack roll and damage roll as a normal attack)

2. Area damage. Role area damage once: all targets in the area roll a saving throw vs that damage. If the Primary Target was hit by the primary attack, apply the saving throw adjustment to the primary target's saving throw.

Advocates

Blake Lively wrote:
Fun little observation, unless I missed something - Out of all the player d20 rolls in this combat, only 4 have been above 10.

On the flip side, all my GM nat 20s and 19s have been on flat check vs Concealed, which has saved you from some critical hits.

Starfinder

Versatile Human Smuggler Envoy 1 | HP 17 | AC 16 | F4 R8 W5 | Perc +3 | Speed: 25 ft | Envoy DC 17 | Exploration: Avoid Notice | ↶◇◆

So the takeaway from this is that dropping a fog cloud loses you encounters. Got it.

Advocates

Blake Lively wrote:
So the takeaway from this is that dropping a fog cloud loses you encounters. Got it.

I suppose it matters what order you roll in, but the dice will likely figure that out too.


GRIM*! Gaming Network wrote:


Think of them as 2 separate attacks
1. Primary attack (Attack roll and damage roll as a normal attack)

2. Area damage. Role area damage once: all targets in the area roll a saving throw vs that damage. If the Primary Target was hit by the primary attack, apply the saving throw adjustment to the primary target's saving throw.

Thanks. I was cool with most of that. It was the Primary Attack that I wasn't sure if it worked like the usual Area Damage or just resolved damage on a hit in the same way a pistol or rifle would. I had initially thought the latter but began second guessing the more I read.

Appreciate you taking the time to help!

Starfinder

Versatile Human Smuggler Envoy 1 | HP 17 | AC 16 | F4 R8 W5 | Perc +3 | Speed: 25 ft | Envoy DC 17 | Exploration: Avoid Notice | ↶◇◆

Question - is the party not familiar with the concept of icicles, or are we just doing a bit here?

For roleplaying purposes.

Advocates

Blake Lively wrote:

Question - is the party not familiar with the concept of icicles, or are we just doing a bit here?

For roleplaying purposes.

The icicle comment was just because someone critically failed a survival check. Anyone in the party not from the bright side of Vercies or Pheniox, AZ, is likely familiar with them. I suppose anyone from the Idori or Absalom Station is also not likely to have seen icicles in person.


M Human

I did go with the flow that is what my character knows. Coming from a place where surprisingly, snow stayed in the ground for many days, I know icicle.

Advocates

When you get time, can I get everyone to fill out the following information for the chronical sheets.

Character name:
Chronical number:
Orgnixed play number:
Character number:
Starting XP:
Starting Credits:


M Human

Character name: Étoile marcheuse
Chronical number: 2
Organized play number: 1977
Character number: 2701
Starting XP: 4
Starting Credits: 180

Acquisitives

SRO Envoy/Soldier - sp 43 | hp 45| rp 7| EAC 23 KAC 25| fort +3/ref +7/ +7 will|init +7| Perc 11 (LL/DV)

Character name: Big Red
Chronical number: 2
Orgnixed play number: 826-2701
Character number: 1
Starting XP: 4
Starting Credits: 201


Character name: Thomas "Thommo" Orrick
Chronical number: 1
Orgnixed play number: 274536
Character number: 2702
Starting XP: 0
Starting Credits: 11

Starfinder

Male Urbanite Human Healing Mystic 1 | Doctor | HP 15/15, AC 17, Fort* +4, Ref* +6, Will** +9, Perc* +7, Stealth* +6 | Speed 25 ft. | Exploration Activity Search | Active Conditions | Tracker | ◆◇↺

Character Name: Leopold "The Doctor" Fix
Chronicle Number: 3
Organized Play Number: 2403787
Character Number: 2703
Starting XP: 8
Starting Credits: 305

Starfinder

Versatile Human Smuggler Envoy 1 | HP 17 | AC 16 | F4 R8 W5 | Perc +3 | Speed: 25 ft | Envoy DC 17 | Exploration: Avoid Notice | ↶◇◆

Character name: Blake Lively
Chronicle number: 1
Organised play number: 179284
Character number: 2701
Starting XP: 0
Starting Credits: 25

Starfinder

Male Android Stowaway Operative | AC 18 | HP:10/17| F:4 R:9 W:5 132475-2701

Character name:CTU -596
Chronical number: 001
Orgnixed play number:132475
Character number: 1
Starting XP: 0
Starting Credits: . . .I'll have to check

Advocates

Scenario 1-10: Rites of Rekindling just came out today. I had a chance to read it, and as I had suspected, it kind of indirectly ties into some of the earlier events in Mystery of the Frozen Moon. I was wondering if any of you would like to continue on with 1-10: Rites of Rekindling when we finish this game?

Depending on the timing of finishing the current game and the holidays might wait until the beginning of the year to start.


M Human

Yes. I have an interest to continue towards 1-10.

Starfinder

Male Urbanite Human Healing Mystic 1 | Doctor | HP 15/15, AC 17, Fort* +4, Ref* +6, Will** +9, Perc* +7, Stealth* +6 | Speed 25 ft. | Exploration Activity Search | Active Conditions | Tracker | ◆◇↺

Count me in.

Starfinder

Versatile Human Smuggler Envoy 1 | HP 17 | AC 16 | F4 R8 W5 | Perc +3 | Speed: 25 ft | Envoy DC 17 | Exploration: Avoid Notice | ↶◇◆

I'm down.


I'm in.

Scarab Sages

Sure!


M Human

I try to read diagonally, and will post in character later, as I am at my break at work.

Starfinder

HP 22 | AC 18/19 | Fort +5; Ref +7; Will +5; | Perc +5 (DV) | Speed 20/ FLY 25 |

Sure! :)

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