GM Mike Hallet
|
Despite a heroic second effort, Manny is unable to grab hold of the contract devil.
"You shall regret trying to put your hands on me."
The phistophilus tries to cut Manny down with one of her contracts.
◆ Strike
Binding Contract: 1d20 + 23 ⇒ (2) + 23 = 25
Dodging her first attack, the devil feigns frightened surprise.
◆ Feint
Deception: 1d20 + 23 ⇒ (13) + 23 = 36
Critical Success
Then follows up with another slash.
◆ Strike
Binding Contract: 1d20 + 23 - 4 ⇒ (5) + 23 - 4 = 24
But he is able to duck out of the way again.
⬤ Bonded Devils Round 4 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Hirondelle : DC 26 Fortitude vs poison ❗
❗ Teja Khellekdottir: DC 23 Fortitude vs 29 bludgeoning ❗
❗ Fin-thir: DC 23 Fortitude vs 29 bludgeoning ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Phistophilus (HP -43) |
➤ Hirondelle (AC 27) (HP 58/132) | Infernal Wound (70 hp; DC 29), Sarglagon Venom (Stage 2, Round 2), clumsy 2, wounded 1 | 1☘️ |
Sarglagon (blue) (HP -110) | bleed 6 |
➤ Teja Khellekdottir (AC 28) (HP 109/118) | 2☘️ |
➤ Kaitlyn Deathsbane (AC 27) (HP 90/107) | 0☘️ |
➤ Fin-thir (AC 27) (HP 94/114) | 2☘️ |
Sarglagon (white) (HP -82) | bleed 1d6 |
Charlies (AC 26) (HP 62/112) | 1☘️ |
⠀⠀⠀Estes (AC 26) (HP 62/112) | Boosted 3 |
Emmanuel Holysmith (AC 27) (HP 105/107) | OG to Phistophius until EoNT | 1☘️ |
Kaitlyn Deathsbane
|
Kat slaps a battle dressing on Charlies
Healing, Assurance Medicine, DC 20: 2d8 + 15 ⇒ (4, 7) + 15 = 26
She then moves to do the same to Hirondelle
Healing, Assurance Medicine, DC 20: 2d8 + 15 ⇒ (1, 8) + 15 = 24
Before loosing an arrow at the elephant in the room.
+1 Striking Composite Longbow; 100' range, Volley 30': 1d20 + 17 - 2 ⇒ (5) + 17 - 2 = 20 for Piercing Damage: 2d8 + 4 ⇒ (2, 4) + 4 = 10
◈ Battle Med on Charlies
◈ Doctor's Visitation on Hirondelle
◈ Whiff
Emmanuel Holysmith
|
The devil looks surprised as her first attack misses. "So the contract literally tries to bind me... cool. A little too forward if you ask me, I'd ask for permission first, to be honest."
Manny finally realizes the surprise was a feint. "Luckily I'm too stupid to fall for those tricks!" It's not clear if Manny is being self-deprecating or he's being honest.
Hirondelle Skyfalling
|
Reactive strike (spell) at White.
"Don't cast a spell in front of me!"
attack reach against white: 1d20 + 18 ⇒ (4) + 18 = 22 bludgening, holy silver: 2d10 + 4 + 2 ⇒ (7, 4) + 4 + 2 = 17
_______
fortitude against poison: 1d20 + 17 ⇒ (2) + 17 = 19
attack reach against white flank +CA : 1d20 + 18 + 1 ⇒ (13) + 18 + 1 = 32 bludgening, holy silver: 2d10 + 4 + 2 ⇒ (6, 1) + 4 + 2 = 13
attack reach against white flank+CA: 1d20 + 18 - 5 + 1 ⇒ (9) + 18 - 5 + 1 = 23 bludgening, holy silver: 2d10 + 4 + 2 ⇒ (10, 9) + 4 + 2 = 25
Hirondelle moves ◈ in a position where he can threaten both of the remaining foes. Then he attacks White while flanking. ◈◈
Teja Khellekdottir
|
Teja stands firm, trying to resist the flood of waters.
fort DC23 (resilience, save = crit): 1d20 + 18 ⇒ (8) + 18 = 26
Then at the last moment twists to let the waters flow around her.
Stepping sideways she then plunges her rapier into the devil
strike vs OG: 1d20 + 19 ⇒ (20) + 19 = 39 Just when we needed a crit too. Hurrah
damage(piercing, magic): 2d6 + 3 + 1 ⇒ (4, 6) + 3 + 1 = 14 Plus 1d6 bleed
sneak: 2d6 ⇒ (6, 3) = 9
deadly: 1d8 ⇒ 5
Then, satisified with the result, tries it again.
strike vs OG,MAP: 1d20 + 19 - 5 ⇒ (13) + 19 - 5 = 27
damage(piercing, magic): 2d6 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11 Plus 1d6 bleed
sneak: 2d6 ⇒ (4, 4) = 8
deadly: 1d8 ⇒ 5
Fin-thir
|
The ranger fires an Eldritch shot on the Sarglagon white.
+1 striking flaming composite shortbow:1d20 + 18 ⇒ (20) + 18 = 38
Damage, gouging claw:2d6 + 1 + 2 + 1d6 + 6d6 ⇒ (1, 1) + 1 + 2 + (1) + (6, 6, 6, 5, 6, 1) = 36 +12 persistent bleed
GM Mike Hallet
|
Kaitlyn heals her allies while Hirondelle continues to be wracked by poison.
Poison: 3d6 ⇒ (1, 6, 2) = 9
The goblin and Teja banish the devil with their combined attacks Teja has one action remaining while Fin-thir wounds the last of the devils with an arrow.
⬤ Bonded Devils Round 4 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Hirondelle : DC 26 Fortitude vs poison ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Phistophilus (HP -103) | bleed 12 |
Hirondelle (AC 27) (HP 73/132) | Infernal Wound (50 hp; DC 29), Sarglagon Venom (Stage 2, Round 3), clumsy 2, wounded 1 | 1☘️ |
Sarglagon (blue) (HP -110) | bleed 6 |
➤ Teja Khellekdottir (AC 28) (HP 109/118) | One action remaining | 2☘️ |
Kaitlyn Deathsbane (AC 27) (HP 90/107) | 0☘️ |
Fin-thir (AC 27) (HP 94/114) | 2☘️ |
Sarglagon (white) (HP -120) | bleed 1d6 |
➤ Charlies (AC 26) (HP 88/112) | 1☘️ |
➤⠀⠀⠀Estes (AC 26) (HP 88/112) | Boosted 3 |
➤ Emmanuel Holysmith (AC 27) (HP 105/107) | OG to Phistophius until EoNT | 1☘️ |
Emmanuel Holysmith
|
"Oooh! Oooh! I got a deal for you! Get the Hell out of here and we don't kill you. Accept?" Manny wiggles his eyebrows as his Courageous Anthem resonates through the room.
Teja Khellekdottir
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Teja moves up behind the last of the devils.
Charlies
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Estes goes close to the remaining enemy while Charlies goes to where the scroll was dropped.
◆ Tandem Movement
Charlies then continues to protect while Estes lands a holy punch at the enemy.
◆ Act Together
> ◆ Protect Companion
> ◆ Strike of Estes
Fist (Primary): 1d20 + 17 ⇒ (3) + 17 = 20 vs Phistophilus
Damage + Eidolon Weapon Spec. + Boost Eidolon: 2d8 + 4 + 2 + 4 ⇒ (4, 8) + 4 + 2 + 4 = 22 B damage
Hallowed Strike: 1 = 1 spirit damage vs unholy creatures and creatures with weakness to holy
And another!
◆ Strike of Estes
Fist (Primary), MAP: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14 vs Phistophilus
Damage + Eidolon Weapon Spec. + Boost Eidolon: 2d8 + 4 + 2 + 4 ⇒ (1, 2) + 4 + 2 + 4 = 13 B damage
Hallowed Strike: 1 = 1 spirit damage vs unholy creatures and creatures with weakness to holy
Emmanuel Holysmith
|
Oops! I didn't even realize my turn was up so soon. Sorry!
"Well, let's try that again."
Manny shouts again to give everyone a ◆>Courageous Anthem<, and then he attempts another ◆grapple.
Grapple vs Phistophilus's Fort Save: 1d20 + 17 + 1 ⇒ (10) + 17 + 1 = 28
Whether or not it worked, Manny prepares his blade.
◆ Cold Iron Longsword, MAP: 1d20 + 15 + 1 - 5 ⇒ (7) + 15 + 1 - 5 = 18
Slashing: 2d8 + 3 + 1 ⇒ (7, 8) + 3 + 1 = 19
The blade misses entirely, but Manny's still hopping about. "Come on, make a move. Any move! I dare ya!"
Cold Iron Longsword: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
Slashing: 2d8 + 3 + 1 ⇒ (7, 3) + 3 + 1 = 14
GM Mike Hallet
|
| 1 person marked this as a favorite. |
Estes misses completely. Emmanuel tries to grab the devils, but she just wriggles out of his grasp.
Manny slices at the devil as she moves away, but it does little damage.
Hirondelle RS: 1d20 + 18 ⇒ (9) + 18 = 27
The goblin, narrowly misses as well.
Actually that would have hit due to courageous anthem, but even rolling max damage on a normal hit would not do enough to take out the devil.
Once out of reach of the Pathfinders, the devil teleports away.
There are domes of each color in this room, purple, red and green. What remains of the one devil that did not escape is a purple crystal key.
It is quiet here, with few ways to access these rooms, you figure it is safe to rest until you are healed.
Hero point for Hirondelle.
Emmanuel Holysmith
|
"See ya..." Manny waves goodbye to the devil. "I guess she took the offer." He picks up the purple key.
"Well, it's a purple key. Probably fits in the purple portal. I say we go there next."
Charlies
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Charlies offers healing to those that requires it. He draws out a baton, and heals them.
Risky Surgery: 1d8 ⇒ 3 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (7) + 14 + 1 + 2 = 24 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (1, 2, 5, 5) + 10 + 5 = 28 HP to target
Unusual Treatment (once per target per day): On a successful DC 20 Medicine to Treat Wounds, reduce the value of one clumsy, enfeebled, or stupefied condition on the patient by 1
Continual Recovery: When you Treat Wounds, your patient becomes immune for only 10 minutes instead of 1 hour
Risky Surgery: 1d8 ⇒ 7 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (3) + 14 + 1 + 2 = 20 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (8, 7, 8, 4) + 10 + 5 = 42 HP to target
Teja
Risky Surgery: 1d8 ⇒ 5 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (14) + 14 + 1 + 2 = 31 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (5, 3, 1, 2) + 10 + 5 = 26 HP to target
Kaitlyn
Risky Surgery: 1d8 ⇒ 5 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (17) + 14 + 1 + 2 = 34 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (3, 1, 3, 1) + 10 + 5 = 23 HP to target
Finthir
Risky Surgery: 1d8 ⇒ 2 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (10) + 14 + 1 + 2 = 27 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (7, 8, 7, 7) + 10 + 5 = 44 HP to target
Charlies
Risky Surgery: 1d8 ⇒ 4 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (15) + 14 + 1 + 2 = 32 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (1, 4, 4, 1) + 10 + 5 = 25 HP to target
Manny
Risky Surgery: 1d8 ⇒ 7 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (15) + 14 + 1 + 2 = 32 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (7, 3, 6, 4) + 10 + 5 = 35 HP to target
Hirondelle: +60 HP
Teja: +21 HP
Kaitlyn: +18 HP
Finthir: +42 HP
Charlies +21 HP
Manny: +28 HP
If we have more time, more healing for any takers...
Risky Surgery: 1d8 ⇒ 6 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (18) + 14 + 1 + 2 = 35 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (3, 7, 5, 4) + 10 + 5 = 34 HP to target
Risky Surgery: 1d8 ⇒ 5 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (16) + 14 + 1 + 2 = 33 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (4, 3, 2, 3) + 10 + 5 = 27 HP to target
Risky Surgery: 1d8 ⇒ 3 S damage
DC 20 Medicine to Treat Wounds: 1d20 + 14 + 1 + 2 ⇒ (11) + 14 + 1 + 2 = 28 (Success becomes Crit Success)
Expert Healing, Medic: 4d8 + 10 + 5 ⇒ (4, 7, 2, 5) + 10 + 5 = 33 HP to target
GM Mike Hallet
|
Once healed, you use the newly acquired purple crystal key. You end up in a short, wide hallway with red, green, and purple domes. Beyond the hallway is a grand room where a statue in ancient Azlanti garments, though featureless, towers menacingly in this domed room.
Four humans stand around the statue. You think they were in the middle of a discussion that stopped the moment a portal into this area opened. Their hands are on their weapons, but they eye you suspiciously.
Teja Khellekdottir
|
Teja sighs. "Them again. They are the devilish dealers. We bet them off when trying to find a Godshard. They know I am a Pathfinder and not an agent of Cheliax...They are quite skilled with their weapons, and one of them is a skilled assassin...Their leader a priest who can call down hellfire."
Emmanuel Holysmith
|
"Huh. Oh hey!" Manny waves. "I saw you when... oh yeah! We were fighting over the right to fight that big blob. How's it going?"
Realizing they can see through his glamered armor, Manny decides to just say hello. Either they'll turn to violence or they'll talk it out. Manny hopes for the latter. "Who's the statue?"
Manny will attempt to use Glad Hand on the divine caster and diffuse the situation before it gets too violent.
Diplomacy: 1d20 + 17 ⇒ (12) + 17 = 29
If it Fails, Manny will attempt to chat longer with them to calm things down.
Diplomacy: 1d20 + 17 ⇒ (17) + 17 = 34
Hirondelle Skyfalling
|
Hirondelle regains his dwarven axe.
He is like.
"Hey! Let's cooperate!"
Hirondelle Skyfalling
|
Hirondelle regains his dwarven axe.
He is like.
"Hey! Let's cooperate!"
He is also welding in one hand.
Charlies
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Obviously, a group with an angel going with them is also a hint that they are not Chelaxians. It is too late to dismiss the angel, and Charlies thinks Estes is better off being around them than dismissed.
Charlies tightens his grip on his staff. He just hopes Manny's interaction with them goes well.
Kaitlyn Deathsbane
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06-07 - I didn't play it, but Kat has the GM Chronicle for it (I ran the game Teja and Manny played) :) Actually 06-07 was my official 150th table credit
"Well met! We meet again it seems. I hope this will be better circumstances!" Kat greets them.
GM Mike Hallet
|
The Devilish Dealers relax when they recognize old rivals.
"We've been supplying the facility with warshards since Godsrain produced them. In gratitude, a man named Yollen asked if they would like to be the part of the experiments here without disclosing the risks involved. Let's just say that the experiment didn’t go well, and the we lost a few members. For those that survived, the concoction we took gave us a rush of unparalleled power... then left us drained and exhausted for days after. Consequently, we've become rather skeptical of what’s going on in the facility."
"So how about we make a deal. We're too exhausted to investigate on our own, but we have information that could be helpful to you. We'll trade our information now. In exchange you tell us what you find out about this place."
Emmanuel Holysmith
|
| 1 person marked this as a favorite. |
"Well, that's one less fight we'd have to deal with." Manny shrugs. "I'm fine with this deal. What about the rest of you?" He looks to his teammates.
Teja Khellekdottir
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Teja nods "And that neither of our groups attacks the other." she adds.
Charlies
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"I think we can agree to that arrangement." Charlies agrees.
Kaitlyn Deathsbane
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"Works for me" Kat agrees.
Hirondelle Skyfalling
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"We would do this anyway So yes!." says Hirondelle.
GM Mike Hallet
|
"Through the door on your right (revealed on map) has a special teleporter. I've only seen Yollen and his lieurtenants use it, so we suspect it is important. So important, in fact, that you have to use three of those colored shards, one of each to activate the orbs."
"Though, I have theorized," another Devilish Dealer speaks up, "that you might be able to force the orb to accept a key of a different color. They work off of magical resonance, which could be altered if you had the right skills."
Emmanuel Holysmith
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"Sweet..." Manny is thankful. "How about you take a break and we'll get to the bottom of this, eh?" Manny gives them a wink. "Don't do drugs, kids. Even divine drugs."
"Let's see, what shards do we have? A Green one, A Red one. Did we get a third one?"
He also walks up to the floor with the multicolored tiles. "I see a door over there... Maybe we can leap over to the door and step on only the Red and Green ones. Might be an alternate plan if we can't jury rig the portals."
"I'm thinking about going to the door next to the floor here. Do you agree?" He turns to his team.
Kaitlyn Deathsbane
|
"No objections here." Kat agrees. However, as a precaution, she does pull the bow off her back and fits an arrow to the string.
Charlies
|
The last time they were teleported, it went wrong and sent them here. Hopefully, this time it will work.
With a gulp, Charlies nods at Manny.
GM Mike Hallet
|
You have green and purple keys, no red.
Using a green key they have on them, the Devilish Dealers enter a portal to the winding hallway for earlier.
As Manny opens the door, the smell of wet vegetation immediately fills the room. Hero Point for Manny
Emmanuel Holysmith's Will Save (M): 1d20 + 16 ⇒ (16) + 16 = 32 (Performer's Heart (Success -> Critical Success))
Fin-thir's Will Save (E): 1d20 + 15 ⇒ (19) + 15 = 34
Charlies's Will Save (E): 1d20 + 15 ⇒ (19) + 15 = 34
Teja Khellekdottir's Will Save (E): 1d20 + 15 ⇒ (19) + 15 = 34
Hirondelle's Will Save (M): 1d20 + 17 ⇒ (17) + 17 = 34
Stepping in, you see two large masses rise out of a pool and approach!
Emmanuel Holysmith's Initiative using Scout: 1d20 + 14 ⇒ (2) + 14 = 16
Fin-thir's Initiative using Search: 1d20 + 17 ⇒ (20) + 17 = 37
Charlies's Initiative using Defend: 1d20 + 16 ⇒ (12) + 16 = 28
Teja Khellekdottir's Initiative using Avoid Notice: 1d20 + 19 ⇒ (12) + 19 = 31
Hirondelle 's Initiative using Search: 1d20 + 15 ⇒ (11) + 15 = 26 Cyan, Green: 1d20 ⇒ 181d20 ⇒ 3
⬤ Seaweed Overgrowth Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Fin-thir (AC 27) (HP 114/114) | 2☘️ |
Cyan Plant (HP -) |
Teja Khellekdottir (AC 28) (HP 118/118) | 2☘️ |
Kaitlyn Deathsbane (AC 27) (HP 107/107) | 0☘️ |
Charlies (AC 26) (HP 112/112) | 1☘️ |
⠀⠀⠀Estes (AC 26) (HP 112/112) |
Hirondelle (AC 27) (HP 132/132) | 2☘️ |
Green Plant (HP -) |
Emmanuel Holysmith (AC 27) (HP 107/107) | 2☘️ |
GM Mike Hallet
|
The plant wades through the water and tries to slam Emmanuel with a tendril.
◆ Stride
◆ Stride
◆ Strike tendril: 1d20 + 19 ⇒ (18) + 19 = 37
It slaps him, hard.
bludgeoning, doubled: 2d12 + 8 ⇒ (1, 9) + 8 = 18 36
⬤ Seaweed Overgrowth Round 1 ⬤
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Cyan Plant (HP -) |
➤ Fin-thir (AC 27) (HP 114/114) | 2☘️ |
➤ Teja Khellekdottir (AC 28) (HP 118/118) | 2☘️ |
➤ Kaitlyn Deathsbane (AC 27) (HP 107/107) | 0☘️ |
➤ Charlies (AC 26) (HP 112/112) | 1☘️ |
➤⠀⠀⠀Estes (AC 26) (HP 112/112) |
➤ Hirondelle (AC 27) (HP 132/132) | 2☘️ |
Green Plant (HP -) |
Emmanuel Holysmith (AC 27) (HP 71/107) | 1☘️ |
Hirondelle Skyfalling
|
◆ ◆ Bear allies's Burden (Fin-thir, Emmanuel and Charles, estes)
You move with a speed belying your strength, carrying your allies as easily as straw dolls. You Stride. At any point you are adjacent to a willing ally during the Stride, you can pick that ally up, and you can deposit them into a space adjacent to you at any other point during your movement. You ignore the ally’s Bulk while carrying them during your Stride. You can Climb, Fly, or Swim instead of Striding if you have the corresponding movement type.
Moving his willing Allies, he shouts "They must have a weakness in something!" After deposit his allies he charges at Cyan
.
◆ 1d20 + 18 ⇒ (2) + 18 = 20 slashing, cold: 2d12 + 4 + 2 ⇒ (9, 11) + 4 + 2 = 26
+2 persistent cold damage.
Charlies
|
Estes consents to be carried by Hirondelle to another position.
Charlies boosts his angel.
◇ Extend Boost, DC 24 (lvl 8) Religion to Extend Boost: 1d20 + 17 ⇒ (14) + 17 = 31 (3 rd on Success)
◆ Boost Eidolon, +4 status bonus to damage rolls with unarmed attacks
Estes then gives the Cyan Plant a solid holy punch while Charlies extends his aura to protect Estes.
Fist (Primary): 1d20 + 17 ⇒ (3) + 17 = 20 vs Cyan Plant
Damage + Eidolon Weapon Spec. + Boost Eidolon: 2d8 + 4 + 2 + 4 ⇒ (8, 3) + 4 + 2 + 4 = 21 B damage
Hallowed Strike: 1 = 1 spirit damage vs unholy creatures and creatures with weakness to holy
◆ Act Together
> ◆ Strike
> ◆ Protect Companion (+1 circumstance bonus to AC)
↺ Life Block (reduce triggering damage to Estes by 20, Charlies loses 10 HP)
He then tries to recall if this large enemy is weak against fire, so he can make lava beads useful.
◆ Recall Knowledge, Nature +12 w Dubious Knowledge
Kaitlyn Deathsbane
|
Kat raises her bow and shoots Cyan, though she doubts her arrow will have any effect.
+1 Striking Composite Longbow; 100' range, Volley 30': 1d20 + 17 - 2 ⇒ (17) + 17 - 2 = 32 for Piercing Damage: 2d8 + 4 ⇒ (1, 6) + 4 = 11
Deadly?: 1d10 ⇒ 9
Bow Specialization Effect: If target is adjacent to a surface, it is immobilized until Interacting with Athletics DC 10 to escape
She then concentrates and hurls a lightning bolt at the same plant.
Electric Arc, DC 19 Basic Reflex: 5d4 ⇒ (1, 4, 4, 3, 3) = 15
◈ Strike
◈◈ BZZAP!
Teja Khellekdottir
|
Teja eyes up the plants, wondering what their capacities might be.
She then helpfully tells the rest of the team about them.
* Recall Knowledge (nature is +12, or if they are a little more unusual then occultism is +21 and has cognitive crossover available if I fail it)
* Recall Knowledge (nature is +12, or if they are a little more unusual then occultism is +21 and has cognitive crossover available if I fail it)
* Point out (or tell, or ...)
Fin-thir
|
The ranger moves and makes the Cyan Plant his prey (Hunt prey).
Then he fires on the cyan (Hunted shot).
+1 striking flaming composite shortbow:1d20 + 18 ⇒ (4) + 18 = 22
Damage:2d6 + 1 + 2 + 1d6 ⇒ (3, 1) + 1 + 2 + (2) = 9
+1 striking flaming composite shortbow:1d20 + 18 - 4 ⇒ (1) + 18 - 4 = 15
Damage:2d6 + 1 + 2 + 1d6 ⇒ (5, 6) + 1 + 2 + (6) = 20
GM Mike Hallet
|
Hirondelle, I'm going to rule that you need a free hand to pick up and carry allies (but you can carry as many as you like under one arm. That being said, you'd need to switch to a one-handed grip before attacking. Releasing a hand is a free action, but it will take an interact action to resume a two handed grip. Also, Bear Allie's Burdens lets you make a single stride. I don't see how the path you've put on the map could be done with a speed of 30 and I don't see any actions that let you stride and strike as a single action.
Hirondelle Skyfalling
|
Hirondelle, I'm going to rule that you need a free hand to pick up and carry allies (but you can carry as many as you like under one arm. That being said, you'd need to switch to a one-handed grip before attacking. Releasing a hand is a free action, but it will take an interact action to resume a two handed grip. Also, Bear Allie's Burdens lets you make a single stride. I don't see how the path you've put on the map could be done with a speed of 30 and I don't see any actions that let you stride and strike as a single action.
Hirondelle Skyfalling wrote:He is also welding in one hand.Hirondelle regains his dwarven axe.
He is like.
"Hey! Let's cooperate!"
I had the same idea as you for this grabbing and transporting allies power. I just saw because of your post that i made an error in the macro in my last post. I was sure i had written 2d8 of weapon damage.
Also, I had used one time The Brave in this adventure, so i thought it wasn't necessary to remind everytime i use the ability.I will do so now.
Also. I learned today that i can only do one epithet each round.