Hirondelle Skyfalling's page

26 posts. Organized Play character for Gayel Nord.


Race

HP 132 /132 | AC 27 | F + 17 R +16 W +17 | Perc +14 | [Classes/Levels:] 30 Speed | Focus 0/0 | Spells 1st 0/0 | Hero Points 2/3 | Active Conditions: ---

Classes/Levels

[Classes/Levels:] 30 Speed | Focus 0/0 | Spells 1st 0/0 | Hero Points 2/3 | Active Conditions: ---

Gender

”Yes, i am a dwarf!" | 43907-2007 | Male Goblin Examplar 9

About Hirondelle Skyfalling

Here is the build link for Hirondelle Skyfalling. To view this build you need to open it on an android device with version 256+ Pathbuilder 2e installed. https://pathbuilder2e.com/launch.html?build=1234925

Bot protocole:

Since exemplar is a complicated class. The botting hirondelle will just attack with his axe using

[dice]1d20+18[/dice] [dice=slashing, fire]2d12+4+2[/dice]
+2 persistent fire damage.

[dice]1d20+18-5[/dice] [dice=slashing, fire]2d12+4+2[/dice]
+2 persistent fire damage.

Macro
[dice=reflex]1d20+16[/dice]resistance 4 fire.

◆◆dc fort 27 fort
[dice= spirit holy]3d4[/dice]
[dice= sonic]3d4[/dice]

Transcendence—Ringing Challenge [two-actions] (sonic, spirit, transcendence) You clang your ikon against a weapon, shield, or the ground, emitting a shock wave that deals 1d4 spirit damage and 1d4 sonic damage to all creatures in a 30-foot cone or 15-foot emanation (basic Fortitude save). A creature that critically fails its saving throw is deafened for 1 minute.

The place leaves a marked ground. Power from Born of the bones of the earth: When you Spark Transcendence while standing on a surface of earth or stone, you can choose to shatter the surface in a 10-foot emanation, making it difficult terrain. You are not affected by this difficult terrain.

Then, The legendary hero amont the goblins bravely charges ◇ toward (name)

Power from The brave. After you Spark Transcendence, your body carries you forward, allowing you to Stride up to half your Speed in a straight line toward one enemy of your choice as a free action. Once you have used this ability on a given enemy, you can't use it against that enemy again for 10 minutes.