Half-Orc of Averaka

Hulgra Soursword's page

7 posts. Alias of Black Dow.


Full Name

Hulgra Soursword

Race

Half-Orc

Classes/Levels

Cleric of Trithereon 1/Fighter 1 | AC 5 (Scale Mail & Large Shield) | HP 10/10 | THACO 20 | Infravision 60' | Hear Noise 3 in 20 (15%) | Ranger Tracking -

Gender

Female

Alignment

Chaotic Good

About Hulgra Soursword

“The surest defense against Evil is extreme individualism, originality of thinking, whimsicality, even—if you will—eccentricity.”
― Joseph Brodsky

“Better to die fighting for freedom then be a prisoner all the days of your life.”
― Bob Marley

Hulgra Soursword
Chaotic Good Female Half-Orc Cleric 1/Fighter 1
Titles; Acolyte/Veteran
XP: Cleric 0/Fighter 0 [+10%]

HP: 10
AC: 5 (Scale & Shield)

Religion/Deity: Trithereon (the Summoner); Common God of Individuality, Liberty & Retribution
Place of Origin: Pomarj
Age: 24 | Max Age: 51 | Height: 5'4" | Weight: 132LBS
Languages: Common, Euroz (Orc) & Jebli (Goblin)

ABILITIES

STR 18/40 [HIT PROBABILITY: +1 | DAMAGE ADJUSTMENT: +3 | WEIGHT ALLOWANCE: +1,000 | OPEN DOORS ON A 1-3 | BEND BARS/LIFT GATES: 20%]
INT 13 [POSSIBLE No OF ADDITIONAL LANGUAGES: 3]
WIS 13 MAGICAL ATTACK ADJUSTMENT: NONE | CLERIC SPELL BONUS: ONE 1st LEVEL | CHANCE OF SPELL FAILURE: 0%]
DEX 10 [REACTION/ATTACKING ADJUSTMENT: 0 | DEFENSIVE ADJUSTMENT: 0]
CON 15 [HIT POINT ADJUSTMENT: +1 | SYSTEM SHOCK SURVIVAL: 91% | RESURRECTION SURVIVAL: 94%]
CHA 7 [MAX No OF HENCHMEN: 3 | LOYALTY BASE: -10% | REACTION ADJUSTMENT: -5% | CHA 9 TO HALF-ORCS]

SAVING THROWS

Paralysation, Poison or Death Magic: 10
Petrification or Polymorph: 13
Rod, Staff or Wand: 14
Breath Weapon: 16
Spell: 15

WEAPON PROFICIENCES

Initial Proficiencies: 4
Added Proficiencies (1/3 Levels): 0
Non-Proficiency Penalty: -2
[PROFICIENCY #1]: Bastard Sword
[PROFICIENCY #2]: Spear
[PROFICIENCY #3]: Dagger
[PROFICIENCY #4]: Club

ATTACK MATRIX

SPELLS

1ST Level: 2 (1 Initial + 1 WIS Bonus Spell)

TURN UNDEAD

Skeleton: 10
Zombie: 13
Ghoul: 16
Shadow: 19
Wight: 20

WEALTH

PP:
GP: 39
EP:
SP: 7
CP: 5

Gems & Jewellery:

EQUIPMENT
Scale Armor ()
Shield, Large (5 lb)
Helm (45)
Bastard Sword and Scabbard (100)
Dagger and Scabbard (10)
Spear (50)
Club (30)
Belt (3)
Boots, Low and Soft (30)
Cloak (25)
Robe (25)
Backpack, Leather (20)
Candle, tallow x3 (15)
Case, Leather, Map or Scroll (35)
Pouch, belt, large (10)
Pouch, belt, small (5)
Skin for water (full) (50)
Spike, iron, large x2 (20)
Rations, iron, 1 week (75)
Tinderbox (2) - add cost

Total Weight Carried:

On Half-Orcs:

SOURCE: DMG

Half-Orcs are boors. They are rude, crude, crass, and generally obnoxious. Because most are cowardly they tend to be bullies and cruel to the weak, but they will quickly knuckle under to the stronger.

This does not mean that all half-orcs are horrid, only most of them. It neither means that they are necessarily stupid nor incapable. They will always seek to gain the upper hand and dominate those around them so as to be able to exercise their natural tendencies; half-orcs are greedy too.

They can, of course, favour their human parent more than their orcish one.

On Trithereon:

SOURCE: WORLD OF GREYHAWK BOXED SET

Trithereon; "The Summoner," is the deity of individuality, liberty, retribution and the right of self-protection. His symbol, the rune of pursuit, indicates many things, including the need to strive for liberty and to seek to bring to an end those who are bent on abridging life or freedom.

Priests of Trithereon wear dark blue or purple robes, silver or gold trimmed. During special ceremonies they wear cassocks of golden red, emblazoned with the rune of pursuit. Curates and superiors are allowed the use of spears. Patriarchs and superiors can employ broadswords.

The followers of this deity are common in large towns and cities and in certain states in the Flanaess, notably the Yeomanry and the Shield Lands.

Services include ceremonial flames, bells, and iron vessels and symbols of various types.

Priests of Trithereon have tracking ability as if they were a ranger one level below their cleric level, to a maximum of Sth level.

On the Pomarj:

SOURCE: WORLD OF GREYHAWK BOXED SET

Population: 20,000 (?)
Demi-humans: None
Humanoids: Orcs (15,000), Goblins (10,000), others
Resources: silver, electrum, gold, gems (I, II)

This rich peninsula was originally a collection of petty states under the protection of the Prince of Ulek. Not content with this status, the nobles of this area foreswore their oaths and drove out the garrisons of the sovereign's castles, taking them for their own.

For several decades the Pomarj prospered under this new freedom, the mines in the Drachensgrab and sea trade making noble and commoner alike rich. However, in the Hateful Wars (498-510 CY), the combined Ulek states, with cooperation from Veluna and the demi-humans of the Kron Hills, broke the power of the Euroz and Jebli hordes which had nested in the Lortmils and were attempting to spread into the lands around. These humanoids were finally driven out and scattered - some fleeing northward toward the Yatils, but most (having wiser leadership) taking to the Suss forest and thence to the rugged mountains of the Pomarj. Finding the humans there weak and indolent, the invaders attacked quickly, captured the strongholds, and then set themselves up as masters of the whole peninsula.

There are undoubtedly renegade humans helping these invaders, and mercenaries as well — bought and paid for by the gold from the Stoneheim mines and the moonstones and cairngorms from the high peaks as well.

A relief force of dwarves and men from the Prince crossed the Jewel River but were turned back after a fierce battle below the Hilly Pastures. The humanoids have not often dared to cross into Ulek, but their raiders cause much trouble in the Wild Coast.