DM Carbide |
Dot here when notified.
DM Carbide |
The party has been sent to Iceferry, the northern district of Kalsgard, the capital (to the extent there is one) of the Lands of the Linnorm Kings. Following the directions provided before your departure, you are able to find the local Pathfinder Lodge. A gnome prominently wearing a wayfinder greets you at the door and introduces herself as Lirall. After letting you into the Lodge, she selects a cord labeled "Office" from one of a bundle of colored cords near the door. As she does so, a dog's howl is heard from further inside the building as a trio of blue-skinned goblins scampers through the entrance hall. A large husky, the apparent source of the howling, bursts out of another corridor and seems to be ready to chase after the goblins before a tall half-orc follows the dog and lays a hand on her back. The half-orc gestures for the party to follow him back the way he came, to a small meeting room. He indicates several chairs, but remains standing, watching the party members. "My thanks for your coming here. I'm Venture-Captain Bjersig Torrsen. And this is Mahki. Apologies for the ruckus. The Frostfurs are talented scouts, but they have an adversarial relationship with Mahki. She doesn’t particularly like them either.
"To the reason I called you here! The Grenskuldr family traces their lineage back to the storied warrior Grehunde the Sun Chaser, a Linnorm King who ruled over the city of Jol and whose victories in battle were legendary. The family still has a lot of influence. I’ve asked them to help out the Society, and they’ve asked for a favor in exchange. That’s where you come in. Are you familiar with Valenhall?"