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Perception: 1d20 + 15 ⇒ (10) + 15 = 25
"Careful, everyone. The floor is quite slippery from the snail trails of those... things." he gestures at the quivering blobs of flesh.
He pulls out the ancient human femur, mutters a prayer, and lets go of the leg bone to slowly orbit around him.
Cast defending bone.

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"That's not creepy at all."

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Belated
Perception: 1d20 + 11 ⇒ (9) + 11 = 20
type: 1d2 ⇒ 1 acid
"Ew, what *are* those things?"
Knowledge (dungeoneering): 1d20 + 8 ⇒ (18) + 8 = 26

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You hear sniffing, more like snorting with these abominations, and you think they may have picked up your scent as they slowly start to turn your way…

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"Well, it seems that death and destruction are the theme for the moment. Shall we back up and let them come to us one at a time?" Professor Masaendri has no shame for hiding behind Piotr and Gnagnatsu. An elderly woman such as herself is entitled to such protection.

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I can do that now if you wish. These are slow acting creatures, so you have a round before they notice you. I was awaiting Hellebore’s questions on them (her Knowledge check was high enough for several) and that might help you in the coming fight…

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How do they feel about precision damage? Mind-affecting? Does their slime do anything other than be gross?

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"Those blobs seem quite slow. Well, here you go, everyone..."
Piotr casts Bless! +1 morale bonus on attack rolls and on saving throws against fear effects.
He then switches weapons to his polearm.
"These look like one may want to keep their distance."
He turns to Gnagnatsu,
"Hey, Pinky. Toss one of your little stars at one. Let's see if they spray anything toxic when hit."

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Lanel can ready a burning hands using alchemist fire as reagent to set them on fire if he is given an opening, but he will definitely not want to get touched by them.

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"Pinky?"
Gnagnatsu stops being pink and starts being invisible.
vanish

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"Piotr, toss one of those vials you found in the other room on them. Surely we can neutralize these things before I die of old age." The Professor snarks.

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Good questions, Hellebore…
Reactive Regeneration (Ex)
Whenever a hungry flesh takes piercing or slashing damage, it regenerates 5 hit points and gains 1 growth point; acid or fire is effective.
Ooze Traits
These creatures are mindless so they are immune from all mind affecting spells.
Slime Trail (Ex)
A hungry flesh leaves behind a trail of slime that acts as a grease spell (DC 17). Any living creature that touches this slime with bare flesh must succeed at a Fortitude save (with a +4 bonus) or contract tumor infestation.
Anyone who hasn’t already acted may do so; I’ll be putting us in initiative after work…

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Piotr casts bless, Lanel readies a spell, and Gnagnatsu disappears after Hellebore tells you what she knows of these disgusting creatures, while the Professor directs from the back with her sardonic wit…
…and each hungry flesh turn and slowly move your way…
Hungry Flesh: 1d20 - 3 ⇒ (6) - 3 = 3
Lanel: 1d20 + 2 ⇒ (18) + 2 = 20
Hellebore: 1d20 + 3 ⇒ (5) + 3 = 8
Professor Masaendri: 1d20 + 3 ⇒ (3) + 3 = 6
Piotr: 1d20 + 2 ⇒ (11) + 2 = 13
Gnagnatsu: 1d20 + 6 ⇒ (20) + 6 = 26
COMBAT! Round 1! The bold may post!
Gnagnatsu
Lanel
Piotr
Hellebore
The Professor
Hungry Flesh

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"You want to hit them with smashing weapons. Slashes and stabs just heal them. Acid and fire are good. And watch the slime trail, it's slippery and poisonous."
Flying over her companion's heads, the elf pulls out a wand as she ponders the situation. She frowns at the wand, muttering something about mindless abominations, then sighs and casts a spell.
What's the height of the ceiling in here? If it's 20' or more, Hellebore will float into the room and cast Adhesive Spittle (Reflex DC 17) for duration: 2d4 ⇒ (1, 2) = 3 rounds. If it's not, she'll stay behind the wall of meat and cast Ray of Enfeeblement (Fort DC 17 for half) touch: 1d20 + 6 ⇒ (9) + 6 = 15 for strength damage: 1d6 + 2 ⇒ (1) + 2 = 3.

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"Let's see if these disgusting blobs burn..."
Piotr stays on the steps and pulls out his newly acquired alchemist's fire. He swiftly prays for the blessing of divine favor, then tosses the vial at the blob covered in black grime.
alchemist's fire vs touch, bless, DF, 10' range (-2): 1d20 + 4 + 1 + 3 - 2 ⇒ (16) + 4 + 1 + 3 - 2 = 22
fire damage: 1d6 ⇒ 6 & 1 splash to green.
Fervor: 5/6 uses.

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Gnagnatsu reaches into her pouch and pulls out...
..nothing, because apparently she forgot to stock up on alchemical supplies after the last mission.
Oh well. She draws her sai, as it is the only weapon she carries that might be considered 'smashing' and double moves to a position to hopefully bonk one really hard later.
If they have something like tremorsense, she is going to be in a lot of trouble.

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Botting Lanel. (Get well soon!)
Lanel carefully and slowly steps into the room, avoiding any slime trails. He unleashes a magical gout of flame from one hand at orange and green.
Burning Hands, DC16 Ref: 5d4 + 5 ⇒ (2, 3, 3, 4, 3) + 5 = 20
"Get back here quick, before those things move toward you." Piotr calls out to Lanel.
"I surely will!" Lanel calls back.

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The Professor had climbed back up the stairs a ways to allow the others to do so as well, but instead they all begin filing into the room, offering themselves up as fodder. Oh, honestly! Well, if they want to get flanked, I suppose I should make sure they survive to tell the tale. She turns around and descends again before casting Magic Missile at the blackened flesh-ooze.
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5

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Acrobatics (Lanel): 1d20 + 2 ⇒ (19) + 2 = 21
Reflex: 1d20 - 2 ⇒ (1) - 2 = -1
Reflex: 1d20 - 2 ⇒ (2) - 2 = 0
Reflex: 1d20 - 2 ⇒ (20) - 2 = 18
Gnagnatsu and Lanel find the floor very slippery…
…but manage to keep their footing…
The slime acts as a grease spell; Gnagnatsu auto-passes his Acrobatcs check and I rolled a pass for Lanel…gonna slightly alter Lanel’s targets…
…and Lanel manages to light up black and green, albeit orange avoids full damage while Gnaggy moves unseen…and unheard…
Hellebore takes the more graceful way in, flying up to the 20’ ceilings…and then, in a most unladylike, but most effective, manner, spits adhesive, sticking orange to the floor…
Piotr’s bomb catches black in full and splashes on green, burning both to different degrees…
With black reeling, the Professor sends a magical bolt that sinks deeply into orange…it teeters for a moment…and then rolls over, not moving…
Green moves forward, striking at the only nearby target, Lanel…
Slam: 1d20 + 5 ⇒ (10) + 5 = 15
…but Lanel’s mage armor spell keeps the potentially crippling attack from landing….
COMBAT! Round 2! The bold may post!
Gnagnatsu
Lanel
Piotr
Hellebore
The Professor
Hungry Flesh (black dead, green -11, orange stuck)

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Gnagnatsu steps carefully into a flank (in case that matters) and onks the green ooze with her sai.
Alchemical Silver Sai: 1d20 + 4 ⇒ (11) + 4 = 15 plus whatever benefits flanking and invisibility provide
Bludgeoning Damage: 1d3 ⇒ 3
Sneak Attack?: 3d6 ⇒ (1, 5, 2) = 8

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Piotr sheathes his blade at his hip. He takes a step forward into the room as he removes his Bec de Corbin with the hammer end ready to strike. He swiftly blesses the weapon with divine power then smashes the green ooze (or orange if Pinky killed it) just to the left of Lanel.
+1 Bec de Corbin, bless, DF & PA: 1d20 + 10 + 1 + 3 ⇒ (6) + 10 + 1 + 3 = 20
Bludgeon & DF: 2d10 + 12 + 3 ⇒ (6, 3) + 12 + 3 = 24
Realizing these disgusting creatures are like hitting the broadside of a barn, he ceases his sacred weapon blessing.
"Get back to the stairwell, Noodle Arms," Piotr says to Lanel.
"I got this... I hope."
Sacred Weapon: 5/6 uses.
Fervor: 5/6 uses.
List of actions in order:
Move
Free
Swift
Standard
Free

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Gnaggy and Piotr tag team green, maneuvering to get it caught in a bludgeoning pincer…both land blows, Piotr a devastating one…but although it’s obviously severely damaged, it still lives, quivering, even so…
Immune to sneak attack and flanking…
COMBAT! Round 2! The bold may post!
Gnagnatsu
Lanel
Piotr
Hellebore
The Professor
Hungry Flesh (black dead, green -38, orange stuck)

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Piotr's eyes go wide in shock.
"Whaaat!? The thing still lives!?" he snarls after landing such a powerful blow.
"Hit them with all you've got! Preferably with fire or acid!"
With black reeling, the Professor sends a magical bolt that sinks deeply into orange…it teeters for a moment…and then rolls over, not moving…
You mean she hit black with the MM, right?

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"Oh, very well." Professor Masaendri sighs, pulling out an acid flask as she descends the stairs and chucking it with gusto over the heads of Piotr and Lanel at the orange ooze (green X).
Acid Flask, 2nd range increment: 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 17
Acid damage: 1d6 ⇒ 1
Plus 1 acid splash damage to Green

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Hellebore waits until Lanel gets out of the way, then chucks one of the vials at the green ooze.
alchemist's fire: 1d20 + 6 ⇒ (11) + 6 = 17
damage: 1d6 ⇒ 2 fire + 1 splash to Orange

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The Professor, Hellebore, and Lanel all hit with their alchemical attacks, both burning and stinging with fire and acid…
Green moves up and attacks Piotr…
Slam: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
…and strikes Piotr, who feels the slimy flesh sink into his skin…he gets a weird feeling…
Need a DC17 Fort save or you’ll take 1d2 ⇒ 1 point each of CON & CHA damage…
…and it attempts to latch on…
Grab: 1d20 + 5 ⇒ (3) + 5 = 8
…but fails…
COMBAT! Round 3! The bold may post!
Gnagnatsu
Lanel
Piotr -8 (DC17 Fort Save)
Hellebore
The Professor
Hungry Flesh (black dead, green -43, orange -1 & stuck)

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"Aarrgghh!" Piotr grunts in pain as the creature slaps him in the face.
"Uh-oh. I feel a burning sensation coursing through my veins..."
Fortitude: 1d20 + 9 ⇒ (6) + 9 = 15
Piotr takes a step back and smacks green with the hammer of his weapon...
+1 Bec de Corbin, bless, DF & PA: 1d20 + 10 + 1 + 3 ⇒ (1) + 10 + 1 + 3 = 15
Bludgeon & DF: 2d10 + 12 + 3 ⇒ (8, 4) + 12 + 3 = 27
Unfortunately, the burning sensation affects his ability to hit the creature.
-1 Con & Cha.
Sacred Weapon: 5/6 uses.
Fervor: 5/6 uses.

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It is a good thing we found these alchemical items earlier! Professor Masendri muses as she coolly pulls out the alchemist's fire she procured in the other room and tosses it onto the ooze that had the audacity to approach her. (Targeting square with green X) Brushing off her hands, she sticks her nose in the air, determined not to react if it whacks her as she strides up the stairs.
Provokes AOO, since she can't 5 ft step up the stairs and she doesn't want to get cornered.
Alchemist's Fire vs. Green: 1d20 + 3 ⇒ (20) + 3 = 23
Fire damage CRIT: 2d6 ⇒ (4, 2) = 6
Plus 1 fire splash damage to Orange

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Hellebore floats into the room in the corner, avoiding the nasty fleshy creatures in the way. She rubs her hands together briefly before shooting a blinding lightning bolt through both oozes.
electricity: 5d6 ⇒ (6, 6, 2, 5, 5) = 24 DC 19 Reflex half

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While Piotr succumbs to the ill effect of this green fleshy abomination, with an expertly thrown flask, the Professor takes it down as it burns to death…
Hellebore follows up by zapping the still struck orange…
Reflex: 1d20 - 2 ⇒ (7) - 2 = 5
…and it takes full damage from her spell…
COMBAT! Round 3! The bold may post!
Gnagnatsu
Lanel
Piotr -8 (-1 CON/CHA, diseased)
Hellebore
The Professor
Hungry Flesh (black dead, green dead, orange -26 & stuck)

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Sad ninja bonk.
Alchemical Silver Sai: 1d20 + 4 ⇒ (5) + 4 = 9
Bludgeoning Damage: 1d3 ⇒ 1

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Sad perhaps…but not if this creature has the lowest AC I’ve seen in quite a while…in that case it’s an exact hit…and makes Lanel’s attack just enough to drop it…
Gnaggy’s sad bonk grazes the putrid flesh…but it lines up the creature for Lanel’s kill shot and the lad does not miss! The hungry flesh freezes for a moment…then quivers…and then rolls over on its side and moves no more…
COMBAT Over! Pathfinders Victorious!
Piotr, once contracted, this disease requires two consecutive saves to cure at a frequency of once per day OR someone casts a Remove Disease spell on you…we’ll keep the attribute damage set as the initial roll, so 1 CON/CHA per fail till it’s cured…
Piotr -8 (-1 CON/CHA, diseased)

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Piotr has an open 3rd level spell slot. He can pray for a remove disease in 10 minutes, then cast it on himself.
"Hold on, everyone. I need 10 minutes to pray and then I can attempt to remove this disease I contracted."
Do we have 10 minutes to spare?

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Oops, my bad. I can't cast third level spells yet. I'll have to wait until the end of the scenario and spend Prestige points to get a casting of remove disease. Carry on.

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No worries; it also says back-to-back saves cures it…so if you save later this evening and the save again the next day, you should be good…

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"Well, those were more tiresome than we would have preferred. Poitr, we'll buy you an antiplague when we return. Do you feel well enough to continue for now?"

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"Well, those were more tiresome than we would have preferred. Poitr, we'll buy you an antiplague when we return. Do you feel well enough to continue for now?"
"Yes. I am fine, thank you. The burning sensation is... uncomfortable and annoying." he scratches his hip, then the back of his head. Clumps of his fur falls out. He looks up in dismay momentarily, then steels his resolve.
"I'll be fine. Let's continue on."
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Piotr and the Professor press on, moving east to a rather bare room without slime…they notice nothing significant there other than a hallway that leads south…
Piotr -8 (-1 CON/CHA, diseased)

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Before moving on, Piotr swiftly snaps his wand from his wrist sheath into his hand and gives himself a couple taps.
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Back to full hp, -1 Con & Cha.

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While Piotr heals his combat wounds and the Professor’s keen eyes find a blocked up part of the wall that must’ve been a door at some time, they both see the only visible passage forward is thru the hallway to the south…
Piotr (-1 CON/CHA, diseased)

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Gnagnatsu will peer around the corner.
Perception: 1d20 + 10 ⇒ (10) + 10 = 20

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Armed with his polearm, Piotr moves to the center of the room to get a good look down the southern hallway with his darkvision.

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Primly, the Professor follows Piotr, feeling safe behind his armored bulk.

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Piotr and Gnagnatsu see that the short hallway opens into what appears to be a fairly large room…
Piotr (-1 CON/CHA, diseased)