GM Aarvid - Ironfang Campaign

Game Master GM Aarvid

Ironfang Campaign

Slides/maps

Defenders of Bronze Oak

[dice=Init Pallicea]1d20+2[/dice]
[dice=Init Celembriar]1d20+4[/dice]
[dice=Init Pfvaarsk]1d20+0[/dice]
[dice=Init Aeliexes]1d20+8[/dice]
[dice=Init Enemy-A]1d20[/dice]
[dice=Init Enemy-B]1d20[/dice]


Ironfang Invasion

When the party witnessed their hometown of Phaendar destroyed in the first steps of an all-out war of conquest, they began a quest that lead them from desperate survival to heroes of legend as they push back against the monstrous Ironfang Legion.

This ruthless army—helmed by the hobgoblin General Azaersi and empowered by an ancient artifact known as the Onyx Key—intends to claim both Nirmathas and Molthune while the isolated nations bicker with one another. The heroes' quest will take them deep into the fey-haunted Fangwood Forest, to the craggy bluffs of western Nirmathas, and delve deep into the earth to explore the Darklands. The small band of refugees grew and attempts to push back against Azaersi's horde.

Confronting the fantastic, all try to stop a monstrous enemy from wiping out the good people of Nirmathas and Molthune. The party delves into dungeons, siege well-guarded keeps, explore the wilderness, and battle some of the most iconic creatures from the 40-year history of fantasy RPGs.

Trail of the Hunted (1 of 6)
In the war-torn nation of Nirmathas, far from the battlefront, the sleepy little town of Phaendar is rocked by the sudden appearance of an overwhelming foe! The heroes must flee their homes, saving whatever friends and supplies they can, as the monstrous Ironfang Legion and their insidious General Azaersi begin carving out an empire of monsters from the dregs of Nirmathas and Molthune alike. The heroes must guard their band of survivors in the wilderness, challenge a troglodyte tribe for safe haven, and face the brutal bounty hunters dispatched to end their flight to freedom!

Fangs of War (2 of 6)

With their colony of survivors safe for the moment, the heroes must scour the wilderness of the Fangwood for resources, and make contact with anyone who can help them strike back against the invading Ironfang Legion. But as they push into the wilds, all signs point to the legendary Chernasardo Rangers being wiped out or imprisoned by the merciless black dragon Ibzairiak! The heroes must face hostile fey and mythical beasts now claiming the ruined fortresses left in the dragon's wake in order to save what remains of these legendary freedom fighters and begin the foundation of their own army!