Kosigan
|
Kosigan double swims toward the enemy.
Athletics: 1d20 + 18 ⇒ (15) + 18 = 33
Athletics: 1d20 + 18 ⇒ (19) + 18 = 37
| GM Jhaeman |
"Destroy their leader!" Farimther orders, darting forward to try to impale J'Shun with his tusks.
Farimther is going to do Improved Get 'em on J'Shun again as a standard action, which combines an attack alongside a +2 bonus to all attacks on J'Shun for 1 round. Result of Tusks: *Just* misses.
Farimther Tusks (Improved Get 'Em) vs J'Shun KAC: 1d20 + 19 + 2 ⇒ (11) + 19 + 2 = 32
Damage (P): 3d4 + 13 ⇒ (4, 2, 3) + 13 = 22
| GM Jhaeman |
Initiative (Round 2)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
Farimther (FF)
J'Shun (Get 'Em Target, Need Will save vs mind thrust)
Mummies
Bold should go!
The closest token (White) is Farimther. Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought.
This encounter takes place underwater. Please consult Slides # 6 and # 7.
J'Shun Kay
|
| 1 person marked this as a favorite. |
Will Save: 1d20 + 5 ⇒ (20) + 5 = 25
Tusk meets shield and shield defeats tusk as J'Shun's superior martial skills deflect Farimther's attack
The cultist's mental assault only gives a J'Shun a slight headache as the strong willed space admiral sends two more strikes with his blade at Farimther.
"Your heresy ends now cultist!!!"
Entropic Strike (Reach) vs. Farimther EAC: 1d20 + 14 - 2 - 4 ⇒ (17) + 14 - 2 - 4 = 25
Acid (Force) Damage: 3d6 + 20 ⇒ (6, 3, 2) + 20 = 31
Entropic Strike (Reach) vs. Farimther EAC: 1d20 + 14 - 2 - 4 ⇒ (1) + 14 - 2 - 4 = 9
Acid (Force) Damage: 3d6 + 20 ⇒ (6, 3, 6) + 20 = 35
Entropy points +1, EAC 31 KAC 33 this round.
| GM Jhaeman |
Farimther grunts in pain as J'Shun lands another blow, but now the cultist's mummified minions are close enough to join in on the chaotic melee!
J'Shun's first attack hit Farimther for half damage.
Red and Yellow do one tusk attack each vs Chorizal. Results: Both miss!
Red Tusk vs Chorizal KAC: 1d20 + 15 ⇒ (2) + 15 = 17
damage: 1d6 + 10 ⇒ (2) + 10 = 12
Yellow Tusk vs Chorizal KAC: 1d20 + 15 ⇒ (3) + 15 = 18
damage: 1d6 + 10 ⇒ (5) + 10 = 15
| GM Jhaeman |
Initiative (Round 3)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
Farimther (FF)
J'Shun (Get 'Em Target)
Mummies
Bold should go!
The closest token (White) is Farimther. Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought.
This encounter takes place underwater. Please consult Slides # 6 and # 7.
Loki de Orilla
|
Loki calmly directs another blast of super-heated steam at Farimther.
Trick - 'Take 10' = 39. Flat-Footed for 1 round on a success.
Living Underwater Aphelion Laser Pistol (EAC): 1d20 + 15 ⇒ (14) + 15 = 29, for 2d4 + 5 + 5d8 ⇒ (4, 2) + 5 + (8, 5, 3, 3, 4) = 34 Fire damage.
Chorizal
|
Chorizal realizes that he's in danger of getting surrounded and tactically withdraws the battle line.
He doesn't go so far that he can't keep his pike in play, though, making a jab at one of the cultists and then the leader.
Advanced Underwater cryopike (Red): 1d20 + 13 - 1 - 2 - 2 ⇒ (2) + 13 - 1 - 2 - 2 = 10
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (4, 3) + 14 - 1 - 2 - 2 = 16
Advanced Underwater cryopike (Farimther): 1d20 + 13 - 1 - 2 - 2 ⇒ (11) + 13 - 1 - 2 - 2 = 19
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (4, 5) + 14 - 1 - 2 - 2 = 18
| GM Jhaeman |
In his weakened state, Chorizal finds it hard for his blows to connect.
An instant later, the cultists unleashes an array of magical attacks targeting both him and Kosigan!
Chorizal's second attack *just* misses, even with Farimther flat-footed.
Blue tries a mind thrust on Kosigan. Kosigan, you need to make a DC 18 Will save to halve 22 damage
Gray does another mystic cure on Farimther, healing 12 hit points.
Green does a mind thrust on Chorizal. Chorizal, you need to make a DC 18 Will save to halve 14 damage (don't forget any penalties from your disease).
mind thrust vs kosigan: 4d10 ⇒ (3, 6, 10, 3) = 22
mystic cure on Farimther: 3d8 + 5 ⇒ (1, 2, 4) + 5 = 12
mind thrust vs chorizal: 4d10 ⇒ (2, 1, 8, 3) = 14
| GM Jhaeman |
Initiative (Round 3)
Loki
Chorizal (Weakened) (need Will save)
Rattus
Cultists
Kosigan+Will save
Farimther (FF)
J'Shun (Get 'Em Target)
Mummies
Bold should go!
The closest token (White) is Farimther. Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought.
This encounter takes place underwater. Please consult Slides # 6 and # 7.
Kosigan
|
Step, hit white.
Paramangetic Storm Hammer, Underwater: 1d20 + 14 - 2 ⇒ (7) + 14 - 2 = 19 vs. KAC
[dice="Bludgeoning and Fire Damage"}3d6 + 14[/dice]
Miss Chance if target not alive (both ≤ 50 = miss): 2d100 ⇒ (94, 43) = 137
plus bleeding 1d6 (Fort DC 20 negates)
| GM Jhaeman |
Kosigan swings their storm hammer in a mighty arc, but Farimther manages to swim underneath the blow!
"They're weakening!" Farimther shouts to rally his troops. "Look, their leader cowers in fear of our might!" His flipper waves vaguely in the direction of J'Shun as he renews the attack!
Kosigan's attack missed.
@Kosigan: You need to attempt a Will save vs the mind thrust above.
As a move action, Farimther attempts a Quick Dispiriting Taunt to intimidate J'Shun. Result: Success. J'Shun, you are shaken until the end of Farimther's next turn.
As a standard action, Farimther tries a tusk attack on J'Shun. Result: Miss.
Farimther Intimidate check vs J'Shun (DC 30): 1d20 + 23 ⇒ (14) + 23 = 37
Farimther Tusk vs J'Shun: 1d20 + 19 ⇒ (8) + 19 = 27
damage: 3d4 + 13 ⇒ (2, 2, 1) + 13 = 18
| GM Jhaeman |
Initiative (Round 4)
Loki
Chorizal (Weakened) (need Will save)
Rattus
Cultists
Kosigan (need Will save)
Farimther (FF)
J'Shun (Shaken)
Mummies
Bold should go!
The closest token (White) is Farimther. Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought.
This encounter takes place underwater. Please consult Slides # 6 and # 7.
Loki de Orilla
|
Once again, Loki attempts to flash-fry Farimther.
Trick - 'Take 10' = 39. Flat-Footed for 1 round on a success.
Living Underwater Aphelion Laser Pistol (EAC): 1d20 + 15 ⇒ (14) + 15 = 29, for 2d4 + 5 + 5d8 ⇒ (2, 2) + 5 + (4, 5, 3, 6, 7) = 34 Fire damage.
J'Shun Kay
|
The morlamaw's words have a clear effect on J'Shun, but he still continues to swing his entropically enhanced blade at Farimther with deadly accuracy.
"Feel the bite of Sun Crusher cultist. My clan's ancient blade has drunk the blood of many heretics before you and it will feast on your's today too."
Entropic Strike vs. Farimther EAC: 1d20 + 14 - 2 - 2 - 4 ⇒ (19) + 14 - 2 - 2 - 4 = 25
Acid (Force) Damage: 3d6 + 20 ⇒ (6, 5, 6) + 20 = 37
Entropic Strike vs. Farimther EAC: 1d20 + 14 - 2 - 2 - 4 ⇒ (1) + 14 - 2 - 2 - 4 = 7
Acid (Force) Damage: 3d6 + 20 ⇒ (4, 6, 6) + 20 = 36
Entropy points +2, EAC 31, KAC 33 this round.
Kosigan
|
Will Save: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
| GM Jhaeman |
Loki again displays stunning accuracy with his laser pistol, scorching Farimther's blubbery body! J'Shun adds a powerful strike, sending the cultist leader reeling!
Loki's attack hits for full damage.
J'Shun's attack hits for half damage. Farimther is in single digit hp!
@Kosigan: That will fail the save, and you'll take the full 22 damage from the mind thrust.
@Everyone: Sorry, I messed up the Initiative tracker there and accidentally skipped J'Shun and the mummies. But since the former has now taken their turn, we'll just continue on to get back on track.
Chorizal and Rattus are up.
Chorizal
|
Will: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16
Chorizal's fuzzy brain is unable to fight off the spike of mental pain projected at him.
Yet, he maintains his combat discipline and, seeing Farimther teetering, begins his assault with him.
Advanced Underwater cryopike (Farimther): 1d20 + 13 - 1 - 2 - 2 ⇒ (16) + 13 - 1 - 2 - 2 = 24
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (7, 5) + 14 - 1 - 2 - 2 = 21
Advanced Underwater cryopike (Red): 1d20 + 13 - 1 - 2 - 2 ⇒ (14) + 13 - 1 - 2 - 2 = 22
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (6, 3) + 14 - 1 - 2 - 2 = 18
The second attack only goes off if the first hits.
| GM Jhaeman |
Only the pure fanaticism of a true cult leader keeps Farimther conscious as Chorizal, despite being weakened by previous battles, lands a telling blow with his cryopike!
Rattus' attack misses Blue.
Chorizal's first attack hits Farimther; only the morlamaw's mild resistance to cold keeps him upright! Chorizal's second attack hits Red.
| GM Jhaeman |
"How dare you--the leader is sacrosanct!" shouts one of the cultists, rage burning in his eyes against Chorizal for daring to strike Farimther. As two of the cultists express their fury against the fifth son of Clan Summersword, a third swims back to try to heal Farimther through magic.
Blue does a guarded step back and casts mystic cure on Farimther, healing him for 17 hit points. (just to reassure everyone, I am keeping careful track of each cultist's spells per day)
Gray and Green are doing full attacks on Chorizal with flanking. Results: Two of them hit. The first one does 13 P and the second one does 13 P.
Mystic Cure on Farimther: 3d8 + 5 ⇒ (4, 7, 1) + 5 = 17
Gray tusk # 1 (full, flanking) vs Chorizal KAC: 1d20 + 13 - 4 + 2 ⇒ (18) + 13 - 4 + 2 = 29
damage: 1d6 + 9 ⇒ (4) + 9 = 13
Gray tusk # 2 (full, flanking) vs Chorizal KAC: 1d20 + 13 - 4 + 2 ⇒ (8) + 13 - 4 + 2 = 19
damage: 1d6 + 9 ⇒ (2) + 9 = 11
Green tusk # 1 (full, flanking) vs Chorizal KAC: 1d20 + 13 - 4 + 2 ⇒ (11) + 13 - 4 + 2 = 22
damage: 1d6 + 9 ⇒ (2) + 9 = 11
Green tusk # 2 (full, flanking) vs Chorizal KAC: 1d20 + 13 - 4 + 2 ⇒ (16) + 13 - 4 + 2 = 27
damage: 1d6 + 9 ⇒ (4) + 9 = 13
| GM Jhaeman |
Initiative (Round 4)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
Farimther (FF)
J'Shun (Shaken)
Mummies
Bold should go!
The closest token (White) is Farimther. Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought.
This encounter takes place underwater. Please consult Slides # 6 and # 7.
Kosigan
|
Bonk bonk.
(White first, then Blue if the first hit is a KO)
Paramangetic Storm Hammer, Underwater: 1d20 + 14 - 2 - 4 ⇒ (20) + 14 - 2 - 4 = 28 vs. KAC
Bludgeoning and Fire Damage: 3d6 + 14 ⇒ (6, 5, 6) + 14 = 31
Miss Chance if target not alive (both ≤ 50 = miss): 2d100 ⇒ (1, 66) = 67
plus bleeding 1d6 (Fort DC 20 negates)
Paramangetic Storm Hammer, Underwater: 1d20 + 14 - 2 - 4 ⇒ (3) + 14 - 2 - 4 = 11 vs. KAC
Bludgeoning and Fire Damage: 3d6 + 14 ⇒ (1, 5, 2) + 14 = 22
Miss Chance if target not alive (both ≤ 50 = miss): 2d100 ⇒ (8, 72) = 80
plus bleeding 1d6 (Fort DC 20 negates)
Critical Bludgeoning and Fire Damage: 3d6 + 14 ⇒ (4, 2, 4) + 14 = 24
| GM Jhaeman |
Initiative (Round 4)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
J'Shun
Mummies
Bold should go!
Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought. This encounter takes place underwater. Please consult Slides # 6 and # 7.
J'Shun Kay
|
J'Shun swims right into the middle of the cultists and swings Sun Crusher in a wide arc.
"Destroy them all Kommandos.". Victory Cry (Regroup), Chorizal gets back 21 Stamina.
Entropic Strike vs. Gray EAC: 1d20 + 14 - 2 ⇒ (5) + 14 - 2 = 17
Acid Damage (Force): 3d6 + 20 ⇒ (2, 3, 2) + 20 = 27
Let me know if that attack hits since J'Shun has Cleave and Great Cleave.
| GM Jhaeman |
The Sun Crusher cuts deeper into one of the morlamaw cultists, but a psychic feedback transmits the pain back to J'Shun!
J'Shun's attack hit Gray. Gray spends 1 RP to use its Share Pain ability. J'Shun, you need to make a DC 16 Will save vs a mind-affected pain effect or the morlamaw will transmit 6 points of the damage inflicted back to you.
@J'Shun: You can go ahead and take your additional attack(s).
| GM Jhaeman |
The mummified morlamaws continue their implacable attack!
Red attacks J'Shun. Result: Miss.
Yellow attacks Chorizal. Result: Miss.
Red Tusk vs J'Shun KAC: 1d20 + 15 ⇒ (7) + 15 = 22
damage (P): 1d6 + 10 ⇒ (6) + 10 = 16
Yellow Tusk vs Chorizal KAC: 1d20 + 15 ⇒ (6) + 15 = 21
damage (P): 1d6 + 10 ⇒ (6) + 10 = 16
| GM Jhaeman |
Initiative (Round 5)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
J'Shun (save vs Share Pain & Cleaves)
Mummies
Bold should go!
Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought. This encounter takes place underwater. Please consult Slides # 6 and # 7.
Loki de Orilla
|
With the leader down for the count, Loki turns his attention to Gray.
Trick - 'Take 10' = 39. Flat-Footed for 1 round on a success.
Living Underwater Aphelion Laser Pistol (EAC): 1d20 + 15 ⇒ (9) + 15 = 24, for 2d4 + 5 + 5d8 ⇒ (2, 4) + 5 + (4, 8, 2, 1, 6) = 32 Fire damage.
J'Shun Kay
|
Will Save: 1d20 + 5 ⇒ (7) + 5 = 12
J'Shun's blade slices through one cultist then another! Cleave
Entropic Strike vs. Red EAC: 1d20 + 14 - 2 ⇒ (13) + 14 - 2 = 25
Acid Damage (Force): 3d6 + 20 ⇒ (6, 5, 6) + 20 = 37
Entropy Points +2, EAC 29, KAC 31 this round.
Chorizal
|
Chorizal will never admit it, but, feeling like he does, he was hoping the other cultists and their undead minions would give up the fight once Farimther was killed.
Alas, they are a different form of fanatics so he will have to make them give up the hard way.
Advanced Underwater cryopike (Red): 1d20 + 13 - 1 - 2 - 2 ⇒ (4) + 13 - 1 - 2 - 2 = 12
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (4, 8) + 14 - 1 - 2 - 2 = 21
Advanced Underwater cryopike (Green): 1d20 + 13 - 1 - 2 - 2 ⇒ (15) + 13 - 1 - 2 - 2 = 23
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (3, 4) + 14 - 1 - 2 - 2 = 16
Cleaving so the attack against Green only happens if the one against Red hit.
J'Shun Kay
|
@Chorizal, you get 21 stamina back from J'Shun's Victory Cry.
| GM Jhaeman |
Chorizal and Rattus continue their attacks, showing the cultists the Starfinders will fight to the finish!
Chorizal's attack misses.
Botting Rattus as taking a shot at Gray. Result: Miss.
attack with penalty vs Gray (soft cover) KAC: 1d20 + 7 ⇒ (4) + 7 = 11
damage (P): 2d6 + 3 ⇒ (4, 4) + 3 = 11
| GM Jhaeman |
Connected by the invisible magic of a mindlink, the surviving cultists try to adapt to their leader's defeat by simultaneously showing strength and pressing for a truce! As two of the cultists bombard the Starfinders' self-proclaimed leader with psychic attacks, the third, badly wounded, steps away from the fight and says "You have disrupted the ritual, and only Farimther knew its secrets! The Great Old One will not return today. Someday Arniselle's importance to the galaxy will be proven . . . but for now, there's no reason for the rest of us to fight to the death."
Blue does a guarded step back and spends 1 RP as a standard action to Sow Doubt in J'Shun. J'Shun, your mind is filled with thoughts of uncertainty and take a -2 to saving throws for either 3 rounds or (with a successful DC 16 Will save vs a mind-affecting effect) 1 round.
Green does a guarded step back and is going to mind thrust J'Shun. J'Shun, you get a DC 18 Will save vs a mind-affecting effect to halve 20 damage.
Gray does a guarded step back and Total Defence while speaking as a free action.
Mind Thrust vs J'Shun: 4d10 ⇒ (4, 7, 3, 6) = 20
| GM Jhaeman |
Initiative (Round 5)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
J'Shun +save vs Sow Doubt & Mind Thrust
Mummies
Bold should go!
Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought. This encounter takes place underwater. Please consult Slides # 6 and # 7.
J'Shun Kay
|
I think Chorizal has reach with his weapon and might be able to take an AOO on green when it casts its spell.
J'Shun knows there is no trusting the words of heretics and cultists. Besides, the cultist's mental attack on him rocks his brain and enrages him even more.
Will Save: 1d20 + 5 ⇒ (20) + 5 = 25 Sow Doubt
Will Save: 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11 Mind Thrust
He moves in on the remaining morlamaws and sweeps Sun Crusher through all three of them. guarded step
"Summersword!!!
Entropic Strike vs. Gray EAC: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
Acid (Force) Damage: 3d6 + 20 ⇒ (2, 3, 3) + 20 = 28
Entropic Strike vs. Red EAC: 1d20 + 14 - 2 ⇒ (5) + 14 - 2 = 17
Acid (Force) Damage: 3d6 + 20 ⇒ (2, 6, 4) + 20 = 32 Cleave
Entropic Strike vs. Yellow EAC: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
Acid (Force) Damage: 3d6 + 20 ⇒ (3, 5, 4) + 20 = 32 J'Sun spends 1 resolve point to use Great Cleave.
Entropy points +3, EAC 29, KAC 31 this round. Sorry to everyone that would have wanted a truce, but I couldn't pass up a chance to finally use Great Cleave.
Kosigan
|
Kosigan swims forward. It intends to hit Blue, who is pressing the assault, but if Grey tries anything, it will switch to that target.
Athletics: 1d20 + 18 ⇒ (11) + 18 = 29
Paramangetic Storm Hammer, Underwater: 1d20 + 14 - 2 ⇒ (5) + 14 - 2 = 17 vs. KAC
Bludgeoning and Fire Damage: 3d6 + 14 ⇒ (1, 6, 1) + 14 = 22
Miss Chance if target not alive (both ≤ 50 = miss): 2d100 ⇒ (52, 28) = 80
plus bleeding 1d6 (Fort DC 20 negates)
| GM Jhaeman |
Kosigan's intended target swims just underneath the khizar's powerful swing!
Meanwhile, one of the mummies--somewhat damaged in the fighting--tries to impale J'Shun with its tusk, while another mummy attacks the weakened Chorizal!
Kosigan's attack misses.
Red attacks J'Shun. Result: Hit. J'Shun, you take 14 P.
Yellow attacks Chorizal. Result: Hit. Chorizal, you take 15 P.
Red Tusk vs J'Shun KAC: 1d20 + 15 ⇒ (16) + 15 = 31
damage: 1d6 + 10 ⇒ (4) + 10 = 14
Yellow Tusk vs Chorizal KAC: 1d20 + 15 ⇒ (14) + 15 = 29
damage: 1d6 + 10 ⇒ (5) + 10 = 15
| GM Jhaeman |
Initiative (Round 6)
Loki
Chorizal (Weakened)
Rattus
Cultists
Kosigan
J'Shun
Mummies
Bold should go!
Blue, Gray, and Green are other morlamaw cultists. Yellow and Red are undead mummified morlamaws like the ones you just fought. This encounter takes place underwater. Please consult Slides # 6 and # 7.
Loki de Orilla
|
Well, I guess they are now fighting to the death, since surrender isn't an option for them...
With a telepathic sigh, Loki turns his attention to Green.
Trick - 'Take 10' = 39. Flat-Footed for 1 round on a success.
Living Underwater Aphelion Laser Pistol (EAC): 1d20 + 15 ⇒ (16) + 15 = 31, for 2d4 + 5 + 5d8 ⇒ (4, 4) + 5 + (8, 8, 2, 1, 6) = 38 Fire damage.
Rattus Solo
|
Rattus looks at Green.
"Hey buddy what's on your flipper?"
Bluff: 1d20 + 12 + 1d6 ⇒ (5) + 12 + (1) = 18
He shoots
attack: 1d20 + 9 ⇒ (1) + 9 = 10
damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12
His gun jams.
"Dank ferrik"
| GM Jhaeman |
Loki blasts one of the cultists! But Rattus' streak of bad luck continues with a jammed pistol!
Loki's attack hits Green with a powerful blast, knocking them to half hp. (I was going to have Green try to Share Pain, but then remembered that by making them flat-footed, they can't take reactions!
Chorizal is up.
My posting may be a bit spotty this week because I'm travelling, but I swear this is the last encounter at least :)
| GM Jhaeman |
Chorizal continues slashing away with his cryopike, but the rigours of constant battle are wearing at him!
Botting Chorizal as repeating what he did last round (attacking Red with Cleave and, if it hits, continuing to Green. Results: Miss.
Advanced Underwater cryopike (Red): 1d20 + 13 - 1 - 2 - 2 ⇒ (3) + 13 - 1 - 2 - 2 = 11
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (8, 7) + 14 - 1 - 2 - 2 = 24
(Cleave) Advanced Underwater cryopike (Green): 1d20 + 13 - 1 - 2 - 2 ⇒ (8) + 13 - 1 - 2 - 2 = 16
Cold Damage: 2d8 + 14 - 1 - 2 - 2 ⇒ (2, 5) + 14 - 1 - 2 - 2 = 16
@Everyone: Usual periodic reminder to make sure you're reviewing posts since your last turn to see if you've taken damage and updating your taglines accordingly.
| GM Jhaeman |
One of the cultists has had enough and flees for their life, but the others still have fight left in them and continue the battle!
Gray does a withdraw action.
Blue attacks Kosigan. Result: Hit. Kosigan, you take 10 P.
Green does a guarded step away and uses his last mind thrust on a new threat: Loki! Loki, you need to succeed on a DC 18 Will save vs a mind-affecting effect to halve 22 damage.
Blue Tusk vs Kosigan KAC: 1d20 + 13 ⇒ (16) + 13 = 29
damage (P): 1d6 + 9 ⇒ (1) + 9 = 10
mind thrust vs Loki: 4d10 ⇒ (1, 7, 8, 6) = 22