[ACO] PFS2e 05-03 Heidmarch Heist (P2) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


151 to 200 of 382 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

"Yakuthiel can draw their attention." Miladistra grins and holds onto her Staff of Nature's Cunning. Deroff falls quiet and follows along. "Let's scope the place out first, see if there's a side entrance we can unlock."

"Wait." Flowers bloom through her hair as she casts >Summon Fey, Rank 1.<

A >Jinkin< emerges from the shadows.

"Jervin, take a look around. Go north and see if there are any other entrances to this tavern. Tell me if any of them are locked, alright?"

Jinkin's Stealth is +7, Thievery is +7.

Miladistra will change her Exploration Activity to Cast A Spell while Jervin the Jinkin will Avoid Notice. Deroff's Stealth is +13.

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

Following the expert will help us all. says Elondel.

With following the expert, everyone is considered trained in stealth. If nobodies is expert, even if Elondel is only trained, the competence he's clearly exude let allies able to see him to use follow the expert with a bonus equal to 1+Level :)

Grand Archive

N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---

Delorn follows along quietly, keeping an eye out for any ambushes while his snake watches his back.

Exploration: Scout

Verdant Wheel

3 people marked this as a favorite.
| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra can use the Jinkin to Search the area. Once they return, Miladistra will dismiss the summon and then change her Exploration Activity to Avoid Notice. Is the team OK with that plan?

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

I'm good with that plan!

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Sounds good to me

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Miladistra:

The southern door is boarded up but the rest (white circles) appear to be used frequently. They do not appear to be locked

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

"Thanks Jervin. Try not to get in too much trouble." Miladistra gives Jervin a hard glare as they stick out their tongue and she dismisses them.

"Alright, the Southern door is boarded up. The other doors are used frequently, and aren't locked. Sounds like we could try to be quiet and go through one of the other doors."

She turns to Elondel. "Looks like you want to be quiet. Lead the way."

Miladistra dismisses her spell and will Avoid Notice (Stealth +12)

The entrances with White circles are used frequently.

Grand Archive

N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---

If we’re stealthing, switching to Avoid Notice (+11)

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

Yakuthiel will hold back, using the Follow the Expert exploration activity, following behind Miladistra.

Yakuthiel's Untrained Stealth modifier is +2

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Zenith's Perception (E): 1d20 + 11 ⇒ (1) + 11 = 12
Khaldan's Perception (E): 1d20 + 11 ⇒ (17) + 11 = 28
Yakuthiel Treeflyer's Perception (E): 1d20 + 12 ⇒ (14) + 12 = 26
Elondel Firehand's Perception (E): 1d20 + 10 ⇒ (2) + 10 = 12 (+1 Status bonus vs Fear)

Khaldan/Yakuthiel:

As Miladistra is about to open the door, you notice something, some imperfection on the handle, that might result in something bad happening.

Disable:
DC 22 Thievery (Expert)
DC 20 Counteract (Dispel Magic)

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"Watch out - that handle has a magical trap. I'll try and disable it - it might make some noise though - all ok with that?" Khaldan will stage whisper as Miladistra reaches for the door handle.

and then if no one objects, Khaldan will cast dispel magic on the trap

arcana (E), counteract DC20: 1d20 + 15 ⇒ (9) + 15 = 24

"Grand, it should be safe now"

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra frowns. Jervin didn't tell us about that. It would have made a good prank, I reckon.

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

"Good eye, and nice work" Zenith says approvingly.

It wasn't trapped for no reason... they think to themself.

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

"Umm, who's our door opener? I'd prefer to stay in the back, but can always just try and open it magically."

and if no one steps forward, Khladan will cast telekinetic hand (R3) from well back in the party and summon a ghostly hand to try and turn the handle and open the door (up to 1 bulk only - which may not be enough)

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

The doors weren't locked (except for the front doors). There was just a nasty surprise waiting for you had you not disarmed it!

So how are you moving into the tavern (please position yourselves on the map

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra moves up to the double doors, with Deroff in front of her. While she doesn't mind barging in, she also likes when the bulky armored types go first.

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

"Oh, right, that's me. The door opener," Zenith whispers. They look back to make sure everyone is ready before they open the door as quietly as possible.

Stealth+13 if necessary

Grand Archive

N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---

Delorn makes his way toward the door, trying to peer in without being obvious about it.

Scout

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

With following the expert, everyone is considered trained in stealth. If nobodies is expert, even if Elondel is only trained, the competence he's clearly exude let allies able to see him to use follow the expert with a bonus equal to 1+Level :)

Elondel will tries to avoid notice if the group decides to continues (+9) or he will go for search (+10).

Elondel waits for the door to open, weapon ready.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Perc: 1d20 + 10 ⇒ (5) + 10 = 15
Perc 2: 1d20 + 10 ⇒ (7) + 10 = 17
Z Stealth: 1d20 + 13 ⇒ (17) + 13 = 30
Elondel Stealth: 1d20 + 9 ⇒ (15) + 9 = 24

The floorboards of the Old Fang creak, and a dank smell lingers in the air. The walls of the Old Fang still show some of the nautical trophies and decorations of the former proprietor, including a sextant and a prominent board displaying sailor’s knots. The head of an enormous swamp barracuda hangs mounted over the bar. Tables and chairs are scattered around an open pool in the center of this room. You also notice a pair of unsavory individuals who appear startled at your intrusion...

"What th-" one of them says, before they scramble to get their weapons.

Init:

Miladistra's Initiative using Search: 1d20 + 26 ⇒ (12) + 26 = 38
Zenith's Initiative using Search: 1d20 + 22 ⇒ (20) + 22 = 42
Khaldan's Initiative using Detect Magic: 1d20 + 16 ⇒ (6) + 16 = 22
Yakuthiel Treeflyer's Initiative using Scout: 1d20 + 13 ⇒ (16) + 13 = 29
Delorn Malix, Esq.'s Initiative using Repeat a Spell: 1d20 + 18 ⇒ (2) + 18 = 20
Elondel Firehand's Initiative using Investigate: 1d20 + 24 ⇒ (17) + 24 = 41
OD Init: 1d20 + 16 ⇒ (3) + 16 = 19
TP Init: 1d20 + 16 ⇒ (18) + 16 = 34

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

**Zenith - AC 26, 69/69
**Elondel - AC 25, 66/66
**Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool
Yakuthiel Treeflyer - AC 24, 92/92
Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
Khaldan - AC 23, 58/58
Ocean Dream

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

"Cheese and Crackers. I shouldn't be surprised." Miladistra Strides up to Yakuthiel. "Pigs always like hidin' in filth."

"It's a little crowded in there to make you big, so I'll make your skin tough like oak. You're a little flammable though, so you can shake off the barkskin if it burns too much."

◆ Miladistra Strides
◆◆ Cast >Oaken Resilience< on Yakuthiel. He has Resistance 2 to Bludgeoning and Piercing, and Weakness 3 to Fire. He can dismiss the spell as a free action after taking damage.
◇ Deroff Strides as he is an >Mature Animal Companion<

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

Zenith runs into the room and throws their starknife towards the nearest foe red. It sings like the night sky through the air and returns quickly back to their hand for another volley.

Strike vs Red w/ Eclipse (cold iron, returning starknife): 1d20 + 16 ⇒ (5) + 16 = 21
S dmg: 2d4 + 6 ⇒ (4, 3) + 6 = 13

Strike vs Red w/ Eclipse (cold iron, returning starknife): 1d20 + 16 - 4 ⇒ (9) + 16 - 4 = 21
S dmg: 2d4 + 6 ⇒ (4, 4) + 6 = 14

Actions: ◆Stride ◆Strike Red ◆Strike Red
Reaction ↺ If an enemy damages, grabs, or grapples ally when both the enemy and ally are within 15 feet of Zenith: Liberating Step!

Liberating Step:
You free an ally from restraint. If the trigger was an ally taking damage, the ally gains resistance to all damage against the triggering damage equal to 2 + your level Resist All 9. The ally can attempt to break free of effects grabbing, restraining, immobilizing, or paralyzing them. They either attempt a new save against one such effect that allows a save, or attempt to Escape from one effect as a free action. If they can move, the ally can Step as a free action, even if they didn’t need to escape.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Zenith runs into the room and hurls his starknife at Ocean Dream, who gapes at seeing Zenith for the first time. Fortunately for him, he recovers enough to duck, causing both strikes to miss. Miladistra moves to Yakuthiel and makes his skin a tough as an oak tree.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

Zenith - AC 26, 69/69
**Elondel - AC 25, 66/66
Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool
Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
Khaldan - AC 23, 58/58
Ocean Dream

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

Elondel moves next to one of the ruffian.

In Ragathiel's name, surrender!

◆ Stride
◆ Stride
◆ Stride

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Elondel runs up to Tide Pool (Blue) and demands that he surrender. Tide Pool steps to one side and shoves Elondel.

Athletics vs DC 21: 1d20 + 13 ⇒ (9) + 13 = 22

He succeeds and Elondel is forced to the edge of the pool of water. He then grabs a long polearm that was strapped across his back.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

Zenith - AC 26, 69/69
Elondel - AC 25, 66/66
Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue)
**Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
**Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
**Khaldan - AC 23, 58/58
Ocean Dream (Red)

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

Yakuthiel will get his halberd in hand, then Sudden Charge, attacking Ocean Dream: 1d20 + 17 ⇒ (15) + 17 = 32for: 2d10 + 4 ⇒ (5, 9) + 4 = 18 piercing damage.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Yakuthiel pulls his halberd off his back and charges Ocean Dream, stabbing him. The strike connects.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

Zenith - AC 26, 69/69
Elondel - AC 25, 66/66
Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue)
Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
**Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
**Khaldan - AC 23, 58/58
Ocean Dream (Red; -18)

Grand Archive

N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---

Delorn enters the room, and sees Yakuthiel skewer one of their foes.

”Hmm, that looks very painful!”, he declares.

Stride, Cast daze at Red

Will save vs DC 22: 2d6 ⇒ (5, 1) = 6M

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Khaldan will stride into the room looking like thunder.

"So what was your plan, ambush and kill the two kids? Hope the trap on the door did your dirty work? Disgusting! Well you have a real fight now - surrendering is a good option."

and then will cast frostbite on Ocean Dream (red) for 4d4 ⇒ (1, 3, 1, 4) = 9 cold damage with DC 22 basic fort save, weakness 3 to bludgeoning on crit fail
________

◆ Stride
◆◆ Cast frostbite rank 3

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Will vs DC 22: 1d20 + 12 ⇒ (8) + 12 = 20
Ref vs DC 22: 1d20 + 14 ⇒ (14) + 14 = 28

Ocean Dream clutches his head as Delorn gives him a migraine. However, even with the splitting headache he's able to dodge the ice.

Ocean Pool reaches back and pulls his weapon but Yakuthiel takes advantage of this and attempts to stick him again.

Reactive Strike vs Ocean Dream: 1d20 + 17 ⇒ (14) + 17 = 31
Piercing: 2d10 + 4 ⇒ (4, 2) + 4 = 10

Ocean Dream moves to help his brother push Elondel into the water

Shove vs DC 21: 1d20 + 13 ⇒ (9) + 13 = 22

Elondel is pushed past the railing and is in danger of going into the drink!

DC 15 Acrobatics/Reflex to Grab an Edge. DC 15 Athletics to climb up

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
Before your Turn:
DC 15 Acrobatics/Reflex Save to Grab an Edge: Elondel
------------------
Those with ** may go

**Zenith - AC 26, 69/69
**Elondel - AC 25, 66/66
**Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue)
Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
Khaldan - AC 23, 58/58
Ocean Dream (Red; -38)

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

Having no free hand to grab an edge, Elondel falls into the waters.

He climbs up without difficulties.

Athletics: 1d20 + 12 ⇒ (13) + 12 = 25

Then he moves to cut any escape and smites Ocean Dream.

In Ragathiel's name, you have been judged.

Exploit Vulnerability: 1d20 + 14 ⇒ (7) + 14 = 21

◆ Climb up
◆ Sride
◆ Exploit Vulnerability (Red)

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

Zenith runs up to Tide Pool and reaches out with their hand to Grapple him.

Grapple vs Fort DC: 1d20 + 18 ⇒ (15) + 18 = 33 if success-> gain panache

Then Zenith immediately follows up with a strike of their starknife but realized too late that they caught the starknife incorrectly from last turn.
Strike w/ Eclipse (cold iron, returning starknife): 1d20 + 16 ⇒ (1) + 16 = 17
S dmg: 2d4 + 6 ⇒ (4, 4) + 6 = 14 | if panache, precision: 3 = 3 | if crit, deadly: 1d6 ⇒ 1 | If crit, 1d6+1 persist bleed | If crit and enemy does not have darkvision, blinded for 1 round

Actions: ◆Stride ◆Grapple ◆Strike
Reaction ↺ If an enemy damages, grabs, or grapples ally when both the enemy and ally are within 15 feet of Zenith: Liberating Step!

Liberating Step:
You free an ally from restraint. If the trigger was an ally taking damage, the ally gains resistance to all damage against the triggering damage equal to 2 + your level Resist All 9. The ally can attempt to break free of effects grabbing, restraining, immobilizing, or paralyzing them. They either attempt a new save against one such effect that allows a save, or attempt to Escape from one effect as a free action. If they can move, the ally can Step as a free action, even if they didn’t need to escape.

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra hustles in and realizes she can't get a straight shot without hitting one of her teammates.

So it's time for the old standby: bolts from her fingertips arc around Zenith to zap both foes. It deals 5d4 ⇒ (2, 2, 3, 2, 1) = 10 electricity damage.

Deroff circles around to the north and growls.

◆ Miladistra Strides
◆◆ Miladistra casts >Electric Arc<. Reflex DC 25.
◇ Deroff Strides

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

GM Dice:

Red Ref: 1d20 + 14 ⇒ (3) + 14 = 17
Blue Ref: 1d20 + 14 ⇒ (7) + 14 = 21

Elondel, if you have no hands to grab an edge, how do you plan to climb back up? That is, what are you dropping? :)

Zenith runs in and manages to grab Tide Pool and hangs on to him. Miladistra sends a small lightning bolt at both Tide Pool and Ocean Dream. Neither ruffian is able to get out of the way in time. Ocean Dream appears shaken, as if unsure whether he wants to continue fighting or not.

If you've played 03-06 (Struck By Shadows), you can get them to surrender

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
Shaken (Appeal to Surrender): Ocean Dream

Before your Turn:
DC 15 Acrobatics/Reflex Save to Grab an Edge: Elondel
------------------
Those with ** may go

Zenith - AC 26, 69/69 (Panache)
**Elondel - AC 25, 66/66
Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue; -10; Grabbed, OG, Immobilized)
Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
Khaldan - AC 23, 58/58
Ocean Dream (Red; -48; Shaken)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Appeal to Surrender (2 actions; 1 check only):

You call out to a visibly shaken foe and attempt to convince them to surrender.
DC 22 Deception/Diplomacy/Intimidation

Radiant Oath

Paladin 6 | AC 25 | HP 66/66 | F +11 R +11 W +10 +1 status vs Fear | Init +10 Perception| Low-light vision| FocusPoint 1/1 | resistance 2 fire

Elondel will have sheet back his weapon to climb up. forget the smite then.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Elondel falls into the water with a loud splash. He manages to sheathe his sword and climb out. Dripping wet, he moves up to Ocean Dream, who stabs him with his boarding pike as Elondel gets close.

Reactive Strike
Boarding Pike vs Elondel AC 25: 1d20 + 17 ⇒ (16) + 17 = 33 for Piercing: 1d10 + 13 ⇒ (2) + 13 = 15

Tide Pool attempts to break free of Zenith's grasp.

Athletics vs DC 28: 1d20 + 13 ⇒ (16) + 13 = 29

Tide Pool manages to wriggle free. He goes north and helps his brother poke Elondel.

Boarding Pike vs Elondel AC 25, MAP: 1d20 + 12 ⇒ (9) + 12 = 21 for Piercing: 1d10 + 13 ⇒ (6) + 13 = 19

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Active Conditions:
Shaken (Appeal to Surrender): Ocean Dream

Before your Turn:
------------------
Those with ** may go

Zenith - AC 26, 69/69 (Panache)
Elondel - AC 25, 51/66
Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue; -10)
**Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
**Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
**Khaldan - AC 23, 58/58
Ocean Dream (Red; -48; Shaken)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

Appeal to Surrender:

You call out to a visibly shaken foe and attempt to convince them to surrender.
DC 22 Deception/Diplomacy/Intimidation

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Seeing them shaken, Khaldan will switch to nonlethal attacks and fire off a nonlethal blazing bolt at each of the pair.

Spell attack on Ocean Dream (Red): 1d20 + 11 ⇒ (2) + 11 = 13 for 4d6 ⇒ (5, 1, 1, 1) = 8 nonlethal damage
Spell attack on Tide Pool (Blue): 1d20 + 11 ⇒ (5) + 11 = 16 for 4d6 ⇒ (1, 4, 5, 2) = 12 nonlethal damage
Hero point the attack on red
Spell attack on Ocean Dream (Red): 1d20 + 11 ⇒ (13) + 11 = 24 for 4d6 ⇒ (4, 3, 4, 4) = 15 nonlethal damage

________


◆ Nonlethal spell
◆◆ Cast Blazing Bolt

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

@ Yakuthiel will move to flank Ocean Dream.

#$ Yakuthiel will then Slam Down Ocean Dream.
Strike: 1d20 + 17 ⇒ (19) + 17 = 36for: 2d10 + 4 ⇒ (6, 10) + 4 = 20 piercing damage.
Athletics vs Reflex DC to trip: 1d20 + 15 ⇒ (2) + 15 = 17

Grand Archive

N Male Human (Versatile) Sorceror 7 | HP 57 | AC 23/24 | F +10 R +12 W +13 | Perc +12 | Stealth +12 | speed 25| Hero 1/3 | focus 1/1 | spells 1:4 2:4 3:4 4:3 | Active Conditions: ---

Delorn makes his way further into the room, his eyes still on the same target. He conjures a large diabolic head made of flame, which attacks Ocean Dream.

Stride, Cast floating flame at Red

Fire damage, basic Ref DC 22: 3d6 + 2 ⇒ (3, 1, 2) + 2 = 8

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Khaldan launches fireballs at Tide Pool and Ocean Dream, trying to knock Ocean Dream unconscious with it but not kill him. He does manage to hit Ocean Dream but not Tide Pool. His efforts are for naught as Yakuthiel flanks Ocean Dream and puts his halberd's spike through Ocean Dream's chest.

Delorn walks into the room and drops a diabolic head of fire on Tide Pool, scaring the living daylights out of him.

GM Dice:

Ref: 1d20 + 14 ⇒ (16) + 14 = 30

Tide Pool dodges and avoids the worst of the damage.

------------------
COMBAT TRACKER
Round: 2-3
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

-3-
**Zenith - AC 26, 69/69 (Panache)
**Elondel - AC 25, 51/66
**Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue; -14)

-2-
**Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire; 1 action)
Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
Khaldan - AC 23, 58/58

Radiant Oath

CG nonbinary (they/them) Kayal Swashbuckler 7 (gymnast) | HP 99/99 | AC 26 | F+13 R+17 (Evasion) W+11 | Perc+11: Darkvision + Lifesense (imprecise 10ft) | Stealth+13 | Athletics DC 28 | 25ft (Panache: 35ft) | Hero 2/3 | Focus 1/1 | Active Conditions: --

Shortly after Tide Pool breaks free of Zenith's grasp, the swashbuckler tries to Grapple them again followed by a Trip.

Grapple vs Fort DC: 1d20 + 19 ⇒ (10) + 19 = 29
Trip vs Reflex DC: 1d20 + 19 - 5 ⇒ (13) + 19 - 5 = 27

"Stand down!" they shout at Tide Pool.

Actions: ◆Grapple ◆Trip ◆Speak
Reaction ↺ If an enemy damages, grabs, or grapples ally when both the enemy and ally are within 15 feet of Zenith: Liberating Step!

Liberating Step:
You free an ally from restraint. If the trigger was an ally taking damage, the ally gains resistance to all damage against the triggering damage equal to 2 + your level Resist All 9. The ally can attempt to break free of effects grabbing, restraining, immobilizing, or paralyzing them. They either attempt a new save against one such effect that allows a save, or attempt to Escape from one effect as a free action. If they can move, the ally can Step as a free action, even if they didn’t need to escape.

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra calls upon the forces of nature to Stabilize Ocean Dream. They need answers, and something doesn't feel right about all of this. Zenith seems very apprehensive about it. Or maybe Mother's Grace is kicking in, who knows?

"Deroff, go get 'im!"

Deroff howls and gives chase after Tide Pool.

Jaws: 1d20 + 13 ⇒ (1) + 13 = 14
Damage: 2d8 + 3 ⇒ (8, 8) + 3 = 19

Apparently he doesn't feel like killing or hurting his foe, either.

◆◆ Cast >Stabilize< on Ocean Dream[ooc]
[ooc] ◆ Direct Animal Companion [ooc]
[ooc] - ◆ Deroff Strides

- ◆ Deroff Strikes

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

I don't have an action left. 1 actions (@) to move, and two actions (#$) to Slam Down. It doesn't matter that the strike killed Ocean Dream, the action takes 2 actions.

Grand Archive

NG male human (Keleshite) wizard 5 (level bump) | HP 68/68 | AC 23 (24 w/shield) |F +10 R +14 W +12 | Perc +13 | Stealth +10 | Focus Points 1/1 |Hero Points 2/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Detect magic | Conditions: None

Seeing Yakuthiel skewer Ocean Dream, Khaldan will call out "Arggh, try to keep one of them alive! We need to talk to them."

(Hopefully Elondel can get the last one to surrender?)

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Zenith, unless you're doing something extreme, speaking doesn't require an action (and convincing them to surrender can only be done when the hostile is 'shaken', and even then, it takes 2 actions. So I'm going to make that a stride action then.

Zenith runs up to Tide Pool and grabs onto him, before kicking his feet out from under him. Tide Pool hits the floor with a WHUMP!.

Bludgeoning: 1d6 ⇒ 1

Elondel runs up to Tide Pool and kicks him while he's down.

Unarmed vs Tide Pool, OG: 1d20 + 14 ⇒ (9) + 14 = 23 for Bludgeoning: 1d4 + 6 ⇒ (3) + 6 = 9
Unarmed vs Tide Pool, OG, MAP, Agile: 1d20 + 10 ⇒ (8) + 10 = 18 for Bludgeoning: 1d4 + 6 ⇒ (4) + 6 = 10

Tide Pool attempts to escape Zenith's grasp.

Athletics, Escape, Prone: 1d20 + 13 - 2 ⇒ (18) + 13 - 2 = 29

Tide Pool manages to wiggle free. He stands up and swings his boarding pike at Deroff, Elondel, Zenith: 1d3 ⇒ 3

Boarding Pike vs Zenith AC 26, MAP: 1d20 + 17 - 5 ⇒ (13) + 17 - 5 = 25 for Piercing: 1d10 + 13 ⇒ (6) + 13 = 19

Tide Pool curses as his weapon barely misses his tormentor.

------------------
COMBAT TRACKER
Round: 3-4
Tactical Map
Active Conditions:
Before your Turn:
------------------
Those with ** may go

-4-
**Zenith - AC 26, 69/69 (Panache)
**Elondel - AC 25, 51/66
**Miladistra - AC 22, 48/48 (Vital Beacon, 4d10); Deroff AC 24, 69/69
Tide Pool (Blue; -24)

-3-
**Yakuthiel Treeflyer - AC 24, 92/92 (Oaken Resilience: Resist 2 B/P, Weakness 3 Fire)
**Delorn - AC 22 (23 w/shield), 50/50; Caveat AC 21, 30/30 (AC 23)
**Khaldan - AC 23, 58/58
Ocean Dream (unconscious)

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Miladistra sighs. "If yer would calm down!" She sighs. "Deroff, get 'im."

Deroff howls before taking a bite out of Ocean Dream.
Jaws: 1d20 + 13 ⇒ (11) + 13 = 24
Damage: 2d8 + 3 ⇒ (7, 2) + 3 = 12

Jaws: 1d20 + 13 - 5 ⇒ (2) + 13 - 5 = 10

Miladistra closes in and draws her gnarled wooden staff.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen |

Ocean Dream?? or Tide Pool?

Verdant Wheel

| Deroff | ♥️ 48 | AC 22 | Saves 11/12/14 | Perception +12 (Whisper Elf) | Init +12 (+2 with Perception)| PFS ID: 133608-2002 |NG Female Elf Sorcerer (Nymph) 7 | Spells -/4/4/4/3 | Focus Points ☑☑ | ☘️ 1 | ◆◇ ◈ ↺ ☑□ |

Oops! I confused the two. The conscious one, Tide Pool

Grand Archive

Human Fighter 6 | AC 24 | HP 92 | F +14, R +12, W +12 | Perception +12 | Athletics +15 | Performance +11 | Acrobatics +10 | Intimidation +9 | Crafting, Sailing Lore +8 | ◆

◆ Yakuthiel will make a five-foot step to get in range of Tide Pool.

◆◆ Yakuthiel will make another Slam Down attack. Tide Pool is flanked
Strike: 1d20 + 17 ⇒ (16) + 17 = 33for: 2d10 + 4 ⇒ (10, 3) + 4 = 17 damage.
Knock down: 1d20 + 15 ⇒ (12) + 15 = 27 vs Athletics DC

151 to 200 of 382 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [ACO] PFS2e 05-03 Heidmarch Heist (P2) All Messageboards

Want to post a reply? Sign in.