Age of Ashes (Team Alseta)

Game Master Delta Arena

Running through the fist Pf2e AP! Come forth brave adventurers and answer the call for heroes. Google Drive Folder


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Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

“Let us search the basement then,” Ellaeaanda agrees with the general consensus, “and deal with the Cinderclaws who have evicted the Bumblebrashers.” Looking over at Cerrus, she responds “As you wish. The hour is late indeed. But let us speak with the goblins first.”

I think everyone’s at full health, but I also believe it’s night time, so sleeping makes sense. I wonder if we might want to hand Calmont over, say to the goblins, who could take him back to town to face the council—it feels a bit weird having him silently tag along.


map

Netkin

No cookies whatsoever? What were the treats in house bigpot?

Cerrus

Alak takes a quick look at the dedication in the book and a smile appears in his face. ”Not just any fellow hellknight, my friend. This was written by my father. He was working on a similar treatise for Varisian law before he past away.” He puts the book safely away. ”Thank you.”

Alak is now Friendly to the party.

I am going to give you the next hero point since I haven’t given one out in a while.

Ellaeaanda

It is night time, around 8pm. For now the Bumblebrashers have settled themselves in the mess hall, on the other wing of the Citadel, and they have picked up the weapons they had dropped in the courtyard.

Grand Archive

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M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18
DM Delta Arena wrote:
No cookies whatsoever? What were the treats in house bigpot?

Grandma Bigpot much preferred brioche - she said it was easier on her teeth. Cookies she got for Netkin as a young child tended to be left in a cupboard until they became so dry that stealing one once in a while was not quite the reward he sought.

She did, however, always insist that he should eat his proteins, and snacks as he grew up would consist of a bit of jerky or dry sausage to nibble on as he worked on his next invention. Cookies were only added if he was especially ravenous - or the child-like thrill of 'nicking' one when Grandma had her back turned.

Ellaeaanda wrote:
“As you wish. The hour is late indeed. But let us speak with the goblins first.”[/b

"Greetings, friends... Friends?... Friends!"

"I believe we've quite cleared this floor, yes. Would you be so kind as to point us to the way downstairs, if you please? I believe you've got a bit of an invasion problem there too, is that correct?"

Diplomacy: 1d20 + 3 ⇒ (3) + 3 = 6


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

After heading to the mess hall to find the goblins, Ellaeaanda calmly interjects after Netkin’s bumbling request. “Secret ways Helba shared, through the hillside, to the west. But a guide to this entrance would be welcome in the morn.” She glances over at Calmont before addressing the goblin chieftain once more. “As Netkin says, focused we were on securing this citadel for you, and focused we shall be in recovering your home below. No time had we for justice. Mayhap we leave Calmont in your care?” It has become rather clear that the fire-loving halfling that is not Netkin will be more of a hindrance than an asset in rooting out the Cinderclaw cult. “To Breachill you can take him, to face the Town Council.”


map

Netkin

The stale, sweet and hard taste of breaking the rules for a cookie. At least brioches are also good.

”Clear the floor?”“The whole floor”“Very impressive.”“Yes, very impressive,” say some of the goblins.

”Yes, of course, it’s not far from the citadel. Only about 50ft to the west, on the side of the hill,” points out Helba.

Ellaeaanda

”Thank you, thank you for securing the citadel. Yes, of course. I can walk with you to the entrance in the morning. As for the halfing, we will secure him. We can take him to the city after I take you to the entrance.”


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None
Alseta GM Delta Arena wrote:

Cerrus

Alak takes a quick look at the dedication in the book and a smile appears in his face. ”Not just any fellow hellknight, my friend. This was written by my father. He was working on a similar treatise for Varisian law before he past away.” He puts the book safely away. ”Thank you.”

Ellaeaanda

It is night time, around 8pm. For now the Bumblebrashers have settled themselves in the mess hall, on the other wing of the Citadel, and they have picked up the weapons they had dropped in the courtyard.

Ardoinel observes Alak's reception of the book and smiles himself, with a nod.

"I'm glad we were able to find it for you. Let us hope the ring is further below as well. And thank you again for your patience with us as we help you search."

He joins Ellaeaanda in returning to the Bumblebrashers.

"There are a few animals nesting in abandoned areas that we've left alive, but I figure you're as content to live and let live with them as they seemed to be with us. There's a pair of warg pups we ran into after driving what seemed to be their parent off. They don't seem to want to follow the older warg out of the citadel, and they received an offer of food with more curiosity and than fear. We thought you may want to know of them. I know wargs tend to seek out more...wicked groups of goblins to join for easy targets to savage and eat, but these pups don't seem to have learned that kind of behavior yet. Maybe you could be the pack that shows them a kinder way?"


Female Tiefling (Looks like a standard elf but short, has horns hidden by a head scarf) | HP 30/30 | AC 21 | Fort +5; Ref +11; Will +8 | Perc +8 | Rapier +10 1d6+4 Starknife +9 1d4+4 Sneak Attack 1d6 Rogue 3

" Don't hurt the pups! I really want to see if one can come with us. The female one seemed smart, and she was cute after all. If you can't manage her, I will give it a try. Nothing really hurt by trying it anyways right?" Resa says to the goblins, having nothing really more to do for the job they are currently here for. She didn't want to make herself seem anymore strange, but being able to see in the dark meant she was okay staying while it was getting dark.

Grand Archive

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M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Netkin watches Resa with some pity. He certainly was no dog expert himself, and wouldn't want to sound too pessimistic, but just how hard they could resist their nature, he wasn't sure...

Though of course, there was no evidence that they couldn't, and one shouldn't just assume without really knowing...

It was all so complicated. You almost had to envy the Order of the Nail for their capacity to look at the world without seeing all of the grey bits that made it kaleidoscopic and unclear.

"If we want to rest before we go, is there a part of the citadel where we could have a little sleep in a safe area? Without bothering you too much, of course," he asks the goblins.


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None
Resa Dermade wrote:
" Don't hurt the pups! I really want to see if one can come with us. The female one seemed smart, and she was cute after all. If you can't manage her, I will give it a try. Nothing really hurt by trying it anyways right?" Resa says to the goblins, having nothing really more to do for the job they are currently here for. She didn't want to make herself seem anymore strange, but being able to see in the dark meant she was okay staying while it was getting dark.

"Resa, I don't think they're the type of goblins to torment animals for fun," Ardoinel replies with a shrug. "Either way, I think the pups should be fine."


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Human Male Thaumaturge 3 | HP 38/38 | AC 20 | Fort +8 ; Ref +8 ; Will +7 | Perc +7; Init: +9 | ◆◇↺

Before bedding down for the night wherever the goblins suggest, Cerrus spends a bit of time collecting items for his pouch of esoterica - iron filings from nail; a leaf from ragweed plant; a scale from one of the odd turtle monsters; and several others. Cerrus mutters to himself as he meanders around the citadel grounds. "You never know when these sorts of things will come in handy."

At some point in the early evening, Cerrus inquires about Alak's plans once he finds what he is looking for. "Once you've found your family heirloom, what's next on your plan? Back to your Order?"


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Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

After Ardoinel alerts the goblins to the presence of the warg pups, Ellaeaanda chimes in with further information. “A great bat roosts in peace if you but let it be,” her hand gestures vaguely towards the northwest corner, “and the bugbear Yolechta desires the same,” her arm swivels towards the direction of the bugbear’s realm.

Before she settles down to sleep for the night, she tilts her head slightly and fixes Netkin with an odd gaze, before finally pronouncing his fate. “In your future I smell freshly baked cookies.”

Ready to head to the entrance to the basement in the morning.


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map

Ardoinel

”Thank you, I hope so too. Finding this book, even though I was not expecting it, gives me hope of finding the ring.”

”Yes, we will check on the pups tomorrow.” “We’ll make sure to bring them something yummy to eat,” say a couple of the goblins.

Resa

”Not to worry, we will take care of the pups.” “They could even become part of the tribe.”

Netkin

”You can also sleep here.” “If you are okay with snoring.” “Hey! I heard that” “Or you could take one of the next rooms.”

Cerrus

”Yes, sir, back to the Order. I am only on a temporary leave. Plus, I have given them my word and have my duties to attend to there. I’m also expecting to take my test someday soon.

Ellaeaanda

”Oooh, yes, flying rat.” “Sounds like someone found their new pet.” “Let’s see how long that lasts.” As for the bugbear ”Errgh...” “Yeah, we’ll just stay away.” “As long as she doesn’t come looking for trouble.”

Bold became meaningless in this post.

You all gain the benefits of a full rest.

Any preparations anyone wants to do before departing the next day? Spells, Alchemy, etc?

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18
Ellaeaanda wrote:
Before she settles down to sleep for the night, she tilts her head slightly and fixes Netkin with an odd gaze, before finally pronouncing his fate. “In your future I smell freshly baked cookies.”

Netkin holds the elf's unblinking stare for as long as he can. The effect is unnerving. Maybe there's something on his teeth?

"Oh. Er," he does his best not to look too taken aback - and fails. "Thank you?..."

He gives her an awkward smile, and slowly turns his back on her. He's well aware that elves don't sleep, and he doesn't really want to open his eyes on someone blankly fixing him in the middle of the night.

Waiting for more info on Remastered Alchemists before Netkin does his morning preps


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Female Tiefling (Looks like a standard elf but short, has horns hidden by a head scarf) | HP 30/30 | AC 21 | Fort +5; Ref +11; Will +8 | Perc +8 | Rapier +10 1d6+4 Starknife +9 1d4+4 Sneak Attack 1d6 Rogue 3

Resa nods, and seems satisfied with the answer the goblins gave her, and her friends information they know about goblins. She seemed relieved to be in the company of people who did not seem like bad people, and it had been a few taxing days.

"If noone minds, I can take an early watch, but only if you think we need it. There shouldn't be anything left to surprise us right?" If no watch order is made, she does try to stay up past everyone else, but stays quiet to not bother anyone. She knew some needed rest to regain their abilities.

She would wait until everyone else picked a spot, and while she didn't make it obvious, she did pick her spot a bit separate from the group in a nice dark corner, one that protected her on all two sides. Her next steps where to untie her head scarf and let her hair out, which was really something given it fell to her mid thigh area like a thick curly curtain, certainly making it much longer if it was wet or straighten, and anyone with dark vision could see why she kept her hair so piled up, as she had some pretty obvious horns that gave away her demonic nature. It also looked like it made laying down a chore, because they were not just pointed facing backwards, but seemed even a bit spiked along the edges.


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

Elves in PF do sleep, actually! ;)

Ardoinel tries to set up his bedroll and gear so there's some space between him and the others.

"I'm...used to taking precautions like this," he explains with a frown. "I don't want to accidentally smack any of you if my nightmares start me flailing around in my sleep...or accidentally spark a fire."


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Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

Ellaeaanda simply sits down where she is, cross-legged, not bothering to find a better or more secluded spot. Seemingly unbothered by any commotion around her, she rests her palms up on her knees and stares blankly into space, as if meditating or looking at something unseen. It’s clear why some people mistakenly believe that elves don’t sleep, for she remains this way for the entire night. Only those close enough to her would eventually hear a quiet snoring that reveals that she does indeed sleep, but in an upright position with her eyes wide open.

Ellaeaanda does indeed sleep, but she also has the Unwavering Mien feat.


map

Netkin

That is fair, we can adjust your daily preparations once you are able to take a look at the new content.

Everyone

As you wake up, a little past seven, you notice that the goblins are already awake and making noise. They have even made some sort of stew with ingredients that they could gather in the wilderness around the citadel, with mushrooms, vines and some flowers being the main ingredients. Helba greets you as she sees you and offers you some of the stew.

”I’ve already had mine, so as soon as you are ready to go, I can show you the entrance. But once there, I need to return to my tribe and take the halfling back to the city.”


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”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

Ardoinel does indeed toss and turn in the night, and several times wakes with a start, but mercifully no mysterious fires spark from his dreams, but he clearly looks bedraggled when Helba offers him some breakfast.

"Thank you, Helba," he says politely as he takes the offered stew, gives it a few inquisitive sniffs, and then begins enjoying it.

Grand Archive

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M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Ah, but perhaps he thinks he knows they don't sleep! He hasn't met many of them...

And to be honest, neither has the author of these lines

Netkin also tosses and turns in his sleep, occasionally mumbling (or reciting?) alchemical formulas. Perhaps to compensate, he is also the type of sleeper who is found still lightly snoring in his bed, with a trail of drool on the pillow, while everyone else is up and about. It takes some nudging before he wakes up.

"Em... Ah... Is it time to go?!" he rubs his eyes emphatically, and sighs. "Oh, how I miss my bed..."


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Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

As she sleeps, so Ellaeaanda wakes, without any fanfare or fuss. With eyes already open, she simply stands and gratefully accepts some stew from Helba. The elf takes small, deliberate mouthfuls and chews slowly, as if she had all the time in the world.

“The sun rises and the cycle begins anew. But our destiny lies beyond the sun’s reach,” is her way of stating that she is ready to explore the basement. “Resa?” she turns to see if the rogue is awake.


map

Once everyone is awake, fed and ready, Helba takes you out of the citadel and around it, to the west side. Some 50ft away from the citadel the rocky hillside begins a decline. Descending carefully for a few feet, she takes you to a gate that is well hidden behind rocks and thickets.

”Here it is,” she states as she opens it. The door leads to a narrow passage way that fades into pitch darkness. ”Thank you for helping my bublebrashers, and good luck.”

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Netkin prepares some alchemical reagents before everyone else. It seems like some of the preparations have been done in advance - thankfully, the group doesn't have to stand too long to wait for him. He stores everything in his alchemist's toolkit.

Advanced Alchemy: 2 Minor Elixirs of Life, 2 Alchemist's Fire, 2 Acid Flasks, 1 Glue Bomb

GM Delta Arena wrote:
”Here it is,” she states as she opens it. The door leads to a narrow passage way that fades into pitch darkness. ”Thank you for helping my bublebrashers, and good luck.”

"Thank you for showing us the way," Netkin peers into the darkness."Maybe we'll need a lantern of some sort...?" He asks his teammates.


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

Ellaeaanda retrieves a torch from her backpack, lights it, and hands it to Netkin. “Sun’s seed to unlit lands.” As she prepares to enter the dark passage she glances over at the dwarf-elf with a questioning look. “But perhaps Ardoinel has no such need?”

Maybe those with darkvision could scout ahead?


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

"You're right, I'm very blessed in that way, but be aware I'm no lithe ranger, so if I spot something, expect it to have spotted me as well. Or at least heard me tromping around," Ardoinel says with a sheepish shrug.

He takes point regardless, and enters into the passage.

I dunno if you can call me a "scout" if there's no real means for me to be sneaky! :P


Human Male Thaumaturge 3 | HP 38/38 | AC 20 | Fort +8 ; Ref +8 ; Will +7 | Perc +7; Init: +9 | ◆◇↺

After readying himself for the day and thanking Helba for the stew, Cerrus notices that the path forward is pitch black.s

"While I could also carry a torch, I am the most prepared when I can carry both my tome and my sword. Do you think one torch will be enough? Resa, can you see without light as well?"


map

Ardoinel

As you walk into the corridor, it bends a couple of times, shaping itself to the hill. It is, however, only about 50 ft long, and it ends in a closed door cut to the exact size of the doorway, letting no gap to see what’s on the other side.


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

Ardoinel returns to the group, trying to keep his steps moderately quiet.

"They've got a door. Don't know if it's locked or not, but we should probably gather to open it, if only to make sure whoever opens it isn't jumped by some guard on the other side."

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Netkin grips his alchemical's toolkit so tight that his knuckles turn white.

"Oh, I wouldn't want to open it on my own! Not for the whole world, haha... Ahem. Are we sure it isn't trapped or locked?"

Perception: 1d20 + 5 ⇒ (10) + 5 = 15


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

"As I said, I didn't test it to determine, which is why I came back to get you and the rest of the group. If it IS, we'll want to be ready to bail whoever opens it out of trouble," Ardoinel replies matter-of-factly.


Female Tiefling (Looks like a standard elf but short, has horns hidden by a head scarf) | HP 30/30 | AC 21 | Fort +5; Ref +11; Will +8 | Perc +8 | Rapier +10 1d6+4 Starknife +9 1d4+4 Sneak Attack 1d6 Rogue 3

Resa was the last to wake up, having fell asleep last, so she was rushing to get he hair all back into place. Which given how long and curled it was, meant that she was just catching up when Ardoinel returned.

"I can look ahead a bit better, and maybe open the door if wanted. I... I can see in the dark. Its a small gift, but not always useful." Resa offers, still tucking some of her hair into her headband.


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

“Opening doors is your destiny,” Ellaeaanda calmly encourages Resa onwards.


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

"Cybôl!" Ardoinel retorts. (Elven word for "nonsense")

"Being able to see where other eyes can't is always useful, Resa. Besides, you're also lighter on your feet than I am, give yourself some credit!"


Female Tiefling (Looks like a standard elf but short, has horns hidden by a head scarf) | HP 30/30 | AC 21 | Fort +5; Ref +11; Will +8 | Perc +8 | Rapier +10 1d6+4 Starknife +9 1d4+4 Sneak Attack 1d6 Rogue 3

"Well I mean.. I don't want to overshadow anyone. But I can try!" Resa flushes a bit red at her companions encouraging words, as they have more faith in her than she did.

With all that, Resa would go into the corridor, and using her dark vision would spy for anything odd in the walls. Next, she would try to listen at the door for anything strange, and check it for traps and other issues. If nothing is found, she would then open it slowly and carefully and look around by peeping into the next room.

Perception check: 1d20 + 7 ⇒ (1) + 7 = 8
Perception check: 1d20 + 7 ⇒ (1) + 7 = 8
Perception check: 1d20 + 7 ⇒ (8) + 7 = 15

ouch. I rolled three since I figured the pathway and door would be different checks, then checking in the actual room is different. If not just use whichever ones make sense.


map

Not seeing any traps on the door, you proceed to open it. It is a wide, empty stone hallway, with something oppressive and dark about the stonework. To the east, the hall ends at three separate open doorways, while six additional corridors branch off to the north and south. A mass of rubble spills out of a clogged archway in the northeastern portion of the hall.

Perched in two of the archways to the north, are two birds with varying values in their plumage and long tail-feathers waving behind them.

I’m assuming this is from Resa’s perspective with dark-vision, no light source, and from the entrance before entering the room.

You can place yourselves in the west (up) corridor, feel free to place Alak as well.


Female Tiefling (Looks like a standard elf but short, has horns hidden by a head scarf) | HP 30/30 | AC 21 | Fort +5; Ref +11; Will +8 | Perc +8 | Rapier +10 1d6+4 Starknife +9 1d4+4 Sneak Attack 1d6 Rogue 3

Resa would go back to the group and inform them of everything she noticed, including the fact the birds she saw didn't really react to her presence, either because they aren't real despite her thinking they are, or they are pets of some kind.

"They didn't really move, so maybe they can't see in the dark either? No telling, I'm not really good with nature stuff."


Human Male Thaumaturge 3 | HP 38/38 | AC 20 | Fort +8 ; Ref +8 ; Will +7 | Perc +7; Init: +9 | ◆◇↺

"I might know something of these birds. I just need to find a section of my notes. Just a moment."

Slipping past Resa to stand just into the hallway, Cerrus pages through his tome, looking for notes on specific species of birds. Then, he studies the birds carefully, hoping to have come across references to them in his travels.

Exploit Vulnerability & RK w/ Esoteric Lore: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14

I've also moved Alak into a rear guard position. I figure stealth isn't a strength of his.

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

"Perhaps they're some kind of exotic breed?" Netkin's eyes widen excitedly. "I don't know anything about birds... Sadly. But you don't see a lot of colorful ones!"


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

Ardoinel raises an eyebrow at Resa's description.

"Birds? Underground?"

He thinks on what they could possibly be.

Recall Knowledge (Nature): 1d20 + 3 ⇒ (15) + 3 = 18

I don't think Ardoinel would know about oilbirds, if they were on Golarion they'd probably be native to Arcadia! :P


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

“Let us shed some light on the situation. One cannot see colors in the dark.” Taking the torch from Netkin, she advances into the hallway to provide some light for Cerrus to read his tome, while studying the birds herself in the dim torchlight.

Recall Knowledge:
Nature: 1d20 + 6 ⇒ (10) + 6 = 16 Besides identification, do the birds pose a threat?

Darkvision is black and white only. I agree that another light source would be useful, but we’ve used up Ellaeaanda’s only torch.

Oh, and I'm dropping Calmont as an active investigation.


map

Cerrus

From what you can find, these might be Emperor Birds, Taldorian birds that were used by nobility a long time ago as status symbols. Taldori and Avistani records, however, put the extinction of the species at about 600 years ago.

Ardoinel

You also think that they are Emperor Birds. Your understanding, however, is that they are native to the Mwangi, although the Taldori nobility did use them as status symbols until they fell out of fashion and were released into the Avistani woodlands, where they can still be found.

Ellaeaanda

It is difficult to say, but they are certainly alive, as the two birds shriek loudly when they notice the light emerging from the corridor and into the hallway. However, you do see in the Dim-Light that their plumage is coloured with bright greens, cyans and reds.

Ardoinel’s initiative: 1d20 + 3 ⇒ (7) + 3 = 10
Cerrus’ initiative: 1d20 + 5 ⇒ (15) + 5 = 20
Ellaeaanda’s initiative: 1d20 + 8 ⇒ (10) + 8 = 18
Netkin’s initiative: 1d20 + 5 ⇒ (4) + 5 = 9
Resa’s initiative: 1d20 + 7 ⇒ (1) + 7 = 8

Emperor Birds’ initiative:
1d20 + 8 ⇒ (12) + 8 = 20

Cerrus, you have the first turn followed by the Emperor Birds.

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

Netkin simply gapes at the uncharacteristically aggressive birds. "What? What? They're not going to attack us... Are they?"


Human Male Thaumaturge 3 | HP 38/38 | AC 20 | Fort +8 ; Ref +8 ; Will +7 | Perc +7; Init: +9 | ◆◇↺

"I think these are emperor birds. I thought they were extinct. How curious."

When the birds shriek and become agitated, Cerrus pulls out some dried meat from his pocket that he had planned to be a mid-morning snack and tosses down the chamber toward the birds. "We should avoid a fight if we can."

◆ Offer food
◆◆ Ready a Strike a bird attacks Cerrus


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

"Extinct in the halls of Taldor's nobility, maybe," Ardoinel adds. "but not in the Mwangi Expanse, where the Taldans imported them from. And not in Avistan's woodlands, where they were released after their masters grew bored of them. Another frustrating tale of the whims of nobles disrupting the balance of nature without care. At least we're lucky they haven't become as invasive as some other animals who were similarly kept as pets."


map

Emperor Bird (Cyan)

Ignoring the offering for food, the emperor bird goes directly towards the source of light, getting ready to peck at Ellaeaanda.

beak:
1d20 + 11 ⇒ (16) + 11 = 27
That's a Critical
piercing damage: 1d10 + 2 ⇒ (6) + 2 = 8 x2=16, I believe Ellaeaanda
falls to dying 1 with that critical.

With a mighty strike, the emperor bird manages to rip a good chunk of flesh out of Ellaeaanda, wounding the seer severely!

But the bird does not stop there, it curves its body and swings its tail feathers against Cerrus, using them as a whip.

tail (reach 10ft):
1d20 + 7 ⇒ (10) + 7 = 17

But Cerrus reacts just fast enough to parry them with his blade.

AB: Stride*, Strike*x2

Emperor Bird (Red)

From the far perch, the second emperor bird swoops over towards Cerrus, diving in against him, beak at the ready.

But Cerrus is ready with for the incoming bird, swinging his blade while moving his tome around.

longsword: 1d20 + 6 ⇒ (18) + 6 = 24
slashing damage + physical damage: 1d8 + 3 + 2 + 2 ⇒ (7) + 3 + 2 + 2 = 14

Let me know if I got the damage right, I think it is 3 from modifiers, 2 from empowerment and 2 for personal antithesis, but I’m not sure if empowerment and antithesis are supposed to be active on every strike. I think they are.

With it, Cerrus leaves a deep cut accross the bird's chest. But the cut does not stop the emperor bird who pecks at Cerrus with all its strength.

beak:
1d20 + 11 ⇒ (13) + 11 = 24

piercing damage: 1d10 + 2 ⇒ (4) + 2 = 6

The attacks come to fast for Cerrus to protect himself from both of them, and this one does injure the thaumaturge.

AB: Stride*x2, Strike*

You can all take your turns. And don't forget that Ellaeaanda is down. Torch is still on for everyone without darkvision, but it is on the floor.


Human Male Thaumaturge 3 | HP 38/38 | AC 20 | Fort +8 ; Ref +8 ; Will +7 | Perc +7; Init: +9 | ◆◇↺

The rolls look correct to me. Thanks! And yes, my understanding is both Implement's Empowerment and Personal Antithesis apply on each strike.


Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

Ellaeaanda crumples lifelessly to the ground in a growing pool of blood.

Recovery check vs DC 11: 1d20 ⇒ 5

Now Dying 2 and regretting my life choices


”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 3 | HP 40/40 | AC 18 | F +9 R +5 W +7 | Perc +5 | Default Exploration ( ?????? ) | Speed 20ft | Active Conditions: None

"ELLAE!" Ardoinel exclaims as he sees the birds strike Ellaeaanda down, pushing his way to the front of the group.

Stride.

He quickly pulls one of the potions out of his pack.

Interact, to retrieve item.

Then he crouches down, opens Ellaeaanda's mouth and trickles it down her throat.

Interact, to administer potion.

Healing Potion (Minor): 1d8 ⇒ 8


map

Ardoinel quickly reacts to the situation, making his way to save Ellaeaanda's life. The seer soon wakes up, feeling suddenly invigorated by the potion.

Ellaeaanda, you lose the Dying condition and gain Wounded 1. You are still prone and your weapon and torch are on the floor. Also, healing would have happened before your turn, so you can take your three actions as normal.

Grand Archive

M Hafling(-ish) Alchemist (3) HP 36/36, AC 19/ Saves: Fort +9, Ref +9, W +7/ Perception +7/ Initiative +0/ HL: 1/1/ VV: 2/5 / Hero Point 1/3/ IM 0/1/ CONST. HP 24/24 / AC 18

"Oh, they're from the Mwangi Expanse as well? That would make s-" Netkin abruptly lets out a shriek mid-sentence when one of the birds dives on Ellaeaanda, and rises again with bloody bits of flesh in its beak.

He squeezes past his teammates to help out, but is a bit too late. Ardoinel, in a few big strides, is already by the elf's side.

He still gets as close as possible in an attempt to give his Healing Potion to the wounded seer. If he cannot reach her, he places it in Resa's free hand instead.

"Ellaeaanda! Over here! Potion of healing!" he shouts over the birds' angry cries.

Stride, Interact (Retrieve Potion), Interact (Give Potion)


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Elf Investigator 3 | HP 30/30 | AC 19 | Fort +5, Ref +9, Will +10 | Perception +10 (Low-light vision) | 35' speed | Prepared Spells: Void Warp, Light | Investigations - Cinderclaws (how unleash Dahak), Spider Lady | Conditions: That's Odd | ◆◇↺

After a moment, Ellaeaanda’s eyelids rapidly flutter open. “Not yet called,” she murmurs softly, wiping away the droplets of potion on her face as she gazes at the torch lying about a foot away. Remembering how the bird had flown directly at her source of light, and how it had ignored Resa in the dark, she reaches out and grabs the torch. “Later,” she responds absent-mindedly to Netkin while rising to her feet—though the wound still hurts badly, protecting her companions is her first priority. And so she hurls the torch away as far as she can, plunging the immediate vicinity into a darkness that favors dwarves and demons.

Interact* (grab torch), Stand*, Strike* (throw torch). I don’t know if an attack roll is needed to just throw it, but if so …
throw torch: 1d20 + 5 - 2 - 10 ⇒ (15) + 5 - 2 - 10 = 8
My thought is to treat a torch like an improvised club, so it would have a 10’ range increment, and could be thrown up to 6 range increments aka 60’. I’ve marked where I’d like the torch to land with an X on the map.

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