
brvheart |

Jhenn, she kisss you on your forehead.

brvheart |

Spell Like abilities: (CL 14th; DC 15 + spell level)
heal 2/day
cure serious wounds 3/day
detect chaos/evil/good/law (at will)
detect magic (at will)
daylight 3/day
Dedicated Powers:
+3 Luck bonus to AC and saves*
Empowered circle of protection from evil (+3 Deflection
AC/+3 Resistance)*
Low-Light vision 120 ft., Blindsense 120 ft., Telepathy 120
ft. and Darkvision 120 ft.*
spell turning*
Special Purpose Power:
resurrection/reincarnation (special, see text description)
(*continuous functioning)
Primary statistics:
Intelligence 18
Wisdom 18
Charisma 20

"Slim" Jim |

Sorry been rather busy past few days.
Jim was awed and overwhelmed by the gem speaking and Jhenn getting kissed on the forehead.
Still he followed Ciri and Jhenn as they sought the rat queen's chamber. When they found a rat warren he looked closely trying to spot if there was anything hidden under the detritus.
Perception: 1d20 + 12 ⇒ (10) + 12 = 22

Ciri Princess of Cintra |

I fire Magic missiles at each of them to scatter them.
use a torch to scare them back and move through
mm cl9: 1d4 + 1 ⇒ (2) + 1 = 31d4 + 1 ⇒ (3) + 1 = 4
mm cl9: 1d4 + 1 ⇒ (4) + 1 = 51d4 + 1 ⇒ (4) + 1 = 5
mm cl9: 1d4 + 1 ⇒ (2) + 1 = 3

"Slim" Jim |

"They may not be evil, but they're still vermin..." noted Jim softly.
He followed Ciri and Jhenn through the tunnels which where getting narrow. He glanced at them and said, "Bit of a squeeze..."

brvheart |

You come across a Camouflaged Spiked Pit Trap: CR 6; mechanical;
location trigger; manual reset; DC 25 Reflex save avoids Ciri and Jim; 40
ft. deep damage: 4d6 ⇒ (4, 1, 2, 2) = 9; multiple targets (first target in each of
two adjacent 5 ft. squares); pit spikes (Atk +10 melee, 1d4
spikes per target for 1d4+4 each)
pit spikes: 1d20 + 10 ⇒ (1) + 10 = 11 damage: 1d4 ⇒ 4

Ciri Princess of Cintra |

reflex: 1d20 + 7 ⇒ (6) + 7 = 13
Moving through, quickly searching, must be getting close, found a trap, the hard way, need a engineering person up here.
perception: 1d20 + 14 ⇒ (3) + 14 = 17

brvheart |

Fralk, says You found trap. Big people should let me check before walking into things.

Ciri Princess of Cintra |

Need you to SEARCH for hidden passages here, their has to be a way through here, and paths have all terminated at rooms or in a circle, so logically, their has to be a room here.
Perception doors: 1d20 + 14 ⇒ (13) + 14 = 27

"Slim" Jim |

Reflex: 1d20 + 12 ⇒ (3) + 12 = 15
"Aieee!" cried Jim as the trap blindsided him.
He then tries to climb out.
Climb?: 1d20 + 1 ⇒ (17) + 1 = 18

brvheart |

"Aieee!" cried Jim as the trap blindsided him.He then tries to climb out.
pit spikes: 1d20 + 10 ⇒ (8) + 10 = 18 damage: 1d4 ⇒ 1
Jim manages to climb 10' of the 40' pit. Someone might want to throw him a rope.

brvheart |

brvheart wrote:You find a secret door, but the room is empty.should percentage rolls by the dm be posted like we do or are they secret.
For active checks roll for them. For passive ones like Thoron and Fralk, I roll then secretly in Roll20.

brvheart |

Seein Jim struggle the paladin throws him a rope.
You should be able to pull him up easily enough

Fralk ibn Sabbah |

The goblin looks up at the biggun woman. Then moved to investigate for hidden passages.
He searches the empty room.
Search for Traps: 1d20 + 25 ⇒ (6) + 25 = 31
Search for Secret Doors: 1d20 + 23 ⇒ (17) + 23 = 40

brvheart |

The goblin looks up at the biggun woman. Then moved to investigate for hidden passages.
He searches the empty room.
[Dice=Search for Traps]1d20+25
[Dice=Search for Secret Doors]1d20+23
you find another secret door in the sw corner and a drinking from a cup carved of malachite and embellished with silver and three diamonds

brvheart |

The secret door opens up revealing two wererats. The closest fires a crossbow bolt at Jhenn (randomed)
cb: 1d20 + 8 ⇒ (5) + 8 = 13 vs flatfooted per rogue talent
damage: 1d8 + 4d6 ⇒ (4) + (1, 1, 5, 1) = 12
roll initiative
init wererats: 1d20 + 8 ⇒ (20) + 8 = 28

Jhenn |

Jhenn stands stone still, a look of shock and confusion plastered on her face as the wererats jump out. It takes a few seconds for the situation to sink in.
Initiative: 1d20 + 1 ⇒ (2) + 1 = 3

Ciri Princess of Cintra |

Initiative: 1d20 + 4 ⇒ (10) + 4 = 14
There be the creatures we are hunting, the rat queen and her consort
Don't be fooled, they are not rats, at least not mere rats
K. ARCANA MAGICAL BEAST, SHAPECHANGER: 1d20 + 13 ⇒ (10) + 13 = 23

brvheart |

[dice=Initiative]1d20 + 4
There be the creatures we are hunting, the rat queen and her consort
Don't be fooled, they are not rats, at least not mere rats
[dice=K. ARCANA MAGICAL BEAST, SHAPECHANGER]1d20 + 13
It is knowledge Nature.

"Slim" Jim |

"Thank you kindly Ma'am" said Jim to Jhenn when she lowered a rope and pulled him out of the pit.
He was still smarting from the fall when suddenly it seemed they were in a fight.
Init: 1d20 + 7 ⇒ (15) + 7 = 22

brvheart |

Initiative Order Round One
wererats
Jim
No Mi Name
Thoron
Ciri
Jhenn
Faffnyr

brvheart |

Avalla casts true strike on Sinstar.
Sinstar tumble next to Jim
acrobatics: 1d20 + 13 ⇒ (11) + 13 = 24
He then attacks Jim again FF.
rapier: 1d20 + 8 + 20 ⇒ (7) + 8 + 20 = 35 damage: 1d6 + 2 + 4d6 ⇒ (1) + 2 + (1, 2, 5, 2) = 13

Ciri Princess of Cintra |

No talking... why you attack us? The goblin asks genuinely.
Avvakris was the evil high priest of Set that ran this town before we got here, for 300 hundred years he did. Capturing caravans and travellers crossing the desserts to the holy cities. He would sacrifice the travellers in ritual and gave him and his followers unnaturally long life. He tried to kill us the night we got here,including having a demon sleep with our men. He had a succubus here and both his children were conceived in unnatural unholy rights, snakes, demons and rat people. So yes, I killed her snake headed father, The viper of Set. He was evil. Now we finish eliminating his taint, his unholy seed. She herself is a evil priest of Set and has her own snake powers. We promised Mitra to eliminate the followers and leadership of his rival, the evil God Set.
Perception: 1d20 + 13 ⇒ (3) + 13 = 16
drawing my sword, activating ARCANE blade, preparing to cast, Zireal is hungry.