CORE Murder on the Throaty Mermaid
(Inactive)
Game Master
LucianC
While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler's ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the Pathfinder Society's relationship with the isolationist elves who call the citadel home. Can the cunning Pathfinders discover who among the ship's crew of scum and villains is responsible for the crime in time to clear their own names? This murder mystery upon the open sea features a mechanic allowing for a different killer each time it's run to ensure that no amount of word of mouth will spoil the investigation for any team of canny players.
OOC questions, chatter, and brownie recipes all go here.
Female Human Destined Bloodline Sorcerer 1: speed:30, Init:2, AC:12, HP:13/13, FF:10, T:12, Fort:3, Ref:2: Will:2
#2-15: Shades of Ice - Part I: Written in Blood (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +6 | SM +15 | Speed 20ft (40ft on riding dog)
I need to buy some equipment with this character, but RL is keeping me from doing it properly until Saturday afternoon.
I will post a shopping list then if that's ok.
#2-15: Shades of Ice - Part I: Written in Blood (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +6 | SM +15 | Speed 20ft (40ft on riding dog)
Shopping list:
- Wand of Endure Elements (2 PP)
- MW Tool for Performance: Oratory (Bullhorn) (50g, 1lb)
- Dog, riding (150g, 50lb)
- Saddle, military (20g, 30lb)
- Saddlebags (4g, 8lb)
Total: 224g, 2 PP
Sorry, I have been sick, will get back on track soon.
LN Human Fighter 3 | Mods: +5 v Cold Weather | HP 37 (-2) | AC/Tch/FF 17/11/16 (Sleeping 15/11/14) | CMD 18 (+2 vs. Grapple) | F/R/W +7/+3/+2 (+1 vs. Fear) | Speed 30 ft (Nimble Moves) | FJC Orator 1/1 | 2 Star Reroll 0/1 (attack) | Perc: -1, SM: -1 | Init: +1
Thanks for the heads up, feel better!
Sorry for even more delay but, for no apparent reason, this scenario assumes you spend 7 days on the ship without looking around or talking to anyone, I'm trying to revise some content to shift the order of things around.
Now, for a leading question, are you setting a night watch? There are other people on the ship, however, the writer also seems to think a ship can have no one on the wheel at night...
LN Human Fighter 3 | Mods: +5 v Cold Weather | HP 37 (-2) | AC/Tch/FF 17/11/16 (Sleeping 15/11/14) | CMD 18 (+2 vs. Grapple) | F/R/W +7/+3/+2 (+1 vs. Fear) | Speed 30 ft (Nimble Moves) | FJC Orator 1/1 | 2 Star Reroll 0/1 (attack) | Perc: -1, SM: -1 | Init: +1
Maybe it anchors at night? Then maaaybe that would make sense.
The big man helps plan things!
”I’ll take fahst watch, tho I’m not that good at payin attenshun.”
#2-15: Shades of Ice - Part I: Written in Blood (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +6 | SM +15 | Speed 20ft (40ft on riding dog)
Leon the Brute wrote: Maybe it anchors at night? Then maaaybe that would make sense.
The big man helps plan things!
”I’ll take fahst watch, tho I’m not that good at payin attenshun.”
I think you probably wanted to post this in gameplay and NOT in discussion... ;-)
LN Human Fighter 3 | Mods: +5 v Cold Weather | HP 37 (-2) | AC/Tch/FF 17/11/16 (Sleeping 15/11/14) | CMD 18 (+2 vs. Grapple) | F/R/W +7/+3/+2 (+1 vs. Fear) | Speed 30 ft (Nimble Moves) | FJC Orator 1/1 | 2 Star Reroll 0/1 (attack) | Perc: -1, SM: -1 | Init: +1
Ok, cards on the table, my mental health is failing. I'm not going to be able to continue. Can someone look for a replacement for me?
LN Human Fighter 3 | Mods: +5 v Cold Weather | HP 37 (-2) | AC/Tch/FF 17/11/16 (Sleeping 15/11/14) | CMD 18 (+2 vs. Grapple) | F/R/W +7/+3/+2 (+1 vs. Fear) | Speed 30 ft (Nimble Moves) | FJC Orator 1/1 | 2 Star Reroll 0/1 (attack) | Perc: -1, SM: -1 | Init: +1
No problem! Taking care of your health first is a rule I live by too.
I’ll put a call out on the forums and if no one jumps we can just dissolve the group, we literally just started.
:edit: Posted the request, I say we give it three full days and if no takers, go from there.
#2-15: Shades of Ice - Part I: Written in Blood (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +6 | SM +15 | Speed 20ft (40ft on riding dog)
@GM DavidC: No problem at all. Take care of your health - it's way more important than this game.
LG (she/her) half-orc paladin of Erastil 1 || HP 12/12 || AC 17/12/15; -3 ACP || Fort +4, Ref +2, Will +2 || Perc -1 (darkvision) || Stealth -3 || Speed 30/20 ||
Definitely take care of yourself! We will survive or dissolve, whatever happens.
LN Human Fighter 3 | Mods: +5 v Cold Weather | HP 37 (-2) | AC/Tch/FF 17/11/16 (Sleeping 15/11/14) | CMD 18 (+2 vs. Grapple) | F/R/W +7/+3/+2 (+1 vs. Fear) | Speed 30 ft (Nimble Moves) | FJC Orator 1/1 | 2 Star Reroll 0/1 (attack) | Perc: -1, SM: -1 | Init: +1
I do not believe anyone is coming to take over. Which is totally fine. GM, could you please mark this campaign as inactive?
Thanks and I hope you can feel better!
#2-15: Shades of Ice - Part I: Written in Blood (CORE) Female NG Halfling Bard 3 | HP 21/21 | Riding dog HP 13/13 | AC 18 T 13 FF 16 | CMB 1, CMD 13 | F: +5, R: +7, W: +4 (+2 vs. Fear) | Init +2 | Perc +6 | SM +15 | Speed 20ft (40ft on riding dog)
@GM DavidC: Thanks for offering the game in the first place - sometimes unexpected things happen and change our plans. I wish you all the best for your mental health!
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