| Ustemir |
"I'll cover it. It will take a while, though. I don't do fancy magics like you lot. Just some good old elbow grease." He looks at Sebastien and Stepnik. "Can you take shifts guarding the entrance?" He starts pulling out the bandages, beckoning Waedin to approach.
Waedin, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (2, 1) = 3
Waedin, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (3, 3) = 6
Waedin, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (3, 7) = 10
Ustemir, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (2, 2) = 4
Ustemir, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (3, 3) = 6
Ustemir, Treat Wounds, Continual Recovery, Assurance: 2d8 ⇒ (8, 8) = 16
It takes 1 hr overall. Level up when? ^_^
| Waedin Craftsdotter |
Waedin looks over the pile of shiny rocks Nothing special, can get 14 or so silver out of it, not nothing, Maybe you can carry it out Ustemir?
| Ustemir |
Ustemir was initially interested in the pile, but after Waedin reveals the value of the thing, he seems very blasé. "Um, sure. Maybe we can convince someone it's of a higher value." He shrugs, and start filling his packs with some rocks.
| GM_NotAngryButUpset |
The good news is the gemstones are of 0 bulk.
Proceeding down the western tunnel leads to another cavernous chamber. The floor descends gradually from all sides creating a shallow bowl-like space. The floor and the walls of this chamber are coated in a sticky grey slime that makes you think of the slurk you faced when you first came down the elevator.
Lo and behold, a single slurk wallows in the slimey puddle, and behind it on a rock in the center of the room stands a single green-scaled kobold, wearing black leather armor and wielding a crossbow. The kobold shouts a battle cry as you enter, as if he had been waiting here just for you.
Sebastien: 1d20 + 9 ⇒ (1) + 9 = 10
Stepnik: 1d20 + 6 ⇒ (2) + 6 = 8
Ustemir: 1d20 + 8 ⇒ (18) + 8 = 26
Weadin: 1d20 + 7 ⇒ (3) + 7 = 10
Kobold Rider: 1d20 + 11 ⇒ (14) + 11 = 25
Slurk: 1d20 + 6 ⇒ (9) + 6 = 15
Round 1: Bold May Act!
Ustemir
Kolek
Kobold Rider
Slurk
Sebastien
Waedin
Stepnik
Roll20 updated! The floor of this entire chamber is Difficult Terrain. Ustemir acts first!
| Ustemir |
All right, everyone. You know what's coming.
Ustemir wades through the water, half-shouting something over his shoulder. "Yep. Monsters everywhere. It is an interesting ecosystem these kobolds run here."
Athletics, Grab: 1d20 + 11 ⇒ (15) + 11 = 26
◆ Stride, ◆ Stride, ◆ Grab
| GM_NotAngryButUpset |
Ustemir wades through the muck to reach the slurk and grabs it by its warty skin! Success!
The kobold on the rock fires one at Ustemir and then reloads.
Kobold ◆Strike: Crossbow vs Ustemir: 1d20 + 12 ⇒ (10) + 12 = 22 Hit!
P dmg: 1d8 + 3 ⇒ (4) + 3 = 7
Ustemir Fort: 1d20 + 8 ⇒ (10) + 8 = 18 Success!
Ustemir takes a bolt to the bicep. Maybe he notices it was coated in some sort of substance, but he pays it no mind.
The kobold then barks an order to his trained slurk companion.
Slurk ◆Strike: Tusk vs Ustemir: 1d20 + 11 ⇒ (8) + 11 = 19 Miss!
Slurk ◆Strike: Tusk vs Ustemir: 1d20 + 6 ⇒ (20) + 6 = 26 Crit!
P dmg: 1d8 + 4 ⇒ (3) + 4 = 7 Deadly dmg: 1d10 ⇒ 7
The slurk is able to turn its head and gore Ustemir with pointy tusk! The half-orc goes from hale and healthy to !Red Alert! in a matter of a heart beat.
Round 1: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider
Slurk (Grabbed)
Sebastien
Waedin
Stepnik
Everyone else is up!
| Waedin Craftsdotter |
Slow AND Slowed Waedin is only able to wade in and then hit out at the Slurk.
◆◆Move
◆Strike
warhammer strike: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
| Sébastien of The City of a Hund |
Sebastian begins to orate Courage to his companions!
Performance(E) to Lingering Composition: 1d20 + 12 ⇒ (13) + 12 = 25
Courageous Anthem+1 for 3/3 Rounds!
The Bard then tosses a rock at the kobold!
Spell Attack Roll (T): 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 203d6 + 1 ⇒ (4, 3, 2) + 1 = 10
| Stepnik Bellow |
◆ STRIDE
◆ STRIKE: Throw (Quick Vial - Fire)
1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27 Toss
1d8 + 1 ⇒ (6) + 1 = 7 Fire Damage, +1 Splash, +1 Persistent
◆ TAKE COVER
Remember the slurk has +1 persistent from last round.
| GM_NotAngryButUpset |
Remember the slurk has +1 persistent from last round.
I'm not sure what you mean, this is the first round of this combat.
Waedin trudges through the muck to help Ustemir out with the slurk, however her footing slips and her hammer swings wide. Miss! Even with +1
Sebastien lets everyone know just how wonderful they are, and they feel a little bit more courageous. His mentally propelled rock, however, misses its target. Miss!
Stepnik lobs a grenade and it hits ...! Who is Stepnik aiming for here? Also, moved you back on the map.
Round 2: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider
Slurk (Grabbed)
Sebastien (CA 3/3)
Waedin
Stepnik (Cover)
Ustemir is up in Round 2!
| Ustemir |
Grunting in pain, Ustemir attempts to keep the creature locked down, and calls over Kolek for assistance.
Athletics: 1d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
Fingers crossed.
Ustemir - Hunt Prey, Maintain Grapple, Command Animal
Kolek - 2x Stride
| GM_NotAngryButUpset |
Gonna give y'all the benefit of assuming Stepnik was aiming at the slurk, which means he critted!
Ustemir adjusts his grip on the slurk to account for the fact that it is on fire. Success! As Kolek moves into position.
The kobold aims his crossbow at Stepnik crouching along the wall.
Kobold Strike: Crossbow vs Stepnik + Cover: 1d20 + 12 ⇒ (15) + 12 = 27 Hit!
P dmg: 1d8 + 3 ⇒ (4) + 3 = 7
Stepnik Fort: 1d20 + 8 ⇒ (14) + 8 = 22 Success!
Stepnik takes a hit, but fails to succumb to the poisoned tip!
The kobold then reloads a barks at his slurk companion to hurry up and get out of there!
The slurk obeys its command and tries to wrest free from Ustemir's grip.
Slurk Escape: Acrobatics vs DC 21: 1d20 + 8 ⇒ (13) + 8 = 21 Success!
Slurk Strike: Tusk vs Ustemir: 1d20 + 6 ⇒ (9) + 6 = 15 Miss!
Flat Check vs Persistent Fire: 1d20 ⇒ 3 Fail!
The slurk slips free but misses with its next bite. Flames continue to flicker across its slimey skin.
Round 2: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider
Slurk (16dmg, 1 Persistent Fire)
Sebastien (CA 2/3)
Waedin
Stepnik (Cover, 7dmg)
Everyone else is up!
| Sébastien of The City of a Hund |
Courageous Anthem+1 for 2/3 Rounds!
The Bard then tosses a rock at the kobold!
Spell Attack Roll (T): 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 273d6 + 1 ⇒ (5, 4, 1) + 1 = 11
The satisfied Bard then casts Shield.
| Stepnik Bellow |
Seeing that his comrades have the Slurk surrounded Stepnik concentrates on tossing fire at the rider.
◆ STRIKE: (Quick Vial - Fire)
1d20 + 8 ⇒ (8) + 8 = 16 Toss
1d8 + 1 ⇒ (3) + 1 = 4 +1 Splash, +1 persistent
◆ STRIKE: (Quick Vial - Fire) MAP
1d20 + 3 ⇒ (13) + 3 = 16 Toss
1d8 + 1 ⇒ (3) + 1 = 4 +1 Splash, +1 persistent
◆ Raise Shield
| Waedin Craftsdotter |
Waedin ◆sloshes behind the slurk to gain a flank, ◆strikes and ◆raises her shield.
warhammer strike flank CA: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
Damage CA: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
| GM_NotAngryButUpset |
The kobold gets nailed by Sebastien's mentally propelled rock! Hit!
Fire bombs land at the kobolds feet, but he still gets singed. Miss! Miss!
Waedin moves into flank and whollops the slurk! Hit!
Round 3: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider (13dmg)
Slurk (24dmg, 1 Persistent Fire)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
Round 3! Ustemir is up!
| Ustemir |
Ustemir starts slamming into the slurk with his half-orcish fury. Kolek assists with his claws.
Gauntlet: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30
Damage: 1d4 + 4 + 1 + 1d8 ⇒ (4) + 4 + 1 + (7) = 16
Gauntlet: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Damage: 1d4 + 4 + 1 + 1d8 ⇒ (3) + 4 + 1 + (6) = 14
Ustemir: Command animal, Strike, Strike
Kolek: Support
| GM_NotAngryButUpset |
Ustemir lifts the slurk with one fist, then smashes into it with his other, driving it into the slime covered cavern floor with a sickening squick. The slurk shouldn't be bothering you no more. Crit! Dead!
The kobold screams in anguish as its favorite companion is brained before him. he drops his crossbow and draws a hatchet, then leaps from his rocky perch to tomahawk chop the murderer of his best friend.
Kobold Strike: Hatchet vs Ustemir: 1d20 + 9 ⇒ (2) + 9 = 11 Miss!
Blinded in his fury, he swings wildly and misses.
Round 3: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider (13dmg)
Slurk (Dead)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
The slurk is dead! Everyone else is up!
| Waedin Craftsdotter |
If Waedin can hit the kobold from where she is she ◆◆swings twice and ◆raises her shield
warhammer strike 1 CA: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
DamageCA: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
warhammer strike 2 CA: 1d20 + 9 - 5 + 1 ⇒ (3) + 9 - 5 + 1 = 8
DamageCA: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
| Sébastien of The City of a Hund |
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Courageous Anthem+1 for 1/3 Rounds!
The Bard then tosses the dead slurk at the kobold!
Spell Attack Roll (T): 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 273d6 + 1 ⇒ (1, 6, 2) + 1 = 10
The satisfied Bard then casts Shield.
Parting is such sweet sorrow.
| GM_NotAngryButUpset |
Waedin swings twice and misses just as many times.
Sebastien propels a chunk of slurk brain pan at the kobold, which is truly just an awfully traumatic experience for the kobold. He weeps and screams and would be raging at this point if he had that class feature. Hit!
Round 3: Bold May Act!
Ustemir (28dmg)
Kolek
Kobold Rider (23dmg)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
Stepnik is still up in Round 3, Ustemir can act in Round 4!
| Stepnik Bellow |
◆ STRIDE
◆◆ CAST: Telekinetic Projectile.
1d20 + 9 ⇒ (16) + 9 = 25 Toss a Rock
3d6 ⇒ (3, 1, 3) = 7 Bludgeoning Damage.
Stepnik cheers inside a bit as the Slurk goes down, then maneuvers to get a clean look at the Kobold before telekinetically slinging a chunk of Rock at the sobbing creature.
| Ustemir |
Ustemir looks at the kobold with some mercy. "I feel your pain, little one. If I lost my buddy, I would be mad as well. Yield, and you will find another to cherish."
Athletics, Grab: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21
Ustemir: ◆ Study Target, ◆ Grab, ◆ Command animal
Kolek: ◆ Stride, ◆ Stride
| GM_NotAngryButUpset |
Slayer is the best class ever. Change my mind.
Stepnik bludgeons the kobold with a rock! Hit!
The kobold is starting to look bloodied.
Round 4!
Ustemir tries to show some compassion and mercy by wrestling the kobold! Succes! Kobold is Grabbed! Good thing you studied that prey, er, hunted that target.
Kolek has to trudge around the fray to get into a good flank with Waedin.
The kobold furiously hacks away at Ustemir with is hatchet, sympathetic words falling on deaf ears.
Kobold Rider Strike: Hatchet vs Ustemir: 1d20 + 9 ⇒ (18) + 9 = 27 Hit!
S dmg: 1d6 + 3 ⇒ (2) + 3 = 5
Kobold Rider Strike: Hatchet vs Ustemir: 1d20 + 5 ⇒ (6) + 5 = 11 Miss!
Kobold Rider Strike: Hatchet vs Ustemir: 1d20 + 1 ⇒ (17) + 1 = 18 Miss!
Ustemir takes another hit, but remains standing with kobold in his grip.
Round 4: Bold May Act!
Ustemir (32dmg)
Kolek
Kobold Rider (30dmg, Grabbed)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
Sebastien, Waedin, and Stepnik are up!
| Waedin Craftsdotter |
Tired of it all, Waedin starts swinging away!◆◆◆
warhammer strike CA: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
Damage CA: 1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
warhammer strike map 1 CA: 1d20 + 9 - 5 + 1 ⇒ (20) + 9 - 5 + 1 = 25
Damage CA: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10
warhammer strike map 3 CA: 1d20 + 9 - 10 + 1 ⇒ (9) + 9 - 10 + 1 = 9
Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
| Sébastien of The City of a Hund |
The Bard grants his opinion on the kobold's resolve.
Courageous Anthem+1!
The Bard then tosses the deader slurk at the kobold!
Spell Attack Roll (T): 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 163d6 + 1 ⇒ (3, 3, 4) + 1 = 11
| GM_NotAngryButUpset |
Waedin swings thrice and hits once, but really, really makes it count! Crit!
Sebastien out-resolutes the kobold but misses with his mental slings and arrows. Miss!
The kobold is bloodied and battered but still breathing.
Round 4: Bold May Act!
Ustemir (32dmg)
Kolek
Kobold Rider (50dmg, Grabbed)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
Stepnik can still act in Round 4, Ustemir in Round 5!
| Stepnik Bellow |
◆ Draw Dagger
◆ STRIDE
◆ STRIKE: 1d20 + 8 ⇒ (16) + 8 = 24 Dagger
1d4 ⇒ 4 vs. Flat footed AC
Surprising to his companions Stepnik has a dagger and he rushes bravely into the scum striking a deep wound into the slurk rider.
Perhaps crit with the Flat footed???
| GM_NotAngryButUpset |
In a surprise move, Stepnik steps in and slides a dagger between the kobold's ribcage! Hit!
Ustemir offers the kobold one last chance to surrender.
Kobold Flat Will: 1d20 ⇒ 16 Success!
With one last desperate chance of survival, the kobold's trauma response switches from fight to fawn, and he drops to one knee while his hatchet falls from his grip in an act of surrender.
Combat Over!
Ustemir (32dmg)
Kolek
Kobold Rider (54dmg, Grabbed)
Sebastien (CA 1/3, Shield)
Waedin (Shield)
Stepnik (Shield, 7dmg)
| Ustemir |
"All right, pal. Stay calm. Can I let you go? Will you fight?" Ustemir keeps his hold, but waits for confirmation. He also asks to give others some time to consider the situation.
| GM_NotAngryButUpset |
Stepnik translates the questions to the kobold who answers:
The kobold begs through tear filled eyes.
| GM_NotAngryButUpset |
The kobold, who is near death himself, continues grovelling:
| Sébastien of The City of a Hund |
Sebastian only looks at the kobold and sighs.
Can we kill you later? Our killing kobold licenses are only limited this season. Perhaps you can just wait until we see how many more kobolds there are.
Deception(T): 1d20 + 9 ⇒ (15) + 9 = 24
| GM_NotAngryButUpset |
The kobold seems to calm as Sebastien seems to insinuate that his merciful execution can be delayed. However the question remains, what will you do with this captured kobold?
| Waedin Craftsdotter |
Tell him that if we kill his king then he can't be a traitor, so he should tell us everything we need to take him down. Waedin says through gritted teeth. She really really hates kobold's and their damn pickaxes.