GM ShadowLord's Abomination Vaults (Inactive)

Game Master The Rising Phoenix

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Apologies, Shadowlord, it opens a pdf when I click the link but there might be a permission somewhere I'm not aware of.

Trying again: Caelius Giando


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Caelius Giando wrote:

Apologies, Shadowlord, it opens a pdf when I click the link but there might be a permission somewhere I'm not aware of.

Trying again: Caelius Giando

that worked!


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Hello again! Please find my submission for Rik'tik, Lizardfolk Ranger, and his trusty crocodile companion Grasz. Though an outsider to Otari, Rik'tik is a wanderer from his insular lizardfolk community in the nearby swamplands. As the Gauntlight ignites signaling an unexpected threat, Rik'tik is motivated to act even as his people choose deliberate indifference. Details are in the alias.

As I mentioned, this is my first time playing Pathfinder 2e, so I'm not totally sure what I'm doing. But it seems like the rules are pretty forgiving as long as I focus on hitting things, so my character has both high dexterity and strength to do so. I haven't really even decided whether to go bow and arrow or two-weapon fighting--but I spent all my money on animal barding so it's melee/thrown for Level 1. In terms of archetypes, I was sort of thinking of picking up Druid spellcasting so I can be an old-school ranger with spells, but I will probably be figuring that out as we go.

Thanks for the consideration and, if nothing else, pushing me to start learning 2e rules!


Hello! This is Losonti with the alias for Lennor, a fetchling psychic from Nidal. I am planning to first the Medic and then Investigator archetypes. I haven't bought most of her gear yet beyond the usual "adventurer's pack and dagger."

Background:
Cold. Dispassionate. Merciless. Lennor has been called all of these and more, but none of them capture the truth of who she is.

Raised in the shadow of Nidal's Umbral Court, Lennor was born into a land of darkness and suffering, where she was taught from an early age the value of reason over emotion. Purely as a matter of survival, she honed her powers of deduction, learning to see the patterns hidden behind the world's façade. This served her for a time, as others around her came seeking advice and counsel, and eventually it attracted the attention of powerful agents serving the Hellknight Order of the Glyph. Though the patronage of the mysterious Order carried enormous risks, the potential benefits overcame her reason. This proved to be a costly mistake, and she nearly missed the signs.

Fortunately for her, the arrival of an armiger of the Order named Caelius on her doorstep forced her to see the truth. Desperate for escape from the coming purge, he came to her as one of the few he knew outside the Order itself. She was skeptical at first, but when she finally turned her mind's eye to the danger it become impossible to ignore. In scarcely more than a day, Lennor spent nearly every resource she had accumulated over her short life, but it was enough to secure the escape of both her and the runaway armiger.

There are, of course, few places that a fetchling and a tiefling can run to where they won't attract attention. The smart play would have been to split up and travel separately, but for the second time, Lennor found herself unable to do such a thing. Instead, the pair made their way to the Isle of Kortos, possibly the only place in the world where they wouldn't stand out in a crowd.


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Thank you everyone for your submissions. As much fun as starting a new game is, selecting players for the game is an incredibly difficult and stressful process for the GM! I thank each of you for putting the time and effort into creating and submitting wonderful characters for me to review!

I've increased my target selection amount from three to four characters to join Brainiac for a total party size of five. The four selected characters are: Nelus (Cwethan), Daleranna (Sir Longears), Lennor (Losonti) and Gretta (John Gs).

I wish everyone the best of luck finding a game for your character in the future! Happy gaming to all!


Congrats to those selected!


Have fun storming the Vaults!


Congratulations and have fun!


Enjoy your adventures!


Congratulations, all!

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