DM Joseph Rauel's Crypt of the Everflame into Home-Brew

Game Master Dm Joseph Rauel

Marching Order:

1x1
1. Felix
2. Kevan
3. Jhessa
4. Esgean
5. Aldmus
6. Herskor

2c2
Felix – Herskor
Aldmus – Kevan
Jhessa – Esgean

Nightly Watch:

20:00 - 22:00 : Aldmus
22:00 - 01:00 : Felix, Kevan
01:00 - 04:00 : Herskor
04:00 - 07:00 : Esgean, Jhessa

Kassen's Tomb Map
Loot List


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M Human Cleric/Bard
Esgean Eyre wrote:
@GM, Esgean cast CLW on Rejke and fed her a goodberry. She is at full health again.

Please don't fire me...

With the light spell being a 0-Level spell we can say that those who have it memorized will keep it constantly in use. That can be the norm and just let me know when you do something different.


M Human Cleric/Bard
Felix Riffin wrote:
"Should we try turning all of the switches and see what happens?"

Not to try and lead you in any direction or that it would even matter... Evil Laugh

If/when this happens, let me know how you'd be doing it. One at a time, all at once, is there an order you'd like to go in. etc...

that should get in their heads...


M Human Cleric/Bard
Kevan Nimblefingers wrote:
Was Kevan able to lock all of the drop plates or are they just marked?

I only did a "take 10" on perception to mark them. "Take 10" on disable device wouldn't do it...


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Can't seem to move Aldmus' marker on the map, anymore. ?


M Human Cleric/Bard

I checked the settings and everyone is set to an editor. I changed it to anyone with the link can edit the document. That should fix it. Let me know if it doesn't.


M Human Cleric/Bard

Since Conrad is leading, I am going to give a little bit more time for him to post. If not I will push the scene forward this afternoon rolling his perception check.


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Ok, quick question that I feel I should know the answer to, but don't: Does the Point Blank Shot feat work with spells? I THINK it works on spells requiring rolls to hit, but I'm unsure. Doesn't matter immediately, obviously, but could influence feat choices in the future.


M Human Cleric/Bard

I did a quick search and HERE is what I found. It works with spells that are rays.


Female NG Human Druid 1 | Saves: F2 R2 W5 | Speed 30 | HP9 AC15 FF13 T12 | BAB 0 CMB 1 CMD 13 | Prepared Spells; Lvl 0: Guidance, Light, Message; Lvl 1: Commune With Birds, Entangle | Quarterstaff: +1/1d6+1, Sling: +2,1d4+1 Ammo 10 | Init +4
Skills:
Handle Animal 5/9, Heal 7, Kno Nature 6, Perception 7, Perform: Sing 3, Profession: Herbalist 7, Spellcraft 5, Survival 9

TPK alert!


M Human Cleric/Bard
Esgean Eyre wrote:
@DM, the beetles were described as being on our clothes, and Esgean took her clothes off. Does she still have beetles on her?

They were covering you in the narrative of everything. Mechanically speaking, no one is grappled in a swarm. If you move out, you are out of it. It would take insanely long to take off armor and clothing. I am cool with her doing what she is as part of the narrative of the story being told.

But to answer you questions, no she does not have any beetles on her.


Female NG Human Druid 1 | Saves: F2 R2 W5 | Speed 30 | HP9 AC15 FF13 T12 | BAB 0 CMB 1 CMD 13 | Prepared Spells; Lvl 0: Guidance, Light, Message; Lvl 1: Commune With Birds, Entangle | Quarterstaff: +1/1d6+1, Sling: +2,1d4+1 Ammo 10 | Init +4
Skills:
Handle Animal 5/9, Heal 7, Kno Nature 6, Perception 7, Perform: Sing 3, Profession: Herbalist 7, Spellcraft 5, Survival 9

Thanks for the clarification, GM.


Cleric (ecclesitheurge) of Shelyn 2 | AL NG | Init +6 | Per +3 | AC 13 (T 12, FF 11) | HP 19/19 | F +5, R +2, W +6 |
Special Abilities:
Adoration 6/6 (DC 14), Bit of Luck 6/6, Blessing of the Faithful (unlimited), Channel Energy 3/4 (DC 12)
Spells:
Spell Slots: Lvl 0 4, Lvl 1 3+1/4 | Concentration: +5 | Lvl 0: Create Water, Light, Read Magic, Stabilise | Lvl 1: Bless, Protection from Evil x2, Shield (Domain) | Spontaneous Casting: Cure

Apologies, I hadn't realised this was a swarm. I thought it might have been from the description but then thought it was individual creatures from the map - my bad for not reading carefully enough.


M Human Cleric/Bard
Jhessa Florica wrote:
Apologies, I hadn't realised this was a swarm. I thought it might have been from the description but then thought it was individual creatures from the map - my bad for not reading carefully enough.

Not a problem, knowing it is a swarm now, if that would change what you would have done please feel free to retcon your action. Though, I do love the look of an inexperienced character shooting a bolt into a swarm and learning first hand in that moment that it has no effect. Your call.


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

It's very cinematic. Not practical, but it's cool. :D


Cleric (ecclesitheurge) of Shelyn 2 | AL NG | Init +6 | Per +3 | AC 13 (T 12, FF 11) | HP 19/19 | F +5, R +2, W +6 |
Special Abilities:
Adoration 6/6 (DC 14), Bit of Luck 6/6, Blessing of the Faithful (unlimited), Channel Energy 3/4 (DC 12)
Spells:
Spell Slots: Lvl 0 4, Lvl 1 3+1/4 | Concentration: +5 | Lvl 0: Create Water, Light, Read Magic, Stabilise | Lvl 1: Bless, Protection from Evil x2, Shield (Domain) | Spontaneous Casting: Cure

I agree, I don’t think Jhessa has any real in-game way of knowing it’s not going to work. So will keep the action but follow Esgean’s suggestion and run after the shot.


Human Paladin 2 | AC 21(smite: 20) (t 11, ff 20) | F+7, R+3, W+5 | Percep: 0 | Init: 5 | Smite: 0/1 | LoH: 2/3 | HP: 13/1713

Yes, it was a similar dilemma for me. I knew it was a swarm, but Felix has no way of figuring out the mechanics of how a swarm works, and so he was feeling like he should stay and help. But after DM said I could move further, Felix took his four remaining hit points and got out of there.


M Human Cleric/Bard

Hey just so everyone knows with Thanksgiving in America, those state sides might be busy. I am one of those people. I will be posting now, but might not be able to again until Saturday.


Cleric (ecclesitheurge) of Shelyn 2 | AL NG | Init +6 | Per +3 | AC 13 (T 12, FF 11) | HP 19/19 | F +5, R +2, W +6 |
Special Abilities:
Adoration 6/6 (DC 14), Bit of Luck 6/6, Blessing of the Faithful (unlimited), Channel Energy 3/4 (DC 12)
Spells:
Spell Slots: Lvl 0 4, Lvl 1 3+1/4 | Concentration: +5 | Lvl 0: Create Water, Light, Read Magic, Stabilise | Lvl 1: Bless, Protection from Evil x2, Shield (Domain) | Spontaneous Casting: Cure

Happy Thanksgiving to those celebrating, wishing you and your loved ones the very best.


1 person marked this as a favorite.
Male CG Halfling Rogue Shadow walker 5 | HP 37/37 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+12 Darkvision 50'| Current effects: none
Skills:
Acrobatics 12 Appraise 7 Bluff 15 Climb 3 C: Alchemy 11 Diplomacy 11 Disable Device 15 Escape Artist 12 Know: Local 11 K: Dungeon 8 Perf Oratory 7 Prcptn 12 Sense Motive 10 Sleight of Hand 15 Stealth 16 Swim 3 UMD* 11

Happy Thanksgiving! Give thanks to God for his bounty.


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

Happy Thanksgiving from all the way across the Atlantic! ;)


Male CG Halfling Rogue Shadow walker 5 | HP 37/37 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+12 Darkvision 50'| Current effects: none
Skills:
Acrobatics 12 Appraise 7 Bluff 15 Climb 3 C: Alchemy 11 Diplomacy 11 Disable Device 15 Escape Artist 12 Know: Local 11 K: Dungeon 8 Perf Oratory 7 Prcptn 12 Sense Motive 10 Sleight of Hand 15 Stealth 16 Swim 3 UMD* 11

England or continent?


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Happy Thanksgiving, Folks!


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

Continent ;)


M Human Cleric/Bard
Herskor wrote:
@DM JR: So I was unable to pull Aldmus out of the room after he casts? As per my post above, I did not move my token because I am not sure if the action is allowed, or if it is, how much we would be able to move.

I am sorry I missed this. I would say yes Herskor could do that. Aldmus had movement still and Herskor is strong enough to do it.

I am going to wait to post because we still need everyone to post this round.


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

How far back would Herskor have been able to pull Aldmus?


M Human Cleric/Bard

Just within the hallway. I moved him on the map to where he would be.


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Gracias!


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

Thanks!


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

JUST checking. Kevan's going to the door where the wailing was coming from and not the one that seems to have no way to open it, correct?


Male CG Halfling Rogue Shadow walker 5 | HP 37/37 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+12 Darkvision 50'| Current effects: none
Skills:
Acrobatics 12 Appraise 7 Bluff 15 Climb 3 C: Alchemy 11 Diplomacy 11 Disable Device 15 Escape Artist 12 Know: Local 11 K: Dungeon 8 Perf Oratory 7 Prcptn 12 Sense Motive 10 Sleight of Hand 15 Stealth 16 Swim 3 UMD* 11

I think so, or that was the intent.


M Human Cleric/Bard

Hey all, I wanted to do a roll call checkin. Make sure everyone is all good and not still hung over from their tryptophan turkey overload this past week. I am going to post a little later this afternoon, but wanted to give everyone else an opportunity to jump in before doing so.


Female NG Human Druid 1 | Saves: F2 R2 W5 | Speed 30 | HP9 AC15 FF13 T12 | BAB 0 CMB 1 CMD 13 | Prepared Spells; Lvl 0: Guidance, Light, Message; Lvl 1: Commune With Birds, Entangle | Quarterstaff: +1/1d6+1, Sling: +2,1d4+1 Ammo 10 | Init +4
Skills:
Handle Animal 5/9, Heal 7, Kno Nature 6, Perception 7, Perform: Sing 3, Profession: Herbalist 7, Spellcraft 5, Survival 9

@DM, if I could make one suggestion: this is a fun game, really one of the best I'm in right now. If two players take action and you've waited more than 24 hours, run with what you got. There have been a few times where I thought the game was waiting on me but I didn't have anything specific to offer that was not already being done by another character. Sometimes my character is just waiting for someone else' actions to be resolved.


Human Paladin 2 | AC 21(smite: 20) (t 11, ff 20) | F+7, R+3, W+5 | Percep: 0 | Init: 5 | Smite: 0/1 | LoH: 2/3 | HP: 13/1713

Hey, thanks for asking. I'm good and having a great time.

I can relate to what Esgean is saying. For example, currently, Roldare has already been addressed, and it wouldn't make sense for all six of us to start peppering him with questions or demands, so I'm waiting to see how he responds.

On the other hand, I've been in games where the GM wants everyone to make a post of some sort in response to every encounter or action, even if it's only to say that the PC isn't taking an action. That can be some awkward reading, but I understand why the GM wanted it.


M Human Cleric/Bard

You both make excellent points. I will get the next post going.


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Delayed, but here and enjoying.

If I'm ever causing a hold-up, please NPC Aldmus for a round. I'll aim to not let that need to happen, but...


M Human Cleric/Bard

Just wanted to share a little bit of info with the table. Any day now my wife is expecting to deliver our 3rd child. His due date on Dec 4th. This might change the consistency of when throughout the day I post, but with the dungeon crawl we are in I do not expect to miss a posting vs a city based RP scenes. Thanks for any grace you show while the timing of postings might, and probably will, change.


Human Paladin 2 | AC 21(smite: 20) (t 11, ff 20) | F+7, R+3, W+5 | Percep: 0 | Init: 5 | Smite: 0/1 | LoH: 2/3 | HP: 13/1713

Wow, good luck and preemptory congratulations!


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

That's awesome! Congrats!


Cleric (ecclesitheurge) of Shelyn 2 | AL NG | Init +6 | Per +3 | AC 13 (T 12, FF 11) | HP 19/19 | F +5, R +2, W +6 |
Special Abilities:
Adoration 6/6 (DC 14), Bit of Luck 6/6, Blessing of the Faithful (unlimited), Channel Energy 3/4 (DC 12)
Spells:
Spell Slots: Lvl 0 4, Lvl 1 3+1/4 | Concentration: +5 | Lvl 0: Create Water, Light, Read Magic, Stabilise | Lvl 1: Bless, Protection from Evil x2, Shield (Domain) | Spontaneous Casting: Cure

Seconding what everyone else is saying about enjoyment (it's good!), not necessarily having an action and waiting (always a risk with PBP) and also fine to bot me if I'm the one causing a hold up.

And finally congratulations, hope it all goes smoothly!


Female NG Human Druid 1 | Saves: F2 R2 W5 | Speed 30 | HP9 AC15 FF13 T12 | BAB 0 CMB 1 CMD 13 | Prepared Spells; Lvl 0: Guidance, Light, Message; Lvl 1: Commune With Birds, Entangle | Quarterstaff: +1/1d6+1, Sling: +2,1d4+1 Ammo 10 | Init +4
Skills:
Handle Animal 5/9, Heal 7, Kno Nature 6, Perception 7, Perform: Sing 3, Profession: Herbalist 7, Spellcraft 5, Survival 9

Congratulations, DM!


Male CG Halfling Rogue Shadow walker 5 | HP 37/37 | AC19 T15 FF13 | F+3 R+9 W+6 | CMD 12 | Init+4 Percep+12 Darkvision 50'| Current effects: none
Skills:
Acrobatics 12 Appraise 7 Bluff 15 Climb 3 C: Alchemy 11 Diplomacy 11 Disable Device 15 Escape Artist 12 Know: Local 11 K: Dungeon 8 Perf Oratory 7 Prcptn 12 Sense Motive 10 Sleight of Hand 15 Stealth 16 Swim 3 UMD* 11

Congrats!


Human Paladin 2 | AC 21(smite: 20) (t 11, ff 20) | F+7, R+3, W+5 | Percep: 0 | Init: 5 | Smite: 0/1 | LoH: 2/3 | HP: 13/1713
Quote:
Character Status: Felix -1 Dex -5 HP | Aldmus -4 HP | Kevan -3 HP -1 Nonlethal HP | Esgean -3 HP | Rejke -3 HP | Jhessa -2HP

Jhessa, maybe a channel energy to top us all off?


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

Good idea. Would be truly appreciated.


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

Big congrats! You and your wife are braver than me and mine, deciding to go on the '3rd adventure', but what an amazing Christmas gift ;)


1 person marked this as a favorite.
M Human Cleric/Bard

Hey thanks all! Funny thing, after I posted that post she had a doc appointment and decided that she needed to come in that afternoon and be induced. We are not playing the waiting game but mom and baby are doing well.


Male CG Half-Orc Ranger 1 | HP 9/12 AC14 (16 with shield) T11 FF13 | CMB 4 CMD 15 | F5 R4 W3 | Init +1 Speed 30 | Morningstar +4/1d8+3; Shortbow +2 (+3 with PBS)/1d6 (+1 with PBS)

Been there, done that. Best wishes!


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **

That's wonderful! Seriously, congratulations, JR!


Human Paladin 2 | AC 21(smite: 20) (t 11, ff 20) | F+7, R+3, W+5 | Percep: 0 | Init: 5 | Smite: 0/1 | LoH: 2/3 | HP: 13/1713
Herskor wrote:
Big congrats! You and your wife are braver than me and mine, deciding to go on the '3rd adventure', but what an amazing Christmas gift ;)

Yeah, I was all for a 3rd kid, and my wife was all, "If you can carry it for 9 months and birth it, go for it."

Great to hear, DM!


Spells:
Memorized Spell List (Defalt) 0 Level: Acid Splash, Detect Magic, Light / 1st Level: Mage Armor, Burning Hands
Spell Slots:
0 Level Spells: 3 / 1st Level Spells: 1 + 1 Int bonus spell / Arcane Attack: **Acid Dart** +2 ranged-touch / 6x/day / ignores spell resist
HP 8/8 | AC 12 (16*), T 12, FF 10 | CMD 12 | F +1, R +2, W +3 | Init +2 Perc +6 **-4 STR **
Felix Riffin wrote:
Quote:
Character Status: Felix -1 Dex -5 HP | Aldmus -4 HP | Kevan -3 HP -1 Nonlethal HP | Esgean -3 HP | Rejke -3 HP | Jhessa -2HP
Jhessa, maybe a channel energy to top us all off?

In case this got lost in the flurry of congratulations... :D


Cleric (ecclesitheurge) of Shelyn 2 | AL NG | Init +6 | Per +3 | AC 13 (T 12, FF 11) | HP 19/19 | F +5, R +2, W +6 |
Special Abilities:
Adoration 6/6 (DC 14), Bit of Luck 6/6, Blessing of the Faithful (unlimited), Channel Energy 3/4 (DC 12)
Spells:
Spell Slots: Lvl 0 4, Lvl 1 3+1/4 | Concentration: +5 | Lvl 0: Create Water, Light, Read Magic, Stabilise | Lvl 1: Bless, Protection from Evil x2, Shield (Domain) | Spontaneous Casting: Cure
Aldmus Greymantle wrote:
Felix Riffin wrote:
Quote:
Character Status: Felix -1 Dex -5 HP | Aldmus -4 HP | Kevan -3 HP -1 Nonlethal HP | Esgean -3 HP | Rejke -3 HP | Jhessa -2HP
Jhessa, maybe a channel energy to top us all off?
In case this got lost in the flurry of congratulations... :D

It did, and solid plan. I'll post to that effect shortly.

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