GM NovelEnigma's B19 Grim Tidings (Inactive)

Game Master zer0darkfire

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B19 Grim Tidings ||

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B19 Grim Tidings ||

As you check in, please place your tokens and perception/initiative modifiers on the Map Slides

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

slides not accessible


B19 Grim Tidings ||
Shayla Quickfingers wrote:
slides not accessible

Right, forgot about that. It's been a while since I did a PbP GM game. Editable Link.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Done. Where've you been? Haven't seen you for awhile.


B19 Grim Tidings ||
Shayla Quickfingers wrote:
Done. Where've you been? Haven't seen you for awhile.

Mostly working on Pathfinder Infinite stuff and taking a break from PbP for a while. Sometimes, PbP just feels like work instead of like playing a game, you know?

Working on the Infinite stuff has been pretty rewarding, but I'm especially excited about the Thaumaturge and it has quickly become my favorite class of all time.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |
GM NovelEnigma wrote:
Shayla Quickfingers wrote:
Done. Where've you been? Haven't seen you for awhile.
Mostly working on Pathfinder Infinite stuff and taking a break from PbP for a while. Sometimes, PbP just feels like work instead of like playing a game, you know?

True. Though being a fan of play-by-mail (or email, or in this case, post), it's a pretty good medium -- I just have to make sure I don't overextend...


B19 Grim Tidings ||

I like that PbP offers a bit deeper roleplay for your character, though sometimes the walls of text can get a bit overwhelming. Of course, the scheduling is always a nice benefit too.


B19 Grim Tidings ||

We are up to 5 players signed up, so I went ahead and posted a small start in Gameplay.

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Dotting in.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Your intro's actually way better than the actual text. Makes more sense... Not sure if you accept glyphs for this one, but I have 2 to share.


B19 Grim Tidings ||

Thanks; I haven't run a bounty before, but I felt like I could come up with something other than you're just at the right location suddenly. Thanks to running it as a PFS scenario, it helps give some possible context.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Bounties are set as "in-between" adventure types... though the intro to this one is kind of a head scratcher because it's already assuming you've accepted the job...

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I like them because they are them because are usually one big set piece of a combat. Because I like roleplaying but I also enjoy a good fight.

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Zac is an expert in survival with a +7.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

btw, I have played and run this so I'll let those who haven't take the lead.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Currently in the hospital. My dad was rushed here tonight. Pls bot me if needed.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

I'll resume posting tomorrow. Dad is fine and stable. Just need to recover from the emergency. :)


B19 Grim Tidings ||
Shayla Quickfingers wrote:
I'll resume posting tomorrow. Dad is fine and stable. Just need to recover from the emergency. :)

That's great news!

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I will be attending Pacificon locally this weekend - posting will slow some.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Glad to hear you dad's doing better!

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

I'm going to be keeping my dad company in the hospital tomorrow so posting might slow a bit, depending on whether I can get a good enough wifi signal.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

GM,
May I request a "last known position" marker? Also, do we have any indication which direction he may have gone?


B19 Grim Tidings ||

Added a question mark for last known location. You don't know which direction it went.


B19 Grim Tidings ||

Fighting a stealthy enemy in PbP adds an extra step to everything, doesn't it?

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

I haven't really had to Seek in combat yet, so it'll be interesting. If I had more level 2 spells, Mirtha would just nuke the whole forest with Sudden Blight instead.

Radiant Oath

Female Half-Elf | HP: 64/64| AC: 22 (24 w/ Shield) | F: +11, R: +6, W: +9 + 1 vs Fear | Perc: +7 [T; Low-light] | Focus 1/1 |Default exploration: Scout

I like the changes to it. Seek either makes you choose 30' cone or 15' burst within your line of sight to choose where on the map to begin looking.

Then takes a secret perception roll so if you fail to meet their stealth DC you have no clue if it was due to a failure or if you were just searching the wrong spot.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

◆) Seek
◆) Point Out

For the uninitiated...

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

GM, can we get a status update on the creature?

Which of the "Degrees of Detection" currently apply to him?


B19 Grim Tidings ||

The king is observed; he just has cover against most of you because of the Wall of Thorns

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

what do I need to do to jump the fence or is it too high for Shayla to jump over?


B19 Grim Tidings ||

The wall is 10 feet high, so a Leap by default wouldn't cut it. Even a High Jump isn't enough without some feat investment as a DC 30 critical success would get you 8 feet straight up (though only 5 feet since you'll need to move forward as well).


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B19 Grim Tidings ||
rainzax wrote:
GM NovelEnigma wrote:
Any reason you're only using one action, Serj? I'm assuming you'll command your robot to move around the wall as well?

Awaiting your adjudication.

This is your second time speed-bot-delaying me.

The only action you took was Explosive Leap, I'm not that experienced with Inventor, but I don't see anything I need to do adjudicate; you jump 30 feet. If you have a question please ask it in out of character text. Additionally, I didn't delay you, I had you command your robot to move around the wall and to Raise a Shield, which I then Shield Blocked with based on your previous actions.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Darn, this was one of my favorite characters I've ever made and I don't think I'm going to survive this one. I foolishly used my hero point rerolling that Diplomacy check, but that poison would probably kill her anyways. Learn from my mistake and save your hero points for crit fails and dying condition!

Anyways since I'm most likely dead, please avenge me!

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Ok, so just to be clear, the only way Mirtha has any chance of survival is if she gets healing this round. She is at dying 2 and taking recurring damage, which she she very well not save against. I think one of you has Battlefield Medicine.

Or even better lay on hands!


B19 Grim Tidings ||

Yeah, unfortunately dying with poison or persistent on you is brutal. The King is almost dead though, just a few more good hits and we can finish the bounty!

Radiant Oath

Female Half-Elf | HP: 64/64| AC: 22 (24 w/ Shield) | F: +11, R: +6, W: +9 + 1 vs Fear | Perc: +7 [T; Low-light] | Focus 1/1 |Default exploration: Scout

This is a Bounty and while it is played with PFS Characters it is played in Adventure Mode.

The main difference is that what happens to PCs during a bounty isn't permanent to include negative effects. If you TPK, you don't have to report all the PCs as dead, for example.

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Really? That's a relief. This is my favorite 2nd ed character, but by the gods full casters are fragile! She gets taken down by a critical hit in half the scenarios I've played.


B19 Grim Tidings ||

Critical Hits from monsters tends to be pretty deadly, especially when you're fighting a solo boss enemy; and yeah, no real worries about dying!

Radiant Oath

Female Half-Elf | HP: 64/64| AC: 22 (24 w/ Shield) | F: +11, R: +6, W: +9 + 1 vs Fear | Perc: +7 [T; Low-light] | Focus 1/1 |Default exploration: Scout

Indeed, that is one of the sole reasons they made the shift on bounties to be Adventure Mode. Those beginning ones were TPKing groups left and right and they were meant to be sort adventures to help draw in newer players.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Mirtha will wake up from a bad dream and miraculously, have some extra change in her pocket :)


B19 Grim Tidings ||

Chronicle Sheets.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

Chronicle looks good! Thanks GM!

Vigilant Seal

Spells: Lvl 1: 2/4 Lvl 2: 1/3 | Focus Points: 1/1 LG F Gnome (Divine Wellspring) Sorceror 3 Per +7 (low-light vision) | AC 17 | For +7 Ref +7 Will +9 | HP 32/32 | Speed 25

Yes, thank you for GMing. And I think Mirtha is going to spend some of her new found pocket change on some antidotes, because it's dawning on me how dangerous poisons can be. They were seldom an issue in 1e.

Radiant Oath

2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 4 | Hero Points: 1/3 |2x Minor Healing Potion | Resistance: Negative 1 | ◈◇↺ | HP 48/48 | AC 21 (23 Nimble Dodge) | F/R/W 10/12/8 | Perc +8 | 25 feet | Class DC 21 | +1 SH: 20/20 | Stealth(E)/Thievery(E)/Acrobatics(E): +12, Athletics +8, Deception/Diplomacy/Intimidation/Performance +7, Lore (Absalom, Scouting)/Arcana/Nature +6 | Exploration Activity: Avoid Notice |

You planning to do any other bounty? Shayla hasn't played B18 or the new B20...

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Chronicle looks good thanks.


B19 Grim Tidings ||
Shayla Quickfingers wrote:
You planning to do any other bounty? Shayla hasn't played B18 or the new B20...

Probably not right now, but maybe in the future I'll run some more.

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