2: Superficial. There's not even a wound from the hit.
3: Engine. Remove running die.
4: Locomotion. Pace is halved.
5: Controls. Make an operating roll every round or fall down (go out of control). Can take an action to make a Repair roll. On success, this ends.
6-8: Wound, but no other crit effects.
9-10: Weapon.
11: Pilot must soak the attack. May add armor of vehicle.
12: WreKt.