
Halafrin Mistweaver |

Stay here while I go take a look. Doesn't make any sense, but not much here does; might be something, might be nothing.
Halafrin advances down the hallway looking for traps and/or secret passages.
perception: 1d20 + 20 ⇒ (18) + 20 = 38+1

Gandalf the Grey |

Dwol sees a cavern about 20’x30’. There are 3 dwarves with mining tools and a small earth elemental toward the far end working. Directly in front of Dwol are a pair of three legged horrors with a giant mouth and three tentacles (which he recognizes as some sort of otyugh). Behind the otyughs is a high helmed dwarf.
init D/M: 2d20 ⇒ (5, 11) = 16
The otyughs attack while high helm mutters and gestures.
tentacle: 1d20 + 15 ⇒ (10) + 15 = 25
dam: 1d8 + 8 ⇒ (6) + 8 = 14
tentacle: 1d20 + 15 ⇒ (16) + 15 = 31
dam: 1d8 + 8 ⇒ (5) + 8 = 13
bite: 1d20 + 15 ⇒ (10) + 15 = 25
dam: 1d8 + 8 ⇒ (2) + 8 = 10
tentacle: 1d20 + 15 ⇒ (14) + 15 = 29
dam: 1d8 + 8 ⇒ (2) + 8 = 10
tentacle: 1d20 + 15 ⇒ (11) + 15 = 26
dam: 1d8 + 8 ⇒ (4) + 8 = 12
bite: 1d20 + 15 ⇒ (3) + 15 = 18
dam: 1d8 + 8 ⇒ (1) + 8 = 9
The rest of the party hear the sounds of a scuffle.

Dwoldrean Brewbelly |

-59/115HP
Guess it's a good thing I went first.
FOES AHEAD!, Dwol screams to his companions.
LOH: 5d6 + 10 ⇒ (3, 2, 1, 2, 4) + 10 = 22
-37/115HP
Dwol lashes out at the nearest enemy.
Angval PA: 1d20 + 15 ⇒ (20) + 15 = 353d10 + 36 ⇒ (10, 6, 3) + 36 = 55
Angval PA: 1d20 + 7 ⇒ (2) + 7 = 91d10 + 12 ⇒ (7) + 12 = 19

Chack -Sab-At |

Advance and Attack!
use a pt to get extra precise strike
Scimitar: 1d20 + 20 + 1 ⇒ (6) + 20 + 1 = 27
Haste: 1d20 + 20 + 1 ⇒ (15) + 20 + 1 = 36
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (9) + 20 + 1 + 1 = 31
Last Attack: 1d20 + 15 + 1 ⇒ (6) + 15 + 1 = 22
-dam to come, class is starting-

Garric Reisin |

Advance and fire on high helmed dwarf
Manyshot: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 2d8 + 18 + 2 + 1d6 ⇒ (1, 4) + 18 + 2 + (6) = 31
Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
crit damage: 3d8 + 27 + 3 + 1d6 ⇒ (5, 5, 6) + 27 + 3 + (2) = 48
Haste: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 1d8 + 9 + 1 + 1d6 ⇒ (5) + 9 + 1 + (2) = 17
Last Attack: 1d20 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14

Gandalf the Grey |

Dwol attacks landing a solid blow to one of the otyughs.
The rest of the group hearing the sounds of battle moves forward and through the illusory wall. Hal then casts his spell and Chack and Garric each are able to make a single attack.
Chack strikes an otyugh and Garric hits the dwarf.
One of the otyughs attacks Chack while the other continues on Dwol.
Chack
tent: 1d20 + 15 ⇒ (20) + 15 = 35
dam: 2d8 + 16 ⇒ (3, 3) + 16 = 22
tent: 1d20 + 15 ⇒ (7) + 15 = 22
dam: 1d8 + 8 ⇒ (7) + 8 = 15
bite: 1d20 + 15 ⇒ (3) + 15 = 18
dam: 1d8 + 8 ⇒ (7) + 8 = 15
Chack make a DC 21 fort save each time you are hit or take:
dex dam: 1d2 ⇒ 1
con dam: 1d2 ⇒ 1
Dwol
tent: 1d20 + 15 ⇒ (8) + 15 = 23
dam: 1d8 + 8 ⇒ (1) + 8 = 9
tent: 1d20 + 15 ⇒ (11) + 15 = 26
dam: 1d8 + 8 ⇒ (4) + 8 = 12
bite: 1d20 + 15 ⇒ (4) + 15 = 19
dam: 1d8 + 8 ⇒ (2) + 8 = 10
The dwarf casts a spell on the 2 members of the group in the back.
Hal and Garric make DC19 Will save or become confused for 7 rounds.
Table: Confusion Effects
d% Behavior
01-25 Acts normally
26-50 Does nothing but babble incoherently
51-75 Deals 1d8 points of damage + Str modifier to self with item in hand
76-100 Attacks nearest creature (for this purpose, a familiar counts as part of the subject’s self)

Chack -Sab-At |

Use Charmed Life
fort: 1d20 + 6 + 3 ⇒ (13) + 6 + 3 = 22
Attack!
Scimitar: 1d20 + 20 + 1 ⇒ (16) + 20 + 1 = 37
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (14) + 20 + 1 + 1 = 36
crit damage: 2d6 + 21 + 12 + 2 ⇒ (4, 4) + 21 + 12 + 2 = 43
Haste: 1d20 + 20 + 1 ⇒ (19) + 20 + 1 = 40
confirm crit: 1d20 + 20 + 1 + 1 ⇒ (9) + 20 + 1 + 1 = 31
crit damage: 2d6 + 21 + 12 + 2 ⇒ (6, 3) + 21 + 12 + 2 = 44
Last Attack: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33
confirm crit: 1d20 + 15 + 1 + 1 ⇒ (14) + 15 + 1 + 1 = 31
crit damage: 2d6 + 21 + 12 + 2 ⇒ (3, 1) + 21 + 12 + 2 = 39
-22/106 hp

Garric Reisin |

will: 1d20 + 6 ⇒ (10) + 6 = 16
confused round 1
confused: 1d100 ⇒ 11
Attack high-helmed dwarf!
Manyshot: 1d20 + 14 + 1 + 1 ⇒ (12) + 14 + 1 + 1 = 28
damage: 2d8 + 18 + 2 + 1d6 ⇒ (4, 6) + 18 + 2 + (2) = 32
Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (10) + 14 + 1 + 1 = 26
damage: 1d8 + 9 + 1 + 1d6 ⇒ (2) + 9 + 1 + (2) = 14
Haste: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 32
damage: 1d8 + 9 + 1 + 1d6 ⇒ (1) + 9 + 1 + (4) = 15
Last Attack: 1d20 + 9 + 1 + 1 ⇒ (10) + 9 + 1 + 1 = 21
damage: 1d8 + 9 + 1 + 1d6 ⇒ (7) + 9 + 1 + (4) = 21

Dwoldrean Brewbelly |

-49/115HP
LOH: 5d6 + 10 ⇒ (1, 1, 4, 3, 2) + 10 = 21
-28/115HP
Dwol continues to hack away
Angval PA: 1d20 + 15 + 1 ⇒ (19) + 15 + 1 = 351d10 + 12 ⇒ (2) + 12 = 14
Angval confirm crit: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 172d10 + 24 ⇒ (1, 4) + 24 = 29
Angval PA: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 171d10 + 12 ⇒ (4) + 12 = 16

Gandalf the Grey |

Chack lands a series of devastating strikes and with Hal’s help they take down an otyugh. Dwol hacks away at the remaining one. Despite his confusion, Garric continues to attack the dwarf doing considerable damage but something is lessening the damage he thinks he should be doing.
On Dwol:
tent: 1d20 + 15 ⇒ (13) + 15 = 28
dam: 1d8 + 8 ⇒ (8) + 8 = 16
tent: 1d20 + 15 ⇒ (9) + 15 = 24
dam: 1d8 + 8 ⇒ (1) + 8 = 9
bite: 1d20 + 15 ⇒ (5) + 15 = 20
dam: 1d8 + 8 ⇒ (1) + 8 = 9
The high helmed dwarf appears to cast another spell or use some innate magic and another otyugh appears in the back of the group and attacks GH: 1d2 ⇒ 2 Hal.
On Hal:
tent: 1d20 + 15 ⇒ (16) + 15 = 31
dam: 1d8 + 8 ⇒ (6) + 8 = 14
tent: 1d20 + 15 ⇒ (2) + 15 = 17
dam: 1d8 + 8 ⇒ (8) + 8 = 16
bite: 1d20 + 15 ⇒ (13) + 15 = 28
dam: 1d8 + 8 ⇒ (8) + 8 = 16
For each hit make a DC21 Fort save or take
1 con and 1 dex damage for each failed save

Garric Reisin |

Confusion Round 2
confusion: 1d100 ⇒ 2
On the high-helmer, Attack!!
Manyshot: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 36
crit damage: 4d8 + 36 + 4 + 1d6 ⇒ (3, 5, 1, 2) + 36 + 4 + (6) = 57
Rapidshot: 1d20 + 14 + 1 + 1 ⇒ (5) + 14 + 1 + 1 = 21
damage: 1d8 + 9 + 1 + 1d6 ⇒ (2) + 9 + 1 + (1) = 13
Haste: 1d20 + 14 + 1 + 1 ⇒ (19) + 14 + 1 + 1 = 35
damage: 1d8 + 9 + 1 + 1d6 ⇒ (1) + 9 + 1 + (1) = 12
Last Attack: 1d20 + 9 + 1 + 1 ⇒ (17) + 9 + 1 + 1 = 28
damage: 1d8 + 9 + 1 + 1d6 ⇒ (6) + 9 + 1 + (3) = 19

Chack -Sab-At |

if needed attack the high-helmer, otherwise help out Dwol
Attack!
use a pt to give extra precise strike
Scimitar: 1d20 + 20 + 1 ⇒ (6) + 20 + 1 = 27
damage: 1d6 + 21 + 9 ⇒ (5) + 21 + 9 = 35
Haste: 1d20 + 20 + 1 ⇒ (9) + 20 + 1 = 30
damage: 1d6 + 21 ⇒ (3) + 21 = 24
Last Attack: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
damage: 1d6 + 21 ⇒ (4) + 21 = 25
-22/106 hp

Halafrin Mistweaver |

-4STR/-3DEX/-3CON
-56/58(40)HP
Halafrin burns some wand charges to get back to 40 HP.
-detect magic- on the fallen and area
perception: 1d20 + 20 ⇒ (16) + 20 = 36
I feel even more useless than usual Dwol. I'd say we need to rest, but I don't think there is any way to cure me or the time to let nature do it's work. I hate to be rude, but your kin are foul hosts and you home is a dungeon of horrors.

Halafrin Mistweaver |

-4STR/-3DEX/-3CON
(40)HP
karcana: 1d20 + 12 ⇒ (12) + 12 = 24
spellcraft: 1d20 + 17 ⇒ (15) + 17 = 32
Hal studies the dwarves and wand to try and determine their natures/what is going on.

Gandalf the Grey |

-lol, I f%!~ing hate Dwol and this campaign. Am completely ready to just hand over the axe and crown and be an evil lieutenant for King Brald; anti-paladin status here we come!-
So be it.
There is a thunderclap and a flash of light. The group awakes as if from a dream.
“Another round for you lot or have you had enough?”
Asks an aged barkeeper in a rundown bar somewhere near a seaside as the sound of the sea and the smell of saltwater fills the place.
Dwol has a +1 waraxe instead of Skylord’s waraxe.
Dwol has +2 headband of charisma instead of Skylord’s headband. He is no longer any relation to the Skylord.

Dwoldrean Brewbelly |

Dwoldrean Brewbelly wrote:-lol, I f%!~ing hate Dwol and this campaign. Am completely ready to just hand over the axe and crown and be an evil lieutenant for King Brald; anti-paladin status here we come!-So be it.
There is a thunderclap and a flash of light. The group awakes as if from a dream.
“Another round for you lot or have you had enough?”
Asks an aged barkeeper in a rundown bar somewhere near a seaside as the sound of the sea and the smell of saltwater fills the place.Dwol has a +1 waraxe instead of Skylord’s waraxe.
Dwol has +2 headband of charisma instead of Skylord’s headband. He is no longer any relation to the Skylord.
No, just keep going on the existing campaign; just frustrated, exacerbated by a bad roll. If you are going to pivot the story that dramatically, I'm going to dump Hal and Dwol completely and do different characters (cleanse the pallet ala John style).

Halafrin Mistweaver |

-4STR/-3DEX/-3CON
(40)HP
See Dwol? Don't be so sour! Sometimes the gods smile on us. I thought you paladins were supposed to be an optimistic lot in any case. They are your kin we are saving after all.
Halafrin will burn as many charges as needed to restore his stats to normal.
Any sense of what is wrong with the dwarves/elemental and is there any opportunity to release them from their affliction?

Halafrin Mistweaver |

Can Hal determine the source of the charm/compulsion magic? The high-helmed dwarf is dead, is it coming from the helm? There is not evil dirt/smoke around. What could be impacting the usually magic-resistant dwarves?
Any other ways out from this dead-end mining section?
perception: 1d20 + 20 ⇒ (7) + 20 = 27