Gameday X - GM Valen's SFS 3-00 The Last Bite (Subtier 5-6) (Inactive)

Game Master Lysle

Maps & Slides

Starship Combat Role Sheets


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Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

Are our limited fire weapons getting replenished between combat rounds? If not, then we only have two left.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)
THE Umbral Dawn wrote:
Are our limited fire weapons getting replenished between combat rounds? If not, then we only have two left.

The scenario suggests to me that there is not time between waves to replenish weapons. So, you have to fight with what you have left. This allows the tables to rack up successes early on, but making the later successes more difficult to obtain.

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

Great! We just might have to use more than the front and turret than.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

I will need an additionnal engineer, i cannot divert to shield and patch the power core.

Wayfinders

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Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

I'll help with that when engineering is up again.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

We have received an AID TOKEN!

A stealthy android steps out of the shadows with vital information.

**AID TOKEN: Provide Knowledge**
**Passing From**: GM Kate
**Passing To**: GM Valen
**Aid Character Name**: Colthan Becknar (Male Android Operative 8)
Effect: Gain the benefit of a successful average difficulty Engineering check to identify a creature or recall knowledge.
**Boosted?** Yes
**Boost Effect**: Must be boosted to use Effect.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

Gm.. Those are evil outsiders, my weapon is holy.

SFS Legal Holy
Source Starfinder Core Rulebook pg. 194
Item Level 2
A weapon with the holy fusion becomes blessed with divine energy from a good deity. Any attacks with the fused weapon are good-aligned. Damage from the weapon bypasses DR/good and ignores the energy resistance of evil dragons, evil outsiders, and evil undead. The holy fusion cannot be added to weapons that have the unholy fusion.


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Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)
Roméo Picktunnel wrote:

Gm.. Those are evil outsiders, my weapon is holy.

SFS Legal Holy
Source Starfinder Core Rulebook pg. 194
Item Level 2
A weapon with the holy fusion becomes blessed with divine energy from a good deity. Any attacks with the fused weapon are good-aligned. Damage from the weapon bypasses DR/good and ignores the energy resistance of evil dragons, evil outsiders, and evil undead. The holy fusion cannot be added to weapons that have the unholy fusion.

Thanks for pointing that out. I will adjust accordingly.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

Thanks for your adjustement. I wasn't sure how you would react if i do this.

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

Thanks for botting me. I am traveling and ended up in a place without WiFi yesterday. I am in complete agreement with the action taken.

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

I'm going to be working in a spotty area all day tomorrow, so if needed, you can not me to keep the game flowing. I think Magic Missile is my best bet at this point still.

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

If botted, Carson would continue Get'Em and Advanced Semi-Auto Pistol attacks. I am still on the road until tomorrow night.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

I don't know which of you offended the Random Number Generator, but I suggest you apologize soon! ; P

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

Oh Great and Powerful Random Number Generator, we humbly beseech you to aid our quests. We apologize for any offense we may have caused you.

Clearing: 50d20 ⇒ (3, 9, 18, 16, 7, 12, 16, 2, 3, 18, 5, 10, 18, 16, 4, 2, 20, 3, 13, 15, 15, 9, 7, 15, 14, 4, 15, 19, 6, 15, 3, 5, 3, 4, 7, 14, 9, 15, 15, 5, 10, 4, 1, 20, 1, 4, 7, 1, 11, 5) = 473

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

Just to be clear, while I was hoping to win this fight I am voting to end it because I've done enough specials to understand the time constraints these scenarios have.

And also wanted to point out that one of the boons we received gives us a free Mk 1 healing serum and on more serum equal to our party average level. A Mk 2 healing serum is level 5; which makes it a good choice. I honestly think that's what I would have gone with. So if you're hurt, make sure to use this boon and if you're not hurt consider donating it to a party member that is <cough> <cough>.

EDIT: Okay, its actually a serum OR a grenade. So if you use grenades (I know envoys and mechanics are proficient) that would also be a great choice.

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

Is that two healing serums per character, or just two for the table? Either way, I'll happily donate to the injured people.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

I also vote it out.

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

I will take whatever items the party wants to give me, and follow the rest of the party.

I didn't get hit, so any healing items I would be distributed can be used for the injured.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)
GM Valen wrote:

We have received an AID TOKEN!

A stealthy android steps out of the shadows with vital information.

**AID TOKEN: Provide Knowledge**
**Passing From**: GM Kate
**Passing To**: GM Valen
**Aid Character Name**: Colthan Becknar (Male Android Operative 8)
Effect: Gain the benefit of a successful average difficulty Engineering check to identify a creature or recall knowledge.
**Boosted?** Yes
**Boost Effect**: Must be boosted to use Effect.

May I suggest you use this and/or pass it along? Some of the other tables could likely benefit from it. If you can boost it all the better.

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

Carson will try to boost the Aid token.

Culture Check to boost the aid token: 1d20 + 12 ⇒ (12) + 12 = 24

It think that will suffice?

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

Yes, the serums and/or grenades are for everybody to pick one. So 1 mk 1 serum and 1 level 5 grenade or serum per player. Considering how tough the last fight was, we should be taking evey advantage we've earned. And I'd take anyone's free mk 1 healing serums, since Umbral is still down 15 hp.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

take mine

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

And mine

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

You can take mine too, or whomever needs it.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

I am working! You can do a bot trick attack.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

We had difficulty with two last combat encounter and now we are thrashing the final encounter.

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

It helps when we get two critical hits in the first round!


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Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

True! We are just hours away from the conclusion, but this fight is essentially all but over. One more good hit could end it before the villain even gets a second shot.

Acquisitives

Male Xenoarchiologist Dwarf operative (gadgettear) 6 E22; K23; +4 bullrush trip, +4 mobility|stamina: 54/54 HP:42/42 Resolve: 8/8| Fort:+8; Reflex +10 (evasion); Will + 6 ; +2 poison, spells| Speed 40ft?

This foe was a chalenge when played it. They is cheating, he has unique mecanics.

Exo-Guardians

1 person marked this as a favorite.
Female LG Skittermander Themeless Soldier (Steward Stalwart) 8 Character Sheet | SP 57/64, HP 58/58, RP 9/9 | EAC 25 KAC 26 | Fort: +7, Ref: +7, Will: +7 (extra +2 mind-affecting (reaction) | Init: +5 | Perc: +4, SM: +7 | Speed 30ft | Tracked Resources: Fear Reroll 1/1, Shirt Reroll 0/1, Hyper 1/1, Condition Delay 1/1, Theme Skill Bonus 1/1, Light Machine Gun 28/60 | Active conditions: DR 5 (armor upgrade)

Wow, that was a fast run. Thanks for GMing--I had fun!

(my one bit of feedback to the overseer of the special would be to allot a bit more time before transitioning scenes; we all posted regularly but never seemed to manage to finish an encounter before having to move on to another one)

Wayfinders

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Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

These specials are tricky, so thank you GM Valen for running this so well. I have a hard time running a casual game, and these seem darn near impossible to manage, and you did it well.

Acquisitives

female android Operative (Ghost 6) SP 42/42 HP 40/40 RP 7/7 PER 11 INIT +6 EAC 22 KAC23 FORT +5 REF +9 WILL +5

thx you for running,

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

Thanks again for running. This is not an easy scenario to run, and I know it requires lots of preparation.


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

Thank you all for a fun run and also for your kind words. They are much appreciated. I realize that things felt rushed, particularly near the end, but that is somewhat the nature of the beast for specials. High-level combat almost inevitably takes longer than low-level combat. That, and as there were relatively few tables participating in the special, successes kept coming fast. This special, like most others, is timed, so the overseer does not have the flexibility to extend any part. For PbP, there is a set formula for converting minutes and hours for a special into days for these specials, but we are obligated to stick to them.

Still, I hope you had fun and, if you want to explore more of the missions, it can be replayed by a different PC at Tiers 1-4.

I am in the process of printing up chronicles and plan to use RPG Chronicles because it is so quick and easy. Please check the link below and make sure that the information that I have for your PC is correct:

Link

If you are unable to edit the information (which is likely the case), then please post any revisions/additions here or PM them to me and I will update them before issuing the chronicles.

I will send out the chronicles in about 48 hours or once I have heard from each player, whichever is sooner.

Exo-Guardians

Female LG Skittermander Themeless Soldier (Steward Stalwart) 8 Character Sheet | SP 57/64, HP 58/58, RP 9/9 | EAC 25 KAC 26 | Fort: +7, Ref: +7, Will: +7 (extra +2 mind-affecting (reaction) | Init: +5 | Perc: +4, SM: +7 | Speed 30ft | Tracked Resources: Fear Reroll 1/1, Shirt Reroll 0/1, Hyper 1/1, Condition Delay 1/1, Theme Skill Bonus 1/1, Light Machine Gun 28/60 | Active conditions: DR 5 (armor upgrade)

Looks good, thanks!

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

Looks good to me too.

Exo-Guardians

NG damaya lashunta Envoy (Starfinder Forerunner) 6 | SP 42/42 HP 40/40 | RP 7/7 | EAC 22; KAC 23 | Fort +6; Ref +8; Will +6 | Init: +3 | Perc: +7, SM: +8 | Speed 30ft | Detect Thoughts 1/1; Comprehend Languages 2/2 | Trained for Trouble 1/1; Field Fix 1/1 | Active conditions: None.

All I can see is the character name, class, level and Faction. Thise are correct

Just to make sure you have it
Character number is 20781-702

I don't think I rolled my day job
Profession Accountant for day job: 1d20 + 11 ⇒ (8) + 11 = 19

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

THE Umbral Dawn is also an undefeatable dancer!

Profession: Dancer: 1d20 + 16 ⇒ (4) + 16 = 20

Second Seekers (Luwazi Elsebo)

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Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

Also, I too wanted to thank you for GMing! I've done a few of these specials (but never by PbP) and they are a lot of work! I think you did a great job with moving things along and really appreciate the game.

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

Oh yea, day job.

Profession: Electrician: 1d20 + 12 ⇒ (7) + 12 = 19


Devil We Know | Burden of Envy | B12 Somewhere Below (GM School)

Chronicles can now be found here! The game has been reported for Gameday X and you should see your ACP shortly once the Gameday X VO team gets the games reported.

I included Day Job rolls on the chronicle sheets per above, but will note that recording Day Job results now technically are in the hands of the players per the most recent version of the OP guide for SFS.

Please let me know of any changes or corrects that may need to be made. I will mark this thread inactive once I have heard back from all the players or one week, whichever comes first.

Thank you all again for a great run and I look forward to sharing a table with each of you in the future!

Exo-Guardians

Female LG Skittermander Themeless Soldier (Steward Stalwart) 8 Character Sheet | SP 57/64, HP 58/58, RP 9/9 | EAC 25 KAC 26 | Fort: +7, Ref: +7, Will: +7 (extra +2 mind-affecting (reaction) | Init: +5 | Perc: +4, SM: +7 | Speed 30ft | Tracked Resources: Fear Reroll 1/1, Shirt Reroll 0/1, Hyper 1/1, Condition Delay 1/1, Theme Skill Bonus 1/1, Light Machine Gun 28/60 | Active conditions: DR 5 (armor upgrade)

All good! Thanks!

Second Seekers (Luwazi Elsebo)

Lashunta Solarion 5 Theme Dragonblooded |SP 27?/40 HP 32/39|RP 6/6 |EAC 21 KAC 22|Fort +5, Reflex +6, Will +3| Init +5 |Per -1 Speed 40 Fire Res 5

I did have a question, because I haven't been playing a lot of Starfinder and I am behind on some of the Organized Play rules changes that have been made. I saw that the fame amount was blank, but with things moving over more to achievement points and the boons being on the Paizo site, is that intentional. Otherwise, it looks good!

Thanks!

Dark Archive

1 person marked this as a favorite.
Scenario and AP Tracker
THE Umbral Dawn wrote:

I did have a question, because I haven't been playing a lot of Starfinder and I am behind on some of the Organized Play rules changes that have been made. I saw that the fame amount was blank, but with things moving over more to achievement points and the boons being on the Paizo site, is that intentional. Otherwise, it looks good!

Thanks!

Correct no more fame as Org Play has incorporated Achievement Points into Starfinder as well. You have until Dec 31st to spend the Fame you have currently earned.

Year 4 changes Blog Post

Wayfinders

Male Android Technomancer 5 |SP 35/35 HP 29/29 |RP 6/6 |EAC 18 KAC 18|Fort +4, Reflex +4, Will +6| Init +3 |Per +7 Speed 30

Looks good. Thank you again.

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