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Kyra looks at her friends to see if they are all right...
Before eyeing over the deceitful Venture bosses.

Vampire GM By Day |

”I agree,” Valsin says to Isurus with a sigh. ”But like I said, we had to make sure our prospective agents don’t run away at the first sign of real combat. Call it the best option out of a list of very poor options.”
After Miriell puts out the fire she thanks Isurus: ”Thank you, but the magic preventing death will make sure my wounds clear up in a few hours. I’m sorry I had to go so hard on the rest of you.”

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Jaxon rubs his wounds. "Yeah, well that acid you flung out at me really did the trick. Nice opening. Just glad we could get you surrounded. Maybe that shield idea ain't all bad."
"So what about this schism among the Urgathoan Church? Is that real? Are you on the outs with them?" He looks at Crox.

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Samna gives a good-natured laugh. "Well, you never know what will happen in the field, best be ready for anything. And at least we got a meal and comfortable lodging out of it."

Vampire GM By Day |

Crox speaks up. ”Sadly, yes, the church has gone a bit crazy recently, away from the more moderate speakers. But we thought it would make a good excuse for the attack. Sadly no, I have not been able to convert Mirielle to the following the lady of headonism.”
”You never will.” she replies. ”I remain devoted to the Green Faith.”

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”But like I said, we had to make sure our prospective agents don’t run away at the first sign of real combat. Call it the best option out of a list of very poor options.”
Jaxon shakes his head. "You really have Pathfinders who would do that? Hell, one of the first things you learn in the clink is that you stick with your tribe come hell or high water. If you don't, you'll just get cut down or made to join someone else's tribe." He makes a fist. "Stick with your crew or die. Ain't got to worry about me cutting and running. Everybody makes it back or we die trying."

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Kyra nods respectfully at Jaxon's words:
"Well put!"

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"If these trials are over, I hope to see you all in the field soon, in action!"
After the trials, all the adventurers have some downtime, and set off for wherever they wish or need to go, afar or close by.

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Dyner gives a small caw as the whole deal with the 'Urgathoan' comes to light. She snorts loudly and then preens some feathers to hide her annoyance. "Really wanted to use my other spell... I guess I will get a chance some day. But I've got some time planned off to go visit home for the first time in a while, and more importantly, avoid this bloody summer heat. How does it get so hot down here? Ugh, I almost want to rip out my feathers."

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Kyra takes some time out to help out teaching aspiring Pathfinders about the dangers of the un-dead...
Undead Lore, Tr.: 1d20 + 3 ⇒ (10) + 3 = 13
Checking re. any changes about this?
13 is a failure (vs. DC14) so Kyra earns 1 cp?

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After finding out that the cook at the manor house was just faking being dead, Dyner pesters him into teaching her some recipes she fell in love with at last night's dinner. She then heads home and tries to recreate them herself.
Cooking Lore @ DC 14: 1d20 + 7 ⇒ (20) + 7 = 27
Woot Crit for 1.6 gp.
She masters them beautifully and quickly adds them to her catering menu.
@Kyra, that's 1 cp per day and a basic scenario gives 8 days of downtime meaning you get 8 cp total.

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Underworld Lore: 1d20 + 3 ⇒ (7) + 3 = 10
After the trials, Jaxon goes to make contact with a few of his old acquaintances. They scoff at him joining his new pathfinder gang, but are able to give him a couple odd jobs.