GM Neirikr's "Academy of Secrets" (Inactive)

Game Master Neirikr

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NPCs
Monsters


ON THE ACADAME:
Tourists and residents to Korvosa cannot hope to ignore the presence of the Acadamae: since its founding in 4473 AR by Lord Volshyenek Ornelos, the school has grown from a lone manse atop Citadel Crest to a miniature city, capable of supporting the needs of its students and faculty without much need for them to leave the grounds. Those who exit do so in groups as part of their studies or to shop at the Gilded Orrery, a magic shop mainly catering to Acadamaeans. Visitors are not welcome on the grounds except during the Breaching Festival or if they have direct business with the school. Messengers, deliveries, and even repairs are watched with the utmost scrutiny, for fear that the secrets of the school might somehow leave its grounds—or worse, that the many wards protecting the outside world from centuries' worth of concentrated magic-use might somehow be damaged by the wrong person wandering into the wrong corner of the campus.

Prestigious and highly esteemed, the college attracts students from as far away as distant Geb, and even from Cheliax itself—to the annoyance of the far-more ancient colleges there. Korvosa benefits greatly from the Acadamae's fame. As such, the city helps sponsor the college with tax funds, and instructors in the school receive exemptions based on the recognition they bring. Though technically still under the dominion of the Crimson Throne, in practise the monarch has no power to enforce their authority over the goings-on in the campus, which is ruled over by the school's headmaster, who holds absolute control over the school and how it is run.

Originally a universalist institution, with the death of Aroden and the rise of diabolism in the motherland, the school became heavily involved in the summoning of devils. While it does not actively promote an evil agenda, the college nonetheless tolerates diabolism and devil-worship. Despite this lenience towards evil, the college remains a truly Chelaxian and Korvosan institution, and as such it does not allow for wanton destruction or chaos. The evil it embraces is precise, organised, and regimented. Most of the faculties work together in relative harmony, and those that cannot frequently interact only in the most formalised ways possible. However, there has been an increasing animosity between students of conjuration and necromancy, which has recently led to multiple spell duels, both formal and informal.

Despite its shift towards the infernal (or perhaps because of it), the Acadamae is a very conservative institution: it focuses exclusively on wizardry, and each student is required to specialise in a school of magic. In accordance with the ancient traditions of Azlant and Thassilon, divination is considered a universal school, taught to all students but restricted as an area of focus. All students must likewise receive instruction in conjuration, and face a gruelling examination in that field before they can graduate. Failing or and dropping out are not options—students either graduate or die trying. During the first three years of their studies, the apprentices are used as slave labour by the staff and the senior students, and they are taught next to nothing. Two of every ten apprentices at the Acadamae do not survive these first years—being slain by magic traps, wayward spells, or murderous imps, or simply dying from exhaustion or carelessness. The remaining eight advance to full studentship, though in the end only seven in ten pupils survive their full decade of instruction. Of these alumni, roughly half become conjurers, with evokers and necromancers tying for the second most-common specialisations. However, the Acadamae also seems to produce a disproportionately high number of powerful enchanters.

The school makes no attempt at contacting the bereaved of recently dead students. Since few people unconnected with the Acadamae know what happens within its walls, the college births abundant (and sometimes ludicrous) rumours: it is said, for example, that those attempting to quit the school become test subjects for their prospective necromancers, but to date no one has verified these horror stories. Despite its strict isolation, the university's presence still affects the locals indirectly. Due to failed summoning rituals by hapless pupils, there is a great number of unbound imps which make their homes on the Acadamae's campus. These little devils frequently take to the air, flitting about above the campus and across Korvosa. Their sky-bound battles with the native pseudodragons are a local spectacle.

ON THE BREACHING FESTIVAL:
One of the Acadamae's greatest traditions is the yearly Breaching Festival, first held in 4544 AR. The event is a competition: a group of top pupils and a small ensemble of hand-picked outsiders (usually members of Korvosa's underworld) seek to prove their skill by breaking into the supposedly impregnable Hall of Wards, which houses the Acadamae's practitioners of abjuration. So far there has been only a single person who has managed to breach the hall: Dyson Fordyce succeeded where all others have failed as early as 4551 AR, winning on a technicality, with no one managing to repeat the feat since. In addition to the invited participants, the annual event draws hundreds of onlookers, who fill the Acadamae's grounds and stare in wonder at the secretive college's otherwise closed campus. Tiefling guards and senior students manning the gates prevent beggars and riff-raff from entering the grounds, and as a rule no human child shorter than a dwarf is allowed to enter.

Beginning at sunrise and continuing until sunset, the contestants attempt to penetrate the defences of the Hall of Wards and to step foot anywhere within the building. Two-dozen Korvosan Guards patrol the interior as impartial observers, looking for a victor. The rules dictate that only a single wizard may stay within the Hall to defend it against its potential invaders. For the most part, this young abjurer (selected by the head of the school) has little to do but watch, as the building's magical and mundane wards and protections prove more than sufficient. There is no doubt many of these defences are highly lethal: all contestants must sign forms ratified by the local temple of Asmodeus, which release the Acadamae of any liability for any misfortune suffered as a result of the contest, and multiple invitees have perished or even disappeared entirely. However, the deadly and mysterious nature of the competition has only increased its popularity amongst Korvosans.